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Hermit

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Posts posted by Hermit

  1. Originally posted by J4y

    I don't think they have any space ability or FTL do they? If they're a premier team they should probably be at least interplanetary (depending on campaign setting.)

     

    I guess they could add a few points to the Team Vehicle.

    Hmm and a 'Space flight' version of armor would also be an option.

  2. Hmm ,perhaps you could go with animal names. The animal would need to be one that took out similar animals to reflect how this guy goes after those of similar skills but different aims.

     

    Kingsnake

    Wolfhound

     

    just to name two options.

  3. Those of you familiar with the D.C. series know what I'm talking about. The Suicide Squad was (at least in one of it's incarnations) a chance for super criminals to redeem themselves, and earn reduced sentences.

     

    They were also often considered 'expendable' Hence the name. I was never a big DC fan, but I always found the concept of the Suicide Squad innovative, at least in the Super Hero genre.

     

    Then someone had to go post a 'redeemable' thread, and get my imagination perked again. Thanks a lot. ;)

     

    It occurs to me Stronghold maybe nigh overflowing some days, and the govt may decide to put those extras to work.

     

    They'd need a name ("Suicide Squad" is copyrighted for one thing ;))

    They'd need a way of keeping those villains in line.

    They'd have to have a selection process on who would be a safe enough 'risk' and who just wouldn't work.

     

    So, any thoughts on the Champions Universe version of the Suicide Squad?

  4. Originally posted by Watchdog

    For Ironclad, I would up the defenses a bit, and give him lots of brick tricks. A resourceful gladiator should be able to do more than find weakness and punch. And assuming it takes time to acquire 100 XP, I'd probably have him buy off the "Doesn't understand earth culture" disad.

     

    That's spooky, it's exactly what I was thinking of as well. :) I was glancing at the USPDB and thinking, "Yeah, he could do that... he already works with metals for art, why not learn that wrap around stunt..oh, and that one .." and so on.

     

    And yeah, He should soon be as educated on Culture as any TV watching American ;)

  5. Originally posted by Sketchpad

    Personally, I'd like to see Defender get a few followers that help him via comlink ... kinda like the Defender from CNM :)

    Wendy Brooks might end up being assigned that task.

     

    Then again, Wendy might end up 'borrowing' an extra suit of armor and going to the rescue ;) A hero at last.

  6. Well, you could have them 'jinxed' a bit , or cursed with clumsiness and then use the guidelines for the 'rash' mentioned in the minor transform paragraph on pg. 152 of FREd.

     

    You might allow a plunge of COM. This could reflect putting humps on backs, warts on noses, etc. It might not seem like such a big deal in a Champions campaign, but think of all the vain villains out there.

     

    Perhaps something that ruins stealth chances would also be interesting... a super powered burglar will be very frustrated if he's surrounded by Faux Fire every evening.

  7. Pankraton (Sp?) is the name of a bone breaking martial art from ancient Greece, and I think it means "All Powerful" arrogant, but it might also be a good name for this guy. Still might be too 'greek' for you though.

     

    How about Sentry, Sentinel or Guardian, it would be irony that the god of theives empowered a man who took the name of those that twhart thieves.

  8. Buffing up Defender

     

    Defender should buy up the skills he has, and also buy Tactics. I think 15 to 20 points to boost things should put him up there in the sciences, combat, and chess playing skills.

     

    He could buy up the power of some of his main suit's ability, but not by too much.

     

    I would also have Defender take an idea from the pages of Iron Man, and have him develop different sorts of armor. Buy this as a Multiform, with Limitations of OIF (-1/4) (I am treating it as lower as he can more easily replace the OIF with a different suit if he loses one), and can only be changed at Homestead (-1/2)

     

    The suits would include (But not be limited to):

    • The Original Armor we know and love, perhaps slightly souped up
    • A "Brick" sort of power armor, built chiefly for raw strength and defense
    • "Stealth" armor, made to infilitrate locations undetected
    • "Aquatic" Suit, since the Champions are illsuited (no pun intended) to under water adventures

     

    My rationale for this direction? Defender has invested his heart and soul into the Champions. While he would never want to steal another member's thunder, he would definitely want them prepared for any situation. What's more, as others grow in their power, he might fear being some what 'stagnant', and thus he'd grow in versitility rather than simply amping it up.

  9. Originally posted by Tim

    Q: What were you able to get in trade for your mint 'Champions 1st ed' on Portebello Road?

     

    A: It has all the colors of the rainbow.

     

    Q: Why do you prefer the old VIPER MK 39T Light Blaster, to the newer VIPER MK 43 P Laser Gun?

     

    A: "The name is Bat, Fox Bat."

  10. Assume you wanted to add an extra hundred experience points to each Champion, to put them in the "High Powered Super Hero" range of 450.

     

    Where would you put it for each?

     

    Obviously we can't post full sheets (as we want folks to buy the Champions book) but we could at least post where those hundred points would go. What would we buy off, what would we boost up, etc?

     

    This was already discussed briefly in the past on

    http://www.herogames.com/forums/showthread.php?s=&threadid=2629

     

    but not to a full hundred points worth.

     

    Some people seem to think that the Champions SHOULD be one of the premiere and most powerful teams in the CU, others disagree, but for those who want the former, this thread might help out.

     

    Fight the urge to mention getting a new hat ;)

  11. Re: Normal Person Disads

     

    Originally posted by JmOz

    I'm thinking of making everyone on the street have the following limitations (Heroes, villains, etc... will not have them)

     

    NCM

    x2 Stun from Blasters (Common)

    x2 from Mental Effects (Common)

     

     

    Thoughts?

     

    Seems reasonable to me if it fits your campaign, and there is precedent, Mystic Masters of 4th Edition fame recommended mind magics have x2 effect on normals to simulate the 'I wipe the entire crowd's minds clean' effect and others.

     

    I might lower the blaster down to x1 and a 1/2 stun myself, but that's me.

  12. Originally posted by Wormhole

    Q: Who's this new vigilante they call Thunder Bunny?

     

    A: HULK SMASH TRAVEL AGENT!!!!!!!!

     

    Q: Hi there, I'm with the Intrusive Travel Telemarker Company, would you be interested in our discounted travels to ... get this, the Sudan! Wait, there's more...

     

    A: Vegasexuals, a threat to our way of life.

  13. Originally posted by Dr. Anomaly

    Q: I'm looking for a murder with six fingers on his left hand. Are you him?

     

    A: I'm positive that 2 + 2 = 5.

     

    Q: What qualifies you to be a Economic Advisor for this administration?

     

    A: Soft and Snuggly, huggable, and packing three frag grenades, an M-16 and a serated bowie knife!

  14. Re: Superhero Commits Murder

     

    Originally posted by Acroyear II

    Let me tell you, he and the rest of the team were pretty shocked when they saw that head come off and revert to it's true form of a teenage boy.

     

    The question now is, what should the hero be charged with, and what kind of jail time is he facing?

     

    I had the DA charge him with Second Degree Murder (of the Demon) and Involuntary Manslaughter for the death of the teenage boy. What's worse, the act of killing the unconscious Demon was caught on video tape by the museum's security cameras. Also, isn't there some kind of criminal charge for dismembering a body? Ripping the head of the Demon/boy may add another charge to the list.

     

    I believe, according to the Champions Universe book, Demonic entities would not be 'persons' under the law. I would think he'd get get the Involuntary Manslaughter for the teenager, tops.

  15. Originally posted by Dr. Anomaly

    Q: Do you have any concept of the side-effects of the way you chose to make a new version of the Pope's hat?!?

     

    A: Nope, not the foggiest...unless you mean that time with the tennis ball.

     

    Q: Exactly how did you kill that pterodactyl with one throw?

     

    A: Qwerty.

  16. Originally posted by Supreme Serpent

    To take this in a somewhat different direction, how many of you have used evil versions of the PC's in a supers game? One character or the whole group? How'd it work out?

     

    Let's see, in 4th Edition, I lifted a suggestion from Malichite's treatment of Obsidian and had him clone a female Brick of a player. That worked okay.

    I will probably do something similiar with Teleios.

     

    Backworld (from Champions in 3d) worked wonders! I've used it more than once, and each time it ended up really riling the PCs (While still letting the players have fun), There is definitely an extra effort to beat out their evil selves. It worked well, and left many strings I can pick up later.

     

     

    I am currently considering a "Rip Off" team, super heroes in it for the cash who have similar powers to the PCs, and are capitalizing in on their good will by duping them. Since the PCs aren't registered, they may have no legal recourse. Should be quite the blow out.

  17. Re: The Fad-man strikes!

     

    Originally posted by FenrisUlf

    For instance -- what would 'The Amazing Goth' be like?

     

    'hHmmph, if you're really Goth, where were you when we sacked Rome?" :)

     

    Seriously, I don't keep up with fads so I couldn't tell you which ones were current. I think the secret is to find something universal within a fad, so when the fad fades, the hero might have something to fall back on.

     

    A Superfad Goth type might start out smoking clove cigaerettes and spouting dark poetry, perhaps his powers are related to causing apparent apathy, or sorrow. Even if Goth Guy decides the fad is over, he can still hold fast to some aspects of angst etc :)

     

     

    Another suggestion is massive use of Transforms and Change enviroments. You're only out of fashion if you're alone, right? Someone on these boards once mentioned a super hero who was the living incarnation of the 80s. Tech that came after 1990 was adjusted, women's fashions changed in his presence...that sort of thing.

     

    That could apply to any Fad villain or hero.

    Imagine your PC's horrors when they must fight "The Amazing Disco Godfather" and find the boots on their costumes turning to stacks and the urge to dance to the Bee Gees.

  18. Oh man, you guys are way too harsh (Not that I have room to talk after picking on the Champs myself a bit). :)

     

    I really think they're a good team. Nighthawk is okay, as long as you remember his costume is black and silver, and down play the hood a bit.

     

    Witchcraft has the potiential to grow in a lot of directions, and brings some cool enemies with her.

     

    I actually like Ironclad more than I did Obsidion, but not sure why. Maybe it's I see him as a betrayed soldier and warrior seeking a 'good' fight.

     

    And so on.. really, on their own, they're decent concepts that need just a little fleshing out for personal taste.

     

    IMO that is. :)

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