Simon Posted January 22, 2022 Report Share Posted January 22, 2022 1 hour ago, Grailknight said: Real game situation: How would you rule if two combatants, both with offensive Damage Shields, took turns blocking each other? They would have to be alternating between Blocking and Striking -- aborting one Action to Block, then on their next available Action (after the aborted one) Striking. Each time they struck a character with Damage Shield, they would take the damage as appropriate, regardless of whether the character Blocked the attack or if the attack hit. From 6E1: Quote Any attacker who makes a successful HTH Combat attack against a character with a Damage Shield takes the damage (and possibly Knockback) from the Shield. This includes a HTH attack that would have hit the character, but which the character Blocks in such a way that the attacker comes in contact with the Damage Shield. (Characters who make other forms of contact with a Damage Shield, such as being Knocked Back into the character with the Shield or casually touching him, also take the Shield’s damage.) Grailknight 1 Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted January 22, 2022 Report Share Posted January 22, 2022 3 hours ago, Grailknight said: While it has a pretty commonly accepted visual image of a physical deflection, Block , is just the name on a maneuver that can many SFX. It could just as easily be a sidestep that puts the blocker in an advantageous position as an actual physical parry. Real game situation: How would you rule if two combatants, both with offensive Damage Shields, took turns blocking each other? If iirc correctly even if the sfx is sidestepping, you still trigger the Damage Shield and it goes off. But to answer you question? They both go off. Haven’t you ever do power blocks to your partner to see who gives up first? Seriously I have and won. Quote Link to comment Share on other sites More sharing options...
Grailknight Posted January 22, 2022 Report Share Posted January 22, 2022 5 hours ago, Simon said: They would have to be alternating between Blocking and Striking -- aborting one Action to Block, then on their next available Action (after the aborted one) Striking. Each time they struck a character with Damage Shield, they would take the damage as appropriate, regardless of whether the character Blocked the attack or if the attack hit. From 6E1: RAW has spoken. That settles the issue for me. Quote Link to comment Share on other sites More sharing options...
dsatow Posted January 24, 2022 Report Share Posted January 24, 2022 On 1/22/2022 at 1:31 PM, Grailknight said: RAW has spoken. That settles the issue for me. So the rule basically states, that before the block is done, you must roll to attack. If the attack fails but the block succeeds, no damage is taken. I can live with that. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted January 24, 2022 Report Share Posted January 24, 2022 4 hours ago, dsatow said: So the rule basically states, that before the block is done, you must roll to attack. If the attack fails but the block succeeds, no damage is taken. I can live with that. That’s how’s I’d rule it. Quote Link to comment Share on other sites More sharing options...
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