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Working in the dark


Toadmaster

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I'm trying to figure out a night operations skill, the skill of working, moving, fighting etc at night as you would see with certain special forces type soldiers. I'm not talking about seeing at night, or blind fighting just a skill to represent experience working in dark conditions, noise and light discipline, experience "feeling" the ground as you move to avoid tripping, being aware of the sounds around you etc. Any ideas?

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Or just give them a professional or knowledge skill "Night Fighting" that, if they posess it, allows everyone to assume they dont make any stupid mistakes vis-a-vis light discipline, get a small bonus to their stealth rolls at night, know what kind of creatures should and shouldnt be making noises at night, and so on.

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I guess a PS, or KS would be appropriate. I've also found I guess I will need to come up with some night penalties as well for it to offset. I had not really looked at the effects of darkness, from what I can find the rules really only give effects vs DCV, OCV and Perception, I thought there were more "official" effects. Thanks.

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