CourtFool Posted June 19, 2007 Report Share Posted June 19, 2007 Re: "Bag of Holding" Throw the Bag Over Someone's Head - HKA 5d6 (No Normal Defense, Defense is Extra-Dimensional Movement to recover head; +1) (150 Active Points) Obvious Accessible Focus (-1), No STR Bonus (-¼), Requires Two Hands (-½) ( 54 Real Points) Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted June 19, 2007 Report Share Posted June 19, 2007 Re: "Bag of Holding" Why not use the vehicle rules? Bag of Holding Val Char Cost Roll Notes 20 STR 10 13- Lift 400.0kg; 4d6 [2] 0 DEX -30 9- OCV: 0/DCV: 0 10 BODY 0 11- 0 SPD -10 Phases: (none) Total Characteristic Cost: -44 Movement: Cost Powers END 120 It's Just a Bag!: Shrinking (0.0314 m tall, 0.0004 kg mass, -12 PER Rolls to perceive character, +12 DCV, takes +18" KB), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (120 Active Points) Total Powers & Skill Cost: 120 Total Cost: 76 Quote Link to comment Share on other sites More sharing options...
Frenchman Posted June 29, 2007 Report Share Posted June 29, 2007 Re: "Bag of Holding" Why not use the vehicle rules? 120 It's Just a Bag!: Shrinking (0.0314 m tall, 0.0004 kg mass, -12 PER Rolls to perceive character, +12 DCV, takes +18" KB), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (120 Active Points) I like that - a vehicle with a lot of space and/or STR, and then buy shrinking for it. Quote Link to comment Share on other sites More sharing options...
Mister E Posted July 1, 2007 Report Share Posted July 1, 2007 Re: "Bag of Holding" "How many kilograms can your semi-sentient bipedal pack-mule carry?" Quote Link to comment Share on other sites More sharing options...
Teflon Billy Posted July 1, 2007 Report Share Posted July 1, 2007 Re: "Bag of Holding" I kind of liked someone's idea of adding a new Power to cover interior spaces. Give it an adder for half weight/no weight, and bag of holding, tardis, wizard tower write ups become much much easier. TB Quote Link to comment Share on other sites More sharing options...
Midas Posted July 1, 2007 Report Share Posted July 1, 2007 Re: "Bag of Holding" ...hold his favorite signed picture or Lindsy Lohan only to get it back covered in stomach slime. Thank you for that um...flavorful...mental picture. Midas Quote Link to comment Share on other sites More sharing options...
GamePhil Posted July 3, 2007 Report Share Posted July 3, 2007 Re: "Bag of Holding" Internal Spaces was an attempt to unify several concepts in the HERO System, including the Bag Of Holding. It started with, "What if everyone could buy a 'pocket' like the one that Vehicles normally have?" That being said, if you wanted to do something similar you could take Cargo (I think I have the name right) from the Ultimate Vehicle, allow it to be purchased by non-Vehicle characters, and create an Adder that would allow it to function without the mass or the volume being taken up. If it's a bag, then it also gets the Focus Limitation. I personally like the idea also of using a Vehicle with Shrinking, though technically the Shrinking would have to be UAA and bought with an Area Of Effect big enough to affect the vehicle and everything in it. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 3, 2007 Report Share Posted July 3, 2007 Re: "Bag of Holding" .... I personally like the idea also of using a Vehicle with Shrinking, though technically the Shrinking would have to be UAA and bought with an Area Of Effect big enough to affect the vehicle and everything in it. Are you sure? I thought that any self only vehicles powers automatically affected any passengers by default. My thinking was that you could just put whatever you want into the vehicle based on its normal size (open bag) and then close the bag (shrinking). I don't think it could be used as a reliable attack though. Anyway, the purpose of the build was not so much about getting the points right for a character to purchase but rather how to define the artifact's physical properties (how much can it hold, how big is it when carried, how hard is it to damage, etc...) Quote Link to comment Share on other sites More sharing options...
GamePhil Posted July 3, 2007 Report Share Posted July 3, 2007 Re: "Bag of Holding" Are you sure? I thought that any self only vehicles powers automatically affected any passengers by default. My thinking was that you could just put whatever you want into the vehicle based on its normal size (open bag) and then close the bag (shrinking). I don't think it could be used as a reliable attack though. Anyway, the purpose of the build was not so much about getting the points right for a character to purchase but rather how to define the artifact's physical properties (how much can it hold, how big is it when carried, how hard is it to damage, etc...) I should have said technically you *might* have to do that. I agree that it's reasonable for Shrinking to work that way, but I can't recall a reference that says for sure. If someone has TUV handy, the TARDIS homage may use Shrinking. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 3, 2007 Report Share Posted July 3, 2007 Re: "Bag of Holding" I should have said technically you *might* have to do that. I agree that it's reasonable for Shrinking to work that way, but I can't recall a reference that says for sure. If someone has TUV handy, the TARDIS homage may use Shrinking. Actually, the time machine in TUV uses extra size with IPE. I think either method is valid though. Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted July 5, 2007 Report Share Posted July 5, 2007 Re: "Bag of Holding" You don't need UAA to affect either passengers or the internal space of a Vehicle. Quote Link to comment Share on other sites More sharing options...
GamePhil Posted July 5, 2007 Report Share Posted July 5, 2007 Re: "Bag of Holding" I'm inclined to agree, is there a reference that indicates such? If there is, I'm surprised the time machine doesn't just use Shrinking to get the job done. Quote Link to comment Share on other sites More sharing options...
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