Alric Posted March 26, 2006 Report Share Posted March 26, 2006 I'm thinking about starting a new fantasy game. One of my ideas was to make it more epic in scope by advanceing time faster than normal. For example I might decide that 5 years have gone by since the last adventure. What I'm looking for is something to help with generating random events for the time period in question. Things like births and deaths, significant familly events, events that effect the rest fo the world (wars, disasters, change in power structure). Ideally this would be useable for a wide variety of genres, but fantasy is most important. I'm not worried about it being for any particular system, I'm looking for generic information. Thanks Quote Link to comment Share on other sites More sharing options...
Dino Posted March 26, 2006 Report Share Posted March 26, 2006 Re: Looking for a random familly event generator You might want to see if you can track down some of the old Central Casting books. They were devoted to randomizing backgrounds and personal histories for characters in a given genre (I think they had a fantasy book and a sci-fi book). The books were system agnostic and sometimes silly, but you could get some good ideas from them. Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted March 26, 2006 Report Share Posted March 26, 2006 Re: Looking for a random familly event generator The old AD&D Oriental Adventures book had some event generators like those you're talking about. You should be able to pick up a PDF of it for $5 at RPGNow if you can't find it anywhere else. Quote Link to comment Share on other sites More sharing options...
Curufea Posted March 26, 2006 Report Share Posted March 26, 2006 Re: Looking for a random familly event generator Also there's a strategic event generator in Rolemaster, and I think there's some in Harn/Harnmaster too (not sure ATM, as I've lent my books out). Quote Link to comment Share on other sites More sharing options...
Alric Posted March 26, 2006 Author Report Share Posted March 26, 2006 Re: Looking for a random familly event generator Also there's a strategic event generator in Rolemaster' date=' and I think there's some in Harn/Harnmaster too (not sure ATM, as I've lent my books out).[/quote'] Do you remember which rolemaster book? Quote Link to comment Share on other sites More sharing options...
AlHazred Posted March 26, 2006 Report Share Posted March 26, 2006 Re: Looking for a random familly event generator Central Casting has some nice high-fantasy, epic style character background generators. In some ways, they resemble the character background generators that I loved in Cyberpunk 2020. Pendragon has Family Events that players roll for every Winter Phase (the bookkeeping phase at the end of the session). They're pretty good for a lower-fantasy setting, as they're not dependent on magic. Ideally, I prefer a little player-GM interaction, since random generators usually ignore the foibles of each particular character. Quote Link to comment Share on other sites More sharing options...
Curufea Posted March 26, 2006 Report Share Posted March 26, 2006 Re: Looking for a random familly event generator Do you remember which rolemaster book? The Game Master book in the section on running campaigns. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted March 27, 2006 Report Share Posted March 27, 2006 Re: Looking for a random familly event generator Just a suggestion: instead of making it random, you might have small brainstorming sessions with the players about it. Have them contribute to the story, or at least give you ideas for starting points. At least for stuff that tends to directly impact the PCs. Good luck! Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted March 27, 2006 Report Share Posted March 27, 2006 Re: Looking for a random familly event generator I never like the Central Casting versions -- they were too offbeat to be generally useful. As memory serves there was at least one of this sort of thing in an old Dragon magazine. Traveller had a pretty involved one you had to go thru just to make a character in the first place. The only game Ive ever played where your character can die before the game even starts. and so on.... But all that aside, random family events rarely work out in my experience -- random generators need to be generic, while peoples families need to be personal and specific (if they are used at all as anything other than a footnote in a background write up). Quote Link to comment Share on other sites More sharing options...
Captain Obvious Posted March 27, 2006 Report Share Posted March 27, 2006 Re: Looking for a random familly event generator I can agree that in many cases it's much better to tailor a campaign than to randomize it, but I still like having tables. They make a good starting point to brainstorm from, and if the GM is totally stumped as to where to go with the game, he can throw dice at the problem. Plus, sometimes randomizing an event adds something in the way of verisimilitude, by having stuff come out from nowhere (just like in real life). The problems with verisimilitude come in when everything is coming out of nowhere.... Just my unsolicited 2 cents. Quote Link to comment Share on other sites More sharing options...
Curufea Posted March 27, 2006 Report Share Posted March 27, 2006 Re: Looking for a random familly event generator I quite like random event generators - it's good if you want unimportant time fillers, or you're suffering from writers block. I even wrote one once. For my Farscape Fudge "FUDGEscape" game - http://www.curufea.dreamhosters.com/fudgescape/farscape_scenario_generator.php Which kinda ended when I lost interest and got sidetracked into other things Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted March 27, 2006 Report Share Posted March 27, 2006 Re: Looking for a random familly event generator Im not against random generators -- Ive probably made more than any other person on these boards, and will make more before I die. Im just saying that there are some things that they are not great for, and family events are one of them IMO. Quote Link to comment Share on other sites More sharing options...
Alric Posted March 28, 2006 Author Report Share Posted March 28, 2006 Re: Looking for a random familly event generator Just a suggestion: instead of making it random, you might have small brainstorming sessions with the players about it. Have them contribute to the story, or at least give you ideas for starting points. At least for stuff that tends to directly impact the PCs. Good luck! Unfortunetely I know my players, and getting a brainstorming session out of everyone is just this side of impossible. Actually getting everyone together for gaming is like pulling teeth. I came up with the idea of a side game we could play when enough people didn't show up for the main game. I want something that I can throw out with almost no work. I like random events because things can happen that I didn't expect. Of course I often alter rolls and make things up as I go. Quote Link to comment Share on other sites More sharing options...
Alric Posted March 28, 2006 Author Report Share Posted March 28, 2006 Re: Looking for a random familly event generator I should note that the most important thing I'm looking for is births and deaths. I invision a campaign where the time scale is multi-generational. Each character will get a few adventures and then retire from old age. The story will be picked up with one of the children and they will continue on. Quote Link to comment Share on other sites More sharing options...
Play4Keeps Posted March 29, 2006 Report Share Posted March 29, 2006 Re: Looking for a random familly event generator You can wander thru http://www.seventhsanctum.com/ They maybe got something. Quote Link to comment Share on other sites More sharing options...
John Desmarais Posted March 29, 2006 Report Share Posted March 29, 2006 Re: Looking for a random familly event generator I never like the Central Casting versions -- they were too offbeat to be generally useful. Using Central Casting was always something of an art form. Take what it gives you, try to tie it together in a cohesive whole, adn use that a source of ides - then throw away the stuff that's just too far "out there". Quote Link to comment Share on other sites More sharing options...
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