Mightybec Posted June 26, 2003 Report Share Posted June 26, 2003 I'm working on a Brick. I want to give him a pouch that carries 4, 12lb shotput balls. He'll use these as a ranged attack, but I want him to be able to add his strength to the throw, when needed. Would this be an EB vs PD or a ranged HA? Mightybec Quote Link to comment Share on other sites More sharing options...
levi Posted June 26, 2003 Report Share Posted June 26, 2003 I don't have my FRED handy, but you need to find out what the DEF and BODY of a 12lb. Shotput is so that you can know what the most dice of damage you can do with them is as well as how far your Brick can throw them.... That said, you can use any of the options you listed before. Quote Link to comment Share on other sites More sharing options...
TheEmerged Posted June 26, 2003 Report Share Posted June 26, 2003 We've seen some indications that "can add STR" should be a +1/2 advantage when applied to an EB or RKA. Quote Link to comment Share on other sites More sharing options...
JmOz Posted June 26, 2003 Report Share Posted June 26, 2003 I would build it as a HA with the ranged advantage personaly Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted June 26, 2003 Report Share Posted June 26, 2003 Just buy it as an xd6 Energy Blast vs. PD (where x equals your STR dice plus however much more damage you want it to do), Focus (shotput balls), 4 Recoverable Charges. Quote Link to comment Share on other sites More sharing options...
Wyrm Ouroboros Posted June 27, 2003 Report Share Posted June 27, 2003 I'd definitely not 'max out' the impact damage of anything made of a soft metal, such as lead or gold; if a lead shot hits, and you 'do more body' than it normally has, the thing MAY deform, but by gum it's going to transfer ALL of its energy into the point of impact. Heck, in that particular case I'd say that it does max damage, max stun, because basic physics virtually guarantees it. Otherwise, I'd buy it as a few dice bonus HA, thus: 'Shot-Put THIS': HA +4d6, Ranged (+½) (30 Active Points), OIF Individual 8 kg. Shot (Having one taken away does not mean all of them are taken away) (-½), 4 Recoverable Charges (-½), HtH Attack (-½), Range Based on Strength (+8 to STR for Purposes of Determining Range -- 8 kg) (-½): 10 Points. Both Damage and Range would, of course, be based on how much STR the character used. STR 20 character, 8d6 damage, 11" Standing Throw, or 22" if they actually do it the ol' shuffle shuffle hop heave-ho. Please note that this is VASTLY better than ANY Olympic-class athlete -- 71' 6" for 11", 143' for the 22". Hell, they don't hammerthrow that far... Quote Link to comment Share on other sites More sharing options...
Brandi Posted June 28, 2003 Report Share Posted June 28, 2003 Isn't Range Based on STR only a -1/4 limitation? Quote Link to comment Share on other sites More sharing options...
Wyrm Ouroboros Posted June 28, 2003 Report Share Posted June 28, 2003 I had no idea. Probably. Likely changes the point cost by 1 or 2... Quote Link to comment Share on other sites More sharing options...
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