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Who's the Smartest?


Dr. Anomaly

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Steve Long- for having the brains to buy the rights to HERO and making good on the promise of making a great game even better! Nothing but brain-brawn, that one! ;) Of course his stats aren't published yet. Maybe one day we'll see his stats in the NPC rosters for some encounter scene setting.... :D

 

(Ducks the cries of fanboy and the coconut cream pies):P

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I know this is going to sound weird but I think Destroyer is smarter than Teleios. Yes, Teleios' INT skills are all on a 19- and Dr. Destroyer's are on a 16-, but Dr. Destroyer has many, many, many more skills and he has the 4 Overall Levels. This makes all of Dr. Destroyer's INT skills a 20-. Teleios can think quicker but he has nowhere near the vast knowledge that Dr. Destroyer has.

 

Dr. Destroyer is the smartest one there is! :)

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Originally posted by Monolith

I know this is going to sound weird but I think Destroyer is smarter than Teleios. Yes, Teleios' INT skills are all on a 19- and Dr. Destroyer's are on a 16-, but Dr. Destroyer has many, many, many more skills and he has the 4 Overall Levels. This makes all of Dr. Destroyer's INT skills a 20-. Teleios can think quicker but he has nowhere near the vast knowledge that Dr. Destroyer has.

 

Dr. Destroyer is the smartest one there is! :)

That's a pretty good argument. This one won't get settled very easily. How to measure intelligence is an issue that is highly controversial in the education field. Some argue that individuals have multiple intelligences that may number in the hundreds. That makes for a very difficult model for comparison. Based on what characters have done in their backstory, I would agree with Monolith that Dr. Destroyer is indeed the smartest.
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Re: Smartest?

 

Originally posted by Hermit

Part of me has to wonder if the smartest guy in the CU isn't whoever left that break through paper behind for Telios to find in the first place :)

 

Mmm. Anyone got any theories about what happened there?

 

Been playing Champs since 4th, but I didn't get many of the supplements, so I have no idea what went on with most characters back then.

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Re: Re: Smartest?

 

Originally posted by Lupus

Mmm. Anyone got any theories about what happened there?

 

Been playing Champs since 4th, but I didn't get many of the supplements, so I have no idea what went on with most characters back then.

Must have been Malachite. After all Teleios is but a pale shadow of him.:)
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Re: Re: Re: Smartest?

 

Originally posted by Monolith

I think Dr. Destroyer gave him the information via Menton. Teleios makes a good dupe to take some of the heat off of the real power-player. :)

 

Then he must have miscalculated. If I were a megavillain, I certainly wouldn't create a rival who's smarter than I am. :cool:

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Re: Re: Smartest?

 

Originally posted by Lupus

Mmm. Anyone got any theories about what happened there?

 

Been playing Champs since 4th, but I didn't get many of the supplements, so I have no idea what went on with most characters back then.

 

Got two...

 

1) Teleios himself, in the far future, sent it back to himself in this timeline. That's one of the things that brought Captain Chronos back to this time.

 

2) Ancient Progenitor info filtered through the Empyrians, and then the Lemurians.

 

D

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Re: Re: Re: Re: Smartest?

 

Originally posted by Gary

Then he must have miscalculated. If I were a megavillain, I certainly wouldn't create a rival who's smarter than I am. :cool:

Yeah, but look at how much easier Teleios is to kill. Heck, even Mr. Matthews from the SAS universe managed to kill him. ;)

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A theory

 

Originally posted by Monolith

I think Dr. Destroyer gave him the information via Menton. Teleios makes a good dupe to take some of the heat off of the real power-player. :)

 

Or maybe Menton once free, realized he'd need to create a rival for Dr Destroyer in order to keep his former master off his back.

 

So he steals some of Destroyer's notes related to one of the fields Destroyer often neglects, finds a promising patsy, and then lays the papers before the guinea pig.

 

Success, the scientist recreates himself as Telios.

 

Now, let's look at some odd things to support this theory.

1) Teleios seems to have 'blocked' the memory of getting the notes (Or was a block put there FOR him?)

2) Teleios resents Destroyer (Because Destroyer snubs his branch of science? Seems a bit rushed.. what if the hate was planted there with that as an excuse?)

3) Teleios' raw Int score is higher than Dr. D's. Sounds like it could be achieved by a variation of Mental Transformation is as likely as genetic tampering.

 

:)

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Smartest?

 

It occurs to me, that despite these characters massive intellects, they all have psychological limitations that are intense enough to impede their ability to utilize it successfully. In addition, intelligence is a measure of raw processing power, not necessarily ability (though most of these guys have skill rolls high enough to demonstrate extreme ability). Still, if you get so riled up that you don't think in critical situations your ability to apply that intelligence is marginalized.

 

I'd say a character with 10 INT, 20- Skill Rolls (or skill levels), and NO major psychological limitations is actually smarter than any of them.

 

Case in point: Kirk and Khan. Khan was a genetically engineered superman who was "smarter", "faster", "stronger", but he was also so unhinged (20 point psych lim) that he was stupid enough not to use his intellect and allowed his passions to rule him. In other words, despite having a brain the size of a planet he used about as much gray matter as a chimpanzee. He'd have been better off flinging poop.

 

The same is true of Doc Doom. He's smarter than Reed, but his passions cause him to make tactical errors a second lieutenant with a compass wouldn't make.

 

I'd say a character with 10 INT, 20- Skill Rolls (or skill levels), and NO major psychological limitations is actually smarter than any of them.

 

A comparison:

 

Tactician #1:

 

INT 50, Tactics 20-, Psychological Limitation: Arrogant Maniac (Common, Total)

 

Tactician #2:

 

INT 10, Tactics 20-

 

Who do you want leading YOUR army?

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Originally posted by D-Man

A comparison:

 

Tactician #1:

 

INT 50, Tactics 20-, Psychological Limitation: Arrogant Maniac (Common, Total)

 

Tactician #2:

 

INT 10, Tactics 20-

 

Who do you want leading YOUR army?

 

I'd take tactician number 1. He can improvise much better on the fly than number 2 when things go wrong. And he's a lot more likely to be creative and find unorthodox solutions to problems. A lot of great military leaders in history were arrogant maniacs.

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Originally posted by Gary

I'd take tactician number 1. He can improvise much better on the fly than number 2 when things go wrong. And he's a lot more likely to be creative and find unorthodox solutions to problems.

 

Only according to one way of thinking. The skill description seems to imply that it is used for evaluating the other guy's intentions and coming up with a plan on the fly (it even points out strategic planning is its own skill).

 

If we measure points in skill as experience then the more talented tactician with the same skill roll as the less talented one is also the less experienced of the two.

 

Spock (about Khan): "His movements thus far indicate 2 dimensional thinking. He is intelligent, but he lacks experience"

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Re: A theory

 

Originally posted by Hermit

Or maybe Menton once free, realized he'd need to create a rival for Dr Destroyer in order to keep his former master off his back.

 

So he steals some of Destroyer's notes related to one of the fields Destroyer often neglects, finds a promising patsy, and then lays the papers before the guinea pig.

 

Success, the scientist recreates himself as Telios.

 

Now, let's look at some odd things to support this theory.

1) Teleios seems to have 'blocked' the memory of getting the notes (Or was a block put there FOR him?)

2) Teleios resents Destroyer (Because Destroyer snubs his branch of science? Seems a bit rushed.. what if the hate was planted there with that as an excuse?)

3) Teleios' raw Int score is higher than Dr. D's. Sounds like it could be achieved by a variation of Mental Transformation is as likely as genetic tampering.

 

:)

"Curses, Hermit youve detected my master plot AGAIN." --Menton.

 

 

Actually, thats a very plausible theory.

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Originally posted by D-Man

Only according to one way of thinking. The skill description seems to imply that it is used for evaluating the other guy's intentions and coming up with a plan on the fly (it even points out strategic planning is its own skill).

 

If we measure points in skill as experience then the more talented tactician with the same skill roll as the less talented one is also the less experienced of the two.

 

Spock (about Khan): "His movements thus far indicate 2 dimensional thinking. He is intelligent, but he lacks experience"

 

Yeah, but intelligence is described as raw processing power and speed of thought. The 50 int can think on the fly a lot better and faster than the 10 int who is slow and methodical.

 

The 10 int will be fine as long as things follow plan and he's not surprised. If he's surprised, it'll take him time (that he may not have) to make up a new plan. Mr. 50 int can roll with the blows and come up with a new plan instantly.

 

The experience thing works both ways. If 10 int runs into something he hasn't experienced before, he'll have a lot more problems adapting to it. 50 int can adapt to anything.

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No, no, no. It's applied intelligence that matters. The smartest character in CU is ... Dr. Silverback! He was wise enough not to have become a villain just because he's stuck in an ape's body. And he has his priorities right. He lets ego-driven do-gooders such as Defender confront Mechanon and get the snot beaten out of them while he works a cushy research job and surrounds himself with lovely young assistants.

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Originally posted by Gary

 

The experience thing works both ways. If 10 int runs into something he hasn't experienced before, he'll have a lot more problems adapting to it. 50 int can adapt to anything.

 

There's only one problem you keep overlooking.

 

That huge psych lim.

 

Even a second lewey with a compass and an 8 INT would opt for the fool proof tactic.

 

Goad him into doing something stupid.

 

I measure intelligence in success.

 

Doom, Luthor, all the big villian geniousess... they let their emotions and ego lead them into NOT applying their intelligence.

 

Not so smart.

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Originally posted by D-Man

There's only one problem you keep overlooking.

 

That huge psych lim.

 

Even a second lewey with a compass and an 8 INT would opt for the fool proof tactic.

 

Goad him into doing something stupid.

 

I measure intelligence in success.

 

Doom, Luthor, all the big villian geniousess... they let their emotions and ego lead them into NOT applying their intelligence.

 

Not so smart.

 

Doom, Luthor, etc are comic book characters and their opponents have script immunity.

 

I can easily say that a 50 int with a 20- tactics roll would expect the other person to goad him, and would incorporate it into his plans and set up a trap. If facing a 10 int tactician, he would constantly throw out surprises and change plans on the fly, thus forcing 10 int to do the same thing. And if both sides had to change their plans on the fly, 50 int wins easily.

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