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What is it called?


AnotherSkip

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What the heck do you call it when you take penalties to do something in less than the time allotted? Ie in stead of 1 hr you try to do it in 5 minutes, at something like -3/ level.

 

I wanted to say Hurry up but that is incorrect....

 

IIRC there was a character with PSL's vs the penalty to do so in Star Hero vs using the star jump mechanic, and speedsters sometimes buy this too....

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Re: What is it called?

 

I agree...it's whatever you want to call it. Extra Time is a modifier that you can use for the special effect "I examine the bomb carefully before I snip any wires" as opposed to "I snip the green wire...it's always the green wire" which is where your penalty would come into play. I would apply it to things like "we fire a few shots down the hallway to keep their heads down so we can get away..." You're not really aiming per se...just pointing the gun in a direction and pulling the trigger......you might get lucky and hit something....

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Re: What is it called?

 

Er... I don't know that such a thing exists in HERO' date=' I'd need to see the rules. AFAIK, "Extra Time" means just that. But I may be mistaken. 592 pages. Easy to miss small details.[/quote']

 

Page 45 of 5ER, under the heading the Time Chart, last paragraph. You can perform a Skill in less time than it normally takes by taking a -3 per step up the Time Chart. So, a lock normally takes a Turn to pick can be picked in a Phase for a -3. A car repair that can be done in 6 hours can be done in a Phase with a -18 to the Mechanic roll. And so on.

 

Actually makes time stop effects with Skills pretty easy to model, if you have the GM's permission. Potentially pricey, though.

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Re: What is it called?

 

Page 45 of 5ER, under the heading the Time Chart, last paragraph. You can perform a Skill in less time than it normally takes by taking a -3 per step up the Time Chart. So, a lock normally takes a Turn to pick can be picked in a Phase for a -3. A car repair that can be done in 6 hours can be done in a Phase with a -18 to the Mechanic roll. And so on.

 

Actually makes time stop effects with Skills pretty easy to model, if you have the GM's permission. Potentially pricey, though.

 

I believe one can buy Penalty Skill Levels to offset this, per TUSp.

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Re: What is it called?

 

What the heck do you call it when you take penalties to do something in less than the time allotted? Ie in stead of 1 hr you try to do it in 5 minutes, at something like -3/ level.

 

I wanted to say Hurry up but that is incorrect....

 

IIRC there was a character with PSL's vs the penalty to do so in Star Hero vs using the star jump mechanic, and speedsters sometimes buy this too....

 

Well, I don't think it has a name, it's just a rule for using skills. If you wanted to take Skill Levels, see below: I found the reference Bob mentioned.

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