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Cleanse the Planet


Egyptoid

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If the entire planet is covered with something, how would you get rid of it ?

 

Megascale Transform? or Dispel ? or Tranfer ? EDM ?

 

 

in this case, its a post-apocalyptic infestation of nanites

and their byproducts in the entire ecosystem,

but the question works for any number of grody scenarios,

such as pollution, chem warfare, germ warfare, terraforming, etc.

 

T.I.A.

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Re: Cleanse the Planet

 

Zombie Virus: Major Transform 1d6 (reprogramed to follow new orders, total shut down and reboot), Reduced Endurance (1/2 END; +1/4), Uncontrolled (+1/2), NND ([standard]; not being a computer driven device; +1), Continuous (+1) (56 Active Points)

 

plant enough end in it to do the jjob or change to 0 end if needed

 

 

 

If the entire planet is covered with something, how would you get rid of it ?

 

Megascale Transform? or Dispel ? or Tranfer ? EDM ?

 

 

in this case, its a post-apocalyptic infestation of nanites

and their byproducts in the entire ecosystem,

but the question works for any number of grody scenarios,

such as pollution, chem warfare, germ warfare, terraforming, etc.

 

T.I.A.

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Re: Cleanse the Planet

 

NND ([standard]; not being a computer driven device; +1)
Technically, NND defenses are not supposed to be "negative" (such as lacking a defense, not being a particular thing, etc.) From 5ER page 265:

 

"Examples of defenses usually considered inappropriate include a lack of anything (for example, "lack of Resistant Defenses," "Lack of Mental Defense," or "not being a Dwarf")..."

 

To me, "not being a computer driven device" sounds pretty similar to "not being a Dwarf." :) Of course, the GM can certainly allow it anyway, just pointing out that it's not totally HERO System-approved. ;)

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Re: Cleanse the Planet

 

Technically, NND defenses are not supposed to be "negative" (such as lacking a defense, not being a particular thing, etc.) From 5ER page 265:

 

"Examples of defenses usually considered inappropriate include a lack of anything (for example, "lack of Resistant Defenses," "Lack of Mental Defense," or "not being a Dwarf")..."

 

To me, "not being a computer driven device" sounds pretty similar to "not being a Dwarf." :) Of course, the GM can certainly allow it anyway, just pointing out that it's not totally HERO System-approved. ;)

Including the author of that stricture.

 

One of the Grimoires (don't remember which) had a few "negative" defenses. "Not a worshiper of this god" I think was one of them.

 

TB

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Re: Cleanse the Planet

 

Since I guess this nanite invasion is a one-off occasion, I think the solution to get rid of them should be a plot device rather than a detailed power.

 

I.e., the GM should say something like: "Professor Weiss-Ghuy thinks he can built a device to infect the nanites with a nanite virus. However, he needs a sample of unobtainium to make it work. You have to get it for him."

 

- Klaus

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Re: Cleanse the Planet

 

Cleanse the Planet, Part One: (234/42)

Change Environment 4" radius, +5 Points of Damage,

Long-Lasting 20 Minutes, Multiple Combat Effects,

Varying Combat Effects, Selective Target (+1/2),

Uncontrolled (+1/2), Reduced Endurance (0 END; +1/2),

Persistent (+1/2), MegaScale (1" = 10,000 km; +1 1/4)

(234 Active Points);

OAF Bulky Fragile Expendable (Very Difficult to obtain new Focus; -2 1/4),

Arrangement (-1/4), Crew-Served ([17-32] people; -1 1/4),

Requires A Skill Roll (RSR Skill is subject to Skill vs. Skill contests; -3/4)

 

 

Cleanse the Planet, Part Two: (432/86)

Dispel Transformations 36d6,

any [special effect] power one at a time (+1/4),

Variable Special Effects (Limited Group of SFX; +1/4),

Reduced Endurance (0 END; +1/2), Persistent (+1/2),

Uncontrolled (+1/2), Continuous (+1) (432 Active Points);

OAF Bulky Fragile Expendable (Very Difficult to obtain new Focus; -2 1/4),

Arrangement (-1/4), Crew-Served ([17-32] people; -1 1/4),

Linked (Cleanse the Planet, Part One; -1/4)

 

 

Cleanse the Planet, Part Three: (236/86)

Killing Attack - Ranged 2d6+1, Uncontrolled (+1/2),

Reduced Endurance (0 END; +1/2), Persistent (+1/2),

Area Of Effect (20" Radius; +1), Continuous (+1),

No Normal Defense ([standard]; not versus Force Fields; +1),

MegaScale (1" = 10,000 km; +1 1/4) (236 Active Points);

Limited Power Power loses about two-thirds of its effectiveness

(only versus metallic lifeforms; -1 1/2),

Linked (Cleanse the Planet, Part One; -1/4)

 

 

Part One cleans up the whole planet, pathogens and tiny buggers will be purified.

 

Part Two shuts down what the nanites do, which is transform "Earth-like into Apocalyptic"

 

Part Three kills the nanites. They are metallic lifeforms and 99.999% of them will not be covered by forcefields.

 

and yes, the powers should fire off 3 then 2 then 1.

 

 

 

 

RE: I think the solution to get rid of them should be a plot device

rather than a detailed power.

well the whole campaign is setting up the plot device,

plus the player in question is a big geek that won't be satisfied

with a non-technical answer.

 

 

 

 

 

RE: You don't need to megascale the solution if the solution is an adjustment power - targeting any part of the problem is sufficient: in other words you don't need an

AoE dispel to get rid of an AoE effect.

 

Always Mr. Sensible is the Waters

 

thanks for inputs, you Gurus

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