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Immunity to Electric Attacks


Clovis

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Re: Immunity to Electric Attacks

 

The total cheese way to do it:

 

EB 1d6 (vs. ED: electrical), Variable Special Effects (any electrical effect, +1/4), Personal Immunity (+1/4)

 

The TOTAL cheese way would be

 

EB 1 pip (vs. ED: electrical), Variable Special Effects (any electrical effect, +1/4), Personal Immunity (+1/4)

 

You're paying WAY too much! :eek:

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Re: Immunity to Electric Attacks

 

internet lost my post, but no by the rules similar F/X + Personal Immunity CAN with the GM PERMISION make you immune to similar builds.

 

Personaly I have done it a couple times, it is a nice way to model the Cyclops/Havok thing where neither can hurt each other with their powers but only each other...I would have a hard time allowing it for someone else with laser eyes however.

 

The only time I have used this in game was as a GM I made a team of evil clones (Actual clones) one of the characters had PI, so the clone did as well, I ruled that both of them were immune to each other (Clone boy knew generic MA that real hero did not...)

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