DavidToomey Posted August 21, 2009 Report Share Posted August 21, 2009 I've looked through the books, and see no penalty for someone selling back his OMCV to 1 if he has no abilities that require a MCV to hit roll. Am I missing something, or is this an easy 6 points for 90+ % of charactrers? Quote Link to comment Share on other sites More sharing options...
ghost-angel Posted August 21, 2009 Report Share Posted August 21, 2009 Re: Omcv 1? Not missing anything. It's up to the GM to police his games - not the System. Quote Link to comment Share on other sites More sharing options...
archermoo Posted August 21, 2009 Report Share Posted August 21, 2009 Re: Omcv 1? I've looked through the books, and see no penalty for someone selling back his OMCV to 1 if he has no abilities that require a MCV to hit roll. Am I missing something, or is this an easy 6 points for 90+ % of charactrers? Looks about right. Of note, there is no penalty I'm aware of for selling OCV back to 1 for characters that just use Mental attacks either. Quote Link to comment Share on other sites More sharing options...
Xotl Posted August 21, 2009 Report Share Posted August 21, 2009 Re: Omcv 1? You have it right, although you should remember that in a game with no mental powers it states (pg. 46) that you aren't allowed to sell back MCV, as it has no effect anyways. Quote Link to comment Share on other sites More sharing options...
DavidToomey Posted August 21, 2009 Author Report Share Posted August 21, 2009 Re: Omcv 1? Looks about right. Of note' date=' there is no penalty I'm aware of for selling OCV back to 1 for characters that just use Mental attacks either. [/quote'] I understand the OCV, but in most games, even the mentallist / mage may have to throw a blow / use an ability that uses OCv, but in most games with mental powers, the non-gifted will almost never have to use OMCV Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted August 21, 2009 Report Share Posted August 21, 2009 Re: Omcv 1? You can sell it back to zero, that's 9 points. Makes sense if you have no mental attacks that you never developed a mental attack skill. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted August 21, 2009 Report Share Posted August 21, 2009 Re: Omcv 1? Equally a lot of really lumbering brick types who just take a hit rather than getting out of the way will sell back DCV. That's another 15 points, potentially. Quote Link to comment Share on other sites More sharing options...
Xotl Posted August 21, 2009 Report Share Posted August 21, 2009 Re: Omcv 1? You can sell it back to zero' date=' that's 9 points. Makes sense if you have no mental attacks that you never developed a mental attack skill.[/quote'] You can actually only sell anything back to 1 (unless you have GM's permission, of course). Quote Link to comment Share on other sites More sharing options...
nexus Posted August 21, 2009 Report Share Posted August 21, 2009 Re: Omcv 1? I understand the OCV' date=' but in most games, even the mentallist / mage may have to throw a blow / use an ability that uses OCv, but in most games with mental powers, the non-gifted will almost never have to use OMCV[/quote'] You can potentially use the points gained from selling back your MOCV to boost your MDCV if you expect to defend against Mental Power regularly. Quote Link to comment Share on other sites More sharing options...
Alibear Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? Seems cheesy to me. Very, very cheesy. Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? Seems cheesy to me. Very' date=' very cheesy.[/quote'] I agree, but it may balance out just fine, regardless of how it looks initially. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? Yeah. I tend not to sell back for the points. I sell back if I really find a compelling reason (character-wise) to give the character a weakness. Besides, it's only six points! (Yeah, I know. That's like one of the biggest taunts you can throw on these boards. I shall now stand back and watch the insane "point efficient" builds fly.) Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? You can actually only sell anything back to 1 (unless you have GM's permission' date=' of course).[/quote'] So you can *rushes back and changes first 6e character* Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? Sure can. And, as a GM, my first thought will be to ensure we have a scenario at some point where, for whatever reason, OMCV becomes important to characters lacking Mental Powers. A Sellback should be made limiting, just like limitations and complications. If they aren't made limiting, they should generate no points. Quote Link to comment Share on other sites More sharing options...
nexus Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? I'm not sure it's cheesy. It does make a certain degree of narrative since that if a character has no mental powers or abilities that rely on MOCV that it would be deficient. They've never used it the way an avowed pacifist character that's never so much as thrown a punch might sell back their OCV, that's just more risky. You could call it natural talent/raw "human" ability but saying MOCV is deficient is just as justifiable. I don't think those points should be dumped into MDCV with justification like any other purchase but if its something every non mentalist does then its not too bad, IMO. I suppose one way to make it count might be to require an MOCV vs MOCV roll to attempt to Break out of a Mental Power either on the first try or every time. Or maybe restructure break out all together and make it take MOCV into account. Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? A Mental Block, I suppose? Heh. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? A Mental Block' date=' I suppose? Heh.[/quote'] Ouch... Quote Link to comment Share on other sites More sharing options...
Hierax Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? Selling back MCV is sort of like taking a Vulnerability to Mental Attacks. As long as there are things that use MCV in the game it seems like there's a price potential to pay for those extra points. Quote Link to comment Share on other sites More sharing options...
nexus Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? Selling back MCV is sort of like taking a Vulnerability to Mental Attacks. As long as there are things that use MCV in the game it seems like there's a price potential to pay for those extra points. Not if you just sell back MOCV. It has no function if the character has no offensive mental powers Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted August 22, 2009 Report Share Posted August 22, 2009 Re: Omcv 1? Selling back MCV is sort of like taking a Vulnerability to Mental Attacks. As long as there are things that use MCV in the game it seems like there's a price potential to pay for those extra points. Except that you can buy down OMCV without buying down DMCV. They are independent now. Quote Link to comment Share on other sites More sharing options...
Hierax Posted August 23, 2009 Report Share Posted August 23, 2009 Re: Omcv 1? Hmmm, OK, then using the new Power Advantages to attack alternate defences just look at OMCV as a potential sort of "active defence" like a mental block and DMCV a "passive defence" like a mental dodge or avoidance. But for most folks that's probably a bit much, so yeah I see your point. Quote Link to comment Share on other sites More sharing options...
jye42 Posted August 23, 2009 Report Share Posted August 23, 2009 Re: Omcv 1? as a gm i wouldent allow my players to sell back OMCV at all and would only allow them to sell back DMCV if i knew there was guna be mentalists in my game sometime or another. but if your gm is a by the books guy you can exploit for points by all means do. and in fact have a look under enhanced senses and consider selling back your sense of smell/taste and touch.... you dont really need them. when was the last time your gm said make a touch perception roll? Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted August 23, 2009 Report Share Posted August 23, 2009 Re: Omcv 1? ...when was the last time your gm said make a touch perception roll? Oh, I have my players make Touch Perceptions Rolls. Usually I don't label them as such because I know no one has bought it up (or down), but there have been numerous times when either they've been looking for secret doors or been the target of pick pockets that having no sense of Touch would've really sucked. Quote Link to comment Share on other sites More sharing options...
Trebuchet Posted August 23, 2009 Report Share Posted August 23, 2009 Re: Omcv 1? Unless a PC has a background-specific rationale for selling back innate abilities or Characteristics, we generally don't do it in any of our campaigns. In fact I think the only character we have who has done so has sold back some Running to represent a bad leg. He even stipulates that he requires a cane to walk. Few supers (and probably not many heroic PCs) are likely to be able to justify Characteristics lower than a base normal. If they do, they can represent it with a Disadvantage such as Age. Quote Link to comment Share on other sites More sharing options...
Vondy Posted August 23, 2009 Report Share Posted August 23, 2009 Re: Omcv 1? While it is permitted mechanically, I do not allow sell-backs without a lucid conceptual rationale explaining why the character is less capable than the average Joe on the street. "I don't need it" is insufficient. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.