MrAgdesh Posted October 23, 2009 Report Share Posted October 23, 2009 What would be the best way to simulate the (Marvel Comics) Sentinels' adaptive algorithm that allows them to learn from their mistakes in combat? I'm thinking CSLs with limitations such as Extra Time (the time it takes to access the main database containing info on known opponents) and Only vs an opponent previous encountered by Sentinels (-1/4). Quote Link to comment Share on other sites More sharing options...
Beast Posted October 23, 2009 Report Share Posted October 23, 2009 Re: Sentinel Learning Program extra defenses after getting hit by 1 type of attack Mp +10 pd FF +10 ed FF naked advantage Hardening x amount of pd armor naked advantage Hardening x amount of ed armor power defense varible advantage on eb or rka find weakness(5th ed or before only games) VPP may only change after after it has been in combat for a turn(scanner need time to assess the stiuation Quote Link to comment Share on other sites More sharing options...
Cold Steel Posted October 24, 2009 Report Share Posted October 24, 2009 Re: Sentinel Learning Program The Sentinels in MU often went through upgrades so every time they fought a mutant and lost, the next one who was sent after the same mutant had been better prepared. There is nothing wrong with adding an energy attack with matches that the character might be vulnerable to like fire for ice generators or sonic blasts for known or suspected telekinetics. The 5E book Champion Universe had the writeup for the Minuteman robots you can use. Just think of them as monosylbllic Mechanon clones. Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted October 24, 2009 Report Share Posted October 24, 2009 Re: Sentinel Learning Program Does it need to be statted out? Isn't it ultimately a feature of INT? "Well, that didn't work. I should try something else." "That hurt a lot. I think I'll try avoiding it next time." That sort of thing? Quote Link to comment Share on other sites More sharing options...
Greywind Posted October 24, 2009 Report Share Posted October 24, 2009 Re: Sentinel Learning Program ...automaton... Does not bleed. Takes no stun. No idea what pain is... Quote Link to comment Share on other sites More sharing options...
Markdoc Posted October 24, 2009 Report Share Posted October 24, 2009 Re: Sentinel Learning Program They can reconfigure themselves, but they also learn to adapt to their enemies tactics. So I'd simply give them: 1) A cosmic VPP (say 30 points). They can use it for whatever they like, but obviously, it will be more effective, if they know their foe's powers, so that they can produce whatever the best counter would be. It doesn't need to be huge, since they can use it to enhance their already considerable strength and defences. For example, a 6d6 EB might not be very impressive, but if it's a sonic against a foe with susceptibility to sonic attacks, or a laser vs a foe with defences that only stop physical objects, or an indirect attack against someone who relies on the Barrier power for defence .... you get the idea 2) 3 or 4 "all combat CSLs" only against previously encountered enemies and tactics (probably a -1/2, but maybe a -3/4). That would make them significantly more effective against foes that they have fought before - but you can still get around it if you surprise them with a tactic you haven't pulled previously. cheers, Mark Quote Link to comment Share on other sites More sharing options...
Duke Bushido Posted October 27, 2009 Report Share Posted October 27, 2009 Re: Sentinel Learning Program ...automaton... Does not bleed. Takes no stun. No idea what pain is... As an analogy, it still does not invalidate the idea. Tweak it: "Well that caused me extensive-yet-painless damage. I should try something else." Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted October 27, 2009 Report Share Posted October 27, 2009 Re: Sentinel Learning Program Cramming, Knowledge Skills, & Gadgeteer Variable Power Pool. Hmmm... QM Quote Link to comment Share on other sites More sharing options...
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