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I'm building a gold dragon on 350 points


Matt Holck

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Re: I'm building a gold dragon on 350 points

 

I don't see why biting a character and holding them would be considered a multi-attack

but grabbing define by champions does not indicate one could apply a KA instead of just squeezing.

This is why a bought my teeth as a weapon element .

A martial artist can use KA to define his attack damage martial grabbing with a KA whip for example

 

Yyyyeah, sort of... not. If the martial artist has a KA weapon that can entangle -- which is to say, something bought that way, or pre-defined that way (the way a whip is, though it's not a KA) -- then yes, he can grab with it. Still doesn't mean you need to purchase 'teeth' as a bloody weapon element; you have the teeth/mouth/tongue as additional limbs ... enh. Not going to keep telling you if you aren't going to listen.

 

that's a shiny quarter and hardly a limitation considering the range modifier from 65 to 124 hexes is -10 OCV anyway

I suppose it would come up if the character wanted to hit the side of a barn so I think it's fair.

The limited range also adds a physical aspect to the fuel in the fire that could only reach so far be burning out.

It certainly is not as limiting as "reduced by range" -1 DC(damage class) per 4" range

 

Well, yes, if you really want to do it that way. (The range, btw, was meant to be Active Points worth of inches, as compared to the regular AP x 5".) If you want to reduce by range -1 DC/4" or whatever, and have a 20" flamethrower, well, you go right ahead. Me and the boys are going to stick with the 45" (or whatever) breath weapon -- which, considering the size of the dragon and thus its DCV penalty vs other ranged attackers, is actually an issue. Also, consider that several of the dragon's attacks are AoE -- and so at the normal range of 225", the big lunk could STILL have a decent chance of setting Target X on fire. A sticky, uncontrolled burning line 15" long, or a cone 12" on a side is still going to roast a lot of something, no matter the -12 OCV on that Hex DCV of 3...

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Re: I'm building a gold dragon on 350 points

 

Generally a whip can be used to grab because it's built with a limited form of Stretching. It has nothing to do with the KA aspect of it. You can't squeeze with a whip (generally). Nor can you use the whip's KA aspect while it's being used to grab. As far as dragon teeth go, if you want to bite someone and inflict KA damage and keep them held, in the same turn... That seems more like it should be built as a KA equal to your teeth damage and triggered by a successful grab, or something... something other than "I get a free KA whenever I grab". Maybe that's not how you see it playing out, but that's what it sounds like from your description.

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  • 5 weeks later...

Re: I'm building a gold dragon on 350 points

 

1127275808_nsPalladin.jpg

http://ariesscrapbook.blogspot.com/2005/09/and-lastly.html

 

well

the game I am in doesn't allow more than a -1 limitation on any power

so I had to go through and repair that.

 

I seem to have spent too much on martial arts

so I have points left over

 

I also change the -2 DCV growth penalty to -4 DCV to ranged attacks

as this felt more intuitive to how I imagine the character

 

 

I will check my math again latter.

 

In the mean time, I'm going to buy +10 presence.

 

 

Sunset (A Gold Scaled Dragon)

VAL   CHA   Cost   Notes
             3
50    STR     40  
23    DEX     39  
23    CON     26  
13    BODY     6  
13    INT      3  
11    EGO      2  
35    PRE     25  
14    COM     2  
            143
30(12)PD       8   12 Armor OIF 15- Gold Scales difficult to replace
30(12)ED      13   12 Armor OIF 15- Gold Scales difficult to replace
6     KBR    10   5 levels size + Gold Scale OIF density
            174
4    SPD      7  
15    REC    
46    END    
49    STUN -1 
            180
15    Flight    
10    swimming 8

CHA Cost: 188

Cost   POWERS

19 Gold Scale Armor
 OIF difficult to replace-1/2, ablative with body through -1/2
(18)  12/12 Armor  (36-1=36*1/2=18)
(1)  1 points knockback resist

52
15 30 POINT EC DRAGON
10 4 Hex Stretching no end (wings and tail) no non combat -1/4 no combat damage bonus -1/4
10 15'' Flight (requires a megahex of space -1/2)
15 2d6 HKA
7 Mind Link to Anyone base 15 up to 8 targets
  -1/4 (1/2 DCV) concentration to establish
  -3/4 extra-time one minute to turn on
  (30 - 15 for the elemental power structure = 15 - 1 limitations = 7)
5 Extra-Limbs 

5 Points Life Support Water Breathing
4 Environmental movement under water

54
43   75 active point  MULTIPOWER (-1/4 not under water -1/2 x2 endurance)
4u   12d6 Energy Bolt Fire (draws off fire endurance pool and regular end +1/4  cost 12 end
4u   10d6 explosion cone fire 1 hex range -1/4 (75-5/4=33) draws off fire endurance pool cost 14 end
3u    WIND STORM 4d6 x4 Knockback  (+1.5) Explosion (+0.5) Indirect (+0.5) Self Immune (+0.25)
         no range cost 14 character end

14 140 point endurance fire pool
1 1 recovery per turn 5 per minute 150 within a half hour


13 Dragon Martial Arts                                                                
4 Grab Opponent in mouth
5 flying dodge
3 martial escape
1 Weapon Class Teeth

Grab Opponent in mouth
+3 Grab Opponent
-1 One limb only  my teeth are not built to immobilize limbs
-1 Unbalancing (Opponent attacks first next phase)
      if I grab someone with my mouth, they can punch me in the nose.
      Jaw hit location would take standard damage.
-1 OCV -1 grabbing should be harder than just hitting
+4 DCV +3 this is to counter the 1/2 DCV penalty for grabbing someone
__     as the dragon will still be able move freely while holding someone in its mouth
4 points  


       24
Statts  188
Armor    19
water     9
EC       52
MP       54
Reserve  15
Martial  13
       350

Value  DISADVANTAGES
20     Distinctive features Dragon always notice extreme reaction
15     Phys Lim 12 long dragon, 800 kg,
10     Phys Lim -2 DCV
10     Psychological limitation: hoards treasure  
10     Psychological limitation: superiority complex
5     Distrust Wizards (he had been enslaved by one)
20     Hunted by treasure seekers for scales
20     X2 stun and body from find weakness


Background
Sunset hatched back in 1949 in a sea cave off the Coast of Maine. As a hatchling, he fed on fish until he was able to fly.
Natural dragon instinct makes him both greedy and vicious and he soon became a threat to humans.
But he was a dragon in the modern age and would soon become the hunted.

A wizard recognizing the eminent danger to the dragon captured Sunset to protect and preserve it.
The wizard told Sunset how important he was and than place a binding spell on Sunset.
Always watching Sunset through magic, the Wizard would punish Sunset for evil behavior
in order to keep the dragon from getting himself killed ...

Sunset then ambushed a Norse Godling so the Wizard could bind that character into servitude aswell
Together under direction of the Wizard, Sunset and Godling fought witches.

Well, Godling went to Valhalla
and the Wizard died of old age.

And Sunset is on his own but he's grown some.

Powers
Gold Scale Armor
Sunset digests gold and tin and metabolizes metal outer scales. These scales are of great monetary value in gold alone.
The scales are a continuing growth process and chaff naturally
when scales shed sunset eats them to maintain his golden armor.

Elemental Dragon
Claws Wings Tails and teeth
Sunset is Huge. the trunk of his body shoulder to flank spans 3 hexes his reach his neck his wings his tail is 4 hexes beyond that.
Sunset can flap his wings and send cars tumbling Wind Storm. note: that power is on the multipower

Mind Link
While in the service of the Wizard, Sunset could speak with him telepathically. After the Wizards overdue demise, Sunset learned to speak telepathically to  others.

Martial Arts
Viscous instinct made Sunset able catch advisories in his teeth. Greed for Sunset's gold scales made him a learned evader.

Breath Weapon
Sunset constantly secretes flammable fluid in his throat. He can either spit fire bolt or spew file cone explosion  

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Re: I'm building a gold dragon on 350 points

 

Yyyyeah' date=' sort of... not. If the martial artist has a KA weapon that can entangle -- which is to say, something bought that way, or pre-defined that way (the way a whip is, though it's not a KA) -- then yes, he can grab with it. Still doesn't mean you need to purchase 'teeth' as a bloody weapon element; you have the teeth/mouth/tongue as additional limbs ... enh. Not going to keep telling you if you aren't going to listen....[/quote']

 

Well - I understand your point, but at the cost of 1 point, he is making sure he is kosher/covered. Many GMs would not require it, but the expenditure of 1 point to do so is well spent if it avoids an argument over the maneuver’s validity. Perhaps 90% of GMs wouldn't care, but if it makes him feel it's legit, cool.

 

Oh - I'm one of the 10% that would make him buy teeth as a weapon element, and Wolverine would have to add his claws, and so on.

 

Beazulb:idjit:b

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Re: I'm building a gold dragon on 350 points

 

The first game went well

 

We had to track down the fairy mythral silver stature that was stolen

and wound up in a tunnel that Sunset was unable to fly in so he did the 6" 4 speed crawl.

Luckily, the tunnel opened to a large chamber

where the villain wizard surrounded by an army of 20 golems had just possessed his new mythral statue.

 

Well,

Sunset Opened with a rather weak presence attack as he crawled toward the chamber

but Sunset stretched his neck around the corner landing an impressive hay maker fire bolt on the bottom of one

that sent the freshly animated silver statue skidding.

(note to self: make presence attack after the actual attack)

 

On phase 3

Sunset does a flying dodge into the chamber and the midst of the golem army

and draws about 10 attacks with Sunset at 12 DCV 30 defense and 50 stun

while the speedsters 7 speed and 10 speed whittled the field and the Wizard.

and the fairy princess occupied the the largest dragon man statue.

The combat climaxed when Sunset grabbed the wizard in his teeth via stretching.

The Wizard teleported away.

 

Side Quote

Sunset wondered if he could have eaten the mythal stature and metabolize it into his scales

Only to discover on returning the mythral metal through painful biological processes that he couldn't.

(no this has not happened yet)

 

anyway,

I got 5 experience points

 

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  • 2 weeks later...

Re: I'm building a gold dragon on 350 points

 

I rewrote Sunset for 6th

 

I put the flight and KA on the Multipower

I connected Dexterity and Ego to CVs

 

I have defined 4 levels of Sunset's DCV as him being able to step back or rise above an attack.

which is why it does nor reach and move throughs or ranged attacks.

 

Total 402 points

 

 

    SUNSET (a gold dragon)        


50 Strength      40    
23 Constitution  13    
23 Agility       10        unified power CV
13 Body           3    
13 Intelligence   3    
11 Ego            1    
35 Presence      [u]25 [/u]   
                95    

8    OCV         24         unified power agility
8(4) DCV         17         4 DCV not vs ranged attacks, move throughs or reach -1
4    MOCV         4         unified power ego
4    MDCV       [u]  4[/u]         unified power ego
               144    

30(12) Physical Defense    17    12 points resistant defense OIF Gold Scale Armor
30(12) Energy Defense      17    12 points resistant defense OIF Gold Scale Armor
-5     Knockback Resist     9    1 point OIF Gold Scale Armor 
               187    

4   Speed        20    
23   initiative  13    
50  Stun         15    
45  Endurance     7    
15  Recovery    [u] 11[/u] 
               253   

30  Flying             see multipower
10  Swimming           see multipower
2   Gliding       1    persistent 
8   Reach         8    
CHARACTERISTIC COST    [b]262   [/b] 



[b]29[/b]    OTHER POWERS        
5    Extra-Limbs        
5    Water Breathing        
4    Aquatic Movement        
15   Mind Link to Any 8 Minds        (-1/4 concentration 1/2 DCV, 1 minute to actvate -3/4)

[b]25[/b]    GOLD SCALE ARMOR        OIF -1/2 
   12/12 resistance defense         Ablative -1/2
   1 point Knockback resistance         

[b]14 [/b]   MARTIAL ARTS         
 5    Flying Dodge       Full Move +4 DCV
 3    Martial Escape    +15 str to escape grab
 5    Grab Bite            -1 OCV +3 DCV one limb only, forfeit next initiative
 1    Weapon Element Teeth         

[b]70[/b]            
50    75 Point Multi-Power         (x2 Endurance -1/2)
4    12d6 Fire Bolt    60u    
4    10d6 Fire Bolt Explosion Cone +1/2     75u    No Range 1 Hex -1/2
2    Wing buffet 4d6 explosion +1/2         55u    No Range 1 Hex -1/2
        x4 knock back+1, self immune +1/4        
3    Claws, Teeth and Tail 5 dc HKA         43u    Bite is AP 
      +1/2 variable advantage +3/4                 Claws are selective 
7    60 m flight + swimming +1/4            75m    require a 8 meters of space -1/2



   Characteristics    262    
   Other Powers        29
   Gold Scale Armor    25
   Martial Arts        14
   Multi Power         70
                      400

Let me know

if I made any mistakes.

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  • 2 weeks later...

Re: I'm building a gold dragon on 350 points

 

Speed Freak (speed 10) "I have to take a recovery every 4 phases"

Sunset (speed) 4 replies "So do I"

 

 

 

 

Lady Justice

"Do these scales come off"

*rips scale off Sunset*

 

Sunset rather irritated

"Yes"

*takes scale back*

"I need that to grow one back"

*eats scale*

 

 

 

 

 

Lady Justice

"If you metabolize metal into armor, why not steel?"

 

An uncomfortable silence follows as Sunset reflects on his indulgences

 

Shalay (fairy princess)

"Lady, you don't understand the magical properties of metals"

Sunset finally responds

"Steel is too hard"

 

 

 

 

The combat involved an Old West villain team robbing a bank.

Sunset skid lands through the front doors breaking the glass.

Gets the attention of Dead Eye

Dead finds Sunset's missing scale and shoots the unarmored spot

Taking Sunset Out of the combat

Until wrap up where Sunset wakes to grab a temporarily blinded Bad Horse in his mouth.

 

Lady Justice latter apologizes for tearing out the scale.

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Re: I'm building a gold dragon on 350 points

 

So taking the 5th,

I thought I'd try to lower Sunset's dexterity

and buying limited skill levels for his CV values.

with the idea of absorbing excess physical disadvantages into limited powers.

 

I lowered the dexterity from 23 to 11 gaining 24 points after speed was factored out

 

I then calculated the cost of the levels needed to compensate

 

OCV 4(8)

10 4 CSL OCV HTH Extra Limbs Required -1/2 Cost End -1/2 (20-1=10)

08 +4 OCV Energy Bolt

DCV 4(8)

10 4 Levels DCV not versus ranged reached or move through attacks -1

28

So Sunset can't gain points by lowering his dexterity in fifth edition

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  • 3 weeks later...

Where is Lady Justice ?

 

Previously,

the ICE King had appeared on TV threatening to bury the city in 20' of snow if the people did not surrender.

Team Alpha went out to stop this villain and did not return nor did the snow come.

 

That left us "SpeedFreak, Shalee (fiery princess) and Sunset" waiting at their base.

Lady Justice had to serve as bailiff in her secrete ID on this day.

 

Finally,

the Ice King makes a second appearance showing each member of Team Alpha frozen in ice.

Threatens the City again but this time a flying aircraft carrier appears in the sky

and bellows a cloud over shadowing the City.

Snow begins to fall.

 

The three of us must act quickly when Shalee suggests a stealth mission.

She can turn any two of us invisible.

Well, there are three of us.

So Shalee dresses in white and rides an invisible dragon Wonder Woman style into the storm

while an invisible SpeedFreaks runs along the dragon's back, neck tail and wings.

SpeedFreak cannot stay still.

 

When we reach the ship shrouded in it's own cload,

We saw 2 bay doors and 4 regular doors all closed.

The dragon would not fit through regular doors.

We considered tearing the bay doors down

when the dragon stops short rather liking the invisibility and opts for examine the surface of the ship.

He find a pole sticking out of the ship with a large crystal on the end.

Sunset reaching down and plucks it off like a club made of rock candy

 

bluerockcandysky.jpg

Blue Rock Candy Crystals

 

That's when the cannon turrets pop up (phase 12)

Over the mind link, Sunset moves for quick retreat into the fog of the cloud

but SpeedFreak is ready for action and jumps onto the surface of the ship striking a turret

and the fight is on. We can't just abandon our teammate.

The outer defense turns out to be no match for our power

and we pull 2 more rods of crystal before the ships teleports away.

The city is saved for the moment

and we returned to base.

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  • 1 month later...

wrap up of Where is Justice?

 

later,

We used the crystal staff to locate base of the Ice King

which is in a mountain in Northern Canadian ice lands.

The temperature is extreme cold

so Sunset and Speed Freak suffer a -5 recovery penalty.

Shaylee has life support vs cold as she is rarely dressed in enough clothes anyway.

The Ice King is not at his base and me rescue team alpha.

 

 

5 Point Follower

 

2 weeks latter,

SpeedFreak picks up life support cold environments.

 

Sunset had become board

so he dug up some old spell books

and built a Dracoculus (homunculus), a miniature version of himself

out of clay and his blood and imbued it with life.

 

 

dusk_final_small_2.jpeg

http://www.elfwood.com/~poul/Dusk-a-young-pseudo-Dragon.3126682.html

 

 

 

Dusk

3 Strength        -7
8 Constitution    -4    
14 Dexterity      12    
10 Body                   
8 Intelligence    -2    
8 Ego             -4    
5 Presence        -5    
                -10

11- Perception    
6(3) Physical Def  8
6(3) Energy Def    7
                  [b]5[/b]

3 Speed            6    
14  Stun           
16  Endurance       
3  Recovery    
                 [b]11[/b]
2" Running        -8
3" Flight          6
                  [b]9[/b]

[b]Small size abilities [/b]18
3 Concealment 11-
3 Slight of Hand 12-
3 Stealth 12-
9 3 levels Concealment, Slight of Hand, Stealth

[b]Dragon multi-power[/b] 18
15 point pool
1u 1d6 HKA
1u 3d6 Energy bolt fire
1u 7" flight (14 meters)

Statts:      9
Small Size:  18
Multipower:  18
            [b]45[/b]

[b]Complications[/b]
15 distinctive features a dragon the size of a cat
5 small 


Base:            25
Complications:   20
Total:           45

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Opening a can of sardines

 

Lady Justice: Can it talk?

Sunset: He will talk when he' ready

Sunset feeds the tiny dragon in the palm of his hand sardines one by one. finishes

Sunset: eat the tin too

Dusk eats the tin

 

BEEP BEEP!

HOSTAGE ALERT IN THE GALACTIC CAFETERIA

 

SpeedFreak checks the map

SpeedFreak: I'm on it!

Lady Justice: No you don't

She fails to grab SpeedFreak running out of the room.

Sunset reaches over and manages to catch SpeedFreak.

Lady Justice: you can't just run into a hostage situation innocent people are in danger

Sunset: Let's find out what's going on first

 

 

Turns out hostages had been taken in and the capture and demand the release of 10 super villains.

The kidnappers had been shot at and had moved into the kitchen which had no windows.

 

Lady Justice (to Sunset): I think I'd like to later talk about whether certain team members are a detriment to the team.

 

 

The Plan

SpeedFreak will run in while Sunset with Lady Justice and Shaylee flies over the top invisible and opens a hole in the roof.

 

The Execution

SpeedFreak runs in and hit a brick sort of ice man.

Sunset uses his claws(autofire) to rip up a 6 m wide entrance in the ceiling.

There are four villains. Two Ice Men Brick and two ice sorcerers.

The hostages and hidden under steal tables.

Lady Justice sweeps her sword into the bricks

Shaylee cuts a sorcerer with her diamond sword

SpeedFreak check the hostages and finds they are magical scuptures that turn to snow.

The last sorcerer fires an ice lance 4d6 kill into Sunset's chest

This time Sunset's armor protected him.

Sunset retaliates with a bite (17 body armor pierce) accidentally biting the sorcery in half.

The fight is over.

Sunset quickly licks up the rest of the carnage and swallows.

 

Sunset (looking at the other players): "It never happened"

 

The party checks for camera and finds that the chord had previously been cut ...

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  • 2 months later...

Re: I'm building a gold dragon on 350 points

 

I gave up on multi attacks

and moved my movement and kill attacks into the multipower

and tried to buy my speed to 6

ended with 5.5 speed

or 6 speed on 11- otherwise 5 speed

 

changed the bite to an armor piecing attack

added selective fire KA for multilimb attacks

 

 

 

 

 

Sunset (A Gold Scaled Dragon)

 

VAL CHA Cost Notes

3

40 STR 50

39 DEX 23

26 CON 23

06 BODY 13

03 INT 13

02 EGO 11

25 PRE 55

02 COM 14

143

11 PD 30(15/12) 12 Armor OIF 15- Gold Scales difficult to replace (3 ED/PD resistant)

16 ED 30(15/12) 12 Armor OIF 15- Gold Scales difficult to replace

06 KBR 10 5 levels size + Gold Scale OIF density

177

22 SPD 5(6) 6 speed 11- roll at the beganning of each turn

00 REC 15

00 END 46

00 STUN 50

199

Flight 11

swimming 11

 

CHA Cost: 180

 

Cost POWERS

 

19 Gold Scale Armor

OIF difficult to replace-1/2, ablative with body through -1/2

(18) 12/12 Armor (36-1=36*1/2=18)

(1) 1 points knockback resist

 

38

15 30 POINT EC DRAGON

10 4 Hex Stretching no end (wings and tail) no non combat -1/4 no combat damage bonus -1/4

7 Mind Link to Anyone base 15 up to 8 targets

-1/4 (1/2 DCV) concentration to establish

-3/4 extra-time one minute to turn on

(30 - 15 for the elemental power structure = 15 - 1 limitations = 7)

3 5 POINT EC DRAGON

1 Extra-Limbs Cost End (5-3EC=2-1/2=1) tail, back claws, neck, wings, wing claws

2 1" flight persistent no end usable as swimming

 

5 Points Life Support Water Breathing

4 Environmental movement under water

 

70

52 75 active point MULTIPOWER (-1/2 variable limitation -1/4) x2 endurance on 38 points

(37-1/4=30)+(38-3/4=22)=52

3u 12d6 Energy Bolt Fire (60) not in water -1/4 activation 15- draws off fire endurance pool cost 12 end

4u 10d6 explosion cone fire (75) 1 hex range -1/4 not in water -1/4 draws off fire endurance pool cost 14 end

3u WIND STORM 20 strength Telekenisis Explosion +1/2 x4 radius +1/2 (60) no range -1/2 cost 12 character end

3m 10" Flight (20)(requires a megahex of space -1/2)

1m 10" swimming(10) x2 Endurance (x3 endurance if powered by the x2 endurance pints of the multipower)

2u 2.5d6 HKA Selective Fire (37) require extra-limbs -1/2

2u 2.5d6 HKA Armor Piercing (37) requires successful grab -1/2

 

14 140 point endurance fire pool

1 1 recovery per turn 5 per minute 150 within a half hour

 

 

13 Dragon Martial Arts

4 Dragon Grab

5 flying dodge

3 martial escape

1 Weapon Class Teeth

 

Dragon Grab

+3 Grab Opponent

-1 One limb only my teeth are not built to immobilize limbs

-1 Unbalancing (Opponent attacks first next phase)

-1 OCV -1 grabbing should be harder than just hitting

+4 DCV +3 to counter the 1/2 DCV penalty for grab while moving freely

4 points

 

 

24

Statts 199

Armor 19

water 9

EC 38

MP 70

Reserve 15

Martial 13

Familiar 11

374

 

Value DISADVANTAGES

20 Distinctive features Dragon always notice extreme reaction

15 Phys Lim 12 long dragon, 800 kg,

10 Phys Lim -4 DCV vs ranged attacks

10 Psychological limitation: hoards treasure

10 Psychological limitation: superiority complex

5 Distrust Wizards (he had been enslaved by one)

20 Hunted by treasure seekers for scales

20 X2 stun and body from find weakness

 

 

Background

Sunset hatched back in 1949 in a sea cave off the Coast of Maine. As a hatchling, he fed on fish until he was able to fly.

Natural dragon instinct makes him both greedy and vicious and he soon became a threat to humans.

But he was a dragon in the modern age and would soon become the hunted.

 

A wizard recognizing the eminent danger to the dragon captured Sunset to protect and preserve it.

The wizard told Sunset how important he was and than place a binding spell on Sunset.

Always watching Sunset through magic, the Wizard would punish Sunset for evil behavior

in order to keep the dragon from getting himself killed ...

 

Sunset then ambushed a Norse Godling so the Wizard could bind that character into servitude aswell

Together under direction of the Wizard, Sunset and Godling fought witches.

 

Well, Godling went to Valhalla

and the Wizard died of old age.

 

And Sunset is on his own but he's grown some.

 

Powers

Gold Scale Armor

Sunset digests gold and tin and metabolizes metal outer scales. These scales are of great monetary value in gold alone.

The scales are a continuing growth process and chaff naturally

when scales shed sunset eats them to maintain his golden armor.

 

Elemental Dragon

Claws Wings Tails and teeth

Sunset is Huge. the trunk of his body shoulder to flank spans 3 hexes his reach his neck his wings his tail is 4 hexes beyond that.

Sunset can flap his wings and send cars tumbling Wind Storm. note: that power is on the multipower

 

Mind Link

While in the service of the Wizard, Sunset could speak with him telepathically. After the Wizards overdue demise, Sunset learned to speak telepathically to others.

 

Martial Arts

Viscous instinct made Sunset able catch advisories in his teeth. Greed for Sunset's gold scales made him a learned evader.

 

Breath Weapon

Sunset constantly secretes flammable fluid in his throat. He can either spit fire bolt or spew file cone explosion

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Re: I'm building a gold dragon on 350 points

 

I gave the familiar Dusk

invisibility and healing

 

Dusk

3 Strength        -7
8 Constitution    -4    
14 Dexterity      12    
10 Body                   
8 Intelligence    -2    
8 Ego             -4    
5 Presence        -5    
                -10

12- Perception     3
6(3) Physical Def  8
6(3) Energy Def    7
                  8

3 Speed            6    
14  Stun           
16  Endurance       
3  Recovery    
                 14
2" Running        -8
3" Flight          6
                 12

Small size abilities 18
3 Concealment 11-
3 Slight of Hand 12-
3 Stealth 12-
9 3 levels Concealment, Slight of Hand, Stealth

Dragon multi-power 30
20 point pool
2u 1d6 HKA
2u 4d6 Energy bolt fire
2u 10" flight (14 meters)
2u invisibility
2u 2d6 healing

Statts:      12
Small Size:  18
Multipower:  30
            60

Complications
15 distinctive features a dragon the size of a cat
5 small 


Base:            40
Complications:   20
Total:           45

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