Captain Obvious Posted March 28, 2012 Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) Not pulp, per se, but 100 Rifles and The Wild Bunch are westerns set in the early 20th century. Good for pulp cowboy inspiration. The last pulp game I played in, my character was a cowboy-type armed with his trusty M1911, inspired by visuals from The Wild Bunch... Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted March 28, 2012 Author Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) Not pulp' date=' per se, but 100 Rifles and The Wild Bunch are westerns set in the early 20th century. Good for pulp cowboy inspiration. The last pulp game I played in, my character was a cowboy-type armed with his trusty M1911, inspired by visuals from The Wild Bunch... What a great idea. I love that movie. Quote Link to comment Share on other sites More sharing options...
Zen Archer Posted March 28, 2012 Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) The Gentleman Thief The Femme Fatale Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted March 28, 2012 Author Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) The Gentleman Thief The Femme Fatale Nice. Especially the Gentleman Thief ala Raffles. Quote Link to comment Share on other sites More sharing options...
st barbara Posted March 28, 2012 Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) One of my big challenges here is defining the Pulp Cowboy archetype. Not the Lone Ranger or Zorro' date=' but rather the contemporary archetype (tropes, hooks) ala "Phantom Empire." Not quite a "cowboy" in the accepted sense of the term, but what about Robert E Howard's hero Breckenridge Elkins for that archetype ? Quote Link to comment Share on other sites More sharing options...
st barbara Posted March 28, 2012 Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) How about a spy type character ? "G8" (who would also work as a" heroic aviator") or Jimgrim are your examples here (or "Operator 5" or a number of others). Quote Link to comment Share on other sites More sharing options...
st barbara Posted March 28, 2012 Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) As to the "Daring Acrobat" how about a real life example Harry Houdini ! Quote Link to comment Share on other sites More sharing options...
Laundry Knight Posted March 28, 2012 Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) Don't forget, circus folk and wild west performers would make good character fodder for pulp era adventures. Also, the action picture hero turned real hero type. Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted March 28, 2012 Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) As to the "Daring Acrobat" how about a real life example Harry Houdini ! Not quite an "acrobat" as such, but the Illusionist and/or Escape Artist would be a very appropriate and useful archetype(s) to add. Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted March 28, 2012 Author Report Share Posted March 28, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) Not quite a "cowboy" in the accepted sense of the term' date=' but what about Robert E Howard's hero Breckenridge Elkins for that archetype ?[/quote'] No, but it forces me to examine the western pulp more closely for a broader definition of the archetype or possibly break out a different archetype that fits, because Elkins is a critical (if under exposed) character in the pulp genre. The identity of Texans as a character during the depression is clearly defined here and the series has a level of humor not typically found in the works of his peers. Good catch. Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted March 29, 2012 Author Report Share Posted March 29, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) After some discussion, what I'm looking at here is Golden Age Champions posing as Pulp (the transition from the Pulps to the Comics) Quick notes: Characters will be built on 300 with 60 Matching Comps (6th Ed) Campaign will start around 1932 and range up to 1950 Since the Characters are Pulp Themed, the heroes are a big deal as solo heroes. The game sessions will be "team-ups" to address huge events and will allow me to jump events forward by months or years at a time between sessions (as compared to Champions). I want to introduce the concept of metahumanity early with WWI (ala Hugo Danner) Quick Grabs from the Champions Universe and other sources: "Impossible Crimes" from Adventurers Club #5 "Hands of the Strangler" from Adventurers Club #10 "Deathtraps" from Adventurers Club #11 "Autogiros and Airships" from Adventurers Club #14 Raven from SuperAgents Frankenstein Mob from Masterminds and Madmen Skymaster from Masterminds and Madmen Crimson Wraith from Masterminds and Madmen Quote Link to comment Share on other sites More sharing options...
Christopher Posted March 29, 2012 Report Share Posted March 29, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) The game sessions will be "team-ups" to address huge events and will allow me to jump events forward by months or years at a time between sessions (as compared to Champions). I think that should be the standart in chapions as well. Not nessesarily years, but at least days or week should be between adventures. Quick Grabs from the Champions Universe and other sources: "Impossible Crimes" from Adventurers Club #5 "Hands of the Strangler" from Adventurers Club #10 "Deathtraps" from Adventurers Club #11 "Autogiros and Airships" from Adventurers Club #14 Raven from SuperAgents Frankenstein Mob from Masterminds and Madmen Skymaster from Masterminds and Madmen Crimson Wraith from Masterminds and Madmen Some more: The Robot and Ninja from Champions 6E can be used as they are. A (100 pt)soldier/agent from Champions 6E could be a Nazi or Communist as easy as an Ally. On and don't forget this one rule: http://tvtropes.org/pmwiki/pmwiki.php/Main/MadScientistsBeautifulDaughter Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted March 29, 2012 Author Report Share Posted March 29, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) I think that should be the standart in chapions as well. Not nessesarily years, but at least days or week should be between adventures. Some more: The Robot and Ninja from Champions 6E can be used as they are. A (100 pt)soldier/agent from Champions 6E could be a Nazi or Communist as easy as an Ally. On and don't forget this one rule: http://tvtropes.org/pmwiki/pmwiki.php/Main/MadScientistsBeautifulDaughter Excellent suggestions. And I have been mining tvtropes regularly. Quote Link to comment Share on other sites More sharing options...
Christopher Posted March 29, 2012 Report Share Posted March 29, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) Just found a very good list. Almost an "Adventure Ideas" list: http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilOverlordList Quote Link to comment Share on other sites More sharing options...
MisterVimes Posted March 29, 2012 Author Report Share Posted March 29, 2012 Re: Social Club of Outstanding Adventurers (or some less absurd) Just found a very good list. Almost an "Adventure Ideas" list: http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilOverlordList A personal favorite for many years. Rule 34 still makes me giggle. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.