Ninja-Bear Posted December 8, 2013 Report Share Posted December 8, 2013 I'm curious, has anyone built superheroes using heroic rules? I haved mesed around with it myself. And I built them at 150 points. And if you have built them have you actually used them? (I haven't) Fwiw, I look at public domain of superheroes for inspiration. Quote Link to comment Share on other sites More sharing options...
IndianaJoe3 Posted December 8, 2013 Report Share Posted December 8, 2013 I've built a few at 125+50 (6e), but never played them. Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted December 8, 2013 Report Share Posted December 8, 2013 We used to do that all the time during the 4th edition days because one of our GM's got tired of 250+ point power gaming, so he had us downgrade our next characters to 150 points to see how that worked. It worked fine, so we did that for a while. It actually works pretty well for lower powered games like something based on the X-men comic or something of that scale. Quote Link to comment Share on other sites More sharing options...
Christougher Posted December 8, 2013 Report Share Posted December 8, 2013 It works. In previous editions, Normal Characteristic Maxima being a default was an issue Chris. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 9, 2013 Author Report Share Posted December 9, 2013 Christougher how was cha maxima a problem? I found that it kept a lot a cha. closer to skilled normals except the critical cha. Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted December 9, 2013 Report Share Posted December 9, 2013 Christougher how was cha maxima a problem? I found that it kept a lot a cha. closer to skilled normals except the critical cha. Exactly. It kept the Characteristics from going into the stratosphere, which IMO (and likely the opinion of a goodly number of Champions players) was one of the major issues with previous versions of Hero. Quote Link to comment Share on other sites More sharing options...
Kraven Kor Posted December 9, 2013 Report Share Posted December 9, 2013 Exactly. It kept the Characteristics from going into the stratosphere, which IMO (and likely the opinion of a goodly number of Champions players) was one of the major issues with previous versions of Hero. Well, that depends more on how the points are spent, than so much how many points are given; to an extent. You can build a 400 point "normal person" with zero points in powers who just has a lot of skills, contacts, perks, and resources. Or you can build a 150 point super-soldier hyper-focused on death and destruction. AP and attack / defense limits I think are a better way to encourage "lower power levels" than just limiting the total Character Points. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 10, 2013 Author Report Share Posted December 10, 2013 Are you Nusoardgraphite saying that you want all your characteristics in the stratosphere then? Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted December 10, 2013 Report Share Posted December 10, 2013 Are you Nusoardgraphite saying that you want all your characteristics in the stratosphere then? Hardly. i've always been a proponent of keeping characteristics to reasonable levels, even in the context of a supers game, depending on power level. i see it simply as a matter of power gaming (a player based issue) as opposed to a flaw within the system. the system was built to support an extremely high power level at its core, but that does not mean every game one plays with it needed to strive to test that limit. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 10, 2013 Author Report Share Posted December 10, 2013 Ok thanks for the clairity nusoardgraphite. Quote Link to comment Share on other sites More sharing options...
Lucius Posted December 10, 2013 Report Share Posted December 10, 2013 I'm curious, has anyone built superheroes using heroic rules? I haved mesed around with it myself. And I built them at 150 points. And if you have built them have you actually used them? (I haven't) Fwiw, I look at public domain of superheroes for inspiration. I started a thread on Public Domain Superheroes, and as I recall, I wrote up The Ferret at heroic level. Then there were the Florist Friars, a low level superheroic duo in perpetual search of a game that they'd fit. I should redo them for 6th edition. Lucius Alexander The palindromedary says "Lucius, only you can re-invent Florist Friars, and that's Amazing, Man." Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted December 10, 2013 Author Report Share Posted December 10, 2013 Lucius I wrote up Cyclone and Black Cobra at 150 pts. Also I put on a further restriction that I would only by up skills and abilites if they were mentioned in the description. And I bought it at the level suggested in 5thr. I.e. skilled ment only 13- skill roll. Quote Link to comment Share on other sites More sharing options...
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