assault Posted March 23, 2015 Report Share Posted March 23, 2015 The 2nd Edition design guidelines suggested DEX should be in the 18-30 range, centering on 20-23. So Death Commando's 23 DEX was medium/average. Quote Link to comment Share on other sites More sharing options...
JmOz Posted March 23, 2015 Report Share Posted March 23, 2015 I'm in the process of adapting every HERO character I have from a published source into 6th edition. I am currently working on Enemies II, and took a look, he actually had a dex of 20 back then Quote Link to comment Share on other sites More sharing options...
assault Posted March 24, 2015 Report Share Posted March 24, 2015 20 in the module, too. How about that? All the other members of the team had 20 except Stinger (21) and Frost (23) too. Doctor Draconis had 26, but he was a 'fight the whole team' character. Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted March 24, 2015 Report Share Posted March 24, 2015 I believe it's straight out of the 4ED version of the character, but I think they had it as Common rather than Very Common, which would fit with just punches (not kicks or other physical blows). On reflection, I think I was considering it "physical blows" rather than just punches. To me, that Vulnerability on Scatterbrain seemed like one of those 4ED "we need more disad points, how about a Vulnerability?" things. I don't recall anything specific in her background to explain it. I think she got her powers by messing with some experimental drug or virus or something that her mom brought home. Perhaps that changed her physiology and gave her brittle bones and sensitive nerves? In which case "physical blows" seems more applicable. At least, that's my viewpoint. YMMV. Thank you. I admit that I can be a little anal retentive about Disads/Complications. I consider them one of the most important parts of the sheet when it comes to defining the character. And that one seems oddly specific for no stated reason. I think I'll just define it as "Physical blows" with the side effects from her mutation or perhaps a mental aberration as an explanation and special effect. Quote Link to comment Share on other sites More sharing options...
BoloOfEarth Posted March 24, 2015 Report Share Posted March 24, 2015 I'm in the process of adapting every HERO character I have from a published source into 6th edition. I am currently working on Enemies II, and took a look, he actually had a dex of 20 back then 20 in the module, too. How about that? All the other members of the team had 20 except Stinger (21) and Frost (23) too. Doctor Draconis had 26, but he was a 'fight the whole team' character. Though in fairness to rjd's conversions, Death Commando was 23 DEX in the 4ED Champions Universe book. To be clear, I wasn't saying his (or anyone else's) decision to keep DC at 23 DEX is wrong. I was just pointing out a possibility, where DC "plays the system" to eke out a few more points. (He always seemed to me like the type to find and take advantage where he could.) In case I do fail to make the distinction clear, most of my suggestions are simply that: suggestions, not corrections. I'm sure that when my players face Deathstroke, my 6ED versions will differ from rjd's versions, adding my own flavor to them Quote Link to comment Share on other sites More sharing options...
JmOz Posted March 25, 2015 Report Share Posted March 25, 2015 Working on original Arrowhead...looks like a brick...until you shoot him... Quote Link to comment Share on other sites More sharing options...
assault Posted March 25, 2015 Report Share Posted March 25, 2015 Yes. Ouch! Time to throw on a bit of combat luck. Although... IIRC the default in 6e is that non-resistant PD & ED work against the Stun from KAs, isn't it? I suspect most pre-6e GMs probably use the old rules though. He certainly would have sucked as a 2e character, if the PCs he was facing had KAs. Quote Link to comment Share on other sites More sharing options...
JmOz Posted March 25, 2015 Report Share Posted March 25, 2015 Not as bad as Death Commando's jet pack....2 charges, not continuing....As I have been doing mine I try to keep them as true as possible...Not sure I can on this jet pack though... Quote Link to comment Share on other sites More sharing options...
assault Posted March 25, 2015 Report Share Posted March 25, 2015 Now that I look at it, the version in the module is different from the version in Enemies II. There are no charges on the jetpack. Actually, all of them seem to have been slightly powered up in the module. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted March 25, 2015 Report Share Posted March 25, 2015 I found it interesting to see different versions of the same character through out the games lifespan. I don't nessecerly like the change but I look to it for inspiration when changing them for myself. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted March 25, 2015 Report Share Posted March 25, 2015 Yes. Ouch! Time to throw on a bit of combat luck. Although... IIRC the default in 6e is that non-resistant PD & ED work against the Stun from KAs, isn't it? I suspect most pre-6e GMs probably use the old rules though. He certainly would have sucked as a 2e character, if the PCs he was facing had KAs. Any characters I change now has some form of resistent defences. Most common is 3pd/3ed suit just to take the edge off of killing sttacks. Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted March 28, 2015 Report Share Posted March 28, 2015 Are there more current versions of the rest of the team (Requiem and Chiller, IIRC)? Quote Link to comment Share on other sites More sharing options...
JmOz Posted March 28, 2015 Report Share Posted March 28, 2015 I believe they are the only two, with the others being considered dead Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted March 29, 2015 Report Share Posted March 29, 2015 I believe they are the only two, with the others being considered dead Do they have an update anywhere? Quote Link to comment Share on other sites More sharing options...
Scott Baker Posted March 29, 2015 Report Share Posted March 29, 2015 Requiem and Frost are in the 5E Stronghold PDF. Quote Link to comment Share on other sites More sharing options...
phoenix240 Posted March 29, 2015 Report Share Posted March 29, 2015 Requiem and Frost are in the 5E Stronghold PDF. Ah, thank you. I believe I have that. Quote Link to comment Share on other sites More sharing options...
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