JmOz Posted July 8, 2018 Author Report Share Posted July 8, 2018 Also if you feel they should be linked (an argument can be made) make stat arrays (basically using unified power on your stats...) Quote Link to comment Share on other sites More sharing options...
dsatow Posted July 9, 2018 Report Share Posted July 9, 2018 On 7/1/2018 at 9:46 AM, JmOz said: I came up with an idea, but it requires a custom limitation, not sure how much it is worth... The power is a flash, but it does not eliminate the basic sense, rather just gives the negative combat values....basically it makes the character experience vertigo, they can see and hear but can't get their "bearings" right So Flash (Sight/Hearing/Touch), NND, custom limitation I am thinking -1/4 I know this isn't what you were originally thinking, but I had a villain with a vertigo power. I'd like to note before going on that most GMs hate the mechanic and players definitely do when its applied to them. My Vertigo villain was dangerous because he drained Speed. It had limitation only affecting those beings with inner ear balancing organs (thus it wouldn't drain the speed of machines or things like jellyfish). The loss of speed was attributed to feeling dizzy/nauseated and not acting. Ninja-Bear 1 Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 11, 2018 Report Share Posted July 11, 2018 What about Drain OCV expand that to DCV and link CE -3 Dex rolls and skills plus make this 0 END. Quote Link to comment Share on other sites More sharing options...
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