Okay, so I'm doing prep work for a DnD 3.5 to HERO 5e. What I have planned is for characters to be built on 75 base points with up to 75 points in disadvantages. As I convert things over I will be posting them. And please bear in mind I do not have access to 5e Fantasy HERO or the 5e HERO system beastiary as of right now.
Right now I've "finished" the core races (that is I've built them as best as I can manage). I would like each race to be built on spending no more than 25 points (and I failed miserably with Dwarves) with roughly 10-25 points in disadvantages. I would also like each race to have something in the following categories:
Racial Characteristics, Racial Powers, Racial Heritage, Racial Disadvantages.
Characteristics, Powers and Disadvantages are self-explanatory. Racial Heritage would be the skills all members raised by their particular society would have.
This is what I have thus so far:
Standard Races
Elves
Elfin Characteristics
6 DEX +2
Elfin Racial Traits
5 Low-light Vision 3 Longevity (Lifespan 800 Years)
3 Does Not Sleep
3 Keen Senses
2 Mental Fortitude: Mental Defense +2
Elfin Heritage
2 Orienteering, 1 Skill Level in Orienteering; Only in Forest/Woodlands (-1/2)
1 Survival: Temperate Forests
1 WF: Bows
1 WF: Swords
Elfin Disadvantages
10 Distinctive Features: Elf (Concealable with Effort, Noticed and Recognized)
Total Cost: 17 Points
Dwarves
Dwarven Characteristics
4 CON+2
Dwarven Racial Traits
5 Darkvision 2 Longevity: 200 Years
-4 Short Legs: -2” Running
8 Stability: Clinging +6 STR; Only to resist being tripped/Knock-back*
5 Resistance to Poison: +10 CON; Does not affect figured Characteristics (-1/2); Only vs Poison (-1/2)
4 Innate Spell Resistance: +1 PD, +1 rPD, +1 ED, +1 rED, +1 Mental Defense, +1 Power Defense,
+1 Flash Defense (Sight, Sound and Smell Groups); Only applies to Magic (-1)
Dwarven Heritage
2 WF: Dwarven Weapons Group**
Dwarven Disadvantages
10 Distinctive Features: Dwarf (Concealable with effort, noticed and recognized) 10 Psych: Hatred of Orcs & Goblins (Common, Moderate)***
Total Cost: 11 Points
* Knock-back Resistance only applies to being forcibly moved by a combat manuver. Knock-back caused by a special attack (such as a Dragon's Tail Slap) still cause Knock-back.
** Dwarven Weapons are as follows: Dwarven War Axe, Dwarven Urgrosh, Battle Axe, Throwing Axe, Hand Axe, Warhammer, and Throwing Hammer.
*** This represents only a mild hatred of Orcs and Goblins. This Disadvantage could be made stronger to represent a greater degree of Hatred, to the point of killing members of these races on sight.
Gnomes
Gnomish Characteristics
4 CON +2
Gnomish Racial Traits
-4 Short Legs: -2” Running
5 Low-Light Vision
2 Keen Hearing: +1 PER Hearing
2 Keen Nose: +1 PER Smell
Gnome Spell-Like Abilities:
4 1/d - Speak with Animals: Universal Translator (Speech Only; +4 to INT Roll)
3 1/d - Dancing Lights: Images (Sight) 1” Space
3 1/d - Ghost Sound: Images (Sound) 1” Space
Gnomish Disadvantages
15 Physical: Character is 3' Tall (All of the Time, Slightly Impairing)
10 DF: Gnome (Concealable with effort, noticed and recognized)
Total Cost: -6 Points
Half-Elves
Half-Elfin Racial Traits
5 Low-light vision
1 Longevity: 200 year lifespan
3 Keen Senses: +1 all PER rolls
2 Mental Fortitude: +2 Mental DEF
Elfin Heritage (Optional, only if raised by Elfin family)
2 Orienteering, 1 Skill Level in Orienteering; Only in Forest/Woodlands (-1/2)
1 Survival: Temperate Forests
1 WF: Bows
1 WF: Swords
Half-elf Disadvantages:
10 DF: Half-elf (Concealable with effort, noticed and recognized)
Total Cost: 1 or 6 Points
Half-Orcs
Half-Orc Characteristics
Cost Ability
3 STR +3
4 CON +2
4 BODY +2
1 PD +1
Half-Orc Racial Traits
Cost Power
5 Darkvision
Half-Orc Disadvantages
Value Disadvantage
15 DF: Half-Orc (Concealable w/ Effort Always Noticed)
Total Cost: 2 Points
Halflings
Halfling Characteristics
6 DEX +2
Halfling Racial Traits
-4 Short Legs: -2” Running 5 Agile and Sure-footed: 1 Skill level w/ Agility Skills
6 Atheletic: Climbing Skill, 1 Level Climbing, +1” Leaping
5 Natural Thrower: +1 OCV w/ Thrown Weapons
3 Courageous Heart: +5 PRE (Defense Only -1/2)
3 Keen Senses: +1 to all PER Rolls
Halfling Disadvantages
15 Physical: Character is always 3 feet tall (All the time, slightly impairing) 10 DF: Halfling (Concealable with effort, noticed and recognized)
Total Cost: -3 Points