I am trying to write up, in HERO terms, the ability to make potions the same way they are made in the T.V. series Charmed. Since the potions always (well 99.9% of the time) work I am trying to work this as a power rather than a skill but I am not sure what the best way to do this is.
What I have come up with so far is this:
Transformation (Living demon into Vanquished demon)
1 Charge, Fragile, OAF, Gestures (must be thrown), extra time 1 hour (the time to brew), requires obscure ingredients, AOE 1 hex (the potions are usually thrown at the ground near the demon rather than directly on them), reduced range (equal to the users throwing range)
How many dice should I make this since it almost always works?
Would this work better as a Dispel?
What kind of limitation would you apply to "requires obscure ingredients"?
What kind of limitation would you apply to "reduced range (equal to the users throwing range)"
Are there other advantages or limitations you would apply?
Any other comments?