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freakboy6117

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Everything posted by freakboy6117

  1. Let's see UK organisations The White Chaplains synod of Evil Londons most potent super powered organised crime group they take a cut from mundane criminal activities and the occasional high profile heist the chaplain has been around since the second world war and has several potent lieutenants named after a areas of London he also controls the Saint Trinians ambulance service which provides covert medical care for Londons criminal underworld as well as ST academy Grange Hill college a private school and college that provides schooling for the young of the criminal underworld and further education for goons. The Worshipful Company of Silversmiths. A secret guild of technological villains allegedly around since the middle ages but only really growing to prominence in the victorian era. (basically ARGENT but what British organisation would use french). VIPER is weak in the UK due to a highly placed mole. The Raven was a pulp villain with a jet pack and flying platform with an army of winch men who drop from the sky to attack his daughter was a Hero during WWII but some one could always resurrect the gimmick. Obviously their are the usual international OC Russian organisation Italian mafia Irish mob mix with Caribbean Yardies, yakuza, tongs and triads. Especially around Heathrow Airport a number of British firms run hijacking extortion and armed robberies
  2. As I always post to these sort of thread Atomic Robo is a webcomic/print comic series about Nikola Tesla's atomic powered robot "Son" Try The Shadow from Beyond Time. Where atomic Robo assists Charles Fort and HP Lovecraft against an extradimensional entity from outside time. or The Deadly Art Of Science in which atomic robo and Zen Gun slinging crime fighter team up to defeat a sinister plot involving a crystal skull and Odic force masterminded by none other than Edison in a final war of the currents. and finally The Knights of the Golden circle where a temporally displaced and dying atomic robo teams up with Bass Reeves and Doc Holliday to fight a secret invasion of the united states by a German mad scientists with a zeppelin warship and an army of steampunk cowboy zombie cyborgs. and thats just the pulp stories starring real people. there is also a sister comic Real Science Adventures which are stories in the same universe but without Atomic Robo the first story online (which is strangely the second published volume) is the The Billion Dollar plot in which the Centurions of Science a secret super team with Nikola Tesla, George Westinghouse,Annie Oakley, Charles Fort, a young Ehrich Weiss(aka Harry Houdini), Wong Kei-ying and Winfield Scott Lovecraft( HP lovecraft's father and in this world his salesman job is a cover for his role as an agent of the secret service) fight a deadly plot by a sinister Cabal of industrialists
  3. One possibility for a wealthier villain would be to own a office building and structure your equipment in such a quick you can quickly relocate to another floor. When the super heroes return with the police to shut down the lab they escaped from you will find it empty and Applied Dynamics just a disposable front no one would think to check 3 floors down where Dynamic Applications is processing weekly internal employee net earning reports for a number of Midwestern sales companies. (dynamic applications are very serious about Giving you an accurate picture of your W.I.E.N.E.Rs, Why does everyone laugh when we say that.) and no one asks questions about why the back offices are sound proofed and the people who work there don't come to the pot luck or Friday night drinks at Applebee's.
  4. Another under appreciated location for evil would be a business or industrial Park slap up a sign saying something like innovative solutions providing excellence With a vague logo and you could pretty much do what ever you wanted. if anyone asks you are a supplier of specialists parts and equipment for certain government and defence industry requirements and everything is very hush hush don't want to go to jail for espionage etc. One of my heroes has an interesting take on the base he has several autonomous vans with smart paint to change their appearance each Van contains a surveillance suite a small armoury with replacement costumes and Equipment and his highly flashy motor bike he uses while in action. When he needs to escape pursuit he can simply drive inside one of the vans and vanish amongst every other transit on the road. His main base is under a run down appliance repair shop. Where the noise of his high tech lab will be unnoticed as will deliveries of electronics and high power consumption.
  5. It kind of depends on what you need to do with your base. If you just need a space to plan and store your gear then a squating in a derelict house, a self storage unit or a no tell motel might work. If you need to train a bunch of guys or test high tech weapons your going to need more space and no nosey neighbours an abandoned warehouse or abandoned subway system salt mine or something. If you need access to high tech machinery and utilities then you might need an abandoned utility basement under a power plant or some sort of factory or industrial unit. Breaking bad might be a good example of different wealth levels of starting with a rolling lab in a winnebago then when they encounter a much wealthier villain they work out of the high tech super lab under a laundry complete with secret passage entrance. Unrelated but if I was a super-villain I would build my supervillain lair under a self storage yard it's perfect people visit at all hours and are expected to be loading and unloading stuff people store vehicles etc. Storage units are usually a bit out of the way so not many neighbours to spot noises etc. The other benefit is that you can launder money through the business any empty or units you use for nefarious can be used as a means of cleaning your ill-gotten gains.
  6. Civil defence shelters might be a good option equally other war time secrets often get lost as institutional memory fails check out a few urban exploration sites. http://www.forbidden-places.net http://www.bcd-urbex.com/
  7. He suffers from the worf effect you can't beat batman up to show your bad ass so Nightwing gets jobbed by the new hotness. Equally his emotional stability compared to his mentor means that people like to make him suffer. It's not over unfortunately in the Arkham based Sony VR demo coming later this year you will be investigating nightwings murder.
  8. Your archeologists constantly missing meetings because they are out fighting Crime, worse they are using parts of the ancient weaponry collection To do it. Fund raising is really difficult everyone you try to have a Gala opening for the great and good masked goons attack and try to rob the patrons. Having to rename whole wings when the billionaire philanthropist who funded them turns out to be a super-villain who has attempted to destroy the city conquer the earth or kicked puppies.
  9. Peerages are pretty easy you can either reestablish one of the extinct ones or just make one up pick a town or County and add Duke to the front eg Duke of Milton and Keynes Duke of Bournville etc
  10. One strange feature of British history is that the city of London(also called the square mile) is the financial center and is actually a separate part of the country with a special status and actually has it's own police force (distinguishable by their red and white checked hats rather than the more common blue and white) . It is[ The smallest police force in the umboth geographical and personnel wise in the country Here's a video expliaining the weirdness that is the City.
  11. I'm still working on my UK hero project here's a bit on policing Policing in the age of super humans. Most significant extranormal incidents(like alien invasions rampaging dinosaurs or VIPER doomsday weapons) in the UK are under the auspices of UNIT or the The Department's intelligence agencies (usually investigating things that might not be crimes but dangerous) . With assistance from the shining Aegis tower ravens and other Licensed Extra Normal Talents (super heroes) Smaller scale criminal acts that feature exotic features on the other handare handled by a specialist department of the metropolitan police service. Since the days of John peel the founder of modern British policing the police service have always had a small contingent of specialist who enforce not just the lawsof the land and the treaties pacts and compacts with the more the various kingdoms, powers and dominions. Currently the Met has a special operations group that deals with crimes of a super human occult or extranormal nature is SCO23 the group is divided into three sections 1. Extranormal investigations a small team of detectives who have jurisdiction over all crimes of a non mundane nature. DCI Gorgon is the head of investigations with seven other officers usually working in two person groups they are called in whenever crimes get weird. 2. Advanced Tactical Support Team . the ATST Drawing from the very best of the officers in SCO19 the Mets Firearm specialists they are further trained in the use of advanced technology developed by UNIT. They are called in for raids on suspected extranormal criminals response to active supercriminals, security and transportation of prisoners with superhuman abilities or confederates. 3. The Fugitive Retrieval Section lead by Kat Masterson Formerly of the RCMP leads the FRS a small team of specialists who hunt down escaped super criminals and bring them back to justice.
  12. The Roundhead style would make for an interesting super hero costume for lord protector a high tech version of the curaise and lobster tail helmet with a ballistic shield face plate this excellent piece by forum favorite Storn shows some of the potential
  13. I had a bunch for the hecklers partner I considered a female scientist with access to the infamous Mr Hyde formula making them Heckle and Jekyl or a brick who hits like a black jack giving you heckler and Cosh but my favourite idea is... VEX The Heckler never imagined that he would have a side-kick let alone a teenage girl but Vex had other ideas she was always there when he was in the middle of foiling a crime. She wasn't very skilled when she turned up in her home made copy of his costume but some how villains who met her always suffered failure. missed her, blundered into each others way and tripped over their own feet on one occasion all three things happen at once dropping a chandelier on top of the whole gang. As he couldn't get rid of her the heckler has taken it on him self to train her. Vex has probability powers that she has very little control over but tends to protect her put her in the right place and helps her Vex every criminal she encounters. She is not the quick witted wordsmith that the heckler is but is working on her banter.
  14. Ok next team The dynamic duos The 6 members of this team are actually a trio of twosomes the duos have teamed up to deal with problems too big for two. (Some rules the first poster creates a Hero, the second makes the companion and so on. The second can be anything sidekick partner or twin for example but must be thematically linked)
  15. Old Glory Leon butler-Burwell lied about his age when he joined the army in 1941 16 year old he passed paratrooper training and dropped right into sicily where he began to build a legend for his bravery ferocity and skill he would gain several medals for his exploits. By 1944 he was highly decorated his actions on D-day would gain him the congressional medal of honour after the war he used the Gi bill to get a degree in electrical engineering. In 1950 he reenlisted and returned to the army to fight in Korea again he would distinguish him self unfortunately his luck ran out and he was badly wounded. The next 60 years Leon was a pillar of the community always helping in his community donating money and time mentoring kids and protecting his neighbours eventually in his 90s Leon died quietly in his sleep. Only to awaken reborn in the body of an 18 year old his mind as sharp as it ever was. Leon is at the peak of human ability a highly trained fighter with almost a century of life experience. He has also been granted extraordinary healing and regenerative abilities he is tireless and recovers from wounds in moments. He is the teams heart and soul a lifetime of courage and good deeds.
  16. The Night Mare Flibbertigibbet was a mildly successful race horse but when she was injured it wasn't worth nursing her back to health for her limited worth as a broodmare so she was sold off. If she had been luckier she might have ended up at a gentle horse tour company or as the horse of a beginner rider but she ended up in the unlicensed secret lab of an argent cell. The immoral scientists where testing a drug and implant regimen designed to massively increase intelligence . Months of excruciating pain daily injections and electrodes buried deep into her brain succeeded. her mind expanded not only did she develop an IQ equivalent to a gifted human she also developed psychic powers able to absorb information from the minds of her tormentors but also experiencing the pain and terror of the other lab animals. She hid the success from the evil scientists until the day they decided to vivisect her to see what went wrong. Instead she took control having them release her and the other subjects and then locked the scientists in their own minds forcing them to experience everything they had done to their subject over and over again. They where left insane broken shells. Now the Night Mare commits crimes to fund her secret animal sanctuary filled with animals saved from other mad scientists she joined the Trio because she needed some one with opposable thumbs. She is a potent psychic able to lock people into nightmarish psychic illusions. She also acts as the teams communications. She is also highly educated having absorbed the equivalent of several degrees she has designed some high tech battle gear but lacking telekinesis she has to have others build them for her. She is also the teams best tactician and plans many of the jobs. The experiments left her some what stronger and faster than a normal horse she hates being ridden but will do so to let the team escape.
  17. Keeping with the walking in memphis theme the pedestrian should be able to walk on air 10 feet over beale and maybe get her powers from some blue suede shoes.
  18. Glad you like it Mr R. Teachers are heroes so it works.
  19. TCB⚡ TCB⚡ used to be Grace Priscilla landon female Elvis impersonator and waitress in the Jungle room lounge at the Heartbreak hotel (a real place honestly). That was until she claims she was struck by lightning whilst standing over elvis's tomb at graceland ( no evidence has ever come to light of the incident but she claims to have broken in so no one knows for sure) Now she is Taking Care of Business in a Flash⚡ she is the teams speedster moving around in a trail of lightning and twinkling rhinestones she dresses is a variety of Elvis themed costumes(often themed after the caper ie jail-house rock for a prison break or blue hawaii for a beach front crime) but she prefers the white jump suit of vegas era Elvis. unusually for a speedster she carries a gun but mostly uses it to shoot out cameras and monitors. she also rides a fast japanese Motor-Cycle usually when not actively in combat. she is skilled in Karate which she claims "Goes with the Sickle!"
  20. Miss Might Megan Michaels was no-ones first thought of what a Hero looks like 5' nothing in her sensible shoes soft spoken an immensely patient she was the perfect kindergarten teacher. Then came a teachers worst nightmare an active shooter incident. She did what she had been trained to hid her kids in a corner and kept them quite. But when the shooter burst into her class room pistol aimed at her kids she snapped charging the man. he was much bigger and stronger than her but she held on with all her strength to protect her kids. And then there was that insanely loud noise and the coldness in her chest and again and again and she couldn't hold on any longer as she fell to the floor her vision fading all she could think was it wasn't enough who would save her kids. Megan's eyes closed for the last time as the gunman calmly reloaded. Megan's eyes opened she felt amazing she leapt to her feet and charged the gunman once more as he took aim on her cowering charges. She rammed into him hoping just to throw off his aim but she was amazed as she plowed him straight through the sheetrock into the empty class room next door. she stood over the now trembling gun man as once more he leveled his pistol at her she flinched back covering her self but instead of the sharp pain followed by ice chill she remembered it felt like a light summer rain as 14 more bullets flattened against her skin and thunked to the floor. She punched him once then and he lost consciousness. when the police arrived a few minutes later they found an unconscious gun man hog tied with jump ropes and miss Michael's reading a story to her class to calm them down the only sign of the incident plaster dust in her hair and almost 30 holes in her sensible Cardigan and blouse. Miss Might is now a super hero she still has her teaching license and tutors kids in some of the most dangerous parts of the city but feels that her powers require her to use them to protect people. She is a little miffed that she didn't get the superhuman physique to go with her powers but it has proven advantageous as she is often overlooked and underestimated in a fight. She is mostly a very calm and focused fighter trying to minimise damage unless kids are threatened and then she has a tendency to get very angry and more than one villain has made the Oh **** face when they realise the storm they have unleashed. She is pretty much a straight up brick superhumanly strong, nigh invulnerable, able to leap a considerable distance and with seemingly endless endurance surprisingly her biggest asset to the team is not her powers but her people skills people open up to her and she is expert at defusing conflict. She has said many times that dealing with superpowered alpha males and kindergarten have a lot in common.
  21. The next team is The Phoenix five Five ordinary people each heroes in their own right (think decorated soldier, police officer or aid worker) all five died and have been resurrected with great power to continue their work.
  22. Deadeye Peter Keller-Edwards was born blind and as with other people who have lost their sight his other senses have enhanced to compensate. What Peter didn't realise till his teens was that the ability he relied on to compensate for his missing vision wasn't something everyone else saw. Peter has the ability to see spiritual energy at it's most basic level he can "see" anything living and the rough shape of objects as they are imbued with spiritual energy by their users. More usefully he can see spirits their trails and significant objects. He can see the corrupt essence of bad places and the brightness and joy of the good. His ability allows him to locate the objects and places at the core of a haunting and the team uses that to severe a ghosts attachment to this plane.
  23. I don't see any real benefit of an axe head over a bayonet you would get longer reach less worry about the barrel bending better ergonomics and you don't point the gun in random directions and the barrel is still facing the enemy. This patent design I'd equally mad \[\img]
  24. True Amorka but the iconography is good. X's make for nice strong branding after all it's worked for Charles Xavier, Adenoid Hynkel Scotland and Microsoft to name a few.
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