Re: Crucial Help Needed
We have one very confrontational rules lawyer in our group. Our two GM's (who switch off evry 6 or so months) always go through a few weeks "adjustment" period where they forget they need to be very firm with this person. Some games get bogged into fighting about rules and I just get up and go to bed early. In order to make it fun for all, EVERYONE needs to understand that in order for the game to work, EVERYONE has to "play". If a PC doesn't follow the GM's plot hooks, they miss the game that night. If that happened a few times to the Combat Monster, he might rethink. What about a series of games without combat? Try to develop the characters. For the other one (Limitation Lass was a good name!), have her come over early and tell her up front that this character isn't working the way it's written in your game. Don't forget, it's YOUR game. You can stop and start it any time you want. If you missed something on their character sheets, that doesn't mean you approved it, it means you missed it. If something isn't working the way you thought it worked, you are welcome to say, "This is the way it works in my world". It is your world, the sky doesn't have to be blue if you don't want it to!