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Lonewalker

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  1. Re: Quote of the Week from my gaming group... More quotes from teh Bunneh's D&D 4th campaign - Bloodmäter. (This is a compilation of several game sessions. My apologies if I don't quite remember the references!) --- The Party Brontus Rexx: A barbarian from a far-off land, kidnapped by slavers at a young age and forced to fight in the gladiatorial pits. Recently freed from bondage and seeking a new life. Clio: A tiefling paladin, servant of the goddess of death. She is trying to atone for a terrible crime she committed as a youth. Rody Falcos: Elven ne'er-do-well and con artist. He's the son of a wealthy merchant; he was left behind when the caravan master decided he'd had enough of the young rascal's shenanigans. Hakkoz Stoneshanks: A dwarven priest, his tragic past has shaped him into the bold hero he is today. Alix Twilight: An animalistic shaman from the deep deserts that surround Bloodmäter on 3 sides; she can barely contain the bestial fury within her. Paxton Lux: A young human fighter who adventures in the hopes of finding out who she really is. Justine: An exotic human warlock who sold her soul to the cosmos for the power she needs to destroy the sky pirates she hates. Aester: A young dragonborn warlord who is more brain than brawn. Berrian Wildheart: A cheerful young gnome wizard; apprentice to the most powerful and famous wizard in the city. --- The party sets out to seek the wise hermit called Zacharius... Berrian: The home of the sage Zacharius is about two days walk from the city... Brontus: Wait, is that at a gnome's pace? The rest of us might be there by tonight! Ego and alignment discussions... Brontus: I'm not just Good. I'm Awesome! The party is attacked by stirges and one of the biggest of the creatures latches onto the massive barbarian... Dire Stirge (Monster): My God, this guy's full of carbs! Anyone else heard this one before? Justine: We can't die from this! We're PCs! Berrian is often unlucky in battle, suffering lots of damage despite his efforts to avoid it. But this time... Justine: Let's see...Berrian didn't get hit. Berrian: I know! I'm as amazed as you! A strange juxtaposition of roles during the stirge fight... Berrian: Don't worry, Brontus, I'm coming to save you! Brontus: Help me, Berrian! I can't take any more! Tactical advice given to Berrian... Alix: Find someone heavy and get behind them! The party wizard reviews spell effects at the beginning of his turn, having retrained a number of them... Berrian: Okay, my Rolling Thunder does additional damage...then I attack those two zombies with Chill Claws... Brontus: Where did you get all these powers? Berrian: I'm a bonster! Rrawr! Who would have guessed the gnome was a playa? Berrian: Once you go gnome, you never go home! Explaining why Justine can't use the gnome as a throwing weapon... Brontus: I wouldn't use Berrian as a missile weapon. He's too weedy. It'd be like throwing a sponge at the enemy. Berrian hides behind Justine as enemies close in... Justine: The warlock does NOT count as cover! The warlock suffers hail of missile fire from the enemy... Justine: But I'm not effective! Why don't you shoot at someone useful! Don't draw the barbarian's attention... Brontus: Now I'm enraged...AND focused! As Alix rushes to rescue Justice, who has fallen off the edge of the skyship, the party wonders if the shifter's 'fail-field' would be in effect... Brontus: If it was possible to make a fall to your death worse, Alix would do it. During a scouting mission, Alix and Rody are mind controlled into thinking their companions are actually enemies... Alix: Every time I try to sidequest, I get turned into a mental zombie and start attacking the party. GM: That just happened once. Quit bitching. The warlock complains about the usual marching order... Justine: I'm always in the back of the marching order. God help the party if something ever sneaks up behind us. Brontus: Nooo...you mean God help YOU if something ever sneaks up behind us. A series of poor dice rolls contribute the last ratman's lifespan in the midst of battle... Brontus: How many adventurers does it take to kill one ratman!? Pax: Is this a joke? Alix: I'm going to take my Extended Rest while everyone else kills this critter. Too much manga perhaps... GM: The monster has tentacles. Brontus: This doesn't bode well for Alix. Rody sneaks up behind an enemy mage and stabs him for massive damage... Rody: What's black and white and red all over? You...if you happen to be wearing black and white. A swarm of minion-style monsters get a number of lucky hits on the poor barbarian... Brontus: I don't want to be killed by a pack of minions! I ain't going out like that! Discussion of (I believe) Justine the warlock... Aester: Surely you don't need her help to defend your honor. Clio: Oh, no, she needs all kinds of help to defend her honor! Rody rolls a great attack roll... Rody (OOC): I rolled a 28 to hit! GM: Against what defense? Rody (OOC): Um, against Armor Class... GM: I'm just kidding. You hit everything. The gnome receives a scolding for rushing into the front line... Justine: What have we told you about charging into the fray? Berrian: That is was manly, courageous and impressive? Brontus: That's right! Justine: No, Brontus is allowed to be manly, courageous, and impressive. You're just a wuss. The party finishes off a gang of dwarven pirates... Brontus: I'm sorry I had to kill one of your fellow dwarves, Hakkoz. Hakkoz: Whatever. He was an @$$ anyway. Alix: Truth be told, all dwarves hate all other dwarves. Listing the result of a powerful daily power attack against a foe... GM: Let's see...he's bloodied, he's dazed, he's immobilized...and he's dead. Why does the rogue always get to look for loots first? Rody: Technically...there's no treasure until the rogue announces it to the party. Brontus: What is it? Schrödinger's treasure? --- And just a random comment about the Deadlands RPG... Ghost-Angel: What's a Deadlands game without dynamite? Lonewalker: A longer campaign. --- Whew! Now I'm all caught up! Enjoy! Lonewalker
  2. Re: Quote of the Week from my gaming group... Way behind on my posting so here's a plethora of random quotes from the 7th Sea campaign that I run. --- Alfredo Cabarra : Dashing but cautious Castillian swordsman, marksman and ship's captain. Nikita Borislev : Hulking brute of an Ussuran, axeman and ship's bosun. A stickler for the pirate way of life. Sabbine of the Sea Breeze : Diminutive Sidhe-blooded Avalon Glamour mage, armswoman, and general troublemaker. Pia Frazzini : Adventurous but accident-prone Vodacce navigator, mathematician and swordswoman. Theodora della Ochoa : Kind-hearted but fiery Castillian doctor and whipmistress. Petra : Young Ussuran cabin girl turned reckless warrioress. Also, a Pyerem shapeshifter Maurice Marceau : Flamboyant and portly Montaigne chef who can turn any random object into a weapon. --- The mighty Nikita is cutting through enemy Brutes with grim and silent efficiency...but little swashbuckling style... NPC Brutes: Don't we get any chance at witty repartee in this fight? Nikita: Does "Ah, it hurts!" count as witty repartee? The party splits up, with one group in pursuit of a fleeing carriage... Alfredo: Be sure to leave a trail of breadcrumbs or something for us to follow. Maurice: Will a swath of destruction do? Part of a tactical discussion... Nikita: We should assault all three sides at once or we could just rush them all together... Pia: I think we should try a bluff or some diplomacy first. Nikita: Okay...I'm out. Captain Alfredo interrupts a minor villain Navarro as he attempts to wed the innocent Duke's daughter and issues a challenge... Navarro (NPC): Do I know you, sir? Alfredo: Do you know me? Does a mealworm know the grindstone? Come, I have a glove here with your cheek's name on it! Despite the flashy and daring challenge to the villain, cautious Alfredo always has a backup plan... Alfredo: Okay, guys...the Butch and Sundance protocol is in effect. Nikita: What is Butch and Sundance protocol? Alfredo: If he beats me, kill the son of a b!#@%! Random comment, probably to one of the Ussurans... GM: So...your defense is to not die. Seeing that he cannot best Alfredo in swordplay, the villain Navarro grabs his would-be bride as a hostage and flees up the church tower... Pia (OOC): He's running to bell tower to escape? This is a 7th Sea game! Doesn't he know what will happen to him? Following Navarro's defeat, his allies aboard a rival pirate vessel begin shelling the town in an effort to kill the Heroes... Pia: There is no need to panic. Alfredo: There is a pronounced need to panic. Petra is a little disappointed with the effete Montaigne nobleman who has shown a more than passing interest in her... Petra: What use is a man that you can't smack around once in a while? The boatswain reminds Captain Cabarra about the Rules... Nikita: Captain, FYI...we're pirates. We don't have to pay for stuff. Petra's Montaigne beau tumbles overboard but fortunately he knows how to swim... Alfredo: Huh. Turns out pretentious Montaigne lads are naturally buoyant. Petra: It's all that hot air in the head. Random... Alfredo: Welcome to Scooby-Doo 16th century! Maurice breaks into song during a battle with vicious sea-dwelling Sirens... Maurice: Les Poisson...les poisson...how I love les poisson! Said during the crew's stopover in a rowdy Castillian port town... Petra: Isn't there anything reputable to do in this town? Maurice: Leave? More pirate tactics - this time discussing their arch-nemesis Captain Otto Schlag... Alfredo: Our best chance of taking out Schlag is while he's still in port...when we can burn the town around him. Nikita explains his tardiness after taking the newest member of the crew for a night on the town... Nikita: I warned everyone in the bar that if anything happened to Levasseur, I would kill everyone there....which is why I am late. Random... Pia: There are crewmen in my cabin dinking around with my derivatives. Petra: Math is not a team sport! During an adventure on the Île de la Bête, Petra seems enamored with the variety of dangerous wildlife in the area... Alfredo: Even if it follows you back, you can't bring it on the ship! Maurice uses the Corps-a-Corps Knack to knock the giant feral jungle bear prone... Nikita: You did not just chest-bump a bear, did you? As a pack of rabid wolves close in the party, Petra chooses to hold them off while the rest of the crew take cover in the trees... Nikita: You get up in a tree right now or you're grounded. Petra: I guess I would be, huh? Random, during a recruiting drive... Nikita: We don't want a practical joker as our gunnery master. Be careful who you use as a character reference... Svanni (NPC): No one has faith in me except maybe Petra. Alfredo: Petra has faith in unicorns. --- I've got some quotes from Teh Bunneh's D&D campaign as well but I'll throw those down a little later. Enjoy! Lonewalker
  3. Re: Quote of the Week from my gaming group... More quotes from Teh Bunneh's D&D 4th campaign - Bloodmäter. I'm fairly certain I missed some good ones....haven't been doing my best on noting 'em down. --- The Party Brontus Rexx: A barbarian from a far-off land, kidnapped by slavers at a young age and forced to fight in the gladiatorial pits. Recently freed from bondage and seeking a new life. Clio: A tiefling paladin, servant of the goddess of death. She is trying to atone for a terrible crime she committed as a youth. Rody Falcos: Elven ne'er-do-well and con artist. He's the son of a wealthy merchant; he was left behind when the caravan master decided he'd had enough of the young rascal's shenanigans. Hakkoz Stoneshanks: A dwarven priest, his tragic past has shaped him into the bold hero he is today. Alix Twilight: An animalistic shaman from the deep deserts that surround Bloodmäter on 3 sides; she can barely contain the bestial fury within her. Paxton Lux: A young human fighter who adventures in the hopes of finding out who she really is. Justine: Newest member of the party with the description of: "Warlock chick." Berrian Wildheart (NPC): A cheerful young gnome wizard; apprentice to the most powerful and famous wizard in the city. --- The party takes the Unaligned option very seriously at times... Clio: Why is the Tiefling always having to take the moral high ground? While scheming on how to get an ex-cultist safely out of the city, a plan involving murder, dismemberment, and subsequent resurrection is suggested... Justine: Um, any plan that involves resurrection is probably already failed. (This has now become a recurring joke in the game...) The party is ambushed in the back alleys of the city... Brontus: Those aren't hobos! They're ratmen! The newest Troubleshooter finds herself set upon by half the ambushing force... Justine: Please don't kill the first level hot chick. Teh Bunneh updates the players on the status of some of the bad guys... GM: Okay, these two guys here are bloodied. This ratman fighting Brontus is also bloodied...but only because his partner recently exploded right next to him... Alix flubs an attack roll and the GM inquires... GM: Are we wasting a reroll? Alix: It's not wasting!! Commentary as the ratmen attack with anything available, particularly stink arrows... Justine: Who's your arms dealer...Oscar the Grouch? The ex-cultist, Peter, has been running about trying to evade the attackers. While he is hiding behind Brontus, the barbarian brutally kills two foes at once... Peter (NPC): You remember I'm on your team, right? Brontus: Yes, you are....so sit the hell down! Alix attempts a Heal check on the fallen Rody despite having been blinded by a wizard spell a moment earlier... Brontus: You're doing first aid blind! GM: She's feeling her way through it. Random resurrection comment... Justine: Oh, heck, you only live once. GM: Unless you get resurrected. The nasty enemy spellcaster is finally whittled down to the point that Berrian finishes him off with a Cloud of Daggers spell... Hexer (NPC): Killed...by...first-level spell...the humiliation.... Rody is dropped to zero hit points twice in the battle. The first time, he is revived by Alix. The second time, it's by Clio. Brontus: I think Rody gets himself knocked out just so the beautiful women will come and rescue him. There's no love for the gnome... Justine: I still say that burning gnome should constitute a missile weapon. Berrian (NPC): I object! Random comment... Brontus (OOC): Using two rods at once is just being greedy. Rody tries to talk Brontus into taking a typical barbarian trophy... Rody: You could chop off ears and wear 'em as a necklace. Brontus: That's unhygenic. Pax: Can we talk about your pet rat head? During a discussion about the nastier and nastier plans the party seems to come up with... Pax (OOC): We're shifting toward evil alignment. GM: I call that character development! A second ambush has the added complications of innocents in the way, which doesn't seem to be a problem for the team's druid... GM: The entire bridge is filled with travelers and bystanders. Brontus (OOC): So we can assume any area effect power kills extra civilians? Alix (OOC): Not me! My powers only affects 'enemies!' Brontus (OOC): So if you throw down a spell and guys drop over dead, we don't need to feel guilty. Berrian takes damage and complains, prompting an inside joke... Brontus: It's good for you, Berrian. Berrian (NPC): In what way? Alix and Justine: It builds character! Alix is impressed with one of the enemy's skills... Alix (OOC): If I kill her, can I take her feats? --- Enjoy! Lonewalker
  4. Re: Quote of the Week from my gaming group... I have been lax in my assigned duty of posting quotes from Teh Bunneh's action-packed D&D 4th campaign - Bloodmäter - so here I go... ---- Brontus Rexx: A barbarian from a far-off land, kidnapped by slavers at a young age and forced to fight in the gladiatorial pits. Recently freed from bondage and seeking a new life. Clio: A tiefling paladin, servant of the goddess of death. She is trying to atone for a terrible crime she committed as a youth. Rody Falcos: Elven ne'er-do-well and con artist. He's the son of a wealthy merchant; he was left behind when the caravan master decided he'd had enough of the young rascal's shenanigans. Hakkoz Stoneshanks: A dwarven priest, his tragic past has shaped him into the bold hero he is today. Alix Twilight: An animalistic shaman from the deep deserts that surround Bloodmäter on 3 sides; she can barely contain the bestial fury within her. Paxton Lux: A young human fighter who adventures in the hopes of finding out who she really is. Berrian Wildheart (NPC): A cheerful young gnome wizard; apprentice to the most powerful and famous wizard in the city. ---- Just a bit random... GM: There are some traps even goats won't set off. Okay, more random... Brontus: That wasn't the worst thing I've put my fist into. The party is trying to free a collection of caged prisoners. The mighty barbarian is humbled by the smaller warrior maiden... Pax: I'm going to bend the bars of the cages. GM: No problem. You start breaking the bars apart to let prisoners climb out. Brontus: Uhm, I'm a little intimidated here... Brontus is no longer allowed to interrogate those the party rescues... GM: You could start questioning them now that they are free. Brontus: Tell us what you know or we'll kill you for XPs!! Berrian, a scholarly gnome, figures out the workings of the dread machine the party has uncovered... Berrian (NPC): I've got the machine. I've got the instructions. I've got it covered. Rody: Except that you can't reach anything. Berrian (NPC): Dammit! The party's employer invites the party for drinks after a successful venture... Rody: Before we get started, the drinks are complimentary, right? During a discussion between Clio and her superiors in the temple of the Raven Queen... High Priest (NPC): We would like you to approach the followers of Kord regarding an alliance with those of us in service to the Raven Queen. Brontus (OOC): Hmm...Goths and Jocks? I don't know if this will work out well. The party's cleric tracks down other members for a new adventure... Hakkoz: Hey, Rody, we're going to go kill some people. Want to come? Alix's player is missing from the session. The party discusses it 'in-character...' Brontus: Where's Alix? Pax: We got a note excusing her from adventuring today. Rody: Something about hairballs. Hakkoz: I think she just got spayed and is kinda cranky. The party hears rumors of an evil cult actively trying to recruit people... Clio: Let's go investigate. Brontus: I thought we were gonna kill people. Pax: I think it means the same thing. Another random quote... Clio: The funnel cake is a lie! The party considers disguising themselves to infiltrate the cult but realize that most of the cultists are human, which is a problem for Berrian... GM: You must be at least this tall to join this cult. Brontus only seems to calm down when offered something to eat... Pax: I'm going to need to take the cooking skill just to keep our barbarian in line. Is deep frying a separate skill? Brontus is also generally not a nice person, wading into a group of duped converts with reckless abandon... Brontus: I'm just going to kill everyone and Hakkoz can heal the ones that that didn't deserve it. The party decides that they would like to avoid killing the aforementioned duped converts, which is tricky for the wizard... Berrian (NPC): Yeah, right, I can totally subdue with a Thunderwave. After Berrian complains of having to run around and lug heavy objects during as escape from the cult's temple... Rody: You're a student. Have you ever read the works of Charles Atlas? During an interrogation of the cultist, both Clio and Brontus want to help with the skill challenge... Clio (OOC): I'll try running my fingers gently through his hair. GM: Hm. Go ahead and make a Diplomacy roll rather than an Intimidate check. Brontus (OOC): I could run my fingers through his hair. GM: No, that's still an Intimidate roll. ---- Enjoy! (Whew! Maybe now Teh Bunneh won't punish me!) Lonewalker
  5. Re: Quote of the Week from my gaming group... As promised, quotes from The Captain's Treasure - my 7th Sea campaign. --- Alfredo Cabarra : Dashing Castillian swordsman, marksman and ship's captain. Nikita Borislev : Hulking brute of an Ussuran, axeman and ship's bosun. Sabbine of the Sea Breeze : Diminutive Sidhe-blooded Avalon Glamour mage and armswoman. Pia Frazzini : Adventurous Vodacce navigator, mathematician and swordswoman. Theodora della Ochoa : Kind-hearted Castillian doctor and whipmistress. Petra : Young Ussuran cabin girl turned reckless warrioress. Maurice Marceau : Flamboyant and portly Montaigne chef. --- Scarr - villainous first mate aboard the rival pirate ship Maelstrom - makes an unexpected appearance at the Duke's grand ball held in honor of his daughter's birthday... Scarr: We are near to pay respects to the young lady. Alfredo: I'm certain that a young lady of her breeding had to retreat to her room in nausea when you walked through the door. Led by Tatienne Chatillion - a Montaigne noblewoman and former comrade - Sabbine finds herself being led away from the Duke's chambers... Sabbine: I thought you wanted to tell the Duke that his daughter was missing. Tatienne (NPC): I'd rather tell the Duke that we rescued his daughter. Sabbine: I like this new plan! Despite Captain Cabarra's instructions, Nikita desperately wants to start a fight with Scarr and his men... Nikita: The captain has left the room...and he was the only thing keeping me from starting a fight. Alfredo: I'm not straying too far from the ballroom - because I have to retrieve my pit bull. Tactical discussion - 7th Sea style... Nikita: Is this what we're calling a plan these days? Petra: How is it different from other plans? Alfredo: Well, we usually have more ropes to swing by. The crew discover that the Duke's daughter may not have been kidnapped but fled on her own, taking the Treasure they seek with her... Pia: We just want her necklace. Then she can elope. Commentary about a dashing and impetuous young Montaigne who struck a fancy with Petra and thus raced after her to protect her on a mad chase through the city... Pia: Get in the carriage where you won't get hurt! Petra: They're so cute until they try to follow you home. Maurice grabs the nearest object to use as an 'improvised weapon...' GM: It doesn't much more improvised than a flying chicken. Alfredo's cunning plan falls apart when Nikita instigates a brawl with the rival pirates... Alfredo: What? Have you no subtlety? Theodora: In comparison to what? A gorilla? Nikita: You seem to have forgotten who I am. --- Enjoy! - Lonewalker
  6. Re: Quote of the Week from my gaming group... Brontus: That wasn't me! It was the gnome! Why am I always getting blamed for his burrito cravings? - Lonewalker
  7. Re: Quote of the Week from my gaming group... More quotes from our D&D 4th Edition campaign - Bloodmäter. --- The Party Brontus Rexx: A barbarian from a far-off land, kidnapped by slavers at a young age and forced to fight in the gladiatorial pits. Recently freed from bondage and seeking a new life. Clio: A tiefling paladin, servant of the goddess of death. She is trying to atone for a terrible crime she committed as a youth. Rody Falcos: Elven ne'er-do-well and con artist. He's the son of a wealthy merchant; he was left behind when the caravan master decided he'd had enough of the young rascal's shenanigans. Hakkoz Stoneshanks: A dwarven priest, his tragic past has shaped him into the bold hero he is today. Alix Twilight: An animalistic shaman from the deep deserts that surround Bloodmäter on three sides; she can barely contain the bestial fury within her. Paxton Lux: A young human fighter who adventures in the hopes of discovering who she really is. Berrian Wildheart (NPC): A cheerful young gnome wizard; apprentice to the most powerful and famous wizard in the city. --- As they enter another fight, the party recalls that the last battle went really well and try to remember tactics... Rody: That plan worked. Anyone remember that plan? We should use it again. Alix: Yeah, use it repeatedly until it fails. Squeaky-voiced Berrian 'bellows' in battle... Berrian (NPC): Feel my fiery wrath!! Brontus: You really shouldn't shout battle cries until your voice drops. Arrows and men with pikes close in swiftly on Paxton... Paxton: Can I move Berrian in the way as a human shield? Berrian: I'm not human! I'm a gnome! Hakkoz starts doling out the healing magic in the midst of combat... Alix: No! Don't heal me! A lot of my special powers don't work until I'm bloodied! Alix drops a Fire Seed right on an ochre jelly, scorching and sizzling it... Brontus: The jelly is now creme brulee! Rody's player has a bad habit of rolling extremes with his dice... Rody (OOC): Rolling to hit...rolled a 26! GM: You hit! Do your worst! Brontus (OOC): I'd prefer that you do your best. I've seen your worst. GM: Good point...your worst kinda sucks. As a barbarian, Brontus has one of the worst Armor Classes of the party... Brontus: Wow! Someone missed me! Alix can't make a decent attack or skill roll all night... Brontus: Are you even in this fight? GM: Alix is sort of the comic relief for the party. Brontus slices the ochre jelly for massive damage! GM: You cut it in half! Brontus: Yeah! GM: Both halves continue to attack you. Brontus: WTF? A nearby enemy is Bloodied, triggering Clio's Tiefling powers... Clio: Ooo...you smell good. Brontus: You know, most people would be turned on when a woman says something like that... Hakkoz makes an exceptionally good Heal check on Clio... Hakkoz: It's not magic, baby, it's skill. Clio: Keep telling yourself that. Hakkoz: NO, seriously, it's under Skills on my character sheet... Suddenly, as Berrian moves to support Alix, he can't seem to make a decent roll either... Brontus: Alix's Fail-Field is also covering Berrian too... The ochre jelly is wailing on the party, who try to figure out how to neutralize its acidic touch... Hakkoz: We need a really strong base. Alix: Brontus, start singing! Conversation held while dealing with a locked door... Alix: Brontus, we need you. Brontus: It's good to be needed. What do you need me to do? Rody: Kick down this door. I've disarmed all the traps. Brontus: I can't possibly attack an unarmed portal. Rody: Well...it's a big, intimidating door. Brontus: Okay, that'll do. GM: The door opens. Brontus: GM: Actually, the door more splinters and breaks apart. Brontus: A lull in the battle and quick chat to see if the party to withdraw to rest or not... Brontus (OOC): You know...if we wait, there will be more monsters...which mean more XPs. Rody (OOC): Some of us aren't fully recovered from the last fight. We don't need those kind of XPs. Berrian rushes forward and blasts a group of foes with icy magics... Berrian: That's how we do it old school! Brontus: Gutsy! Exposing yourself to the archers like that. Berrian: $&Y%*#! Paxton: I didn't know he knew the Stinking Cloud spell... Paxton, Alix, Rody, and Brontus all charge the two last remaining archers who flee in panic while missing with their bowshots... Brontus: Kinda hard to aim when you're slipping in your own urine. --- I've got some quotes from my 7th Sea game too. I'll try to get those posted later tonight. Enjoy! - Lonewalker
  8. Re: Quote of the Week from my gaming group... Just a small handful of quotes from my current 7th Sea campaign called The Captain's Treasure. Most of the quotable statements from last game session aren't fit for a family friendly forum. In this session the party of pirates have arrived at a large wealthy port city in Montaigne... --- Cast: Alfredo Cabarra : Dashing Castillian swordsman, marksman and ship's captain. Nikita Borislev : Hulking brute of an Ussuran, axeman and ship's bosun. Sabbine of the Sea Breeze : Diminutive Sidhe-blooded Avalon Glamour mage and armswoman. Pia Frazzini : Adventurous Vodacce navigator, mathematician and swordswoman. Theodora della Ochoa : Kind-hearted Castillian doctor and whipmistress. Petra : Young Ussuran cabin girl turned reckless warrioress. Maurice Marceau : Flamboyant and portly Montaigne chef. --- During a discussion of the pirates' current stash of ill-gotten treasure... Petra: Most people get money through some sort of exchange. Nikita: We exchanged gunfire. Sabbine: And swordplay. Pia: And insults. Young Petra goes clothes shopping for her first formal ball... Petra: I'm looking for something very girly. Not too much fabric. Nikita (later): You bought a bag of ribbons? With a few of the crew leaving the ship, new sailors are needed and the ever-lecherous Sabbine and her Henchwoman are all that's available... Nikita: I'll send Sabbine and Svanni on a recruiting drive. They're good at that. Sabbine: We're three steps ahead of you! Alfredo: I always thought it was more of a twelve-step program... Discussing sending Petra to the Duke's ball for a bit of refinement... Alfredo: We have a teenager who could use a little polishing... Pia: You'll need to start with a belt sander! Comment to the whip-cracking Theodora when she announces she's headed out to 'pump' some local gentlemen for gossip... Alfredo: I don't think we want the kind of intel you get from men who like whips. --- That's all, folks. More next week with any luck. Lonewalker
  9. Re: Quote of the Week from my gaming group... As promised, a selection of quotes from our new D&D campaign entitled Bloodmäter and run by the infamous Bunneh himself. --- The Party Brontus Rexx: A barbarian from a far-off land, kidnapped by slavers at a young age and forced to fight in the gladiatorial pits. Recently freed from bondage and seeking a new life. Cleo: A tiefling paladin, servant of the goddess of death. She is trying to atone for a terrible crime she committed as a youth. Rody Falcos: Elven ne'er-do-well and con artist. He's the son of a wealthy merchant; he was left behind when the caravan master decided he'd had enough of the young rascal's shenanigans. Hakkoz Stoneshanks: A dwarven priest, his tragic past has shaped him into the bold hero he is today. Alix Twilight: An animalistic shaman from the deep deserts that surround Bloodmäter on 3 sides; she can barely contain the bestial fury within her. Berrian Wildheart (NPC): A cheerful young gnome wizard; apprentice to the most powerful and famous wizard in the city. --- Berrian Wildheart - the party's contact with their new employer, the Red Wizard - is delighted that his job postings produced such a formidable team of heroes... Berrian (NPC): They say fifty percent of advertising is wasted! Rody: Well, that's fifty percent that you can use to pay me. Brontus - a massive, muscular barbarian - arrives and looks down at the gnome contact... Brontus: Is your daddy home? Berrian Wildheart explains the party's first mission... Berrian (NPC): The poor people have been trying to defend themselves against the giant rats but, well, they are 0th-level characters and....er, sorry, got a little meta there. I mean, they aren't trained warriors like you... During the contract and payment negotiations... Cleo: How much does this pay? Hakkoz: Virtue is its own reward, you know. Alix: Can I have his share? Further negotiations with the mayor of the town under siege by rat monsters... Mister Seth (NPC): If you do an honest day's work, you'll get an honest day's pay. Rody: Aw, man, I hate those kind of terms! In a battle with rat monsters, Brontus hits a foe for impressive damage but the beast is still standing... Brontus (OOC): I'm going to go out on a limb and say those guys aren't 'minions.' As Brontus and Rody move forward to deal some damage, the enemy monsters swarm over them! Brontus (NPC): At what point did the Strikers start pulling the aggro!? As a back-of-the-party Controller, Alix finally manages to deal killing damage to a rat monster... Alix: I'm on the board! Sometimes the monsters don't pay attention to character roles... Alix (OOC): It's ironic. The only character not getting attacked is the Defender. The party strikes at an undead creature, hitting it hard... GM: It's still alive....or, you know, sort of. After slaying the undead, the party discovers that it used to be a rogue who was partially eaten by the rats... Brontus: It wasn't a good day for him. Hakkoz: Especially that whole dying thing. As the battle dies down, the party hears the local villagers moving in to see if it's safe... Rody: We continue to make sounds of combat while we search for pilferables. Continuing down a long dark corridor, the party sees only normal sized mice and rats... Alix: Ooo...prey! Brontus: There goes the shifter, chasing the mice. GM: Someone put a bell on her. A ratman armed with a bow sees Brontus and Alix (in her beast form) closing in on him... Ratman Archer (NPC): Giant cat. Natural enemy - not good. Giant barbarian. Also natural enemy - also not good. Berrian is struck by a flaming arrow and catches fire... Cleo: Mm...smells good. I haven't had roasted gnome since... Brontus: ...since before gnomes were a character race! Poor Berrian... Berrian (NPC): I have a Tiefling and a giant sabertooth tiger on my team. I don't want to smell delicious! The party eliminates a room-full of rat monsters - only to have to hide as a large patrol arrives and takes up positions in the now empty chamber... Alix: So that's what a respawn looks like. Another comment about poor Berrian... Alix: We're only letting him follow us around because we want his Treasure Type. Commentary as Alix speaks to a young girl found in the ruins and Rody quietly looks around her place for things to steal... Brontus (OOC): Nice place. Mind if I loot it? GM (OOC): No, go ahead. It's nice of you to ask. Trying to take some pressure off of Brontus, Berrian charges forward and lashes out with his spells, hitting a group of ratman archers... Berrian: How do you like that? Brontus: It's great! Now the archer rats have something else to shoot at besides me! Berrian: Oh...yeah... Brontus has been hit by over a dozen shots from the ratman archers, who continue to fire at him... Alix (OOC): They can't hit him because he's got cover from all the other arrows in his chest. Cleo asks to see a magic item that Alix found... Rody: Oh, no, she's trying to take the toy away from the cat. You know how dangerous that is. Random comment... Brontus (NPC): All the cool kids are using Action Points. Brontus delivers blow after devastating blow to the rat monsters, all while taking ongoing damage... Alix: I hate to tell you this...but you are on fire. Brontus: I know! I'm rocking this battle! Alix: That's not what I...eh, never mind. Comment after a particularly impressive move by one of her teammates... Alix: I'm so putting this on ThouTube! The party comes to a sealed door and Brontus notices the symbol of the Raven Queen engraved on the front... Brontos: Hey, Cleo, there's a symbol here like the one hanging on your cleavage. Brontus tries another suggestion... Brontus: Why don't you try sticking your holy symbol into there? Alix: That's not really something you ask on the first date. --- Enjoy! I'll post more as I get 'em. - Lonewalker
  10. Re: Bloodmäter Ten years ago, a crack adventuring unit was sent to prison by a military court for a crime they didn't commit. These men and women promptly escaped from a maximum security stockade to the Bloodmäter underground. Today, still wanted by the government, they survive as soldiers of fortune. If you have a problem, if no one else can help, and if you can find them, maybe you can hire... The Troubleshooters. - Lonewalker
  11. Re: Bloodmäter Well, we could use another Defender character. Our Strikers are routinely getting creamed every fight. - Lonewalker
  12. Re: Quote of the Week from my gaming group... Here's a handful of quotes from my current 7th Sea campaign called The Captain's Treasure - in which a group of pirates seek the lost mystical artifacts belonging to their late, beloved captain. --- Cast: Alfredo Cabarra : Dashing Castillian swordsman, marksman and ship's captain. Nikita Borislev : Hulking brute of an Ussuran, axeman and ship's bosun. Sabbine of the Sea Breeze : Diminutive Sidhe-blooded Avalon Glamour mage and armswoman. Pia Frazzini : Adventurous Vodacce navigator, mathematician and swordswoman. Theodora della Ochoa : Kind-hearted Castillian doctor and whipmistress. Petra : Young Ussuran cabin girl turned reckless warrioress. Maurice Marceau : Flamboyant and portly Montaigne chef. --- The pirates reunite. Some, especially young Petra, have had a few changes... GM: She was the ship's cabin girl and mascot. She's grown up some in the last year. Petra: Hey, guys, it's me...Petra! Nikita: I did not recognize you with breasts. Commentary on Nikita's favorite food... Pia: You don't make borscht; you recover it. The pirates begin reading a letter from their late pirate captain... GM: The letter reads "Dear friends and comrades..." Alfredo: This is an obvious forgery! It doesn't start with "Yar!" The mathematician of the group studies the swarm of rival pirate brutes and reacts in typical 7th Sea style... GM: The Vodacce is calculating the odds. Sabbine: And what's the result? Pia: I think they're in trouble. Random exclamation... Petra: Not so very innocent people are going to die because of this delay! Pia forgets what genre she's in for a moment... Pia: Why must there always be bloodshed? Oh, right, we're pirates. The pirates decide to purloin a Montaigne ship and Alfredo pairs off against the leader of the vessel's marines... Ilsa Wagner (NPC): You made a grave error assaulting the ship I am bound to defend. Alfredo: No, senora, you made a grave error defending the ship I was bound to steal. The swordswoman Pia and her female comrades are attacked! Pia: How dare you attack defenseless women? While investigating their former captain's ancestral castle, Petra misses the point... Pia: I think someone has been here before us. Petra: I should hope so - this castle has been here for hundreds of years! Random comment... Nikita: No - I think I will go crazy on my own tonight. Pia draws her sword against an enemy Fate Witch... Pia: I'm perfectly willing to settle this like civilized women... Nikita (OOC): Cat fight! The bombastic Maurice hurls an eating utensil at Nikita's opponents, defeating the foes the Ussuran was struggling with... Maurice: The fork is mightier than the axe! Nikita: Maurice: Er...today. Talk amongst the pirates... Nikita: I need my beauty rest. Maurice: You must get interrupted a lot. Said whenever the pirates hook up with another comrade from the old days... Nikita: We're getting the band back together. Pia's player complains about the amount of Finesse rolls required in a trek through the Drachenbergen... Theodora: Pia, I warned you not to wear high heels into the mountains. After using pots and pans to scare off a pack of mountain wolves that crept up on the pirates' campsite one night... Maurice: That is how the Montaigne do things - loud and obnoxious! Petra's player is annoyed by circumstantial penalties to her dice rolls... Petra (OOC): Why does being buried by an avalanche of rocks interfere with my perception?? One of the NPCs in the party wakes up to find the group under assault by a group of monstrous reptiles... Dietrich Kohl (NPC): What's going on here? Nikita: Is target rich environment. Do what you can to impoverish it. Nikita is more than a little protective of "little" Petra... Nikita: If you die, you are grounded forever. In the mysterious Drachenbergen, none of the party's compasses make sense... Pia: I think we're headed south by north left. Maurice: Which direction is "F"? The vicious king of the kobolds chooses to go after the hefty Maurice first... Kobold Chief (NPC): He's probably marbled. There's no respect for the NPCs... Dietrich Kohl (NPC): I'm not a Brute; I'm a Henchman. And I have feelings! Petra's player is having trouble rolling decent, except for one that keeps exploding... Petra (OOC): I have one lone die here who's trying to do all the work. Out of character trash talk as Alfredo fires his pistols at the kobold king... Nikita (OOC): Put a nickel in him! Petra (OOC): Heck, throw a full half-dollar in! Theodora (OOC): We want him to get his money's worth! Pia starts to explain what she needs Nikita to do... Pia: If you could politely and discreetly... Nikita: You're asking a lot. Again, Nikita's 'Papa Bear' nature comes out... Nikita: If you got it, flaunt it. Petra: Really? Nikita: Not you. --- Hopefully I'll be posting some quotes from our new D&D 4th campaign soon! Lonewalker
  13. Re: Quote of the Week from my gaming group... Our Pulps/Champions campaign hit a hiatus a week or so ago and I'm woefully behind in my quotes-posting duties. So here's my attempt to catch up: Roster: - Dr Trenton Williams: Action-oriented archaeologist with a myriad radical theories of ancient Atlantis and its influence on human culture. Developed the ability to channel a hodgepodge of powers based on the type of metal he's holding. - Henry Octenshin: Perpetual biology and zoology graduate student and kung-fu martial artist. Developed the ability to communicate and 'possess' animals. Accompanied by a supernaturally intelligent macque named Archimedes. - Davis Wilmott: Wealthy and secretive spymaster working under the auspices of the United States government (or so he says). Developed the ability to grow and shrink in size. - Samual Sterling: Ex-soldier formerly of the United States Army and the French Foreign Legion now working as a gunslinging mercenary. Developed the ability to stop time for five subjective seconds. - Father Sam Smith: Catholic priest and member of a secret warrior sect dedicated to protecting humanity from supernatural threats, particularly dangerous magical artifacts. Developed the ability to create and control flame. - Keiko Jones: Sharp-tongued NPC reporter of half-Japanese, half-American descent. Developed the ability to transform in a monstrous insectoid form. The Quotes: Sterling and Octenshin watch as a dirigible slowly falls from the sky... Octenshin: Either they're having engine trouble or Williams is on board. Sterling: I see bulletholes in the thing. Evidence says Williams is on board. Sterling forstalls his aggressive side... Sterling: Maybe later it'll be violence time. The hyper-intelligent Archimedes arrives with excessive amount of jewelry... Williams (OOC): The monkey has bling, dude. What's up with that? Less-than-complimentary comment about Octenshin's way with women... Wilmott: At least Archimedes knows how to talk to female macaques. Williams returns to the party battered and beaten...again... Williams: I'm getting tired of getting shot. Sterling: I'm getting tired of you getting shot. We waste so much time waiting for you to heal. Introductions all around... Octenshin: We have two Doctors, one Mister, and Sterling. Sterling: I don't even rate a title. I'm lucky you guys don't call me 'boy.' Cordial conversation between Dr Williams and an NPC scientist... Dr. Polk (NPC): It's mad science. You must blow things up. Williams: You're very kind, sir. I hope we have the chance to blow things up with each other again soon. Williams is annoyed that Octenshin and Wilmott keep getting into trouble on their own... Williams: We're going to get into our own gunfight. And we're not inviting those guys. Random battle comment... Octenshin: Apparently my diner-fu is weak! Commenting on Williams' constant flirtations toward Keiko... Octenshin: We know you were trying to under her carapace! Following the observation that a wounded foe had escaped the party... Sterling: People don't run when I shoot them. During Father Smith's introduction, where he surprises the rest of the party in a secret conference... Sterling: I don't think I could kill a priest. Wilmott: Could you frisk a priest? Octenshin: That's a question that doesn't get asked all that often. Regarding Wilmott's cautious approach to battle, which was implied as cowardice... Octenshin: He's tactically conservative. Dr Williams' nature is obvious... Sterling: We always know when a situation is dangerous because Williams is running toward it. As German soldiers raid the ship carrying the party, Father Smith wades into battle! Octenshin: Priest vs Nazi - this is about as black and white, cut and dry, good vs evil as we can get! Octenshin fights against a group of German attackers, noticing how their tactics differ from those of the PCs... GM: The Nazi was talking with each other. They're coordinating their attacks - like a team. It's like nothing you've ever seen before. Octenshin: This is amazing! What'll I tell the guys! Williams (OOC): Yeah, we'll never believe it. In the midst of combat, it's revealed that the Nazi soldiers were after Dr Williams... Williams: Wow, I am famous. Octenshin: Suddenly the Nazis are pushed off the boat by his inflating ego. Random comment from Keiko... Keiko: I used to bite people's heads off - but I'm in a twelve-step program. Commentary about the slave trade the party discovers is active in Egypt... Williams: I'm not saying that it's okay. I'm just saying that that's the way it is. Octenshin: Nicely said, Mister Ethical! Concerns about the aforementioned slave trade... Octenshin: Keiko, try not to look exotic. Part of a discussion on survival as the party ventures in the deep Sahara... Sterling: There may be desert natives that we could kill and steal supplies from. Williams: Or...we could trade this gold that we have for food and water. Sterling: Well, yes, of course, I was just jumping to the most likely scenario given our track record... Commenting on the party's NPC guides holding their ground against strange sandworm monsters... Octenshin: It's not virtue; it's terror. Reaction as one of the sandworm creatures tries to swallow Father Smith and the good priest's razor-edged bastard sword... Wilmott: That next bowel movement is going to be really sporting. Eddie Mercury, a former thief recruited by Octenshin but considered a waste of space by Sterling, charges into the fray to help Sterling... Sterling: Mercury's not going to earn my respect by getting himself killed! During a village chieftain's explanation about the recent strangeness in the Sahara... Chief Buntu (NPC): The cause of the monsters and storms is due to the evil witch of the desert... Father Smith: You mean...a sand-witch? Williams: Aw, man, now I'm hungry again. Williams and Octenshin banter and comment to one another as the chieftain continues to discuss the situation... Sterling: Um, gentlemen, maybe we should nix the side conversations while the village chief is talking! The party captures a high-tech gadget... Williams: Do not give the flamethrower to the monkey! Williams learns more about the legends of the desert... Native Person (NPC): There are the monoliths... Williams: Monoliths? Native Person (NPC): Yes, monoliths are large rocks... Williams: I know what monoliths are! When I ask "Monoliths?", I mean "Tell me more." Keiko and Williams in an argument about the party's technique... Keiko: But we don't do research. We go to the ancient site...we get shot at by strange peopele...we grab stuff and pull levers and push buttons...and... Williams: Wait, wait, wait! You mean, that isn't research? The super-intelligent (and somewhat egotistical) macque discusses his analysis... Archimedes (NPC): After taking some hours to make accurate and articulate calculations, comparing astrophysical data with mathematical formulae... Sterling: Yes, you're intelligent - we get it. More of what passes for strategy with this party... Octenshin: So our basic tactic at this point is...we get there and we break things. Williams: I like this plan. Sterling? Sterling: These are definitely tactics that I can get behind. The party meets Shed, a shapeshifting member of an ancient race who can create new forms for themselves... Octenshin: SO your souls aren't always in your bodies? Shed (NPC): Isn't that one of the basic principles - that the body and soul are individual and separate? Octenshin: Well, yeah, but with humans the soul usually has a pretty strong lease! Random comment... Williams: Do not dangle your junk in front of twelve-foot long worm! Following a quick salvage operation on a crashed enemy dirigible... GM: You guys have the only camel-mounted .50 cal. The always-gentlemanly Wilmott is shot in combat... Wilmott (OOC): I politely clear my throat and...yell, "Son of a Bitch!" Williams wants to unleash a wide energy blast but Wilmott in the line of fire... Williams: I kinda don't want to hit Wilmott... Octenshin: "Kinda?" Random comment following a fight with a sandworm... Sterling (OOC): It bothers me that a coil of rope is the M.V.P. of this fight. Octenshin reassures Keiko that Williams still cares for her... Octenshin: You can be his Atlantis. He'll never really understand you, but he'll also never give you up. While the party is camped out during a sandstorm, they are suddenly attacked! GM: Just then arrows come flying through the walls of the tent. Williams (OOC): How the hell are they firing arrows in this wind? GM: Hm. Make those bullets! Williams (OOC): Um, no, arrows are good! Side comment... Williams (OOC): So there's a video on the Internet... Octenshin (OOC): No! Really?! Williams (OOC): Yeah, I'm serious - the Internet's not just for porn anymore! More of this party's tactical thinking... Octenshin: When in doubt, burn it to a crisp. Keiko (and possibly the GM) continue to be concerned with the party's seat-of-our-pants tactics... Keiko: Do we have a plan? Sterling: You keeping asking that. The answer hasn't changed in the last thousand miles. Observing a bandit lord skulking around the ancient ruins the party has just found... Williams: He's got robotic, mutant Nazis. I think he's a bad guy. Sterling hands Father Smith one of his pistols to give him some ranged capability... Father Smith: I've never used one of these. Williams: It's the ultimate point-and-click interface. As Williams (largely invulnerable at the time) rushes forward to draw enemy fire... Sterling: Pull the aggro. Random tactical comment... Octenshin: Most of my tactics involves boiling pots. Another random comment... Octenshin: I've been Nazi'ed. During another fight, Sterling drops a second foe... Sterling: That's two. Williams: This isn't a contest! Sterling: Only because you're losing. Another party member finishes off Williams' opponent in the fight... Williams: Go ahead and killsteal. After Archimedes takes a flamethrower to a group of Nazi soldiers grappling with one of the party... GM: This is how you remove stuck-on Nazis. Octenshin accuses the rest of the party of laughing at his animal powers... Williams: No, Henry, your powers aren't silly - they're just useless. Following yet another dangerous tactical planning session... Williams: I'm excited about this plan. Wilmott: And that is the inherent problem with the plan. A comment best taken as is... Williams: You trusted a woman who admitted to be the very serpent that corrupted mankind - and then you climbed onto a gigantic, aquatic, poisonous snake to dive underwater. What did you expect to happen? Williams is the best there is at what he does... Octenshin: Williams, go do your thing. Williams: Octenshin: Charge in...kill the guys...and steal their treasure. Williams: Oh, yeah! During a brief break in the constant danger, fighting, and fleeing the party finds itself in... Williams: None of us imagined being in a situation like this. Eddie Mercury (NPC): Isn't this sort of thing more run of the mill for you? Williams: No..no, it's not ... okay, you're right. I'm totally in my element. Noting that the hyper-intelligent macque still has a flamethrower as the party walks through a darkened corridor... Sterling: I do not even imply that I need a 'light' from Archimedes. Williams draws enemy fire - a bit too successfully... Octenshin: This plan where Williams flies up and gets shot - not working out so well. After Father Smith makes a good point during a team discussion... Wilmott: Must be a Jesuit. He has that whole logical thinking thing down. In frustration, as wave after wave of enemy soldiers seem to poor out of a cave entrance... Sterling (OOC): What's back there? A Gauntlet monster generator? Octenshin (OOC): Archaeologist needs food badly! Pointing at a particularly unfortunate enemy soldier... Octenshin (OOC): This guy gets the award for the worst experience of this fight - blown up, disabled, thrown against the wall, crushed under a spiky golem, and now burned by a monkey. Seriously! As Octenshin rushes in to assist Sterling in a mano-a-mano fight... Sterling: Hey, I called dibs! A comment funnier without explanation... Williams: My foot is talking to me! Wilmott: And that's not the craziest thing that Williams has ever said. Williams attacks a bandit warrior that had been pounding on Father Smith... GM: You chop off his priest-pummelling arm. Williams (OOC): "Priest-pummelling arm?" That's an awfully specific-use appendage. Sterling (OOC): They're evil. They also have a special puppy-kicking foot. Williams (OOC): Those fiends! Williams has an ancient spirit riding in his mind that has been offering advice, though Williams doesn't fully trust it... Williams: Okay, guys, I need you to kill me if I act crazier than normal. Sterling: That's a very subjective qualifier... Williams: CRAZIER. THAN. NORMAL. Random comment... Octenshin: Snake person soul goo is not flammable! More random table talk... Wilmott (OOC): I was about to ask how to create disembodied beer...but then I thought about Coors and the answer became evident. After being shot twice than electricuted by a dragon-beast's lightning breath... Sterling: I feel awful. Sterling tries to pull the side conversations back to the issue at hand... Sterling: Can we focus on the end of the world please? Commentary on Williams and his spiritual guides... Wilmott: He's been in contact with alien intelligences. You may not want to listen to him. After Wilmott brings down a massive dragon-beast... Williams: That still only counts as one! The party wants to use some 'primal clay' to heal their wounds but Wilmott isn't sure about the idea... Wilmott: No, I'll be your control group. Octenshin: That's the most factually cowardly thing I've ever heard. There's that tactical thinking again... Sterling: A dragon would make the getaway that much easier. Octenshin returns from his scouting mission (after possessing a dragon-beast) and compares notes with the rest of the party... Octenshin: Did you know dragons don't know they can't fly? Williams: We found magic healing dirt! Octenshin possesses one of the dragon-beasts controlled by enemy sentries... Octenshin (OOC): We've secretly replaced the graduate student with a lightning-breathing dragon. Let's see if he notices. A piece of magical ice is used by an ancient being to contact Williams... GM: Your ice cube is vibrating. After another ancient race tries to steer the party along, Wilmott has had enough! Wilmott: I'm sick of this 'old ones' trying to tell us what's best for us. They haven't been helping to run the planet for some millennia, and now they want things their own way. After knocking a foe over the edge into a pit, Wilmott sees said foe spring back up... Wilmott: Okay, gravity is apparently optional. Comment on the GM's choice of miniatures... Octenshin: Is that Max Headroom...or Doogie Houser? The bandit boss gives Williams a run for his money in a one-on-one fight... Williams: Stop hitting me...and hold still so I can hit you! Poor Keiko, even after all this time, still has trouble keeping up with the wierdness... Keiko: This is really freaky. Williams: You call this freaky. We call this Thursday. The ancient shapeshifters claim that they know of the party's needs and will fulfill them... Keiko (NPC): What 'needs' are you talking about? Shed (NPC): We will transport you to the moon. Octenshin: Wuh? Williams: Bah? Sterling: Muh? GM: And we'll end there! --- Sorry for the length! I was getting grief from my fellow players so this ought to quiet 'em down. Lonewalker
  14. Re: Quote of the Week from my gaming group... Here's a handful from our last session of QuerySphinx's P4DOR4 campaign: --- Characters include: Trenton Williams - an archeologist (in the Indiana Jones tradition) with theories about Atlantis. Samuel Sterling - an ex-Army rifleman turned ex-Foreign Legionnaire turned mercenary. Henry Octenshin - professional student specializing in biochemistry and animal science...also a student of Monkey kung-fu. Davis Wilmott - wealthy spymaster working for the American government. --- A couple of us spot an airship listing clumsily through the city... Octenshin: Either they're having engine trouble or Williams is on board. Sterling: I see bulletholes in the thing. Evidence says Williams is on board. Sam Sterling is a man of action... Sterling: Maybe later it'll be violence time. Octenshin's companion animal keeps getting into trouble... Williams: Why does the monkey have bling? But we do like comparing him to Octenshin... Wilmott: Unlike you, Henry, Archimedes knows how to talk to female macaques. Dr. Williams has become something of the team damage magnet... Williams: I'm getting tired of getting shot. Sterling: I'm getting tired of you getting shot. We waste so much time waiting for you to heal. Part of a discussion about titles... Octenshin: We have two Doctors, one Mister, and, uh, Sterling. Sterling: I don't even rate a title. I'm lucky you guys don't call me 'boy.' A very understanding scientist ally... Williams: Our apologies for the mess... Dr. Polk (NPC): It's mad science. You must blow things up. Williams: You're very kind, sir. I hope we have the chance to blow things up together again soon. Half the party gets into a fight with some local gangsters - the rest of us aren't happy that we missed it... Williams: We're going to get into our own gunfight. And we're not inviting those guys. In the midst of the aforementioned fight, which takes place in an eatery... Octenshin: Apparently my diner-fu is weak! --- Enjoy! Lonewalker
  15. Re: Quote of the Week from my gaming group... You could always change your ways... Sorry - forgot who I was talking to there for a sec... Lonewalker
  16. Re: What Have You Watched Recently? Don't think I've heard of that one. I'll have to look into it. Lonewalker
  17. Re: Your Gaming Group's Jargon In your defense, that wasn't entirely your fault. I guess I told you wrong. How was I supposed to know that the fire really was hot? Have you mentioned our "Win By ##" that we picked up from one of your convention games? Or how about "Marklew Damage"? (Sorry, forgot how to spell that character's name...) Lonewalker
  18. Re: Query's Art & Stuff Thread Pia Frazzini - I guess we'll see how much trouble she can get herself (and the crew) into. And hopefully out of too. ;-) Still dig the skull buttons on the coat. Lonewalker
  19. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it...
  20. Re: What Have You Watched Recently? The wife and I just finished watching the complete series of Hogan's Heroes on DVD. Got through the very last two televised episodes tonight. What? It's kinda fun. I'm actually adapting some plots for use in my Star Wars campaign. No, seriously. :-) Lonewalker
  21. Re: What Fantasy/Sci-Fi book have you just finished? Please rate it... Most recently finished Dragon Heir by Cinda Williams Chima, the last book in the Heir Trilogy (following Warrior Heir and Wizard Heir). It's a young adult/teen level fantasy-in-the-modern-world story revolving around a group of young magic-users caught up in a civil war within the hidden wizard society. The triology is an easy read, has some good characterization, and was overall quite enjoyable. I give it four stars out of five. (My current endevour is Good Omens by Terry Pratchett and Neil Gaiman. My friends have been telling me for years to read this one. We'll see how I like it.) Lonewalker
  22. Re: Quote of the Week from my gaming group... Some quotes from our P4ND0R4 campaign - a Pulps/Champions game run by QuerySphinx. Characters include: Trenton Williams - an archeologist (in the Indiana Jones tradition) with theories about Atlantis. Samuel Sterling - an ex-Army rifleman turned ex-Foreign Legionnaire turned mercenary. Henry Octenshin - professional student specializing in biochemistry and animal science...also a student of Monkey kung-fu. Davis Wilmott - wealthy spymaster working for the American government. --- After packing three pistols and a tomahawk before a meeting... Sterling: What? I'm leaving my rifle. GM: He's loaded for scientist. The slightly eccentric Doctor Polk offers the PCs more information about the strange Zeta Radiation... Williams: We'd like to know more. Sterling: Heck, we'll even subscribe to your newsletter. Williams: That's Crazy-@$$-Mad-Scientist Weekly, right? More of Doctor Polk's explanations... Dr. Polk (NPC): The energy passes through most matter, but some matter is too dense to pass through. Williams: Like what? Wilmott: Politicians. After a request to hurry while Dr. Polk assembles a primitive reactor... Wilmott: Just as soon as we finish this game of radioactive Jenga. Williams lets slip a bit of privileged information... Dr. Polk (NPC): Who told you that? Williams: Uh, someone who knows about these sorta things. Octenshin: Nice citation there, "professor"! Disguise discussions.... Wilmott: The insane banker look isn't working for you. In the midst of a weird battle... GM: There's a bang, a flash, and a squish. While fighting a mutated bacteria... GM: It extends a very angry looking pseudopod toward you... Sterling (OOC): How does a pseudopod look angry? Williams: Maybe it has a little frowny face on it. After Octenshin finished a ten-minute explanation for why the PCs should go after a superfast thief... Sterling (OOC): Did you spend all night rationalizing this? Octenshin (OOC): Nope, just pulled it out of my @$$ just now. During an argument about whether the PCs should use their powers to fight crime or not... Octenshin: Look, you can complain about the degradation of society or you could so something... Sterling: Um, I don't actually complain about it. Williams: Yeah, he profits on society's degradation. Octenshin has managed to catch the aforementioned superfast thief... Eddie Mercury (NPC): Have you ever been poor? Octenshin: I'm a grad student. Talking about recruiting the captured speedster Mercury... Sterling (OOC): Nothing like conscripting the new Justice League. Octenshin (OOC): The draft is still legal right now. Williams (OOC): We...the few, the proud, the kidnapped. Octenshin explains why he isn't attracted to the NPC reporter who followed the PCs to Central American and back ... and has insect powers... Octenshin: I've hung by her proboscis over a field of cockroach cultists - I've seen her thorax. She's just not sexy to me any more. During a daring escape from the villains' island stronghold... Wilmott: We're headed to the airship. Williams: Do either of us even know how to fly an airship? Wilmott: We'll figure it out. Williams: That's quite the can-do attitude you've developed there. Williams realizes that holding different metals with let him fly, plus other powers... GM: You don't know how long your copper pan will last. Williams (OOC): I have a belt buckle! Many some loose change. --- And a few quick ones from my recently started 7th Sea pirate campaign dubbed The Captain's Treasure. Characters include: Alfredo Cabara - Castillian nobleman and fencer. Theodora della Ochoa - Castillian doctor and fencer. Sabbine of the Sea Breeze - Sidhe-touched Avalon armswoman. Pia Franzini - Vodacce fencer and mathematician. Nikita Borislev - Ussuran strongman. Petra - Ussuran brawler. --- A quick description of Petra as she walks in... GM: She was the ship's kid mascot. She's grown up some in the last year. Nikita: I did not recognize you with breasts. Petra is used to barter economies and isn't sure what to do with dubloons... Theodora: I'll take that awful yellow metal and go turn it into chickens. Petra: Wow, are you a Sorcerer? Alfredo: Yes, it's the Magic of Economics. Discussion of food... Pia: You don't make borscht; you recover it. Reading a letter from their late pirate captain... GM: The letter reads "Dear friends and comrades..." Alfredo: This is an obvious forgery! It doesn't start with "Yar!" A large band of Brutes burst unto the scene and the party displays the usual Hero confidence... GM: The Vodacce starts calculating the odds. Sabbinne: And what's the result? Pia: I think they're in trouble. Nikita's player wants to draw the Brutes' attention by standing up... GM: Well, you are big. Nikita (OOC): I have the Large Advantage. GM: Okay, you are really big. Random quote... Petra: Not so very innocent people are going to die because of this delay. --- Enjoy! I'll do my best to post more! Lonewalker
  23. Re: Quote of the Week from my gaming group... I also thought I'd add some quotes from my Star Wars - Infinities Saga campaign. --- The party of Rebels include... Ebtogas "Eb" Beppo (played by my buddy Ron) - Human soldier from the backwater Fringe and team leader - known for his pragmatic nature. Rile Em Bek (played by our friend Dawn) - Nautolan smuggler and transport pilot - tough-talking with a smart mouth and love of liquor. Shasi Phade (played by teh Bunneh) - Zeltron ex-pirate and secretly a young Jedi - alternates between a ditz and a focused warrior. Hasik Jamili (played by my wife Kate) - Nalroni medical doctor and professional businessman - exceedingly prissy and proper. Jashub Jabubu (played by newcomer Josh) - Sullustan astrogator and gunfighter hunted and hunting the SoorSuub Corporation. Kasi (played by teh Bunneh's wife BunnySue) - Human genius mechanic, sharpshooter, and an unfailing optimist. --- Shasi has been hoping to find someone to fix the team's combat droid... Shasi: Hey, we're going to kidnap a droid engineer! GM: The term is 'rescue' actually. Shasi and Hasik discuss the recently fallen combat droid... Shasi: HK is our friend ... okay, well, my friend. You guys don't like him very much. Hasik: Oh, I like him fine - just not as a friend. Shasi: I'll break that to him gently. Hasik shows his knowledge of the seedy side of the galaxy... Hasik: Anything with a Hutt's name attached to it is automatically suspicious. Hasik insists on wearing a full environmental suit to a mud-covered world... Hasik: Do you know how long it'll take to get the mud out of my fur? Shasi: We're just gonna have to Nair you someday. Hasik: You know that medical attention you're going to get ever again? Shasi blows apart a pair of droids that fired on her NightFalcon swoop... Shasi: That's for shooting up my ride! The viscous muck covering the planet sucks up Rile's dropped blaster pistol... Kasi: The planet slurps! Eeww!! Eb: Give us back our weapon or we'll ruin your ecosystem! Shasi: There ain't nothing we can do to this ecosystem that it didn't do to itself. Kasi slips out of her boots, only to have them swallowed up by the mud... Kasi: What is this - the planet of Hungry-Hungry-Hippos? The GM gets descriptive about the damage done to Shasi's swoop bike... GM: It's sparking and leaking lubricant like tears of pain. Shasi: No! My baby! As a bounty hunter drops a thermal detonator at his own feet... Shasi: Don't given Mandalorian armor to the guys who failed eight grade. Shasi's player keeps making good rolls while the rest of the players, well, don't... Eb (OOC): You been stealing our dice karma all night, boy! What's up with you?! Upon realizing that four out of six members of the party botched their Hide skill rolls... Hasik: Hey, weren't we supposed to be hiding? Hasik is not a pilot - Rile recalls him crashing one of her repulsorlifts... Hasik: Unfortunately, I'm not good with repulsorlift ops. Rile: Yes, that's been proven. The players know their GM... GM: Were you expecting trouble? Eb (OOC): Is today a day ending in 'Y'? Eb slaps some mud onto a gladiator droid, which has ten arms, each equipped with a weapon but no hands... NPC Droid (OOC): I have ten arms and nothing that I can wipe my face with! As Eb ineffectually strikes an armored droid, his teammates ask if he needs assistance... Eb: I don't need more help - I just need more time. The Rebels find the lost engineer they were looking for... Min Erethen (NPC): Identify yourselves! Shasi: Um, I'm Shasi. I'm here to rescue you. Min Erethen (NPC): Aren't you a little, uh, female to be an Imperial? Hasik (OOC): Hi, my name is Ditz. Would you like to join my team? --- I'll try to post more next weekend - it's a pretty fun game. - Lonewalker
  24. Re: Quote of the Week from my gaming group... It made perfect sense on paper... Here are some more quotes from the aforementioned Steampunk game... --- The inevitable sexual reference tangent spawned by the clockwork man... ADEN (OOC): What's the age of consent on appliances? Morden (OOC): Is that your grounding adapter or are you glad to see me? ADEN (OOC): I'm going to void some warranties! GM: Okay, let's get off this tangent right now! During the GM's recap about our mission... GM: Pascal requested that you not actually harm or kill anyone... Thackery (OOC): Oh...clarified that, did he? GM: Now if you find anyone who is actually sinister or something... Thackary (OOC): Yes, there's a certified test for that, right? After a few minutes of roleplaying some persuasion, the GM asks for a skill roll... Alicia (OOC): I hate relying on dice rolls. Alicia is trying to use her magic to convince a bank owner that she's someone important... GM: Do you have any Mental Attacks? Alicia (OOC): I have Mind Control. Thackary (OOC): I am the droid you're looking for! The clockwork man offers a bit of advice... ADEN: Never walk up to a lawyer and say "I know what you're up to!" Alicia's player clarifies the character's mystical nature... Alicia (OOC): I don't have Luck; I have Fate. Alicia wants to contact the rest of the party and refuses to use Thackary's makeshift signal generator... Alicia: I'll just go find a telephone. Thackary: Fine! Be mundane! While calling Morden, Alicia leaves a message with an annoyed ADEN... ADEN: I'm just an answering machine. Thackery: But with sarcasm. Alicia lets Morden know her plan to curse the other drivers... Morden: Ixnay on the Urse-kay on the Elephone-tay! No trust in Savants... Alicia: I'll probably be riding with Thackary. Morden: Ah. Well. It's been nice knowing you then. Alicia finds something odd about ADEN's speech patterns... Alicia: I know what it is - he talks in legalese! Thackary is worried about being attacked by other drivers... Thackary: I didn't build any defenses in this vehicle. Alicia: You have a gunslinger and a witch. Thackary: Oh, yes...of course. The Texan gunslinger is eager to start the battle part of the race, but the drivers are still in town... Savannah: Can I shoot him? Thackary: Let's not be rude. --- I won't be at the next session of Kandris Seal so you'll have to bug teh Bunneh and QuerySphinix for more quotes next weekend. - Lonewalker
  25. Re: Quote of the Week from my gaming group... If I had a nickel every time this happened to me... Bloody creative players.... - Lonewalker
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