Jump to content

Lonewalker

HERO Member
  • Posts

    222
  • Joined

  • Last visited

Everything posted by Lonewalker

  1. Re: "Your Most Embarassing Game Mastering Moment" Some years back, I was starting up a GURPS IOU campaign. The players had already created their characters the previous week and I had been scheming a fairly extensive storyline. However, on the day of the first session, I had dozed off for a nap in the afternoon and overslept, waking up a half hour or so after the game was supposed to start when one of the players called me. I threw all my game stuff into a bag and raced off to the student center where we were meeting. I arrived more than an hour late....only to discover that the players had started the game without me! Their characters were all college students so they had decided to roleplay the PCs all moving into the same rental house together. They were having so much fun getting to know each other, deciding who got which room, and figuring out the logistics of chores and rent payments...that when I finally got my notes organized and was ready to start, I was told to the effect of: "I know you have an adventure planned...but we'll be with you in a little bit." I think I ended up giving just an overview of the introduction to the adventure in the last 45 minutes that we played. In fact, there were a couple of "plot points" that the players had come up with during the moving-in scene that they insisted on finishing up the next session before the adventure got into full swing. It was a sharp blow to my GMing Ego. No longer do I assume I'm the most influential person at the gaming table, even when I'm behind the screen. Lonewalker
  2. Re: Quote of the Week from my gaming group... Oh, yes, if one thinks about it - it's very logical to have Rocket Ranger do the flying. But no one has ever accused Mighty Huntress of either logic or thought. Lonewalker
  3. Re: Quote of the Week from my gaming group... And - as promised - a selection of quotes from BunnySue's Pulps Champions campaign - Chronicles of the Agency. The Agents are continuing their new assignment in Egypt. Naturally, the usual hilarious antics ensue. --- The Agents The Patriot - Mild-mannered Army Captain Tom Jefferson transforms in the star-spangled powerhouse when he shouts the magic words, "By the Dawn's Early Light!" (Played by teh Bunneh) Rocket Ranger - Aviator and inventor Brett Tucker uses his murdered uncle's advanced rocket pack and weapon gauntlets to protect the innocent. (Played by yours truly) Clubber - Folk musician Charlie Varens uses his superhuman strength and nigh-invulnerability to defend the common, working man. (Played by our friend Ron) Havoc - Mysterious Annabelle Leonard gained ghost and luck powers and gave up the thieving life to seek new, more worthwhile challenges. (Played by my wife Kate) The Mighty Huntress - A blood transfusion gives mousy librarian Elsie Ashby the ability to take on a half-tiger and all-woman feline form. (Also played by teh Bunneh) Nightwatch - Texas Ranger Jeb Kane utilizes his dark shadow powers to deal with kind of threats even Rangers cannot handle. (Played by QuerySphinx) Artifact - World-traveling archaeologist Esther Rausch is determined to protect the unknowing public from dangerous magical devices that don't stay lost and uses some of those devices in her quest. (Played by our friend Dawn) --- Following an ambush by a secret cult, the Agents are recruited to aid an opposing secret society. For now they just kill some time... GM: You walk around Cairo and see the sights. No one attacks you. All (OOC): Aww!! While on a riverboat moving up the Nile, the Agents are attacked in the night by Arabic knifefighters! One of them sneaks into the cabin shared by Tom Jefferson and Rocket Ranger... Capt. Tom Jefferson (OOC): I'll sneak up behind the guy and punch him. Rocket Ranger (OOC): You could come up behind him with your gun. Capt. Tom Jefferson (OOC): Oh, yeah, my gun! The shadow-powered Nightwatch describes his actions... Nightwatch (OOC): From out of the darkness comes a bolt of darkness. Random (and obvious) comment... Rocket Ranger: Egyptian ninjas are not normal. When asked about covering the damage done to the riverboat during the fight... Capt. Tom Jefferson: I am not taking responsibility for ninjas. That's not American policy. Havoc's dice were only selectively behaving themselves... Havoc (OOC): I can't make a Perception roll but I can really make Stealth rolls....meaning I can totally sneak up on that which I cannot see or hear. Having entered an ancient Egyptian tomb, the Agents send Nightwatch up ahead to scout... Nightwatch: I believe I've found some Nazis. Rocket Ranger: Great! Save some for us. In an attempt to outrun a corridor trap and open pit, Mighty Huntress picks up Rocket Ranger and goes barreling down the hallway... Rocket Ranger (OOC): You're assuming that I'll keep quiet while being carried off by a wild catgirl. I seal off my helmet so that my language doesn't offend the ladies present. While jumping over the pit, the Mighty Huntress and Rocket Ranger just barely make it... Mighty Huntress: I thought you said you weighed 160lbs! Rocket Ranger: I weigh 160lbs naked! You remember the V2 rocket strapped to my back!? The Agents face off with the Nazi team, led by Dr. Ernst Heilbruck, a fierce rival of Artifact... Ernst Heilbruck (NPC): Haha! As you see, Miss Rausch, I got here first. Artifact: But you're still here. That was a mistake. Rocket Ranger narrowly avoids a flying Nazi soldier knocked backward by Clubber... Rocket Ranger: I only ever need to worry about incoming artillery from my own guys. Havoc uses her luck powers to make Patriot's attacks more effective (re: Armor-Piercing)... Patriot: My star-spangled fists are even more star-spangly! When the Mighty Huntress slashes at one of the German soldiers, her claws come away with some sort of golden wool... Mighty Huntress: The Nazis are half-sheep? Are they Scottish? After Rocket Ranger uses his gauntlet flamethrower to cook a group of Nazi soldiers... Patriot: I don't have a flamethrower...so I'll just have to use my GUNS! Mighty Huntress charges across the battlefield to attack an enemy but misses at the last minute... Mighty Huntress: I must have run across a sunbeam. --- Whew! All caught up! Enjoy! Lonewalker
  4. Re: Quote of the Week from my gaming group... In teh Bunneh's Fantasy HERO campaign - Chronicles of Foxton - we're taking a break from our usual 'respectable' characters and playing a group of professional monster hunters (re: Adventurers) that are in town to help slay the Chimera that's been terrorizing the province. --- The Deadly Seven Errol Wanderfar: A Goodfellow Hobbit, battle wizard, and team leader. Very dedicated to making the team work. Brictius the Gray: Gray Elfin Preliator (spearfighter) from Pasion. Cool and collected with only a hint of superior snoot. Tatiana: Green Elfin Jill also from Pasion. Mistress of the hand axe, the swift attack, and the inability to sit still and shut up. Benedikt: Human Seeker (priest of the Cold Gods). Pragmatic, aggressive 'worshipper' for Cromm - god of war and strength. Randall Stowes: Human Warrior from Demoria. Academy trained swordsman and budding knight. Strong-armed but slow thinking. Keinan Murdoch: Human Warden (holy warrior of Adrom - Druidic god of the hunt) from Nekia. Expert archer and tracker. Brandwyn Wright: Human Taleweaver from Demoria. Bright, cheerful, friendly, and wondering why she's with this group of misfits. --- As the party heads toward Foxton, Tatiana keeps bounding hither and yon about the path... Benedikt: We keep her on leash now, yes? Keinan: No, we're hoping she'll get lost. Just inside the boundaries of Foxton, the party meets with more travelers, mostly religious pilgrims... NPC: We figured you were either Monster Hunters or bandits. We don't have anything to steal. Keinan: Sounds like we're Monster Hunters then! Random comment as the party heads off to meet the Baron of Foxton... Randall: Now is not naked time. Errol reminds the party to be on its best behavior for the meeting with the Baron, especially after the late night partying... Errol: Guys, we need this job...especially after all that food and wine last night. The party reaches the manor of the Baron of Foxton... GM: There are a pair of guards on the gate. They are watching you all very carefully. Tatiana (OOC): There's not other way to watch us. Tatiana continues blathering, causing her companions to wonder about using magic to quiet her... Benedikt: My Silence spell has no verbal component. Randall: No, I've heard the verbal components. It goes like this: "Shut the **** up!" During the interview with the Baron... Baron Mathieu (NPC): So what are you qualifications? Keinan: Well, we have no marketable skills beyond hitting things. Still in the interview, the party is trying to get more info on the Chimera... Baron Mathieu (NPC): We know next to nothing about the creature. But if you want, there's this 40-page report about the thing. Keinan: I thought you said you knew nothing. Baron Mathieu (NPC): Eh. I didn't read it. Near the end of the interview, Tatiana has started making flirtatious eyes at the Baron... Baron Mathieu (NPC): I think I have a shot with that Elf. Benedikt: Everyone has shot with that Elf. The party approaches the village of Hillrose, last sighting of the Chimera. The town has a number of farm animals in pens... Brictius: With our luck, they'll probably be were-asses. Speaking to the Headman of the village, who is a bit leery of the party's name... Errol: All the good names were already taken. Randall: We tried the "Friendly Seven" but it didn't have the same feel. After hearing about Errol's 'exploits' with both Tatiana and Brandwyn... Randall: I think we're hunting the wrong monster. In the night, the village is attacked by a swarm of tentacled lesser Chimera. The individual team members are each being hard-pressed by one or more monsters... Errol: I'm going to put a nickel in this critter. Keinan: When you're done, could you put a quarter in this one? Benedikt: I'll take a whole dollar! The Elves have been dashing about with hit-and-run tactics. Finally, Brictius slays one of the Chimera harassing the team's priest... Brictius: The problem with you Humans is that you are always in such a rush. Benedikt: Was not rush! Was eating my hand! In the fight, Randall heads out the back door, engaging four monsters at once. Keinan and Brictius keep dashing over to help then getting called back to the front to lend aid... Randall: I came outside and no one was here. Then everyone was here. Now no one is here again. Errol uses magic to vanquish a Chimera that had his lower extremities... Keinan: I thought wizard fire was supposed to come out of your hands! Benedikt: I am worshiping wrong God. After slaying or driving off the last of the Chimeras, Randall finds himself alone in a pen of frightened cattle... Randall: Cool! I saved the cows and my @$$! Following the battle, Randall and Keinan discover they have been poisoned. The party seeks aid from the creepy Doctor Rothbury, who cures both youths with a painful, mad scientist style alchemical concoction. Afterward, the 'good' Doctor tries to make nice... Dr Rothbury (NPC): Would you like some cookies? Randall: Are they full of pain and fire too? Dr Rothbury (NPC): No, just sugar and cinnamon. After their encounter with Doctor Rothbury, neither Keinan nor Randall sleep very well... Keinan: It says something that we battled those hideous aberrations and our nightmares are about the creepy doctor. Brictius: Well, hideous aberrations are our business... During a discussion about the trials of the adventuring lifestyle... Benedikt: This is what happens when you are trying to make a lot of money. Keinan: And you don't want to try earning an honest living. Part of the team hurries back to Foxton to report to the Baron that the Chimera has created more of its ilk... Branwyn: The creature has spawned. Baron Mathieu (NPC): Well, **** me! Tatiana: Oo, oo! Pick me! Random comment during a battle with more Chimera spawn... Benedikt: This fight is not clothing optional. Errol puffs up his bravado as the lesser Chimera press their advantage... Errol: No employee of mine is going to get roughed up by a tentacle monster! Kienan: Did Randall and I get fired or something yesterday? Making a comment about the 'divine benevolence' of the god Cromm... Kienan: There's something wrong with a God that grants bonuses for attacking his own priests. Another random in-battle comment... Benedikt: We are NOT crowd-surfing the chimeras! In the midst of combat with the 'mother' Chimera... Errol: I'm going to use my Summon Little Monster spell... Kienan: Errol, talking about your little monster in battle is really inappropriate. Tatiana is an extremely swift-moving and daring combatant (re: spazz)... Tatiana: My battle cry is "Wheee!" After yet another poor attack roll while being pummeled by the attacking Chimera... Benedikt: This not funny anymore, Cromm! After Randall is struck and grabbed in Hit Location 13, the 'vitals' jokes run rampant... Tatiana: Do I need to suck out the poison? Kienan: I've got a shot, Randall....just don't get excited! Randall: Ladies, I apologize for what's about to happen! Benedikt: I do not think you will be getting Laying on of Hands. Drained from casting spells, Errol is looking for a refreshing boost... Errol: Can i summon a water elemental with actual electrolytes in it? Said to Briticus as the Elf rams his spear into the back of a monster... Errol: Have you ever thought about being a proctologist? Random comment... Randall: Wrong two-handed sword! --- Enjoy! I'll be posting quotes from our Pulps HERO game next. Lonewalker
  5. Re: Quote of the Week from my gaming group... And while I'm posting quotes, I'd better get caught up on those from BunnySue's Pulps HERO campaign: Chronicles of the Agency. --- The Agents: The Patriot - Mild-mannered Army Captain Tom Jefferson transforms in the star-spangled powerhouse when he shouts the magic words, "By the Dawn's Early Light!" (Played by teh Bunneh) Rocket Ranger - Aviator and inventor Brett Tucker uses his murdered uncle's advanced rocket pack and weapon gauntlets to protect the innocent. (Played by yours truly) Clubber - Folk musician Charlie Varens uses his superhuman strength and nigh-invulnerability to defend the common, working man. (Played by our friend Ron) Havoc - Mysterious Annabelle Leonard gained ghost and luck powers and gave up the thieving life to seek new, more worthwhile challenges. (Played by my wife Kate) The Mighty Huntress - A blood transfusion gives mousy librarian Elsie Ashby the ability to take on a half-tiger and all-woman feline form. (Also played by teh Bunneh) Nightwatch - Texas Ranger Jeb Kane utilizes his dark shadow powers to deal with kind of threats even Rangers cannot handle. (Played by QuerySphinx) Artifact - World-traveling archaeologist Esther Rausch is determined to protect the unknowing public from dangerous magical devices that don't stay lost and uses some of those devices in her quest. (Played by our friend Dawn) --- On a secret mission in deep Siberia, the Agents discover a strange mineral called Fire Rock that has explosive properties... Rocket Ranger: We should check its melting point. Mighty Huntress: I'll be running away now. Tom Jefferson has finally separated from the group and transformed into his superpowered alter ego. He inadvertently sneaks up on Nightwatch while the Texan is scouting... Patriot: Hello there! You look like an American! Nightwatch: Patriot: I was right! After a moment, the rest of the Agents catch up and introductions are made... Nightwatch: You must be the Patriot. I can tell by the stars and spangles. Rocket Ranger: Patriot, this is our newest teammate Nightwatch. He's very perceptive. The Agents are aided by Valentina, a lost daughter of the Romanoffs. She advises the group against getting closer to a primitive tribes' camp due to the lack of animal tracks in the area... Valentina (NPC): If the tigers do not come any closer, it's because they are smart. Rocket Ranger: Well, we're not. So let's move in. While Havoc is out scouting, Rocket Ranger, Patriot, and Clubber tell Nightwatch the little they know about her... Rocket Ranger: Between her invisibility and intangibility powers, we think Havoc may very well be dead. That and she's shown absolutely no interest in three strapping men such as ourselves. Nightwatch talks about the shadow bird that he can conjures and share senses with... Nightwatch: I love my bird. It's one of my most useful manifestations. Rocket Ranger: What if it dies or something? Nightwatch: Oh, well, then I'll just make a new one. Rocket Ranger: So...your bird really means nothing to you. Young Valentina reassures the male Agents' concerns about sending herself, Havoc, and Mighty Huntress as scouts into the enemy camp... Valentina (NPC): Look at it this way, if you do not send us out scouting where we can get captured, how will you ever have a chance to rescue us? Discussing future modifications the the Mighty Huntress' power set... Mighty Huntress (OOC): I'm going to buy my Danger Sense as Usable By Others...manifested as "Bushy Tail." While the quartet of male Agents wait for the women to return, they are quickly surrounded by Siberian savages with spears. Patriot, wanting more information, suggests letting the primitives take them... Patriot: No, I didn't say surrender. I said to go with them. Rocket Ranger: Let me get this straight, you mean we're not going to fight? Patriot: Well, when you say it like that, it does sound kind of crazy. During a post-session discussion... GM: What did you learn? Patriot (OOC): Don't play cards with a Texan. Rocket Ranger (OOC): The girls are more effective. Havoc (OOC): Don't leave the boys unattended. The captured Agents are soon re-introduced to Colonel Steppenwulf and his cadre of Nazi werewolves. When the inevitable fight breaks out, one of the werewolves bites at Patriot, though does no damage... Patriot: Let go of my cape! Two of the local primitives grapple with Rocket Ranger just as he takes to the air, dragging them along... Rocket Ranger: This is a not a passenger flight! Nightwatch enters combat, surrounding himself with dark mystical flame... Nightwatch (OOC): First off, I catch fire. Patriot(OOC): What? Deliberately? As Nightwatch, sheathed with midnight fire, is attacked... Nightwatch (OOC): Oh, sure, attack the flaming black guy. Rocket Ranger (OOC): I'm not sure I want to post that quote. Artifact makes her debut, flying over the tents to fire silver bullets at the Nazi werewolves. Rocket Ranger flies over to introduce himself... Rocket Ranger: I don't believe we've met. I would have remembered a gun-toting woman walking on air. Following the defeat of the werewolves, the Agents start tracking entrances to Inner Earth and repairing their aircraft. In a couple instances, Artifact or Havoc make much better rolls than Patriot, who is dismayed... Rocket Ranger: You shouldn't gripe about being showed up by a dame. We all should be pretty much used to it by now. Discussing the Mighty Huntress' fearful dislike of the Nazi werewolves... Rocket Ranger: Werewolves - aren't they the natural predator of catgirls? Mighty Huntress: Those - and tentacled monsters. During a discussion on what to do with the surviving werewolves... Rocket Ranger: You want to neuter the werewolves?! Patriot: They'll live longer. They'll be healthier. And they'll be less aggressive. As the Agents return to the States, Rocket Ranger has a little trouble paying attention to his flying and is promptly reprimanded by his new co-pilot... Mighty Huntress: Sky up. Ground down. That was the rule you taught me. The Agents, having a bit of downtime, decide to see the sights of New York as civilians. Havoc is reluctant at first... Nightwatch: Don't think of it as going out on the town. Think of it as scoping out targets. Agent Libby Belle, mission control for the team, calls everyone to a briefing. Nightwatch plays the southern gentleman and scolds Rocket Ranger for not... Nightwatch: Tip your hat, man. Rocket Ranger: Helmets are not meant for tipping. Agent Belle explains that the Germans are in Egypt and reportedly trying to steal a variety of dark magical artifacts. The team is assigned to stop them and recover said artifacts... Nightwatch: So basically we go steal whatever the Nazis have got. Rocket Ranger: Now those are the sort of open-ended orders we like! During the preparations to leave for their new assignment... Patriot: I'm sure there are petrol stations in Egypt. Rocket Ranger: Yeah, whenever we think that, we end up in the center of the Earth or something. Having arrived in Egypt and met with the team's contact, a knowledgeable professor of archaeology, the Agents are ambushed by a group of shadowy men with pistols... Gunman (NPC): It is nothing personal, Professor. Rocket Ranger: Oh, gentlemen, it's about to get very, very personal. Random discussion after the defeat of the ambushers... Rocket Ranger: We can trust the government of the United States of America. Patriot (OOC): Oh, right. This is 1930's Pulps - we can say that with a straight face. During the post-session talk, Clubber complains about the escaped Nazi werewolf prisoners... Clubber: Nazi werewolves should be belled. --- No Agency game this coming weekend but I'll post when I have more. Enjoy! Lonewalker
  6. Re: Quote of the Week from my gaming group... More quotes from teh Bunneh's Fantasy HERO campaign: The Chronicles of Foxton. I was lax for a few sessions and didn't get many quotes, but now I'm trying to do better. The PCs: Lady Isobelle Hawthorne: Noblewoman and duelist from neighboring Shelinsibeau appointed Captain of the Baron's Guard. Takes her responsibilities very seriously. (Played by ghost-angel) Lieutenant Niahm O'Derry: Professional warrior, medic, and officer serving in the Epotic Corps of the Demorian Draconians - the elite police force of the kingdom. (Played by BunnySue) Damien Wrathchild: Blademaster and expert procurer of information serving the Baron of Foxton. Outwardly charming but hides a cunning, ruthless streak. (Played by our friend Matt) Quion Rake: Taciturn and emotionless (by choice) alchemist serving as records clerk to the Baron. Tortured by guilt over a perceived crime from the past. (Played by QuerySphinx) Wythri Majaera: Young Elf exiled from her homeland of Pasion and working as an apprentice sage in Foxton. Slightly mad due to the influence of her Wild Magik. (Played by Lonewalker) Wallace Gunn: Humble and simple druid and woodsman hired on as the Baron's Forester. Slow-witted and uneducated but dedicated to his duty. (Played by our friend Ron) Bri Leith: Boisterous and rough-and-tumble taleweaver from the realm of Kalon across the southern bay. Takes the same fervor to both the battlefield and the bedroom. (Played by StormK) --- Talking to Wythri about the differences between Quion's magic and the Wild Mage's... Hawthorne: His magic defies the laws of physics. Your magic makes fun of the laws of physics. Regarding Quion's mood swings - such as they are... Hawthorne: He doesn't have valleys and peaks....he has valleys and troughs. Hawthorne and Niahm are taking a pilgrimage to Crow's Head Mountain when they hear - not for the first time - the sound of wolves nearby... Hawthorne: Nature doesn't hate you for any reason you're aware, does it? Along their pilgrimage, the two women face many rough trails and steep climbs... Niahm: It could be worse. Hawthorne: True. We could be talking with Quion. Meanwhile, the rest of the party is investigating the murder site of several pilgrims. Damien finds the likely ambush spot and is spotted aiming a crossbow at another group of travelers on the road... Damien: What? I'm reconstructing the crime scene! The party has forcibly called on the assistance of a former bandit named Richard, but a few players keep mis-remembering his name... Wythri: You're a bad guy that we've recruited. You're now a Pete. It's like a title. Resting in and searching around one of the bandits' likely campsites, the group hears ambushers emerging from cover around them... Wythri: You know, it's been days since I was ambushed by somebody. When asked about her flexibility in battle situations... Bri: I'm easy in every sense of the word. Left alone in the center of the camp with bandits closing in, Quion is annoyed when Bri rushes to his side with sword drawn... Quion: You have made the situation more difficult as I am now compelled to save your life. When someone makes a remark about Wythri eating the remains of slain Humans... Hawthorne: She's an Elf. It's not cannibalism. The ex-bandit Richard is gravely wounded but both Gunn and Niahm fail PS: Surgery rolls to help him... Hawthorne: "Whoops" is not something you want to hear on your deathbed. During a discussion on the importance of faith and religious ritual... Quion: The Gods exist. What else do you need to know? Gunn: How not to piss them off? After the bandits are revealed to be werewolves, Damien and Gunn hurry back to Foxton to report to the Baron... Damien: I hate to be the bearer of bad news...but Gunn here has some bad news for you. --- More from this game - hopefully - after the Thanksgiving holiday. Enjoy! Lonewalker
  7. Re: Quote of the Week from my gaming group... Also doing some catchup on teh Bunneh's Fantasy HERO campaign. I haven't been very good about collecting quotes but here are a few that I've gathered: --- The Party Lady Isobelle Hawthorne: Noblewoman and duelist hand-picked to be the local Baron's captain-of-the-guard. Has a bloodthirsty streak. Quion Rake: A taciturn and intense magician and alchemist turned humble clerk. Also in the service of the local Baron. Damien Wrathchild: A man of mystery and cunning hiding from a dark secret from his past. Rumored to be the Baron's spymaster. Lieutenant Niamh O’Derry: Professional warrior serving as an officer in the Apotic Corps of the Draconians - the kingdom's elite police force. Wythri Majaera: Elven sage-in-training and spellcaster (secretly a Wild Mage). Wallace Gunn: A good-old-boy turned druid who carries a big stick. Assigned as forester to the Baron. Bri Leth: A daring warrior-poet from Kalon. In town in search of excitement. Describing the capabilities of the shadowy Wrathchild... Isobelle (OOC): Damien's the "God-Damn-Batman" of this campaign. When comments are made about Lady Hawthorne's flamboyant style of dress... Isobelle (OOC): She's not Lady Gaga...she's Lady Hawthorne. The party member Bri Leth arrives in Foxton and chats up one of the locals... Bri: So, is there anything interesting happening in town? NPC Townsman: Well, a man got hung the other day. Bri: Really? Where did he get hung? NPC Townsman: From the neck. The party is assembled to battle a vicious Chimera in the surrounding woods. The monster proves too powerful for the group and Hawthorne orders a retreat... Gunn: But the Baron ordered us to destroy this monster! Isobelle: No, the Baron ordered to find out what it was so we could hire professionals to kill the monster! Gunn: Oh, well, that changes everything! Discussing character skill-set options... Gunn: There's always something for a combat monster character to do...because you can always start fights. Talking demon control with the Baron of Foxton... Quion: I may have developed a method to banish the demon for about one hundred years or so. Baron Mathieu: Good idea - we can just kick the can down the road a ways. Everyone Else: Baron Mathieu: Actually, I'll probably still alive in a hundred years so that might not work for me. After Quion reports that the demon that has been tempting him at night has not gained a foothold in his psyche... Isobelle: I'm comforted to know that demons have as much trouble talking to him as we do. --- And recently, teh Bunneh ran a one-shot involving the Irregulars, a group of misfit members of the Draconian military police: Niahm O'Derry: The same character described at the top. Sgt. Will: The 'faceman' of the squad. Officer Uri Barechest: A boisterous northern barbarian. Officer Candor Silverstone: A haughty Elfin wizardress. Officer Ironbreaker Benjamin: A gruff Dwarven armorsmith. Officer Radley Tunnelmouse: A cautious Hobbit scout. Trainee James Jameson: A young Priest of the Trinity. The Elf is politely superior... Candor: I'm not arrogant. I'm just aware of my place on the evolutionary chain. Uri: The anchor? Speaking to the diminutive Tunnelmouse... Niahm: The water in the sewers is rather deep so you'll be riding on Uri's shoulders. Jameson: Actually, we just really want someone within striking distance of Uri's head. After Benjamin continues to struggle with navigating the underground sewers... Uri: I thought Dwarves were supposed to be good at this? Candor: Well, we thought clerics were supposed to be good at healing spells and skills... Jameson: There is still no love for poor Jameson as the sewer zombies attack... Uri: All right, people, women and Jameson to the rear! Candor: You repeated yourself there... Jameson: It's okay - Uri gets his brunt of abuse as well... Candor: If the zombies want to eat brains, why does it keep going after Uri? Radley: It's on a diet. Following a violent maximum damage Haymaker by Uri that splatters a zombie's remains over his teammates... Benjamin: Be careful where you point your barbarian. --- And just a random quotes from the last game: ghost-angel: Is this Screaming Monkey stuff any good? --- I'll hopefully have more next weekend. Enjoy! Lonewalker
  8. Re: Quote of the Week from my gaming group... BunnySue has started up her Pulps Champions campaign - "Chronicles of the Agency." (Or "Agents of the Agency" or "The Legion of Justice and Pie" depending on who you ask.) Here's a batch of quotes from our first resumed session. --- The Agents: The Patriot - Mild-mannered Captain Tom Jefferson transforms in the star-spangled powerhouse with the magic words, "By the Dawn's Early Light!" (Played by teh Bunneh) Rocket Ranger - Aviator and inventor Brett Tucker uses his murdered uncle's advanced rocket pack and weapon gauntlets to protect the innocent. (Played by yours truly) Clubber - Folk musician Charlie Varens uses his superhuman strength and nigh-invulnerability to defend the common, working man. (Played by our friend Ron) Havoc - Mysterious Annabelle Leonard gained ghost and luck powers and gave up the thieving life to seek new, more worthwhile challenges. (Played by my wife Kate) The Mighty Huntress - A blood transfusion give mousy librarian Elsie Ashby the ability to take on a half-tiger and all-woman feline form. (Also played by teh Bunneh) Nightwatch - Texas Ranger Jeb utilizes his dark shadow powers to deal with kind of threats even Rangers cannot handle. (Played by QuerySphinx) --- Teh Bunneh explains that Patriot's Regeneration power also works when he's in his normal form... Tom Jefferson (OOC): You can't kill the Spirit of Accounting! Rocket Ranger prefers to fly to team meetings, which is why he's rarely late... Rocket Ranger: The way I travel there isn't much concern about traffic. During a discussion about which parts of North America constitute the United States... Patriot: You know that Texas has been part of the Union for many decades now. Havoc: Did anyone inform the Texans of that? The team is introduced to the newly recruited Nightwatch... Tom Jefferson: Okay, besides being a Texas Ranger, what else do you do? Nightwatch: What else is there? The team prepares for their new mission to the backwoods of Siberia... GM: Ranger, you did receive a large plane earlier in the week and you were ordered to get it insulated for arctic conditions. Rocket Ranger: So...I shouldn't have disassembled it last night, huh? Agent Libby Belle (our mission coordinator) assures newcomer Nightwatch that the team is not as crackpot as it appears... Agent Belle (NPC): They are professionals. Havoc: Insofar as we get paid to do what we do. Several of team members wonder why Tom Jefferson is coming on the mission. His response is something about minding the expense accounts... Nightwatch: What are we going to buy in the middle of Siberia? Havoc: That's what he's afraid of. During the flight to Siberia, Tom continues to try and learn more about Nightwatch's capabilities... Tom Jefferson: So I know it's "one riot, one Ranger," but how many Rangers per herd of prehistoric dinosaurs? Since the Patriot is 'scouting ahead' and not present, the team describes the hero to the newest recruit... Rocket Ranger: The Patriot can't die. Well, he can die but he'll eventually come back. It happened at least once. Couldn't have happened to a nicer guy. Nightwatch: Which? The dying part or the coming back? In the midst of a violent winter storm, Rocket Ranger is forced to land their aircraft... Rocket Ranger: We're close enough. I"m putting this crate on the ground. Tom Jefferson: In one piece please! Describing the isolated, snow-covered valley... GM: You see giant mammoths, whooly rhinos, and huge prehistoric bison. Mighty Huntress: Oh boy! Finally I'll get to fight dinosaurs! While scouting the valley, the team meets up with a pair of mammoth hunters... NPC: My name is Valentina. I am the chieftain's daughter? Havoc: Chieftain? Rocket Ranger: Daughter? During an interview with the leaders of the lost tribe of primitives living in the Siberian valley... NPC Crone: You are from America. Nightwatch: Texas actually. Tom Jefferson: Yes, but the rest of us are from America. --- More next week! Enjoy! Lonewalker
  9. Re: What Have You Watched Recently? The pilot episode of Brisco County Jr. I do think I like it. Also, starting the first season of Buffy the Vampire Slayer in order to expose it to my wife - although I have to go ahead and reveal which characters live or die as they are introduced. Ever since the Serenity movie, she just doesn't trust Joss Whedon anymore. (Admittedly, I haven't been much better since the "Seeing Red" episode of Buffy myself....) Lonewalker
  10. Re: Quote of the Week from my gaming group... More belated quotes from teh Bunneh's Fantasy HERO campaign. No combat in this session - I don't think any of players rolled a single die, thus proving that the wascally wabbit can maintain his players' attention for a whole session of in-character roleplaying. Shocking. --- Lady Isobelle Hawthorne: Noblewoman and duelist hand-picked to be the local Baron's captain-of-the-guard. Has a bloodthirsty streak. Quion Rake: A taciturn and intense magician and alchemist turned humble clerk also in service to the Baron. Suffers from nightmares. Damien Wrathchild: A man of mystery and cunning hiding from a dark secret from his past. Rumored to be the Baron's spymaster and a fallen noble. Lieutenant Niamh O’Derry: Professional warrior serving as an officer in the Apotic Corps of the Draconians - the kingdom's elite police force. Recently placed on suspension. Wythri Majaera: Elven sage-in-training and spellcaster (secretly a Wild Mage). Slightly unhinged mentally. Wallace Gunn: A good-old-boy turned druid who carries a big stick. Assigned as forester to the Baron. Patiently waiting for the GM to notice him. --- During the trial of Big Pete, a local bandit captured by the team earlier, the characters are each called on to describe the events. Wythri is among the last to take the stand... Wythri: My testimony is basically 'what she said.' Side comment by the youngest Draconian, regarding dating prospects... Jameson: My father had a good rule: Don't stick it in the crazy. During the trial, the 'creepy' Quion has been called upon to act as defense. Wythri is scared of him... Wythri: Would it hurt Quion's case if I screamed at him, saying, "I'll tell you what you want - just don't hurt me!" As a high born lady, Isobelle knows the fine art of sincerity... Isobelle: [to Quion] Your well being is of great importance to me. Damien: Wow - you said that with a straight face. Isobelle: I'm a noble. We can say all sorts of $#&% with a straight face. The Baron of Foxton, in an effort to befriend members of the party, cheerfully bids farewell to the fatalistic Quion... Quion: [deadpan] Very well. I shall see you later. Baron Mathieu (NPC): Great! I'm looking forward to seeing you! Quion: [still deadpan] Why? During a discussion regarding Isobelle's wishes versus the Baron's... Baron Mathieu (NPC): Okay, who ranks higher here - Lady Hawthorne or me? I'll give you a hint: me! The Baron's 'secret' spymaster comments about how to handle a troublemaking NPC... Damien: I know a guy who knows a guy...who knows me. The Baron has invited a few party members to a dinner that he prepared himself... Baron Mathieu (NPC): Was it good? Quion: [deadpan] How does one judge? Isobelle: Did you enjoy the meal? Damien: [whispering] Lie. Lady Hawthrone pays a visit to the local sage where Wythri works... Wythri: I'm sorry, Captain - we're closed today. See the sign. Isobelle: [looks at the sign then flips it to OPEN] Wythri: [brightly] How can I help you, Captain? --- Enjoy! Lonewalker
  11. Re: Quote of the Week from my gaming group... More quotes from teh Bunneh's Fantasy HERO campaign. I'm afraid that I was a little too into character with my slightly unhinged Elf so I probably missed a few good ones. I'll do better next time. ---- Characters: Lady Isobelle Hawthorne: Noblewoman and duelist hand-picked to be the local Baron's captain-of-the-guard. Has a bloodthirsty streak. Quion Rake: A taciturn and intense magician and alchemist turned humble clerk. Also in the service of the local Baron. Damien Wrathchild: A man of mystery and cunning hiding from a dark secret from his past. Rumored to be the Baron's spymaster. Lieutenant Niamh O’Derry: Professional warrior serving as an officer in the Apotic Corps of the Draconians - the kingdom's elite police force. Wythri Majaera: Elven sage-in-training and spellcaster (secretly a Wild Mage). Wallace Gunn: A good-old-boy turned druid who carries a big stick. Assigned as forester to the Baron. ---- The Elf is getting kidnapped so Isobelle charges in to attack the kidnappers... Wythri: I'm Wythri Majaera...and I approve this attack. After a comment that Wythri might as well be Isobelle's sidekick... Isobelle: I never call someone who might throw a fireball at me a minion. Said while the Druid raced into the fray... Gunn: By the way, stop in the name of my god. Isobelle takes a hit and the GM gleefully rolls on the hit location chart... Isobelle (OOC): You know, if you stab me anywhere, it's going to hurt! It doesn't really matter which organ it is! Comment on Isobelle's two-weapon fighting style... Wythri: It's just a thrust to the left. [singing] And then a stab to the right! Wythri tends to ruin many of Isobelle's best dark warrior lines... Isobelle: I have two rules. The first is to never forget. The second is to never forgive. Wythri: Wait, what was the first one again? The Druid guts a bad guy with his spear... Gunn: That's for every harmless kitten you ever drowned. The alchemist warns an incapacitated opponent to stay put... Quion: [deadpan] If you move, I will pour something on you that will dissolve your brain. Caught up in the battle, Wythri gets a little bloodthirsty... Quion: You are not acting your normal self. Wythri: And you know 'normal?' Regarding Isobelle's acrobatic skill and fashion sense... Quion (OOC): She can do a Tokyo Drift in nine-inch heels. A drugged-up bad guy dissolves into a viscous black goo right before our eyes. All characters make CON checks to hold their lunch. Quion is the only one who fails... Wythri: So...we witness a supernatural biochemical reaction...and the alchemist is the only one sick from it. Quion rushes through a battle in a burning building, drawing enemy attention. They chase him as he heads toward Niahm... Wythri: The alchemist is pulling aggro for the fighter! Following the third and last intense combat of the night... Gunn: [shouting] Magical healing station here! Isobelle: Check on Niahm please - she looks kind of dead. The story ends with the rescue of Wythri's DNPC... Wythri (OOC): I apologize to Hugo for taking him as a Complication. Then a side conversation discussing the upcoming gaming schedule... Bunneh: So no game in two weeks because of GenCon. Ghost Angel: Oh, are you guys going to GenCon? Lonewalker: [sarcastic] No, we're calling off gaming in honor of GenCon. --- Hopefully more next week. Enjoy! (PS: Could someone rep Bolo for me? Apparently I have to spread some rep around.) Lonewalker
  12. Re: Quote of the Week from my gaming group... Teh Bunneh's Fantasy HERO campaign is back after a couple weeks hiatus. I was a little under the weather so I probably didn't catch all the best quotes...but here's what I can offer. --- Characters: Lady Isobelle Hawthorne: Noblewoman and duelist hand-picked to be the local Baron's captain-of-the-guard. Has a bloodthirsty streak. Quion Rake: A taciturn and intense magician and alchemist turned humble clerk. Also in the service of the local Baron. Damien Wrathchild: A man of mystery and cunning hiding from a dark secret from his past. Rumored to be the Baron's spymaster. Lieutenant Niamh O’Derry: Professional warrior serving as an officer in the Apotic Corps of the Draconians - the kingdom's elite police force. Wythri Majaera: Elven sage-in-training and spellcaster (secretly a Wild Mage). --- The Baron of Foxton steps into Quion's office to speak to the alchemist for the first time... Baron Mathieu (NPC): Are you eating pickles? Isobelle (OOC): Best intro line ever. A simple task for an insane wild mage... Wythri: I've decided that thinking makes me panic...so I going to stop. A comment on the local loremaster's natural tidiness... Isobelle: He's a sage...which makes him effectively a woman. The sage Eldamoth has gone missing and the party is searching for him... Damien: Has anyone bothered checking the privy? He is an old man... While questioning a local crazy woman, Damien displays an unnerving ability to understand and direct the random ramblings... Wythri: Are you trying to take Master Rake's place on the creepy scale? Damien: Sometimes you have to talk nuts with nuts. A comment on Damien's cutting wit... Isobelle: Master Wrathchild, you're the only person I know that can inflict blunt trauma with a sentence. During a discussion about defending an accused murderer, Quion lists a series of crimes that that the man could have been accused of... Wythri: So the defense depends on the idea that "it could have been worse?" Quion is not known for excessive displays of emotion... Wythri: If you added more emotion and inflection to your voice, you could work your way up to deadpan. Following the first night of investigations... GM: What are you going to do for the rest of the night? Isobelle: I think I'll get in some weapons practice. Damien: I think I'll join you. Wythri: I'm going to get some sleep. Quion: I'll be melting the kitchen. And for those who remember the slightly unbalanced Draconians, here's a random bit of conversation overheard at the guardhouse speaking of the Lady Hawthorne... Sgt. Will: The problem with wearing all those clothes is it takes so long to get them off. Officer Uri Barechest: Naw, it's easy. You just hike it all up and tie it off! Officer Candor Silverstone: You are the soul of romance, Barechest. Trainee James Jameson: More like the intestines of romance. --- More (I'm certain) to come. Lonewalker
  13. Re: The cranky thread Thank you. That was wonderful. Thanks to all of you. Your kindness is appreciated. Lonewalker
  14. Re: The cranky thread Thanks for the sympathy, everyone. It means a lot. This afternoon we took Chiral to the vet, originally to get some advice on IV drips and food, though we were preparing ourselves for the inevitable. The vet admitted that if she wasn't going to eat (which she hadn't since last Wednesday morning), then there wasn't much hope. She felt around Chiral's body and told us that the tenseness that she felt and the heavy breathing meant that Chiral was in more pain than she originally realized. My wife and I made the decision not to let our friend suffer any longer. It was extremely painful for us to do, but we know that we made the right decision not to let her die by degrees over who knows how long. We buried her in a nearby natural area - Chiral always liked the outdoors even though we never let her outside. We felt it was a great place for her to rest. Again, thanks to everyone for the thoughts and prayers. You all are the best. Lonewalker
  15. Re: The cranky thread We recently got the news that our feline companion of eight years is suffering a progressive and inevitable kidney failure. She's not expected to live more than 6-12 months. But she 's also not eating right now so we're not sure if she'll make the week, much less half a year. She also not her usual self. Normally, she would be playful, affectionate, chatty....trying to climb into your lap and face in search of attention while purring like an outboard motor. Now all she can do is lie there in discomfort, barely strong enough to walk a few feet. And we're expected to try to get on with our lives while she's going through this? We're trying to find joy in our 6-month old and an soon-to-be-arriving nephew. We have family and friends visiting in the next weeks....and we don't know how we're supposed to put on a brave face and somehow pretend that our furry friend isn't slowly dying. It sucks and it's unfair. I know there's nothing we can do about it and that almost makes it worse. I want to cry or scream or curse or all of the above. I want it all to just stop but I don't really get a say in the matter. I don't want to give up on her...but I don't want her to have to suffer. It's just f*****d up. Sorry. Thanks for letting me vent. Lonewalker
  16. Re: Your "2010" Pet Gaming Projects 1. Finish up my 7th Sea pirate campaign that has dragged on far too long. 2. Rethink my Gamemastering style. I think I need to devise more long-term plots and campaign goals as well as consider ideas to keep players/characters engaged and excited. 3. Develop my fantasy campaign world of Mythalis for D&D 4th Edtion. 4. Develop my fantasy campaign world of PanTalos for HERO 6th Edition. 5. Organize and update my superheroes campaign world for HERO 6th Edition. 6. Devise a coherent campaign plan for one of the above three with the intention of diving back into Gamemastering by late 2010 or early 2011. Lonewalker
  17. Re: Guess the inspiration behind this superteam! Got it in one. :-) Lonewalker
  18. Re: Guess the inspiration behind this superteam! While we're straining our brains to figure out McCoy's team, anyone mind if I throw down one of my own? ----- The Wild Pack Jackrabbit - Robert Rainwater was a member of the Cheyenne Native American tribe as well as a budding artist who earned a small living drawing editorial cartoons of a New York newspaper. While on a backpacking trip in the Rockies to paint some landscapes, Robert witnessed a small meteorite strike the forest nearby. Investigating, he came across the impact crater but succumbed to the radiation. As he lay there, he believed he was contacted by Manabozho - the Great Rabbit - who claimed that Robert would be the trickster god's agent and would be imbued with great power to cause trouble wherever the Rabbit desired. When he woke, Robert had developed superhuman strength, stamina, reflexes and senses. His leg muscles were particular strong, enabling him to leap hundreds of feet into the air and land safely. Rejecting Manabozho's plans for his career as a troublemaker, Robert instead chose to use his newfound powers as a hero. Organizing a band of like-minded metahumans, Jackrabbit serves as the leader of the Wild Pack. Ironside - Parker Penrod was a thin, short man who nonetheless found employment as a construction worker in Pittsburg. While he was driving a rig carrying an immense vat of molten steel, the truck was struck by a falling meteorite that breached the vat and spilled the liquid metal all over the cab and poor Parker. Instead of dying, Parker's body was somehow transformed into living steel, doubling in size and tripling in weight. With the transformation came immense strength and nigh-invulnerability and Parker wasted no time in putting his powers to good use. As Ironside, he met Jackrabbit when both tried to thwart the same bank robbery and he's served as the Wild Pack's powerhouse ever since. Occasionally Parker feels some distress over his inability to return to flesh and blood but it never deters him from his crimefighting duties. Queen of Wands - Felicia Furtado worked as a self-defense instructor in New Orleans and possessed a fascination with the occult. During a meditation session in her home, a small meteorite crashed through her skylight and smashed into her brazier of incense. The resultant fumes opened Felicia's mind to the power of magic and infused the two escrima sticks she'd be using in her ritual with equal power. Felicia found she could shape pure eldritch energy into "spells" by focusing the arcane magic through her sticks (which she soon dubbed her "wands"). She was thrilled that now she could not only teach her students to protect themselves, but she also had the power to do some protecting on her own. She joined up with the Wild Pack when a case she was investigating crossed paths with one of theirs. Now Queen of Wands is the team's expert in all things arcane. The rumormill has linked the Queens of Wands romantically to Jackrabbit. Flex - Brett Ronalds was a professional stuntman and budding actor in Hollywood. Looking to be discovered by more acting talent agents, Brett took to trying more daring stunts. It was during a motorcycle jump over a wide lake that Brett was struck in mid-air by a small meteorite. He splashed into the lake, and when he emerged he found that his body had become totally malleable. He could stretch himself to great lengths and reform his shape however he liked. Seeing a chance to really make a name for himself, Brett became a costumed crimefighter called Flex, intending to build a reputation for himself before revealing his identity and basking in the Hollywood opportunities. He met Patriette when she was interviewing him in his secret identity, though both learned each other's secrets when they worked together to protect overpass motorists during a California earthquake. Jackrabbit sought out the partners and invited them to join the Wild Pack. A showoff and glory hound, Flex saw the chance for more exposure and accepted. Patriette - Ruth Baker was a popular action news reporter following stories from Washington DC to Los Angeles. She was doing an expose on a new particle accelerator at the California Institute of Technology when a meteorite smashed through the ceiling and impacted with the accelerator. Ruth was caught in the resulting explosion but was miraculously suffered only minor injuries, mostly to her hands and arms. Within a few hours, however, Ruth discovered that she had the ability to generate energy beams from her hands - energy that would psychokinetically attract or repulse whatever she fired them at. She also found she could turn the beams into a powerful explosive blast when she combined them at the same target. Donning a red, white, and blue costume (because she knew how eye-catching a star-spangled color scheme could be), Ruth went into action as Patriette, viewing superheroing as an even better outlet for her thrillseeking nature. She partnered with Flex during an earthquake in California and the pair worked together for several weeks before being recruited by Jackrabbit to join the Wild Pack. In addition to squaring off with the team in battle, Ruth acts as the Wild Pack's public relations expert. Shellshock - Timothy Taylor was a good-ol-boy from Georgia with a chronic inability to be on time for anything. He drifted from odd job to job but always found himself fired for habitual tardiness or inability to get things done quickly enough. Eternally optimistic, Tim continued looking for that perfect job. While in Kansas City, he was rushing to catch a bus that he had (predictably) missed when a small meteorite shattered against his back. After staggering for a moment, Tim shook off the disorientation and continued after the bus...only to overtake it at tremendous speed. Tim found he could run and move at superhuman speeds, his reaction time and reflexes boosted to amazing levels. After inadvertently helping chase down some car thieves, Tim decided to go into business as a superhero. Designing a hard shell of armor to protect himself from air friction and high-speed impacts, Tim took the name Shellshock. He met Jackrabbit and the Wild Pack when the group where trailing gun runners in his neck of the woods. Impressed with his power and skill, Jackrabbit invited the speedster to join the team, and Shellshock was served admirably ever since. Mousetrap - Charles Clark was a college student in San Francisco with dreams of going to law school. With his nose stuck in a book on California state law, Charles accidentally walked into a room where a high energy science experiment was being conducted. Improperly protected, Charles was bathed in radiation and swiftly became ill. After weeks of recovery, he learned that the accidental exposure had given him the ability to shrink in size while still retaining his full strength. Overjoyed by his luck, he applied to join the local superteam - namely the Wild Pack. Despite his inexperience compared to his teammates, Mousetrap is proving his potential, acting as the team's scout, sneak, and technical expert. ----- Seems obvious when I look at it but we'll see. Lonewalker
  19. Re: Quote of the Week from my gaming group... In teh Bunneh's Fantasy HERO campaign - the Chronicles of Foxton - we played pre-generated members of the local Draconians (well-trained police force) investigating a situation that will eventually fall into the lap of our main PCs. These quotes come from that session. --- Cast: Lieutenant Niamh O’Derry: Professional warrior serving as an officer in the Apotic Corps of the Draconians - left in charge while the Captain is away on another mission. Sergeant Will: A very personable and friendly jack-of-all-trades - everyone likes Will - currently second in command. Officer Uri Barechest: A powerful warrior originally from Valorsheim - a tough fighter with a soft side for his family and a love of a good brawl. Officer Candor Silverstone: An Elven wizard from Pasion - curious and analytical with a flirtatious streak. Trainee James Jameson: A young priest of Durom, from a long line of cops - still in training, but with the potential to be a great officer...if he can overcome his nervousness. --- Prior to the session starting - a bit of an inside joke... Lonewalker: Bill is running HERO now. He can suddenly do math. The team's priest and healer proves unable to make any Paramedic and spellcasting rolls... James: Uhm, that's a lot of blood.... Candor: All right, Draconians, this is our cleric. So let's remember not to get hurt. The Elf warns bystanders (mostly Human) not to get too close to the growing fight in the local bar... Candor: No need to further shorten your already short lifespans. A sergeant's tactical advice to the rookie... Will: Follow standard police procedure....put the boot in! Ribbing between players... Uri (OOC): They like puns in Demoria. I read it in the handbook. Niamh (OOC): It says that they like GOOD puns. Upon realization that Sgt. Will has two levels of Striking Appearance... Candor: Ah, now I remember where my handcuffs are. The cleric makes his first successful roll of the night... James: Yeah, who's the man?! Candor: Will and Uri for sure. Possibly the Lieutenant... James: Another player suddenly has some bad luck on the die rolls... GM: You got a little Jameson on your dice there... James fails a diagnostic Paramedics rolls on a victim of the fight but succeeds his magical healing check... GM: Your healing magic flows into his body. Too bad you didn't realize he was already dead. Discussing the Elf's guidelines regarding casual bedmates... Candor: I can't sleep with a superior. Uri: Who would an Elf rank as a superior? Candor: Yes, we do make things simple, don't we? Discussion of the law-biding nature of Demoria by the two non-Demorians... Candor: Demorians seem to have an exceptional number of rules, don't they? Uri: Yes, I take exception to most of them! During the questioning of a witness, a young, pretty barmaid... Will: How many self-respecting Demorian women are going to be in a dive like this? Not that it matters - I just want to know where I stand. Candor: Oh, that's right - you Humans mostly use beds to sleep! James: Wow. I've got to visit Pasion sometime. The Elf fails to kick open a door... Candor: My stiletto is stuck! Poor Niahm critically fails a PS: Surgery roll, resulting in prisoner's death! Her teammates are predictably "supportive...." Candor (OOC): He can't breathe! I need to poke some air holes in him! Uri (OOC): I tried a tracheotomy...in his chest! Enjoy! Lonewalker
  20. Re: Quote of the Week from my gaming group... Teh Bunneh has started a new Fantasy HERO campaign set in his world of Temoris. (Bunneh fans will remember this world as the setting for his Fearless Monster Hunters campaign.) While I didn't do a great job remembering to write down all the quotes, here are a few that I did jot down. --- Characters: Lady Isobelle Hawthorne: Noblewoman and duelist hand-picked to be the local Baron's captain-of-the-guard. Has a bloodthirsty streak. Quion Rake: A taciturn and intense magician and alchemist turned humble clerk. Also in the service of the local Baron. Damien Wrathchild: A man of mystery and cunning hiding from a dark secret from his past. Rumored to be the Baron's spymaster. Lieutenant Niamh O’Derry: Professional warrior serving as an officer in the Apotic Corps of the Draconians - the kingdom's elite police force. Wythri Majaera: Elven sage-in-training and spellcaster (secretly a Wild Mage). --- During a discussion on the difference in races... Isobelle: Empathy may have been something Elves invented but tact was what Humans invented. An elf must know her limitations... Wythri: I have the sense of direction of a blawahh. As the group follows a trail through the forest... GM: Are you guys moving normally or with stealth? Quion (OOC): We're going to track casually. As a battle breaks out! Quion (OOC): I put on my non-combatant T-shirt. The party is sniped by a hermit from the cover of his shack... Wythri (OOC): Crossbows. The medieval equivalent of shotguns. GM (feigning an old redneck voice): Get offa my land! The passive Quion is hesitant to enter the fray directly... Isobelle: You do not have to charge into battle. We will not think any less of you as a SCRIBE! As the attacker falls, the Draconian (read: cop) knows that reports are to follow... Niahm (OOC): I Fast-Draw (Typewriter) to start the paperwork. During a discussion about the likelihood of the crossbowman's ability to hide a murder victim... Isobelle: Well, he could have been intelligent enough to... Damien: Uhm, he kept a wanted poster of himself...and thought it was a mirror. When asked his opinion on the guilt of the suspected murderer... Damien: I'm not a judge. I'm more a jury and executioner. When requested to give a report as to the recent battle... Isobelle: He shot me with a crossbow. Then he hit me with a mace. Then I stabbed him. Several times. He died. End of report. --- QuerySphinx and Ghost-Angel might have additional quotes to add. In the meantime, enjoy! Lonewalker
  21. Re: Best ways to put together a Dark Champions team? Our group has been playing with one another for many years. We tend to gloss over the formation of the team regardless of the genre, having characters look at one another in the first session and say, "Ah, I see you are wearing a PC T-Shirt. I instantly trust you with my life." :-)
  22. Re: Bloodmäter I had no idea you were taking pix of the combat, Wabbit. Makes for a nice touch! Excellent! Lonewalker
  23. Re: Quote of the Week from my gaming group... Yet more quotes from Teh Bunneh's D&D 4th campaign - Bloodmäter. --- The Party Clio: Tiefling Paladin of the Raven Queen Rody Falcos: Elf Rogue Hakkoz Stoneshanks: Dwarf Cleric of Kord Alix Twilight: Shifter Druid Brontus Rexx: Human Barbarian Paxton Lux: Human Fighter Justine: Human Warlock Aester: Dragonborn Warlord Berrian Wildheart: Gnome Wizard --- Don't think about it... GM: Brontus has probably eaten too many churros... Brontus (OOC): It says here that every character gets a "basic ranged attack." The Barbarian offers a warning to the Warlock... Brontus: You will treat your fellow party members with respect...or I will crush you. Berrian: But with respect. As the party is being sniped by crossbowmen... Alix (OOC): Are the bolters these short Dwarves over here? GM: "Short" Dwarves? Random... Aester: This reminds me of my latex allergy... Clio: T.M.I!! Some Powers only work when the character is attacked... Berrian: I stab myself so that I can teleport! Not all Barbarians are smelly... Brontus: I do not have a smell. I have a musk. The Dwarf Cleric is not the greatest of tacticians... Hakkoz: We need to get our heavy hitter on board the pirate ship. Pax, when you get close enough to me, I need you to toss me over the railing close to the enemy Tiefling. Then, Brontus, I need you to get within 5 squares so when I hit the Tiefling with my Hallowed Advance power, I can teleport you aboard the ship. Berrian: Or...Brontus could just use the gangplank right there. Hakkoz: There you go being logical again! A number of tactics involve both Leaders backing up the big Barbarian Striker... Brontus: I've got a great pit crew. The party pounces on a Tiefling pirate captain, hoping to use the ship's edge to their advantage... Aester: Don't knock her off the edge of the ship! Alix: Why not? Aester: She's a Boss. She's probably covered in Loot! The Barbarian drops his beer to rescue the Gnome, much to everyone's surprise... Brontus: Berrian is more important than my six-pack. Random again... Aester: This bridge is kicking my @$$! Even more random... Alix: Okay, Brontus, I'm going to set you on fire. Don't panic. Commenting on Hakkoz's fashion style... Rody (OOC): He's the Dapper Dan Dwarf. The Cleric of a war-god can be very callous toward injured prisoners... Hakkoz: Well, they can't fight anymore so they're no use to Kord. Philosophy meets mathematics... Aester: Alignment is like algebra - as long as it equals out in the end, it's okay. The Druid speaks with animals to get some information... Alix (OOC): I'm going to talk to the birds. Hakkoz (OOC): You're Twittering? Best without explanation... Rody: I have the Charisma of a used condom. The fighter is brave - not bright, but brave... Aester: Pax, get over here so I can heal you! You're almost dead! Paxton: No, it's okay! On my next turn, I'll take the ongoing damage...then I'm at 1 hit point...then I kill this last drake...and finally I make my saving throw. It'll be fine! Aester: THAT's your plan?? --- Enjoy! Lonewalker
  24. Re: Quote of the Week from my gaming group... A handful more quotes from Teh Bunneh's D&D 4th campaign - Bloodmäter. --- The Party Brontus Rexx: Human Barbarian Clio: Tiefling Paladin of the Reven Queen Rody Falcos: Elf Rogue Hakkoz Stoneshanks: Dwarf Cleric of Kord Alix Twilight: Shifter Druid Paxton Lux: Human Fighter Justine: Human Warlock Aester: Dragonborn Warlord Berrian Wildheart (NPC): Gnome Wizard --- Random... GM: Don't throw your flaming Cheetos at my cat! The warlock is not known for her diplomatic nature... Justine: I have a feeling that if I said something, it would go badly. A group of orcs might be willing to parlay, though some of the party are still considering a fight... Rody: Speaking as the guy with no healing surges left...I say we talk. The warlock is suffering a penalty to all die rolls due to drinking too much orcish brew... Aester: Is that a minus one to the angry, sarcastic bitch rolls too? During a tactical discussion, the nature of Kord's priests comes to the forefront... Hakkoz: If the plan doesn't involve lighting pitch-covered logs on fire and rolling 'em at the enemy, I'm not interested. The barbarian recently changed alignments. There has been some adjustments... Brontus: You guys made me Good aligned. You deal with the consequences. There's no love for the rogue... Justine: Standard Rody tactics: Run to the front. Stab someone really hard. Die. The druid's ethereal spirit companion appears next to the dragonborn, catching him by surprise... Aester: I mean no offense, Alix, but I just stepped in your cat. Imagine the barbarian being lit on fire. Now imagine him with the brains of a golden retriever... Justine: Uh, Brontus, you've got a fire burning on you... Brontus: (Sprinning around) Where? Justine: Right there! Brontus: (Spinning around faster) WHERE?! --- Lonewalker
×
×
  • Create New...