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Debra Winger

HERO Member
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Everything posted by Debra Winger

  1. Re: Give me your ice power ideas! Force Wall doesn't seem to be the right power to model building walls of ice. That's what Entangle is for. However, a few points of XP can easily be used to add new slots though.
  2. Re: 4th Ed. Veteran looking for advice on 5E That's not what I heard he liked to grab.
  3. Re: Give me your ice power ideas! Here is an Ice & Wind power set I created a while back: Cost[/u] [u]POWERS[/u] 18 [i]Ice & Wind Powers[/i]: Elemental Control, 44-point powers, (22 Active Points); all slots (Loses Effectiveness In Extreme Heat and/or Low Humidity; -1/4) - END= 15 1) [i]Ice Armor[/i]: Armor (15 PD/15 ED) (45 Active Points); Costs Endurance (Only Costs END to Activate; -1/4) - END=4 18 2) [i]Wind Riding[/i]: Flight 13", Position Shift, x4 Noncombat, Reduced Endurance (1/2 END; +1/4) (45 Active Points) - END=2 - END= 15 Life Support (Extended Breathing: 1 END per Turn; Immunity: All terrestrial diseases and biowarfare agents; Safe in Intense Cold; Safe in Intense Heat) - END=0 5 Infrared Perception (Sight Group) - END=0 - END= 60 [i]Ice & Wind Powers[/i]: Multipower, 75-point reserve, (75 Active Points); all slots (Loses Effectiveness In Extreme Heat and/or Low Humidity; -1/4) - END= 4u 1) [i]Winter Wind[/i]: Energy Blast 10d6, Explosion (Cone; -1 DC/2"; +1/2) (75 Active Points); No Range (-1/2) - END=7 4u 2) [i]Icy Wind[/i]: Energy Blast 6d6, Explosion (Cone; -1 DC/2"; +1/2), No Normal Defense (Life Support: Extreme Cold; +1) (75 Active Points); No Range (-1/2) - END=7 6u 3) [i]Bone Chilling Wind[/i]: Drain DEX 5d6, Explosion (Cone; -1 DC/2"; +1/2) (75 Active Points) [Notes: Drain is No Range by default.] - END=7 4u 4) [i]Caution: Icy Conditions[/i]: Change Environment 4" radius (8" Cone; +0), -2 DCV, -2 OCV, -2 Temperature Level Adjustment, -3 Characteristic Roll and all Skill Rolls based on Characteristic, -5" of any one mode of Movement, Long-Lasting 20 Minutes, Multiple Combat Effects (75 Active Points); No Range (-1/2) - END=7 4u 5) [i]Freeze[/i]: Entangle 5d6, 5 DEF, Takes No Damage From Attacks (Cold Attacks; +1/4), Reduced Endurance (1/2 END; +1/4) (75 Active Points); Vulnerable (Common; x2 Damage From Fire & Heat Attacks; -1/2) - END=3 4u 6) [i]Frosty Stare[/i]: (Total: 75 Active Cost, 44 Real Cost) Killing Attack - Ranged 3d6-1, Reduced Endurance (1/2 END; +1/4), Penetrating (+1/2) (70 Active Points); No Knockback (-1/4), Beam (-1/4) (Real Cost: 40) plus +1 with Frosty Stare Attack (5 Active Points) (Real Cost: 4) - END=3 5u 7) [i]Touch Of Frost[/i]: Energy Blast 12d6, Reduced Endurance (1/2 END; +1/4) (75 Active Points); No Knockback (-1/4) - END=3 POWERS Cost: 162
  4. Re: Multipower Focus Questions, (how does it work) What edition of HERO do you currently have access to fullmetal80110? It sounds like you are trying to build something like the sword used by one of the characters from Farscape. Here's a quick build of that sword as follows: 25 Gun-Blade: Multipower, 50-point reserve, (50 Active Points); all slots OAF (-1) 2u 1) Slice: (Total: 50 Active Cost, 25 Real Cost) HKA 1d6+1 (2d6+1 w/STR *), Reduced Endurance (0 END; +1/2), Armor Piercing (+1/2) (40 Active Points) (Real Cost: 20) plus +2 with HTH Combat (10 Active Points) (Real Cost: 5) 0 2u 2) Hilt-Smash: (Total: 50 Active Cost, 20 Real Cost) HA +6d6, Reduced Endurance (0 END; +1/2) (45 Active Points); Hand-To-Hand Attack (-1/2) (Real Cost: 18) plus +1 with HTH Combat (5 Active Points) (Real Cost: 2) 0 2u 3) Hidden-Blaster: EB 8d6, 32 Charges (+1/4) (50 Active Points) vs ED. [32] * the HKA damage assumes character with 25 STR.
  5. Re: Unusual Sense Wouldn't the new Mr. Terrific from JLA have a form of this?
  6. Re: How would you build this in HERO: A Wireless Dog Fence so you're into security eh? (bedroom security)
  7. Re: "Devotion Aura": group defense bonus Area Of Effect can only be applied to Powers which are targeted on others. 5ER page 275 Usable As Attack If a character wants the ability to force a power on another character, and/or to control how the recipient uses a power, he must buy Usable As Attack ("UAA").
  8. Re: "Devotion Aura": group defense bonus Adding AOE to a non-attack power is, in it self, an attempt to use that power on others so it makes sense that UAB is required. Would you allow a character to buy Density Increase AOE and NOT require UAB as well? How exactly is that supposed to work?
  9. Re: How would you build this in HERO: A Wireless Dog Fence you beast you. nice approach. the idea scales up for prisoners too.
  10. Re: Seemingly Silly Things to Model He'd be a hero to cats with nasty hairballs.
  11. Re: How would you build this in HERO: A Wireless Dog Fence What about the variation on this used during transport of inmates at prisons?
  12. Re: [Review} CHasing A Golden Buck I though the title of this thread was "Chasing a Gold Buick". I've done that a time or two.
  13. Re: Best way to make a spider mine? Change your name to Mary Jane.
  14. Re: How often is the Skill: Acting used by your characters? I guess nobody caught the irony of my login name....
  15. Re: Autofire Find Weakness FiWe is the perfect way to model my cybernetic evil eye of scanning!
  16. Re: "Devotion Aura": group defense bonus excellent.
  17. Re: "Devotion Aura": group defense bonus There are a couple of ways. Aid to DEX with appropriate Range and AOE, plus limitation Only to increase DCV. 5 point Combat Skill levels towards DCV with the appropriate UAB, Range and AOE advantages.
  18. Re: Best superhero game thread poll: Go Vote there are other superhero games still out there?
  19. Re: Suprised foes and noise PRE is your friend. You can never have too much of it.
  20. Re: Suprised foes and noise what about guard dogs?
  21. Re: Help me finish a character? Constant Criticism: Drain INT 4d6, Ranged (+1/2), Continuous (+1) (100 Active Points)
  22. Re: What Are You Listening To Right Now? Celebrate - Three Dog Night
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