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Posts posted by Amorkca
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Along similar lines, in hindsight I kinda wish I'd been more restrictive about the use of magical Healing. Harder to keep things gritty when the Priest heals everybody's wounds as soon as the battle is over. But the idea was to use Biblical miracles as the basis, and particularly in the NT 90% of them were some form of healing.
To be fair, the disciples who followed Christ saw lots of miracles that He performed, but the general public did not see them.
Hence the PC's are the disciples seeing the miracles and being part of history... Just a different view for you
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I'm wondering if there's some application of Combat Luck that would fit here as well? Increased armour but only vs hit location shots???
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Ya know that's a good list and fairly comprehensive...
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Presto Chango...
Although that might not work too well either (insert jokes here)
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Panda & Racoon on ice?
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Victorious Villains (We are the ones who got away)
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This was discussed in an earlier thread called
"Unremarkable" pseudo-invisibility"Take a look to see if this meets your needs... I don't know how to link the forum thread...
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Wouldn't you need to include "usable on others" in the Nightvision build or does Transmit cover that?
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For the light flashlight example, someone who has light based powers could do a Power Skill roll to use their powers creatively.
I know that doesn't help you with the falling down thingy but its a step...
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Got my Hard Copy today!!! It looks so pretty I almost don't want to open it...
Almost...
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What do you call him in a pile of leaves??
Russell
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It will be interesting to see how they handle Iron Fist in the near future!!
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Doctor Strange is excellent. Very very good.
But... it doesn't come out for another week...
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Yup. I actually worked on some of the issues.
I've been going back to some of the AC books I have and re-doing the characters for Hero 6e.
Ran a modified version of The Cassandra Matrix, that we just wrapped up
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For me, it's not a nostalgia thing. Rather it's a "We have this, let's use it" thing. Games like Danger International and Justice Inc were fun, sure. But why not use them and expand on them? DI could be the agency that the espionage/military game is built around for example.
Another thing that we need, I believe, is a new Adventurer's Club magazine. Whether print or an e-zine, a well-done magazine that could publish new characters, adventures and even reviews would be pretty handy.
Have you looked at the Digital Hero stuff in the store? Its older (5e) but its got lots of things there...
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What about a Blue Moon power? When there are two full moons in the same month...
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That would still be a form of Naked Advantage.
The more typical option would be to have the base Power in the Framework and then a 'boost' to that Power (possibly with additional Advantages including a Naked one for the base) built individually outside of the Framework.
HM
Could you post an example?
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I believe the major difference between the two forms is to allow a character the ability to fly or run from one side of the continent to the other in milliseconds, allowing them to get to the scene of the crime as its in progress. Your at HQ when the Central Bank alarm is tripped and you need to get there in time to stop the crooks from stealing all the Halloween Candy!! But your 12 m of running won't do it, and taking the Studebaker* is cumbersome...
Combat speed is for when your at the end of the block and you want to save Aunt May from the car that Juggernaut just threw at your partner who merely side stepped it.
* Cool car your gramps used to own...
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Didn't Vindicator from Alpha Flight comics have this ability as a "get out of jail" free card? Or rather a get away from the other X-Men escape plan?
He would hold his position in space while the world kept revolving?
and I'd go with "3 meters, Megascale 1 m - 10,000 km bakes 30,000 km, more than enough under either interpretation, and it only costs 9 points."
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Not really part of the original discussion but...
To add to the general bedlam, perhaps a PC can be a cooks helper and help out by contributing eating disorders to the army...
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There have been some real world deaths in recent months involving political party members that I plan to use in my campaign world to add "Reality" to the game, and hopefully get some - "How did you come up with THAT"? comments from the players...
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I too was curious about the speed chart and as far back as 1987, the speed 1 character moved on segment 7.
In all honesty I've been playing Champions for... Decades.. (Imagine that) and have never had a speed 1 character...
So I would house rule that should such a creature exist it would get to move on Segment 12 as "Combat Begins" and then move to Segment 7 as that comes up... Presuming their still conscious/alive at that point.
How to stick people to things with entangles?
in HERO System Discussion
Posted
Just take the advantage "Sticky"
This advantage makes a character Sticky, any character who touched a character will also be affected.