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Amorkca

HERO Member
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Posts posted by Amorkca

  1. 8 hours ago, quozaxx said:

    First,  you are awesome.   Thanks 

     

    I had envisioned "armor" when building his extra pd and ed. Will it stop a killing attack? 

     

    And 200 more points?  Wow!  I may drop alters landscape limitation.  That should bring him up a lot.  (It's challenging to think a teen is that strong) so. Let's drop that limitation.

     

    I need some combat skill levels.   Maybe +2 overall,  for 10 points 

     

    Add PS: coronet player (its like a trumpet)

     

    Add costs END only to Activate for his Density increase (and maybe other powers)

     

    Add a slot "easy Rock blast " 8d6 blast, no end

     

    How much would I have left?

     

     

     

    I removed the old PD/ED and replaced it with Resistant Protection +20 PD/ED this is proof versus killing attacks

    2 overall combat levels is 20 points

    I used to play Coronet in TSA.  I had too much air and switched to baritone, then euphonium!!

    Added the "Only to activate" and the easy Rock blast

     

    Also added the JJF contacts and perks

     

    Still have access to 99 points... (You don't have to spend them all)  Although you could probably remove the "must be within 2m of Ground Materials" at this point...

    Here's the PDF again

     

    Looks like you've only spent 363 of 475...

    Cornerstone.pdf

  2. 21 minutes ago, Tjack said:

      Coming at this from the other side... What about a bow & arrows that are a part of the character.  You tend only to see this in Fantasy settings but what about a power that manifests like the flaming B&A combo from the Dungeons & Dragons cartoon. You can check out the effect in animated style or as a live action In a car commercial on YouTube.

     

    That's not a focus situation, its just special effects. No limitation on the ability.

  3. What if we change the focus of Find Weakness  completely from what it used to be in earlier versions of Hero?

     

    What if Find Weakness now reveals the limitations that players have taken on their powers? It would become more useful to the Master Villain who learns what can cause the heroes' power to fail.

     

    For example; we know that Human Torch cannot maintain his fire form without oxygen; so the villain can prepare traps to deal with that weakness (or limitation) of the Hero.

     

    Just a different tactic to consider.

  4. 2 hours ago, Scott Ruggels said:

     

     I think there needs to be some more context in this request. In general, However, you can, in your own game ignore the body stat for characters if you so choose. But body may be necessary for damage against inanimate objects, and constructs. But you can always  count one body point per stun die if you need such effects. Keep it simple.

     

    For example, with no body damage how would you knock down a wall?

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