Jump to content

phoenix240

HERO Member
  • Posts

    3,131
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by phoenix240

  1. Masque: A raccoon/human hybrid pc from our Bay City Blues Champions game, escaped Viper experiment Masque has grown into a heroine in her own right, recently returned from a rollicking adventure across several dimension in time to help her team to (hopefully) save Bay City (and possibly the world).
  2. That's three submissions and all of them are quite good. I will give it to BoloofEarth. It felt the most complete to me and in keeping with illustration. BoloofEarth, you're up!
  3. I'd like more too but as long as people are having fun with it I'm good.
  4. Thank you, Death Tribble. Its an honor to be chosen out of such stronger contenders. I'll submit:
  5. Do we have a winner, Death Tribble? (Its more exciting when you have some skin in the game)
  6. Hello Right now I was looking at the Road Crew (Road Kill, Road Rash Road Rage). Sister Shade and Killswitch. And I plan to check out the Nefarious Nine and a few others shortly.
  7. Copperhead: Being the younger sibling of super villain had its perks, one of them being an inconsistent but copious flow of money from a protective older brother among them. But Joy Jannick would have given all of them up and more to see her brother leave the crazy dangerous life he was leading. Little chance of that though, Roy had inherited their father's macho streak and hardheadedness; the thing that had gotten him killed in a pointless bar fight when she and Roy were kids, her barely walking. Their mother had taken over as best she could. She had a stubborn streak too and worked herself to the bone to support two kids and give them the best home she could. Her brother, Roy had decided early on that he had to be the man of family and take care of them. There weren't many ways for a kid to earn substantial money, not many legal ways so Roy got mixed up in the bad stuff. Unfortunately it stuck with him. He quit school and took on string of small time crimes, mostly heists and burglaries. He was caught fairly often, served some time but went right back to crime, too stubborn and headstrong to even consider giving up. Then came that fateful encounter with Defender... Driven to avenge himself on the armored hero, the high school drop out built a powered exoskeleton and became the villain Exo. While not exceptionally powerful, he was good enough to perform several high profit crimes and sent most of his gains to his mother, then his sister when she passed away. Joy shared her brother incredible talents and used the money along with generous scholarship to get into MIT. Then her brother was caught again, set up by Viper as a patsy and distraction possibly even targeted as there were parties that worried about Exo's talents and what he might grow into. This didn't sit well at all with Joy, especially after years of seeing her brother derided as a “C-lister” among villain fandom. Her own hotheaded streak took over. Using her brother's notes, some covert help from him and the innate inventive genius they shared Joy not only recreated the Exo suit but improved it, adding more armor and systems. Unlike her brother, she wasn't driven by her short fuse and realized that going at Viper head on wouldn't end well for her and possibly her brother. But if she could gather allies while she picked at their operations and harassed them she could slowly do some major damage to the organization. So Joy became the newest local superhero, hoping to befriend some other heroes to help in her fight against Viper. She decided to call herself “Copperhead” reflecting her armors coloration and vaguely reptilian styling. It also fits her sense of humor to use Viper's snake motif against them. Exo can be found on page 72 of Villains vandals and Vermin
  8. I see of my own listed and quite a few I haven't thought about. Further questions,.would you say you're interest is primarily curiosity (How would X look quantified in Hero System terms), in using the setting for gaming or to borrow ideas and get inspiration for your own creations?
  9. Yeah, some of this should be in the 'dream Hero books" thread. Licensing rights to major IPs are expensive and risky. Or at least not a guarantee of success. Many Licensed games flop. The audience between mediums (book, movie, TV show) and rpg aren't automatically transferable and its a big investment/risk. And again, could the implications that its just the old fogeys and weirdos that like Hero DIY aspect that are holding it back be failed back a little? I think we'd all like like to see it more popular but not so much at the cost of what endears us to the system.
  10. Given a setting book and/or series of supplements in Champions? The sky is the limit.
  11. Death Tribble has more Likes, makes sense to go with that.
  12. Affliction is interesting to convert. Its such a broad power seems like it represents sfx that would be anything from EB to entangle to Mind Control to Transform in Hero System.
  13. There are allot of little details and Easter eggs, such a cute picture. click for a larger version.
  14. Thanks! My google attempts turned up bumpkis
  15. I don't disagree I just find it easier to have some conversion guidelines to give me a rough outline to fine tune than just staright up build the concept whole cloth when dealing with system conversions. Especially since some write ups are little sketchy when dealing with the details. So I was hoping there might be at least some general guidelines or suggestions around.
  16. Thanks, but I was hoping to find some guidelines to help with porting some of the Acts of Villainy characters over to Hero System. There's some fun characters there.
  17. Are their any guidelines for converting Mutants and Masterminds 3rd edition characters to Hero 5th edition?
  18. Two of my teeth got loose just looking at this picture. And I love it.
  19. Interesting tongue in cheek take on magical character which are normally so serious and grim.
  20. Eve: the girl robot: combat mode
  21. Posting this character again. She's from the collective Champions game I and a couple of others run. Eve: the girl robot. She's the developed of a German American scientist Erik Kreuger and is one of the first true strong AI in the setting. Eve has a child like persona (mentally about 8-10) because he believed an AI couldn't be properly programmed, at least not this point, because we don't know about human psychology to create a stable adult persona whole cloth so it must be allowed to develop "naturally". She is also a psychological fill in for his own daughter that died very young though the doctor Krueger isn't fully aware of that himself.. Eve's body resembles a Royo "Sexy robot" (silver skin, anatomically correct, facial features with expression, etc) for a few reasons. One, is the replacement daughter angle, two, her father let her assist in designing her it and she took her inspiration from Barbie Dolls and third: he wanted to make her very human in form and performance both for the design challenge and psychological reasons (he wanted her to as full a life as possible). Her inhuman features are concession to design needs and an attempt to avoid the "Uncanny Valley" where things modeled on humans become repulsive when they get "close to but not quite human enough" and general aesthetics. She can consume organic material both for pleasure and to analyze them or use them for repair and sustenance for her biomechanical parts and perform other biological functions but doesn't need to like an organic lifeform. . Older Image 1 Older Image 2
×
×
  • Create New...