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Ogmios

HERO Member
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Everything posted by Ogmios

  1. Re: What Are You Listening To Right Now? Girl - Tori Amos
  2. Re: A Game Of Questions was it you?
  3. Re: What Are You Listening To Right Now? Obscured by Embrace from Coven the Eternal
  4. Re: A Game Of Questions are they all gone?
  5. Re: A Game Of Questions Do you have to be a Texan for that?
  6. Re: Genres HERO GAMES may want to avoid (intended to be humorous) Is that what I get when I supersize my multipower?
  7. Re: Genres HERO GAMES may want to avoid (intended to be humorous) Fast Food HERO
  8. Re: Martial Art For Review The Choke Hold clashes with the "clear the way" philosophy a bit, IMHO - it forces the pathfinder to stay in one place choking his opponent instead of clearing him out of the way and moving on.
  9. Re: Genres HERO GAMES may want to avoid (intended to be humorous) In Treatment HERO. All characters must have at least 75 points worth of Psychological Limitations.
  10. Re: Genres HERO GAMES may want to avoid (intended to be humorous) HERO and the City All characters must have KS: Shoes with a value of no less than 13-
  11. Re: Music to Kill Zombies By Weapon: A cricket bat. Baseball bats are such a cliché Song: I'm Singing in the Rain - good thing Zombies are so sluggish Sidekick: Neo
  12. Re: Hero Goes to the Movies (or TV Shows)! It's been a while since I took a shot at a writeup (or frankly, at Hero System at all). Here's my take on Violet Song jat Shariff from Ultraviolet (yeah, I know - mediocre movie, cool gadgets ): http://www.ogmiosproject.org/chars/writeups/violet.html Comments appreciated.
  13. Re: What Are You Listening To Right Now? Fear of the Dark - Iron Maiden
  14. Re: What Are You Listening To Right Now? Not the stuff I'd usually listen too, but it makes great work music: Hammerfall - Templers of Steel
  15. Re: Clearing Away Soil I should've seen that one coming I'm just waiting for someone to suggest using this as a complimentry skill to your Seduction role when trying to chat-up the young female archeology students...
  16. Re: Package Deals in 5ER First of all, thanks for the warm welcome and the useful info. As I said in my origional post, I'm currently trying to port my 4E campain to 5ER, and the packages are giving me some grief. As for the question about package deals in 4E, for those who asked, the idea was indeed to encourage building sound character concepts, by awarding a small point bonus (hence the term package deal) for characters who took a set of skills which made sence together. This concept worked well, IMHO, for cultural and proffesional package deals, where it practicly forced players to round out their characters with KSs, but was somewhat abused with racial package deals, where it served as no more than a cheap way to get some more points. In any event, this bonus wasn't too high (up to 3 points for a 15 point package, which means another free skill, basically). For those of you interested, you should take a look at KillerShrike's take on packages (which he was kind enough to PM me. Thanks man!). He makes some valid points there (excuse the pun ) http://www.killershrike.com/FantasyHERO/HighFantasyHERO/racePackageNotes.shtml
  17. [i origionally posted this question on the Rules Question forum, and was instructed to reopen it here] After quite a long time of playing Hero 4th, I finally moved on to 5th Revised, and I'm somewhat confused with the treatment that Package Deals were given. Back in 4th, Package Deals were a way to incorage players to build well-themed characters. This was achieved by granting a small point bonus, with a value relative to the cost of the package, and allowing the GM to decide not to count the disadvantages in the package towards the maximum points from disadvantages. Both these concepts were removed by 5ER, which brings about the question - why would a player want to use a package deal? Why not simply take the skills, talents, perks, powers and disadvantages appropriate for the character? (The obvious exception would be racial package deals, which may be the only way to purchase certain powers in certain campaigns, like Elves' nightvision or Ogres' size)
  18. This post is a follow-up to my questions regarding package deals I posted on this thread. Under 5ER rules, players don't really get any in-play benefits for package deals. This brings up following question - why should anyone want to take a package deal? Why not simply take the skills, powers, and disadvantages you see fit for your character? (the obvious exception would be racial package deals, where the GM rules that there is no other way to purchase those racial powers, such as flight or nightvision)
  19. Re: Eating your lunch... The one (and probably only) thing I did like about M&M is that it forced Hero Games to open up, and liscene out the Hero System, so now we can see Hero products from all sort of smaller publishers, like Misfit Studios. Not that I don't like Hero's own products, but diversity is always good.
  20. I've finally moved on to Hero 5th Edition Revised, after some long years of being a devoted 4th Edition player. I'm currently going over some of my old fantasy campaign resources and converting them to 5th, and I have a few questions about package deals. Back in 4th, package deals gave a point bonus, depending onm their total point value. Moreover, it was up to the GM wheather or not package deal disadvantages would count towards the character's disadvantages total. I can't seem to find a mention to either of those notions in 5ER. Were they eliminated, or was I just looking in the wrong place? Thanks in advance, Ogmios
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