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Loxly

HERO Member
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Everything posted by Loxly

  1. How would Mind Controll work on "Machine Minds" for machines that don't have "mind" like say a non-AI computer. Also, what is concidered a "Machine Mind." Could someone program a VCR with Machine-based Mind Control? Or is this something that would fall under "Dramatic Sense?"
  2. Re: Fantasy Hero Hardcover I see that PA Hero is there in the store ... no FH HArdcover yet though.
  3. Re: Build Challenge: Mythbusters! "I reject your reality and substitute my own."
  4. Re: Build Challenge: Mythbusters! Surprised noone has mentioned that next weeks ep is about Superhero Myths ... No really ... look here http://dsc.discovery.com/tv-schedules/daily.html?date=20070829.241 and scroll down to 9pm
  5. Re: Rules to ignore, or replace I still think you are over analyzing it. Take a Revolver. Still "Costs END" even though it may have charges, so it has to be "visable." Hearing: The BANG! of the powder igniting and the bullet going super-sonic. Sight: The muzzle flash and powder ignition ... But it's hard to see in a well lit area unless you happen to be looking at it. Smell: The smell of burnt gun powder ... but it's hard to smell unless you are close anddown wind or have heightened smell. It can also be overpowered by other smells, like a sewer. Perceivable, but to differant extents. I don't think when it says a power must be "percievable" it means "blatantly perceivable." I don't have my book with me, so I can't check the exact wording. And as an aside: Shapeshift. Just because you can make yourself look like a tree, doesn't mean you would feel like one when touched, or sound like one when struck.
  6. Re: Rules to ignore, or replace Well, personally, I think you are over analyzing Invisibilities "visibility." Sonar or you stubbing you toe and going "Ow" will make you hearable. Radar will reflect of you and you talking on your com-unit can still be "picked-up." And someone or something will know you are there with their heightened sense of smell.
  7. Re: New Mechanic: Grant/Bestow Besides UAA/UBO you can also use Transform.
  8. The Amiacable Advantage lists number of actions the Summoned Creature performs before leaving. "Slavishly Loyal" is Ego/1 and in the text is discribed as a "good way to represent zombies and robots." Non-AI Robots don't have an Ego. Would a "fall back" be to use INT or EGO "only for Amicable Commands?" ... or something else? Thanks
  9. Re: How do you keep your dark knights from going "squish"? As a tangent: Funny you should mention that. I've been running a game wher the Brick has an AoE Attack, 8d6. The first Story Arc had the team facing off with a group of "Suped-Up" Gang members ... compleat with Fire-Attacks and Fire-Based Force Fields. Her AoE did damage to them, but no Body. The Next Story opened with her, again, facing off with some "Suped-Up" Gang members using Fire Powers. I made it clear that these ones did not have Force Fields. She Splatted them with full power into the above mentioned wall. Luckly, her partner was a good Paramedic.
  10. Re: Martial Arts, Foci, and Possibly HD
  11. Re: Random Superpowers: The Contoller I like it. I made up two Stat Sets: Tough as Nails Brains and Brawn If I was home, I'd post them here.
  12. Re: [Help] Characters to 5th edition Yup ... that's pretty much what I do JmOz
  13. It's a +1/4 Advantage .... I'm confused on the aplication to "All Characteristics One at a time" part of it. Is it still only +1/4? Thanks
  14. Re: Villains Vandals And Vermin (VVV)
  15. Re: [Help] Characters to 5th edition
  16. Re: [Help] Characters to 5th edition
  17. Re: [Help] Characters to 5th edition Hehe ... yeah ... but then again, there are no skills in 2ndED to represent a Physicist.
  18. Re: New to the hero system, trying to figure out some things I don't think I've ever tried to break the Hero System. I've been playing and running Hero off and on since it came out. I've pretty much seen someone else do all those things, I don't need to myself.
  19. Re: Greening Earth’s Deserts Greattings Earth's Desserts?!?!?!
  20. Re: Villains Vandals And Vermin (VVV) Did ... all the time. So did all the other people in the group that ran thier game. As GMs, setting*, new players joined, or power levels changed, we "reset" the points to 250. Or lower, if the power-level went down. * ... Some setting where like CU where supers were common. Others where like "Mutant X" where we were "new" and the points were 150ish.
  21. Re: Villains Vandals And Vermin (VVV) My groups Champions games have been 250 points or less for the last 25 years ... up to about a month ago when I up the starting points to 350. They went: "350?!?! "
  22. Re: How do you keep your dark knights from going "squish"? Adding to Comics list ... Who says they have to use the "Brick Bothering" attack at "Brick Bothering" levels
  23. Re: GMs: making abilities useful I've just started doing this ... well, thinking about doing this. Thought about it yesterday, won't GM again until Saturday. Yup, this too.
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