Re: Starting a SH campeign
I find the genre is a bit forgiving if you don't plot out every last possible consequence of future technologies. Make sure to think through the details on your "marquee" tech (time travel, star drives, genetic manipulation, etc.). After that, just mention that people are working on applying other technologies to various purposes, but the engineering/economic issues haven't been solved yet. If your players aren't too anal, they should forgive the handwaving.