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levi

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Everything posted by levi

  1. Re: Marvel's Best Martial Artists Maybe people don't know who Karnak is. He is an often forgotten Inhuman afterall. Well, here's a link to help remind or educate as appropriate. http://www.marveldirectory.com/individuals/k/karnak.htm
  2. Re: Marvel's Best Martial Artists I had Cap's nemesis @ 7th sir.
  3. Re: Marvel's Best Martial Artists sorry Enforcer, I was crafting that post as you posted. Not entirely sure if Karnak qualifies as non-powered, but I figured if we were counting Wolvie...
  4. Re: Marvel's Best Martial Artists 1) Karnak 2) Captain America 3) Taskmaster 4) Iron Fist / Wolverine 5) Shang Chi / Crossbones / Stick 6) Black Panther / Daredevil / Elektra 7) Hawkeye / Moonknight / Red Skull / Puck / Kraven the Hunter 8) Batroc the Leaper / White Tiger / Psylocke / Bullseye 9) Wong (Dr. Strange's manservant) 10) Mockingbird / Cyclops / Storm I'm unsure how current or alive these guys are, but I wish we were doing a top 20 (or 30 I guess), then I'd have no ties. Ok, that might not make sense either. In any event, here's my list.
  5. Re: What was your first character like? My first RPG was Champions, talk about jumping in head first. It was about 20 yrs ago and Thundercats / GI Joe were the coolest things going at the time. So my first character was named FeLion. Very Lion-O-esque except for his military experience that he got before gaining leonine features and abilities. The first GM I ever had killed him off with his version of Kraven, the bad guy shot him with a sniper rifle out of combat and killed off poor FeLion. I recreated him as Scratch about ten years later, but never played him more than once or twice. My second character was a Spidey rip-off Arachno-Lad or some such (yes playing Champions led me to reading Comics instead of the other way around). He didn't last long though before I started GMing and have rarely played since.
  6. Re: Homages you would like to see officially That could be a cool basis for a Dark Champions or a C:TAS campaign... You are a group of heoes gathered by Nighthawk of the Champions to be the protectors of Hudson City. You are the Night Watch. Nightowl - Martial Artist with sight enhancment and invisibility gadgets Moonglow - Light generating Energy Projector Nightmare - Mentalist with the ability to generate terrifying illusions Grey Ghost - Mass manipulating alien Nightshadow - Teleporting Brick
  7. Re: Homages you would like to see officially The best part about the Thunderbolts was that they used second string Marvel villains and re-imagined them with new gear / personas. So using 350 pt villains or less as the basis for a Thunderbolts homage makes some sense.
  8. Re: Homages you would like to see officially An amalgamated homage is then called for, perhaps. The Legionairre Guard of Malva with dozens of members (only the top 5 or 6 with detailed write-ups)
  9. Re: What Champions Books Would You Like Published in the Future?
  10. Re: Homages you would like to see officially Quote: Originally Posted by Bloodstone I mean, lets face it, we all accept that Kinetic is supposed to be fast enough to run up the side of a building... until you calculate it out and realize that he does so at a combat velocity of less then 30 mph Actually running up the side of a building has nothing to do with Speed, but Thrust or Strength to propel yourself vertically, unless you are altering gravity's effect on yourself in some way (such as Clinging or Change Environment). I usually make Speedsters buy Clinging linked to Running to simulate running up walls and aleviate this issue.
  11. Re: Magnetism: Abuse And Super Metals I second this suggestion, thanks for the pearl Doc!
  12. levi

    My first post...

    Re: My first post... I'm in California and I love my mom-in-law's biscuits and gravy....mmmmmm biscuits... Oh BTW, welcome back to Herodom Batai, don't mind the drool.
  13. Re: Help with a power Be careful as buying DCV Levels (@ 5 pts per) can make this character very difficult on a GM. For example, you could buy Damage Reduction 50%, Resistant on both Physical nd Energy for 60 pts (or two 30 active point slots in a MP or an EC). That same 60 points would buy you +12 DCV Levels, which would probably exceed the campaign limits when added to your base DCV.
  14. Re: 3 Names required - Help! 1) Lorelei, Siren, Enchantress 2) The Chucker, Sidearm, Return to Sender (OK, I'm no help here) 3) All the good archer names have been suggested, maybe Arrowstrike
  15. Re: Magnetism: Abuse And Super Metals This player's perception is probably inspired by Magneto who has evolved over the decades from simple Magnetic Control to Energy Control. If you are running a more realistic campaign (I always laugh when we use "realistic" in a discussion about Superheroes) Magnetism is an effect generated by electro-magnetism (other EM waves include light, sound, microwaves, radio waves, x-rays, cosmic rays, gamma rays, etc.) and as such could evolve into a broader use. That said, if you are defining his powers as strictly the ability to manipulate ferrous metals, then he should be getting a decent Power Limitation (maybe -1/2). Remember also that the human body contains Iron which is a ferrous metal and removing it the way Magneto removes the injected iron from the guard in X2 would require the Fine Manipulation Adder. Also in that movie Magneto seems to be able to Detect ferrous metals which might be a good power for your player to invest in. This way he can make a PER Roll to find ferrous metals and you can avoid arguements mid-game about what he can or cannot effect with his Magnetokinesis.
  16. Re: Superteam or Super Fight Club? Another common troupe that may get some results is making them work undercover. This way you can put them in situations other than combat and see how they handle it. Having to infiltrate the Rogue Legion or even just busting up a local drug ring can make for a great RPing opportunity without seeming heavy-handed about it. BTW, I also would Rep Trebuchet for the XPs for Teamwork idea if I didn't Rep the guy all the time.
  17. Re: Eryck Webb art You should post that pic in the Superhero Images thread, I'd bet someone will digitally color it for you gratis.
  18. Re: Homages you would like to see officially Back to homage requests (man, we get sidetracked easily),,, I would like to see a dual homage to Marvel's Freedom Force and DC's Suicide Squad. I have done this in past campaigns with existing CKC villains, but a new group built around this idea would be great. Also, giving Gravitar or Holocaust their own Brotherhood of mutants could be useful. How about another dual homage of the Masters of Evil and Legion of Doom? This one could even just be the primary mastermind (Baron Zemo / Lex Luthor / Gorilla Grodd) and a few key members followed by a list of relations with other solo villains. Give me a Negative Zone type parallel dimension complete with native creatures and an other-worldly conqueror (Annhililus / Blastaar). Possibly with its own underground rebellion. Or even go New Genesis / Apokolips with this one and have two worlds in this new dimension locked in ancient conflict for control of the Negative Zone with deep seeded family ties across the worlds (maybe a good place to introduce a 5th Ed version of the Carstairs or a family like them). That's all I have for now.
  19. Re: He's twice the man you are! What is 2x normal STR? SPD? DEX?
  20. Re: Map of Hero System Players - Please Contribute! Well the central valley will be a lesser place without you both. Sorry we never got the chance to game together living less than an hour apart.
  21. Re: Who Would Win: Deathstroke the Terminator vs. Captain America, Sentinel of Liberty I think these stats look really good Vigil. I might give Cap a 30 CON due to the times where Thor has commented that even when he feels weary Cap never shows an ounce of weariness. Of course, you could chalk that up to EGO and PRE. Also Cap might have a bit more PD, the reason I say this is from the storyline where the Masters of Evil invaded the Avengers' Mansion. At one point Cap is hung up from shackled wrists like a slab of meat and the Wrecking Crew (all 50+ STR) plus Mister Hyde (60+ STR) and Tiger Shark (45+ STR) are all working Cap over. They keep beating on him, landing numerous blows while he hangs defenseless until he falls unconscious. Then they wake him up to beat him some more. Dane Whitman (The Black Knight), hanging nearby comments that Cap never makes a sound. In fact, Hyde gets so frustrated that Cap won't scream out that he finds Cap's WWII shield and destroys it in front of him, just to get a reaction. I think this was the story that shifted my idea of Cap as a goody-two-shoes lame-o to the absolute coolest hero EVER!
  22. Re: Who Would Win: Deathstroke the Terminator vs. Captain America, Sentinel of Liberty I would say that DS is not "equally adaptable and as tactically flexible as Cap". DS is much more accustomed to setting the stage for his fights. The lethal environment would be an advantage for DS actually in that Cap would likely not attempt to use the environment to kill DS And might even save DS from the Danger Room's traps.
  23. Re: Map of Hero System Players - Please Contribute! On the map. Where are you moving to Keith? Why would you ever want to leave the Central Valley???
  24. Re: Who Would Win: Deathstroke the Terminator vs. Captain America, Sentinel of Liberty My money is on Cap. My reasoning is based on your set-up. In the Danger Room, neither combatant has control over the environment. Deathstroke is at his best when he has decided the time and place for the encounter, while Cap is much more accustomed to rolling with the punches and making the best out of whatever surroundings he has to go into.
  25. levi

    Spell Fu!

    Re: Spell Fu! A great idea looks like a fun character to play.
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