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CrosshairCollie

HERO Member
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Everything posted by CrosshairCollie

  1. Re: Your PCs might be Underpowered if... ?
  2. Re: mental awareness on "invisible" mentalist I got one right for a change?
  3. Re: Using other characteristics for combat levels No.
  4. Re: mental awareness on "invisible" mentalist It would be the same as an invisible person using a visible power. You'd know where the attack came from (which hex), so you wouldn't have to guess at that, but the target's still invisible.
  5. Re: Mental Entangles Considering how many AP a 5d6 Mental Entangle would be, it makes sense that Joe Q. Public would be stuck for a long, long time. Something 125, isn't it? That's a grotesquely powerful ability. If your campaign DC caps are in the usual 12-15 range, you're not likely to get more than 2 to 2.5 d6 of Mental Entangle, tops, which a 10 Ego can (eventually) escape. As a side note/house rule, I let characters' Enrageds and Psych Lims affect their dice to break out. If obeying a Psych Lim would require getting out of the Mental Entangle (say, 'fear of snakes' when attacked by a snake-monster), a strong lim gets +2d6 and a Total lim gets +4d6. Enrageds get +2d6, Berserks +4d6. Psych Lims that are facilitated by being entangled take -1d6 and -2d6 for strong and total, respectively.
  6. Re: A Thread for Random Videos A live performance of the Major-General's Theme ... including a special encore performance of the last verse that has to be seen to be believed.
  7. Re: The cranky thread More snow??!! Is Mother Nature schizo this year?
  8. Re: NGD Scenes from a Hat Direct 1:1 transfer of rep points to Hero System XP.
  9. Re: A damage shield whose effect is continuous If you make the Shield Uncontrolled, then you can make the Shield Sticky. I think this works under the rules.
  10. Re: Quote of the Week from my gaming group... Probably wouldn't have worked with this lot. I was the Captain because, quite literally, nobody else wanted to play the guy in charge.
  11. Re: NGD Scenes from a Hat Wolverine and My Little Pony
  12. Re: A Thread for Random Videos Trek Rhapsody http://www.youtube.com/watch?v=_yKOYeQ3c_U&feature=related
  13. Re: NGD Scenes from a Hat Twilight. NT: People who will never appear on the cover of Sports Illustrated.
  14. Re: Quote of the Week from my gaming group... An old one from the FASA Star Trek game (Classic/Original Series). I wound up playing the Captain. My future wife is playing the Vulcan XO. We trace some anomalous energy readings to a planet and, in true classic Trek manner, order the entire senior staff (aka the PCs) to the transporter room. Now, as I'm guessing most of you know, the captain is not supposed to go on away teams, to say nothing of the general stupidity of beaming down the entire command crew. So, tactfully, the XO remarks, "Captain, is it wise for the entire bridge crew to beam down at the same time?" obviously hinting that my butt should stay in the command chair. My response? "You are, of course, correct. You stay here and mind the store." I then hit the turbolift before she could raise an objection.
  15. Re: The cranky thread Turned down for disability AGAIN. Bashed a door against my head. Screamed a lot. Hit a couple of walls. Took a knife to my arms and legs. I feel better now.
  16. Re: NGD Scenes from a Hat Ann Coulter actually being a woman. NT: The #1 thing you shouldn't lick.
  17. Re: Advice on how to gm 9 to 10 players in a Superhero campaign. My advice: Don't. Split the group into two five-man groups and run them on alternating sessions, possibly in a shared universe so you can have crossovers and one group affecting the other and vice versa. 10 players is WAY too big for any game, IMNSHO.
  18. Re: Randy Orton Pro wrestler, I believe. 'Affectionately' known as Blandy Boreton down in the NGD section.
  19. Re: NGD Scenes from a Hat "It's SkyNet compatible."
  20. Re: NGD Scenes from a Hat Resume the posting of LOLCats and FailVids.
  21. Re: Champions Pronunciation Guide Yours is definitely better.
  22. Re: Riddick's Eyeshine I don't know this Riddick guy from Adam, but if they are, in fact, goggles, they would also protect him against being poked in the eye because, well, he's wearing goggles. A flash like a paint-ball to the face would probably be built NND, with the defense being solid eye covering (since he could easily wipe the paint off the lenses). IMHO. So, I'm thinking a vulnerability to light-based flashes would be uncommon (it's rare that there isn't a Flash thrown at least once a fight in just about every game I've been in), and a Phys Lim that hoses his sight perception rolls in brightly lit areas, if he's sans goggles, would be uncommon (I'm assuming he rarely, if ever, takes the darn things off). Unless he can be knocked unconscious by enough exposure to bright lights, though, I'd skip the Susceptibility.
  23. Re: The April Fool I thought Foxbat already had a writeup?
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