Jump to content

Sociotard

HERO Member
  • Posts

    9,841
  • Joined

  • Last visited

  • Days Won

    15

Posts posted by Sociotard

  1. The peasants are about to rebel! Of course, these rebels will quickly use their mechas, normally tractor like things, in combat. Thing is, I need more.

    AGRICULTURAL MECHA

    Value Characteristic Cost Notes

    55 STRENGTH 0 Lift 1.2 mTons, 5½d6

    19 BODY 0

    8â€Ã—4†SIZE 45 Mass 50 Ton; -9 KB; -6 DCV

    4 DEFENSE 6

    15 DEXTERITY 18 OCV: 5/ DCV: 5

    3 SPEED 5 Phases: 6, 12

    Total Characteristic Cost: 74

    Movement: Running 20†×8 MAX: 480â€

    Leaping 8†8†Forward, 4†Upward

    Abilities & Equipment

    Cost Power

    33 Steam Engine: Endurance Reserve (60 END/ 60 REC) OIF Bulky (-1)4 Arms & Legs: Extra Limbs (4 – 2 Arms, 2 Legs) Limited Manipulation (–¼)

    19 Walker: Running 14â€, ×2 Noncombat; Costs Endurance (-½)

    5 Wheeler: Running ×8 Noncombat; Limited Maneuverability (-¼), Side Effect (Reduced to 10 DEXTERITY, 2 SPEED, 3 OCV, 3 DCV –½), OIHD (-¼)

    5 Jump-Springs: Leaping 8â€; Extra Time (Full Phase –½)

    22 Crane Arm: 10†Always Direct (-¼) No Noncombat Stretching (-¼) Costs Endurance (-½) Limited to Arms (-¼)

    17 Tow Chain: 1†×64 Noncombat; Limited to Chain (-¼), Can Only Pull or Be Pulled (-½)

     

    Anyway, I need More. Suggestions?

  2. Take extra time would also fit with the psycohistory well. After all a good part of the skill is crumching #s

    I was under the impression that taking more time on something made using any skill roll easier, up to a point. For something like this, taking years to perfect the calculations was not unreasonable. It seems like star hero said something to this effect. Didn't it?

  3. Real World: Houdini could allegedly do this with keys and small lock picks. I seem to recall he held them in the back of his throat, not actually in his stomach.

     

    Fascinating. Could he speak while doing this?

  4. How about a "he is the One" scenario? Wherein the same character is instantly born elsewhere. Ressurection can be stopped by killing the child before it hits puberty. This is only a good idea if the group has an age acceleration chamber.

     

    I wouldn't require the teleport. It's not really an advantage.

  5. A few errata to add for the above talent.

    [*]Lightning Calculator individuals with lightning calculator should probably get 4 penalty skill levels vs. time modifiers

    [*]Preparation At GM's discretion, there may be other skills that could be considered complimentary, such as Science Skill: Sociology or Knowledge Skill: Culture

    [*]What it gives you Clairsentience is usually defined as "clairvoyance" or "clairaudience", or ever "clairolfactrience" I suppose. This is "Clairsapience". Instead of taking a perception roll, Character take a cultural knowledge roll.

    [/list=1]

  6. Statistical Prophecy: Precognitive Clairsentience 40 pts; Precognition

    only (-1), RSR (Analyze Cultural Trends -1/2), Subject to Time and

    Population Modifiers (see attending chart: -1/2) Vague and Unclear (-1/2)

     

    Population Modifiers

    1 Person -10

    10 People -9

    100 People -8

    1,000 People -7

    10,000 People -6

    100,000 People -5

    1X10^6 People -4

    1X10^7 People -3

    1X10^8 People -2

    1X10^9 People -1

    1X10^10 People -0

    1X10^11 People -0

    1X10^12 People -0

    And so Forth

     

    Time Modifiers

    1 Segment -30

    1 Phase -28

    1 Turn -26

    1 Minute -24

    5 Minutes -22

    20 Minutes -20

    1 Hour -18

    6 Hours -16

    1 Day -14

    1 Week -12

    1 Month -10

    1 Season -8

    1 Year -6

    5 Years -4

    25 Years -2

    1 Century -0

    5 Centuries -0

    2,500 Years -0

    And so Forth

  7. Dear Abby,

     

    My Aunt May, my only living relative, does not know about the radioactive spider bite that made me what I am today. What's the best way to break the news to an aging women on heart medication?

     

    Webbed-up in angst.

  8. Taking a line from "treason", by orson scott card.

     

    The young women were never really captured, per se. You see, the Immortal Necromancess uses her magic to cloud the minds of the wealthy and influential of paris. She spends a few weeks with each familly, filling their minds with memories of her as their daughter and manufacturing evidence of her existence. On the night she leaves, she makes it look like a kidnapping, and leaves false clues that point to the sewers. She has, you see, a long standing debt with a werewolf pack that was anciently bound to the sewers. As influential and powerful as these families are, they will send concourses of rescue attempts into the sewers and the hungry jaws of werewolves. Oh, and jacques dnpc was just trying to find her neighbor. She'd known her for years. hadn't she? The necromanceress has of course caught her before the werewolves did, and has some nasty experimentation to perform.

  9. Ice_Pirates_The.jpg

    If I may humbly suggest a name for such a creature, which name I have taken from a certaing lowbrow comedy of 1984:

    Space Herpe!

    Jason ... "Did you see anything out there?"

    Killjoy ... "No, what? What happened?"

    Jason ... "Ship just got herpes."

  10. Originally posted by austenandrews

    It's an old geek trick. I'd call it a specialized use of Sleight-Of-Hand.

     

    -AA

    To be written on the character sheet as "sleight of Gut":cool: that's a good idea, actually. Thanks.

  11. I had an odd idea for a talent, and I had no idea how to write it up. I was thinking how useful it would be to be able to swallow small items, like lock picks or stolen jewels, and regurgitate them on command. or even just regurgitate on command. I knew a guy who could do the latter, and the former just seems cinematic and cool. any ideas?

  12. It depends on what you were looking for. Tech? I remember the nuclear reactor that was the size of a walnut, produced by the foundation. It scared the non-foundation member who saw it. His planet had devolved back to using fossil fuels. Such an Item is an endurance reserve.

     

    How about the mule? Thats just a psionic transform and mind control.

     

    The robot from "I robot"? The bestiary has a housecleaner that would seem very appropriate. Actually, in its description it says "the robot is perfectly harmless and won't pose any threat. Until it goes all haywire" or something to that effect.

     

    Is there anything in specific you're looking for?

     

    One talent in the books I'd like to see is "Statistical Prophecy". It would be a clarisentience, future only, but would need some modifier so it was more reliable over long time periods with big systems of people and less reliable over short periods with small systems of people. I'll have to think about that.

  13. SHRIEK-PACK

    Flight 10†(×8 Noncombat: 80â€); Rapid Acceleration (Full Noncombat Movement in 3 phases +¼) Charges (+1); Side Effect (Physical Limitation: Deaf –¼) Visible (Hear it from a mile away –¼) OIF (-½) 32 Five Minute Fuel Activation Roll (14- Burnout –0 [only roll for each fuel charge]) 34 pts

    Total Cost: 34 pts Cost: £100 Notes: The Shriek Pack is a personal jetpack operating on the principle of compressed steam. The exhaust is so loud it can be heard from miles away, and leaves the operators quite deaf. There is a chance of it burning out every five minutes, but the operator usually has time to get back to safety. If the roll is a 3, the pack explodes immediately. As a personal Jetpack, this model has difficulty carrying heavy loads (any load greater than 200 kg uses 1 fuel charge every minute, greater than 300 kg not possible). Noncombat speeds above ×2 also spend 1 charge per minute.

     

    Suggestions for improvement?

  14. I might add penalty skill levels for Combat driving (offsets modifiers for fighting while driving).

     

    This way, a character could, say, stand up on the bike and fight while steering with his foot, ala luke skywalker in return of the jedi or Zorro in the mask of zorro.

     

    veeery cinematic

  15. Originally posted by Blue

    Saw that episode.

     

    At 30,000 rds/minute, that thing is firing 500 rds/second.

     

    At 5 Turns in a Minute, Assuming the gunman has a 3 SPD, in order to unload 30,000 rds the gun would have to have Autofire that does 2,000 rds/phase. I think that's about a +6-1/2 Advantage.

     

    Don't forget the +1/2 advantage for all those charges

     

    Seriously though, I'd make it a 5d6 Rka, aoe 1 hex, autofire 6

  16. here's an odd thought. What happens when someone pulls a sweep manuver? Then you could use a move you have CSLs for and another for which you don't. Things only get wierder if you have different CSLs for each thing you do.

  17. A few questions

    • What is the expendable focus? The Cannon itself? I thought that expendable meant that the focus went away every time you used the power, and you had to go find another. Like ingredients to a potion.
    • You made the energy blast NND, so it does STUN. You want this thing to K.O. people? I would recomend a limitation "Does no Stun, either", which might be a reduced cost form of NND rather than a limitation at all, but I digress. I might have recomended doing it as a Flash attack. We want it to force them to make an ego roll to simulate the pain (as is done with energy blasts and Hand Attacks), so that's probably an advantage.

  18. The thread LIVES!

     

    How about Card Games. I looked at http://www.pagat.com/alpha.html and they had hundreds, so you wouldn't run out quickly.

    • Ace-Deuce
    • Agurk
    • Alcalde
    • Alkort
    • All Fours
    • All Fives
    • Aluette
    • Ashush
    • Auction Forty-Fives
    • Authors
    • Avinas
    • Baccarat
    • Back Alley Bridge
    • Bai Fen
    • Barbu
    • Bartok
    • Bashi Fen
    • Basra
    • Bauernschnapsen
    • Beggar My Neighbor

    Just to name a few.

     

    In a similar vein, Mixed Beverages, courtesy of Webtender.com

    • A Day at the Beach
    • A Dixon Thing
    • A Furlong Too Late
    • A Fuzzy Thing
    • A Gilligan's Island
    • A Goodnight Kiss
    • A joy of Almond
    • A Little Dinghy
    • A Little Green Man From Mars
    • A midsummernight dream
    • A Night In Old Mandalay
    • A Southern Screw
    • A Splash of Nash
    • A Sunny Delight
    • A True Amaretto Sour
    • The A-Rock

  19. Mine come from wishful thoughts.

     

    For example, a while ago I was sneaking around in the dark in a game of capture the flag. At one point I wasn't sure if I'd been seen or not. He wasn't moving, but he could be trying to lure me in. Dang I wish I could detect someone seeing me.

     

    A few day's later I posted such a power on the boards.

     

    I get similar inspiration in the fiction I take in. "shoot, it's too bad so and so cant do this and that". Then I realize it's a cool idea and write it up, even if I never use it.

     

    Mechanics and house rules come in a similar fashion. For example, I read about american indians killing an buffalo and taking bites out of the (sometimes) still beating heart. I started to ask myself "That would be a cool objective for a 'great hunt' style game, where the heros must not only kill the critter, but kill it right. What skills and modifiers do you need to chop out a heart before it stops beating?" That's what I'm trying to figure out right now.

×
×
  • Create New...