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Movement not in combat


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Not sure what happened to the rules between 5th and 6th, but I can't find a clear explanation in 6th edition. Old rule use to say anyone out of combat can move every segment but have major penalties to ocv and dcv. It's been 20 years so I can't quote them verbatim, but I was looking for something similar in 6th edition.

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In the end I am just looking for clarification because in 6e p137 under Changing Speed it seems to suggest that everyone acts at SPD 2 in non-combat situation which seems a little odd to say even with the explanation given but I obviously have the wrong idea about what SPD stat represents so, just for clarity does going out of combat lower your SPD to 2?

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I see Changing Speed in 6e2p17.  It talks about voluntarily lowering speed, not requiring it to go to 2 non-combat...

 

Ah, I think I see it.  6e2p16 under Phase:  "In non-combat situations, everyone is assumed to act at SPD 2 at all times, unless the circumstances require them to use their full SPDs."  I'd simply say that moving at full non-combat speed is a circumstance that requires the use of your full speed.  Watch your endurance usage...

 

Note that the same text is in 5erp357.

 

The text is absent from the BBB (4e).

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12 hours ago, SoroProject said:

In the end I am just looking for clarification because in 6e p137 under Changing Speed it seems to suggest that everyone acts at SPD 2 in non-combat situation which seems a little odd to say even with the explanation given but I obviously have the wrong idea about what SPD stat represents so, just for clarity does going out of combat lower your SPD to 2?

 

It doesn't automatically lower your SPD but moving 2-3 times faster than all the Normals around you kinda makes you stand out. If nothing else you drop SPD  to 2 just to fit in and hold conversations. 

 

As far as movement goes, you still travel at a rate equal to SPD x " of Movement x any non-combat multiples/megascale you've purchased. Where the confusion may arise is that is converted to inches per segment to figure real world mph/kph and to determine DCV using the advanced movement rules.

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