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How to do a Three-Legged Race?


Steve

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On 9/23/2023 at 11:07 AM, Scott Ruggels said:

co-ordination roll? 8 or less, and THEN roll for dex?

 

I'd modify this slightly.

 

Base move would be 1/2 their average move because a faster runner can drag a slower one along while supporting them. If the characters have Teamwork, use that. If not use DEX rolls. Take the average of what they make (or fail) their rolls by and add/subtract that to the base move that phase. If both fail on the same phase, both need to succeed at a DEX roll or they fall.

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19 hours ago, Grailknight said:

Base move would be 1/2 their average move because a faster runner can drag a slower one along while supporting them. If the characters have Teamwork, use that. If not use DEX rolls. Take the average of what they make (or fail) their rolls by and add/subtract that to the base move that phase. If both fail on the same phase, both need to succeed at a DEX roll or they fall.

 

I'd actually say if they don't both have Teamwork skill, their DEX roll with a slight penalty (say -1 or -2) as Teamwork is a DEX skill, and those with Teamwork should have a leg up (see what I did there?) on those without it.  Other than that, I like Grailknight's idea above.

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