Jump to content

4th to FReD - I know I should buy it, but...


Nightmask

Recommended Posts

I've moved this because it's not a rules question, and other fans might wish to offer their opinions. ;)

 

Absolutely you should get 5E; it's much better. ;)

 

We don't have any plans for any sort of "addendum" or "expansion" from 4E to 5E. I believe a couple of fans keep lists of changes and additions on their websites, but they're bare-bones lists without any game information.

 

I think an expansion for your Hero stuff would be well worth it! We have 18 books on our schedule for this year, and probably the same for next year, so there's lots of yummy Hero goodness heading your way just as fast as we can dig new tunnels in the book mines. ;)

Link to comment
Share on other sites

I'd say get FRED at least. The Expansions on Fred are good too, but you can use much of the earlier material (meaning 4th edition) for character ideas, scenarios for GMing, etc.

The old Dark Champions book for example works fine still - you'd have to modify characters a bit to conform with FRED but the basics of the old book itself are valid.

Sigh. I know about the book space issue not to mention costs adding! HERO needs a subscription service to all manuals - with a nice discount or something!

Link to comment
Share on other sites

I would say, if you have the money available for it, get Fred. The feel and overall application of the rules hasn't been changed at all, but a lot of stuff has been tidied up and rationalized, and there are a *lot* more explanations and examples to make it easier for the neophyte to comprehend how things work..

 

I would probably still be quite happy running my campaigns in 4th Ed. (and in fact, I'm still using pretty much exactly the same house rules for Fred as I did for 4th), but Fred feels a lot tighter as a technical manual. If I had to go back, I would, but I wouldn't be completely joyful about it.

Link to comment
Share on other sites

SHAMELESS PLUG!

 

If you'd like some analysis of what has changed and what that means, I maintain a list at the following link. Note that the list is vague on the details -- that's not an accident. It's intended to help people understand the update and decide whether or not to purchase it, not to allow them to bypass the purchase :D

 

Since this borders on a solicitation, let me assure you I don't get paid for hits or anything -- in fact I pay to keep the ads off.

 

Linkage!

 

There's an email link on the site if you have any comments, questions, or corrections -- just remember my "cover as much as possible without getting too detailed" boilerplate.

Link to comment
Share on other sites

Someone bought the 5th Edition rules for me as a Christmas present. I had seen a copy and felt the changes were not significant enough to merit buying it, though I was glad to see a rulebook back in print, and I've tried to support the new HERO by picking up supplements.

 

I'm not a game mechanic, so the tweaking of various costs didn't interest me much. I've played Champions for years, and I have a sense of what is going to unbalance a campaign that's not really based on costs of power points. Points are a nice yardstick and help you enforce some things, but 4th edition rules are adequate for that. In my experience it's mainly certain PLAYERS who you have to watch carefully, not so much the powers, if you get my meaning.

 

The greatest, most useful thing in 5th Edition to me is the beautifully detailed index so that you can find things quickly.

I love that feature.

 

Some powers, etc. have been more thoroughly defined with extra options and "adders". But there's nothing conceptually new that couldn't have been done before under the 4th Edition. It's an improvement in clarity and mathematical balance overall, and that's appreciated. There's greater detail about most things, but the downside is that it's even more cumbersome and overwhelming for a new player to try to grasp. The old rules ran about 215 pages with a 70-page sourcebook. This hits 360, and its just rules, no sourcebook or characters.

 

Yet I'm glad I have the 5th Edition. And one of the main reasons is the HeroDesigner version 2. It's is so much better than previous character-creation software that I used in the past. I really like using it.

 

I too have tons of HERO expansions/supplements. Of late, I have picked up The Ultimate Vehicle, the UNTIL Database and Shades of Black in recent months. They're all well-done, a cut above previous HERO supplements in production values. But be warned when buying new adventures. Write-ups for the major characters in Shades of Black are not included with the adventure. You have to buy them separately in the Killers & Conquerors enemy book and the Champions supplement. I understand that's also true for the Champions Battleground supplement, though I don't have the book.

 

Overall, the real value for me in the 5th Edition is that it sparked my interest to drag out my battlemat and play Champions again. And that's worth a heck of a lot.

Link to comment
Share on other sites

I'd say the rules changes are not nearly as big as the change from D&D 2nd to D&D 3rd, but their bigger than from D&D 3rd to D&D 3.5. Perhaps about the same as D&D 1st to D&D 2nd. But enough with the comparisons to D&D. That's like comparing an upgrade to a Yugo to an upgrade to a Cadillac. (Uh, D&D is the Yugo, in case that wasn't clear.)

 

I'd say that the rules changes alone may or may not be worth the purchase, but there's more than the rules changes. The way the book is written and organized, the overall design philosophy of the system, and let's not forget the most important part of any RPG book: The Index!

 

Let me say that again for emphasis:

 

The most important part of any RPG book is the INDEX!

 

An RPG book without an index is a sandwich without bread - still tasty perhaps, but a horrible mess. For all you RPG writers out there, read that line again over and over until you get it. Set these words which I command you this day upon your heart. Speak of them in your home and on your way, when you lie down and when you rise up. Bind them as a sign upon your hand. Let them be a symbol before your eyes. Inscribe them on the doorposts of your house, and on your gates.

 

Sorry. I got a little carried away there.

 

And sorry also for another D&D comparison: with 3.5 out, you know that 3.6 can't be too far off, but with HERO, you know that it'll be a looooong time before we'll see a 6th edition. Because there are still lots of things broken in deendee 3.5 (according to people I know who play it), but there's relatively very little to complain about with FREd.

 

And besides, it will take a which to come up with the 6th edition book nickname. BBB, FREd, ...?

Link to comment
Share on other sites

An RPG book without an index is a sandwich without bread - still tasty perhaps, but a horrible mess. For all you RPG writers out there, read that line again over and over until you get it. Set these words which I command you this day upon your heart. Speak of them in your home and on your way, when you lie down and when you rise up. Bind them as a sign upon your hand. Let them be a symbol before your eyes. Inscribe them on the doorposts of your house, and on your gates.

 

You're preaching to the wrong crowd, Phil. ;) The writer has nothing to do with the index; that's the work of the editors and the companies. I've written about a hundred game books and supplements, but I never prepared the index for one until I took over Hero -- because I have no idea what will remain in the manuscript, or where it will be placed. That's all up to those fiendish editors. ;)

 

But your basic sentiment is spot-on. ;)

Link to comment
Share on other sites

Originally posted by Kolava

Forgive my ignorance, but what does FRED actually stand for?

Nothing, really. In the days prior to H5E's release, people were pondering what to call it as a nickname. (The 4th Edition was called the "BBB," which stood for "Big Blue Book.") Steve made a joking comment in passing to the effect of, "You can call it "Fred" for all I care, as long as you buy a copy." Presto. Everyone was calling it "Fred." ;)

 

After the fact, some folks started devising acronyms to fit it. The most popular seem to be "Fifth Rules EDition" or "Fifth Revised EDition."

Link to comment
Share on other sites

Originally posted by Steve Long

You're preaching to the wrong crowd, Phil. ;) The writer has nothing to do with the index; that's the work of the editors and the companies. I've written about a hundred game books and supplements, but I never prepared the index for one until I took over Hero -- because I have no idea what will remain in the manuscript, or where it will be placed. That's all up to those fiendish editors. ;)

Well, you're following the advice of a character from Kurt Vonnegut's Cat's Cradle who was a professional book indexer. She said, "Never index your own book." Apparently, it reveals a lot about yourself, unless you really know what you're doing. She was very embarrassed on behalf of another character who had written a book and indexed it himself, because she could tell just from reading the index, that he was gay.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...