Sketchpad Posted October 9, 2004 Report Share Posted October 9, 2004 Hola Gang, I've been working on my campaign and thought, after making a character in both Hero and M&M (I use both in the same world), I'd share the character for anyone who'd like to use him, esepcially since he's Horror/Halloween themed ... The Harvester Player: 40.......STR....30 14.......DEX....12 25.......CON....30 15.......BODY...10 11.......INT.....01 12.......EGO.....04 25/45...PRE.....15 8.........COM.....-1 10/18...PD.......02 8/16.....ED.......03 5.........SPD......26 15.......REC.......04 60.......END.......05 45.......STUN.....-3 RUN.....2" SWIM...8" LEAP....0 Characteristics Cost:138 50.....Even Death Can't Stop Him: Healing (Simplified) 5d6, Can Heal Limbs, Resurrection; Self Only (-1/2)[7] 31.....He Can Smell Your Fear: Detect Living Beings 12- (Unusual Group), Range, Targeting, Tracking 39.....He's Not Human!: LS (Eating Character does not eat; Extended Breathing: 1 END per 20 Minutes; Immunity All terrestrial poisons and chemical warfare agents; Immunity All terrestrial diseases and biowarfare agents; Longevity Immortal; Safe in Intense Cold; Safe in Intense Heat; Sleeping Character does not sleep)[0] 50.....Inhuman Adrenaline Surge: Aid Strength 5d6 [0] 18.....Pure Rage: Mental Defense (20 points total) [0] 10.....That Boy Ain't Right!: +20 PRE; Only for PRE Attacks (-1) 60.....Unstoppable: Energy Damage Reduction, Resistant, 50% plus Physical Damage Reduction, Resistant, 50% [0] 24.....Why Aren't My Bullets Hurting Him?!: Armor (8 PD/8 ED)[0] 26.....Indestructable Sickle: HKA 2d6+1 (4d6 w/STR), Armor Piercing (+1/2); OAF: Sickle, Unbreakable (-1) [5] 33.....Soulreaver Scythe: HKA 2d6+1 (4 1/2d6 w/STR) ; OAF: Scythe Unbreakable (-1) plus Drain EGO 2d6; OAF: Scythe Unbreakable (-1), Linked (HKA; -1/2) plus Drain PRE 2d6; OAF: Scythe Unbreakable (-1), Linked (HKA; -1/2) [7] Powers Cost: 341 25.....+5 with HTH Combat 09.....+3 with Sickle or Scythe 07.....Fast Draw 14- 07.....Shadowing 13- 07.....Stealth 14- 09.....Survival (Mountain, Temperate/Subtropical Forests) 14- 09.....Tracking 14- 02.....WF: Common Melee Weapons Skills Cost: 75 Total Character Cost: 554 Disadvantages 20.....Distinctive Features: Dead Guy Walking (Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) 25.....Enraged: In Combat (Common), go 11-, recover 8-* 15.....Hunted: Hero Group 8- (As Pow, NCI, Harshly Punish) 20.....Hunted: Primus 8- (Mo Pow, NCI, Harshly Punish) 15.....Physical Limitation: Mute (All the Time, Slightly Impairing) 15.....Psychological Limitation: Sociopathic (Common, Strong) 15.....Psychological Limitation: Vengeful (Common, Strong) 10.....Reputation: Urban Myth, 11- 20.....Reputation: Campfire Boogeyman, 14- (Extreme) 199...Super-Psychopathic Bonus Disadvantage Points: 354 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Background: You hear a lot of things around the campfire. Remember the one about the hitchhiking ghost? Or how about the guy with a hook for a hand? Hey ... remember the one about The Harvester? No? Well, pull up a log and listen carefully... Rumor has it that back in the 1800s in upstate New York, there was a settlement of farmers that had some problems with practitioners of the black arts. Witches? I dunno about that ... all I know is that these people had killed livestock in some kind of rituals ... something that made the farmers quite upset. Having had their fill, the farmers decided to take care of the problem and hunted almost all of the dark worshippers, killing them on the spot. But, what the farmers didn't know is that these cultists had made a pact involving a young boy who also happened to be their only surviving member. As the farmers returned to their lives, the boy grew in age, living off the land until he had grown into adulthood and was presented with a magical scythe and sickle. By who? I dunno ... they never say. I’d guess it was the dark spirit that the pact was made with. Anyway, the tale goes on to tell how the boy, now called The Harvester, killed all the farmers and their families, sending their spirits to his master who, in turn, grants The Harvester eternal life. That way he can continue his killing spree and supplying souls for his master. They say he still wanders the woods around here ... waiting for people to wander ...huh? Hey, what's that noise? Where are you guys going? Guys? Oh crud! Run! Ruuuun! Ruu >splutch< Alternate Identity: Unknown Identity: Unknown Occupation: Psychopathic Killer Group Affiliation: None Base of Operations: Upstate NY, Mobile First Appearance: House of Haunts #18 (1981) Sex: Male Age: 100+? Height: 6' 5" Weight: 332 lbs. Eyes: Black Hair: Grey-Brown Description: A tall and muscular man, the Harvester dresses in a tattered cloak of sewn leather patches (or is that skin?) and a tattered tunic with pants. In recent years, he's been seen wearing some knee padding and laced up, military-styled boots, as well as a leather belt with a sewn seam and short workers gloves. Though a hood covers his head, the tarnished silver mask that covers his face is distinctively plain with only his pitch colored eyes being apparent from behind it. In each hand he carries a weapon: a tarnished silver sickle and a scythe made of wood and tarnished silver. Personality: The Harvester is only interested in killing anything living ... whether it is the deer in the woods or the people on the streets of a nearby town. He doesn't seem to care for anything or anyone except for those that he seems to home in on for his killing needs. Once wronged by someone (whether they avoid his blade or save someone from being killed), The Harvester doesn't stop until the meddler gets his vengeance on him or her. Powers and Abilities: An unstoppable killing machine, The Harvester can be hurt, but is hard to keep down due to his incredible healing rate. Though many have tried in the past, the brutal killer has survived drowning, fire and even dismemberment. Armed with an unbreakable sickle and magical scythe, The Harvester stalks his prey with an uncanny sense ... almost as if he can tell where they’re going to be. in combat, he doesn't seem to use any tactics ... rather he swings his weapons at his targets and attempts to batter them down. He shows no fear of his opponent, no matter how powerful they may be, and has been able to avoid capture on many occasions. Quote Link to comment Share on other sites More sharing options...
nexus Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! Nice "Jason" homage. I like it. Quote Link to comment Share on other sites More sharing options...
JayH Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! Awesome super scary guy! Thanks for the post. Quote Link to comment Share on other sites More sharing options...
KA. Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! Nice, but you forgot my favorite spooky power. Running +10" (16" total), Invisible Power Effects, SFX Only (Fully Invisible; +1/2) He never looks like he's moving fast, but he is always either right behind you or ahead of you. KA. Quote Link to comment Share on other sites More sharing options...
freakboy6117 Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! i just had a great idea for a new character posting game post a hommage write up of a classic horror movie bad guy first response gets to pick the next. im going to suggest the remake version of The Thing as the first one. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 9, 2004 Author Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! Nice, but you forgot my favorite spooky power. Running +10" (16" total), Invisible Power Effects, SFX Only (Fully Invisible; +1/2) He never looks like he's moving fast, but he is always either right behind you or ahead of you. KA. I dunno ... I think I'd see it closer to 9" Teleport (RSR: KS - Camp Area) plus Detect: Camper Thanks for the comments gang ... it's too bad I couldn't get the PDF sheet to work on my site Quote Link to comment Share on other sites More sharing options...
winterhawk Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! Nice, but you forgot my favorite spooky power. Running +10" (16" total), Invisible Power Effects, SFX Only (Fully Invisible; +1/2) He never looks like he's moving fast, but he is always either right behind you or ahead of you. KA. That's a really good one. How about the old 'disappearing teleport' from DC, with the added Limitation "Only when he appears to be defeated/killed". Quote Link to comment Share on other sites More sharing options...
levi Posted October 9, 2004 Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! Can you attach the .hdc file please? I'd like to adjust this guy for a Fantasy Hero game. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 9, 2004 Author Report Share Posted October 9, 2004 Re: Happy Halloween Herophiles! Can you attach the .hdc file please? I'd like to adjust this guy for a Fantasy Hero game. Soytentlee Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 12, 2004 Author Report Share Posted October 12, 2004 Re: Happy Halloween Herophiles! As pointed out, I didn't include the background and stuff ... so I revised the post above Enjoy Quote Link to comment Share on other sites More sharing options...
Magmarock Posted October 13, 2004 Report Share Posted October 13, 2004 Re: Happy Halloween Herophiles! Nice pic. Why don't you make a post in the Supervillains Images thread and show the image there? Mags Quote Link to comment Share on other sites More sharing options...
Telefrog Posted October 13, 2004 Report Share Posted October 13, 2004 Re: Happy Halloween Herophiles! Nice pic. Why don't you make a post in the Supervillains Images thread and show the image there? What? How did I miss something that cool? Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 13, 2004 Author Report Share Posted October 13, 2004 Re: Happy Halloween Herophiles! Thanks Mags, Telefrog ... I think I'll take your suggestion and do just that ... look for some rep from me Mags Quote Link to comment Share on other sites More sharing options...
Acroyear II Posted October 29, 2004 Report Share Posted October 29, 2004 Re: Happy Halloween Herophiles! This is a great character. Thanks for posting him. Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 29, 2004 Author Report Share Posted October 29, 2004 Re: Happy Halloween Herophiles! This is a great character. Thanks for posting him. Thanks Acroyear As an added bonus, here are some plot hooks: 7th Son of a 7th Son: One of the players is a decendent of someone who wiped out the magicians. Now, in the present day, the Harvester has found this information and zeroed in on the character. How can his team mates stop an unstoppable killing machine? Grudge Match: As a child, one of the character's NPCs was involved in an attack by The Harvester. Now an adult, the killer has come back to finish them off while with the hero's secret ID. His Soul is MINE!: A magic wielding villain has bonded the little will that the Havester has to his control. Recently, the killer's been commiting odd crimes (bank robberies, museum raids, etc). How will the heroes counter the killer in time to find out who's really behind the thefts? Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted August 29, 2008 Author Report Share Posted August 29, 2008 Re: Happy Halloween Herophiles! New pic up at The Superhero Images thread Quote Link to comment Share on other sites More sharing options...
bubba smith Posted August 29, 2008 Report Share Posted August 29, 2008 Re: Happy Halloween Herophiles! Hola Gang, I've been working on my campaign and thought, after making a character in both Hero and M&M (I use both in the same world), I'd share the character for anyone who'd like to use him, esepcially since he's Horror/Halloween themed ... The Harvester Player: 40.......STR....30 14.......DEX....12 25.......CON....30 15.......BODY...10 11.......INT.....01 12.......EGO.....04 25/45...PRE.....15 8.........COM.....-1 10/18...PD.......02 8/16.....ED.......03 5.........SPD......26 15.......REC.......04 60.......END.......05 45.......STUN.....-3 RUN.....2" SWIM...8" LEAP....0 Characteristics Cost:138 50.....Even Death Can't Stop Him: Healing (Simplified) 5d6, Can Heal Limbs, Resurrection; Self Only (-1/2)[7] 31.....He Can Smell Your Fear: Detect Living Beings 12- (Unusual Group), Range, Targeting, Tracking 39.....He's Not Human!: LS (Eating Character does not eat; Extended Breathing: 1 END per 20 Minutes; Immunity All terrestrial poisons and chemical warfare agents; Immunity All terrestrial diseases and biowarfare agents; Longevity Immortal; Safe in Intense Cold; Safe in Intense Heat; Sleeping Character does not sleep)[0] 50.....Inhuman Adrenaline Surge: Aid Strength 5d6 [0] 18.....Pure Rage: Mental Defense (20 points total) [0] 10.....That Boy Ain't Right!: +20 PRE; Only for PRE Attacks (-1) 60.....Unstoppable: Energy Damage Reduction, Resistant, 50% plus Physical Damage Reduction, Resistant, 50% [0] 24.....Why Aren't My Bullets Hurting Him?!: Armor (8 PD/8 ED)[0] 26.....Indestructable Sickle: HKA 2d6+1 (4d6 w/STR), Armor Piercing (+1/2); OAF: Sickle, Unbreakable (-1) [5] 33.....Soulreaver Scythe: HKA 2d6+1 (4 1/2d6 w/STR) ; OAF: Scythe Unbreakable (-1) plus Drain EGO 2d6; OAF: Scythe Unbreakable (-1), Linked (HKA; -1/2) plus Drain PRE 2d6; OAF: Scythe Unbreakable (-1), Linked (HKA; -1/2) [7] Powers Cost: 341 25.....+5 with HTH Combat 09.....+3 with Sickle or Scythe 07.....Fast Draw 14- 07.....Shadowing 13- 07.....Stealth 14- 09.....Survival (Mountain, Temperate/Subtropical Forests) 14- 09.....Tracking 14- 02.....WF: Common Melee Weapons Skills Cost: 75 Total Character Cost: 554 Disadvantages 20.....Distinctive Features: Dead Guy Walking (Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) 25.....Enraged: In Combat (Common), go 11-, recover 8-* 15.....Hunted: Hero Group 8- (As Pow, NCI, Harshly Punish) 20.....Hunted: Primus 8- (Mo Pow, NCI, Harshly Punish) 15.....Physical Limitation: Mute (All the Time, Slightly Impairing) 15.....Psychological Limitation: Sociopathic (Common, Strong) 15.....Psychological Limitation: Vengeful (Common, Strong) 10.....Reputation: Urban Myth, 11- 20.....Reputation: Campfire Boogeyman, 14- (Extreme) 199...Super-Psychopathic Bonus Disadvantage Points: 354 Base Points: 200 Experience Required: 0 Total Experience Available: 0 Experience Unspent: 0 Background: You hear a lot of things around the campfire. Remember the one about the hitchhiking ghost? Or how about the guy with a hook for a hand? Hey ... remember the one about The Harvester? No? Well, pull up a log and listen carefully... Rumor has it that back in the 1800s in upstate New York, there was a settlement of farmers that had some problems with practitioners of the black arts. Witches? I dunno about that ... all I know is that these people had killed livestock in some kind of rituals ... something that made the farmers quite upset. Having had their fill, the farmers decided to take care of the problem and hunted almost all of the dark worshippers, killing them on the spot. But, what the farmers didn't know is that these cultists had made a pact involving a young boy who also happened to be their only surviving member. As the farmers returned to their lives, the boy grew in age, living off the land until he had grown into adulthood and was presented with a magical scythe and sickle. By who? I dunno ... they never say. I’d guess it was the dark spirit that the pact was made with. Anyway, the tale goes on to tell how the boy, now called The Harvester, killed all the farmers and their families, sending their spirits to his master who, in turn, grants The Harvester eternal life. That way he can continue his killing spree and supplying souls for his master. They say he still wanders the woods around here ... waiting for people to wander ...huh? Hey, what's that noise? Where are you guys going? Guys? Oh crud! Run! Ruuuun! Ruu >splutch< Alternate Identity: Unknown Identity: Unknown Occupation: Psychopathic Killer Group Affiliation: None Base of Operations: Upstate NY, Mobile First Appearance: House of Haunts #18 (1981) Sex: Male Age: 100+? Height: 6' 5" Weight: 332 lbs. Eyes: Black Hair: Grey-Brown Description: A tall and muscular man, the Harvester dresses in a tattered cloak of sewn leather patches (or is that skin?) and a tattered tunic with pants. In recent years, he's been seen wearing some knee padding and laced up, military-styled boots, as well as a leather belt with a sewn seam and short workers gloves. Though a hood covers his head, the tarnished silver mask that covers his face is distinctively plain with only his pitch colored eyes being apparent from behind it. In each hand he carries a weapon: a tarnished silver sickle and a scythe made of wood and tarnished silver. Personality: The Harvester is only interested in killing anything living ... whether it is the deer in the woods or the people on the streets of a nearby town. He doesn't seem to care for anything or anyone except for those that he seems to home in on for his killing needs. Once wronged by someone (whether they avoid his blade or save someone from being killed), The Harvester doesn't stop until the meddler gets his vengeance on him or her. Powers and Abilities: An unstoppable killing machine, The Harvester can be hurt, but is hard to keep down due to his incredible healing rate. Though many have tried in the past, the brutal killer has survived drowning, fire and even dismemberment. Armed with an unbreakable sickle and magical scythe, The Harvester stalks his prey with an uncanny sense ... almost as if he can tell where they’re going to be. in combat, he doesn't seem to use any tactics ... rather he swings his weapons at his targets and attempts to batter them down. He shows no fear of his opponent, no matter how powerful they may be, and has been able to avoid capture on many occasions. sounds like jason became the harbinger of justice Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted August 29, 2008 Author Report Share Posted August 29, 2008 Re: Happy Halloween Herophiles! sounds like jason became the harbinger of justice LOL ... nope. More like Jason becoming more like a true superhuman menace in a world of superheroes Quote Link to comment Share on other sites More sharing options...
Sketchpad Posted October 31, 2008 Author Report Share Posted October 31, 2008 Re: Happy Halloween Herophiles! Here's a new Halloween goody for use in a Champions game: Alpha Male Once a powerful hero in his own right, Alpha Male has since became a twisted perversion of the world "Hero". Mutated into a monster by some unknown force, he now roves the world as a force of destruction, with no path to his violence. Height: 6'2" Weight: 227 lbs. Hair: Silver Eyes: Blue (one white) [b][u]VAL[/u] [u]CHA[/u] [u]Cost[/u] [u]Total[/u] [u]Roll[/u] [u]Notes[/u][/b] 75 STR 65 75 24- HTH Damage 15d6 END [7] 13 DEX 9 13 12- OCV 4 DCV 4 40 CON 60 40 17- 25 BODY 30 25 14- 13 INT 3 13 12- PER Roll 12- 15 EGO 10 15 12- ECV: 5 30 PRE 20 30 15- PRE Attack: 6d6 15 COM 3 15 12- 15 PD 0 15/30 15/30 PD (15/30 rPD) 15 ED 7 15/30 15/30 ED (15/30 rED) 5 SPD 27 5 Phases: 3, 5, 8, 10, 12 23 REC 0 23 100 END 10 100 80 STUN -3 80 6 RUN 0 6" END [1] 2 SWIM 0 2" END [1] 15 LEAP 0 15" 15" forward, 7 1/2" upward [b]CHA Cost: 241[/b] [b][u]Cost[/u] [u]POWERS[/u][/b] 80 [b][i]Damn He's Fast![/i][/b]: Flight 30", x32 Noncombat - END=8 30 [b][i]Tentacles[/i][/b]: Extra Limbs (3) [b]plus[/b] Stretching 5" - END=2 45 [b][i]Uncanny Hide[/i][/b]: Armor (15 PD/15 ED) - END=0 15 [b][i]Shrugs Off Damage[/i][/b]: Damage Resistance (15 PD/15 ED) - END=0 25 [b][i]He Can Sense Something ..[/i][/b]: Danger Sense (immediate vicinity, out of combat, Function as a Sense, Intuitional) 15- - END= 10 [b][i]Unrenlentless Searching[/i][/b]: N-Ray Perception (Sight Group) - END=0 5 [b][i]How Can He See in the Dark?![/i][/b]: Ultraviolet Perception (Sight Group) - END=0 [b]POWERS Cost: 210[/b] [b][u]Cost[/u] [u]SKILLS[/u][/b] 11 Acrobatics 16- 11 Breakfall 16- [b]SKILLS Cost: 22[/b] [b][u]Cost[/u] [u]TALENTS[/u][/b] 3 Lightning Reflexes: +2 DEX to act first with All Actions [b]TALENTS Cost: 3[/b] [b][u]Value[/u] [u]DISADVANTAGES[/u][/b] 20 Distinctive Features: Lovecraftian Mutations (Concealable; Extreme Reaction; Detectable By Commonly-Used Senses) 35 Enraged: In Combat (Very Common), go 14-, recover 8- 25 Hunted: Mystic Group 11- (As Pow, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish) 25 Hunted: Villainous Mystics 8- (Mo Pow, NCI, PC has a Public ID or is otherwise very easy to find, Harshly Punish) 20 Psychological Limitation: Psychopathic (Common, Total) 20 Psychological Limitation: Relentless Killer (Common, Total) 5 Unluck: 1d6 126 Twisted Monster Bonus [b]DISADVANTAGES Points: 276[/b] Base Pts: 200 Exp Required: 0 Total Exp Available: 0 Exp Unspent: 0 Total Character Cost: 476 Quote Link to comment Share on other sites More sharing options...
Egyptoid Posted January 13, 2009 Report Share Posted January 13, 2009 Re: Happy Halloween Herophiles! (2008) KNIGHT of AUTUMN GATE here's a cheap and quick halloween style villain... LINKY He can shape-shift and disappear into a natural setting, and it takes a trained botanist or wizard to find him. Or he can just gakk you with his big sword. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.