Demonsong Posted June 10, 2003 Report Share Posted June 10, 2003 Catch the punch? We have all seen it in the movies, some low life tries to punch the hero and the hero actually catches the punch. Block wouldn’t work because you didn’t actually catch the punch. So how do you do this? Is there a maneuver for this in the Ultimate Martial Artist? Yet another reason to buy the book. Thanks Quote Link to comment Share on other sites More sharing options...
Doug Limmer Posted June 10, 2003 Report Share Posted June 10, 2003 Re: Catch the punch? Originally posted by Demonsong Catch the punch? ... Block wouldn’t work because you didn’t actually catch the punch. Perhaps I'm just confused today (not enough sleep), but why wouldn't Block work? The game effects seem to match up quite well. Or do you actually want a "block and grab" maneuver? I think you can do that in UMA, but I haven't tried, myself. Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted June 10, 2003 Report Share Posted June 10, 2003 Re: Catch the punch? Originally posted by Demonsong Is there a maneuver for this in the Ultimate Martial Artist? Yes. (Sort of. ) There's no pre-built maneuver with Block and Grab (which is presumably what you'd want for this effect). But there are rules for designing such a maneuver. Run out and buy it! Quote Link to comment Share on other sites More sharing options...
Trebuchet Posted June 10, 2003 Report Share Posted June 10, 2003 I think 'catching the punch" is just a special effect of a Block. There might be a penalty (-2 seems about right), then it's a STR vs STR roll, or maybe a DC vs DC. (More d6 would just punch through the attempted catch.) It would be hard for supers to do this to each other, but it's a great trick to pull fighting agents or normals (Say the street gang that foolishly decides to hassle your out-of-costume martial artist or brick.). If successful I'd give a bonus to a PRE attack for this. I allow stuff like this to remind heroes of why they are super. Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted June 10, 2003 Report Share Posted June 10, 2003 Originally posted by Trebuchet I think 'catching the punch" is just a special effect of a Block. I think the idea is that Demonsong wants the Blocker to still retain hold of the attacker's hand so the attacker can't use it again without breaking free. That part requires a Grab. If you just want it to look cool without keeping hold of the attacker, then I agree it's just a special effect for Block. Quote Link to comment Share on other sites More sharing options...
Vondy Posted June 10, 2003 Report Share Posted June 10, 2003 You can add a grab element to a custom block maneuver in UMA. Quote Link to comment Share on other sites More sharing options...
lemming Posted June 11, 2003 Report Share Posted June 11, 2003 Often it would just be the special effect of a block, followed up with a grab. Quote Link to comment Share on other sites More sharing options...
Mancer Posted June 11, 2003 Report Share Posted June 11, 2003 For catching a punch use "Grappling Block" 5pt maneuver from UMA (Block; Grab one Limb) MANCER Quote Link to comment Share on other sites More sharing options...
Nevenall Posted June 11, 2003 Report Share Posted June 11, 2003 Grab Fist Actually, I think you could do it with a multiple-power attack. You would have to take the CV penelties from the Grab, -1/-2. Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted June 11, 2003 Report Share Posted June 11, 2003 Block isn't an attack. Quote Link to comment Share on other sites More sharing options...
Nevenall Posted June 11, 2003 Report Share Posted June 11, 2003 That's true, but using Block counts as an attack action. I haven't checked the FAQ so there may be some official ruling which would disabuse me of my absurd notions. Quote Link to comment Share on other sites More sharing options...
Nevenall Posted June 11, 2003 Report Share Posted June 11, 2003 Indeed, I find myself severely disabused by the FAQ. Ah well, I should learn from my signature and keep my fingers shut. Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted June 11, 2003 Report Share Posted June 11, 2003 Thats a typical "Tough Guy" maneuver. I would definately let someone try it if they wanted to do it in my game. How would I handle it? Simple: Using the Sweep rules. -2OCV to block, then a to hit roll (or rather, to Grab roll) also at -2OCV. If successful, the opponents fist has been grabbed. I might even allow someone to Abort to this move, but I wouldn't let them start squeezing for damage until their next action phase comes up... Quote Link to comment Share on other sites More sharing options...
misterdeath Posted June 11, 2003 Report Share Posted June 11, 2003 Buy Grappling Block from UMA. Hold action until you're attacked (since Grappling Block doesn't contain an abort maneuver), Block his attack and grab a limb using your maneuver. It just happens that the limb you're grabbing is the guy's fist. If you don't have Grappling Block, NSGs sweep idea seems about right to me. D Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted June 11, 2003 Report Share Posted June 11, 2003 Also, if you don't want people pulling this off all the time, consider applying the Hit Location modifier for targeting the Hand location to the Grab roll (-6 to target the hand) for a total of -8 OCV on the To-Hit roll (ouch!) Me? I'm not that cruel. Quote Link to comment Share on other sites More sharing options...
Demonsong Posted June 11, 2003 Author Report Share Posted June 11, 2003 I think I agree that a penalty is called for but I think that -8 total would be a little extreme. Quote Link to comment Share on other sites More sharing options...
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