Enforcer84 Posted January 19, 2008 Report Share Posted January 19, 2008 Supergirl Val Char Cost Roll Notes 100 STR 90 29- Lift 26.2ktons; 20d6 [5] 24 DEX 42 14- OCV: 8/DCV: 8 50 CON 80 19- 22 BODY 24 13- 15 INT 5 12- PER Roll 15- 17 EGO 14 12- ECV: 6 30 PRE 20 15- PRE Attack: 6d6 14 COM 2 12- 45 PD 25 Total: 45 PD (45 rPD) 45 ED 35 Total: 45 ED (45 rED) 5/9 SPD 16 Phases: 3, 5, 8, 10, 12/2, 3, 4, 6, 7, 8, 10, 11, 12 30 REC 0 100 END 0 100 STUN 3 Total Characteristic Cost: 356 Movement: Running: 6"/12" Flight: 25"/50" Leaping: 20"/40" Swimming: 2"/4" Cost Powers END 126 Standard Kryptonian Tricks: Multipower, 126-point reserve 12u 1) Red Sun Blast: Energy Blast 12d6, Continuous (+1) (120 Active Points) 12 10u 2) Blast Of Breath: EB 10d6, Reduced Endurance (1/2 END; +1/4), Double Knockback (+3/4) (100 Active Points) 4 13u 3) Blowing Away The Mist: Dispel Gas/Smoke/Mist Powers 14d6, all Gas/Smoke/Mist powers simultaneously (+2) (126 Active Points) 13 13u 4) Blowing Out Fires: Dispel Fire Powers 14d6, all Fire powers powers simultaneously (+2) (126 Active Points) 13 10u 5) Freezing Breath: Energy Blast 10d6, No Normal Defense (LS: Safe Enviroment: Intense Cold; +1) (100 Active Points) 10 7u 6) Heat Vision: Killing Attack - Ranged 3d6, Reduced Endurance (1/2 END; +1/4), Line Of Sight (+1/2), Continuous (+1) (124 Active Points); Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2), No Knockback (-1/4) 5 1u 7) Instant Change: Cosmetic Transform 2d6 (Clothes to Costume, Changing Again) (10 Active Points); Limited Target: Own Clothes Slightly Limited (-1/4) 1 3u 8) Superspeed!: +4 SPD (40 Active Points); Costs Endurance (-1/2) 4 150 Super Flight: Flight 25", Variable Advantage (+1 Advantages; +2) (150 Active Points) 15 Super Durable 13 1) Bracing: Knockback Resistance -10" (20 Active Points); Costs Endurance (-1/2) 2 30 2) Even Tougher than That!: Energy Damage Reduction, Resistant, 50% 30 3) Even Tougher than That!: Physical Damage Reduction, Resistant, 50% 44 4) Nigh Invulnerable: (Total: 44 Active Cost, 44 Real Cost) Hardened (x2; +1/2) (22 Active Points) applied to PD (Real Cost: 22) plus Hardened (x2; +1/2) (22 Active Points) applied to ED (Real Cost: 22) 67 5) Nigh Invulnerable: Damage Resistance (45 PD/45 ED), Hardened (x2; +1/2) (67 Active Points) 51 6) Nigh Invulnerable: Life Support (Eating Character does not eat; Immunity All terrestrial diseases and biowarfare agents; Immunity All terrestrial poisons and chemical warfare agents; Longevity: Immortal; Safe Environment: Zero Gravity; Safe in High Pressure; Safe in High Radiation; Safe in Intense Cold; Safe in Intense Heat; Safe in Low Pressure/Vacuum; Self-Contained Breathing; Sleeping Character does not sleep) 15 7) Strong Willed: Mental Defense (18 points total) 4 8) Sturdy: Knockback Resistance -2" 25 9) Super Efficient Musculature: Reduced Endurance (1/2 END; +1/4) (25 Active Points) applied to STR 10 10) Systemic Antidote: Power Defense (20 points) (20 Active Points); Limited Power: Only vs Poisons/Toxins (-1) 20 11) Weakness Deficient: Lack of Weakness (-10) for Normal Defense (Resistant Defense) Super-Senses 20 1) Combat Hearing: Targeting with Hearing Group 5 2) Full Spectrum Vision: Ultraviolet Perception (Sight Group) 15 3) Microscopic Vision: Microscopic ( x1,000) with Sight Group 18 4) Parabolic Hearing: +12 versus Range Modifier for Hearing Group 8 5) Radio Hearing: Radio Perception 9 6) Supersenses: +3 PER with all Sense Groups 18 7) Telescopic Vision: +12 versus Range Modifier for Sight 10 8) Thermal Vision: Infrared Perception (Sight Group), Tracking 3 9) Ultrasonic Hearing: Ultrasonic Perception (Hearing Group) 10 10) X-Ray Vision: N-Ray Perception (Sight Group) Notes: Cannot See through Lead Perks 6 Daddy's Girl: Contact: Superman (Contact has significant Contacts of his own, Contact has very useful Skills or resources, Very Good relationship with Contact) 8- 4 Mom?: Contact: Lois Lane (Contact has significant Contacts of his own, Contact has useful Skills or resources, Good relationship with Contact) 8- Skills 5 +1 with HTH Combat 16 +2 with All Combat 3 Contortionist 14- 3 High Society 15- 2 KS: Superman 11- 2 KS: The Superhuman World 11- 2 PS: Journalism 11- 3 Paramedics 12- 3 Streetwise 15- Total Powers & Skill Cost: 819 Total Cost: 1175 200+ Disadvantages 25 Psychological Limitation: Code vs Killing Very Common, Total 20 Psychological Limitation: Idealistic and Altruistic (Very Common, Strong) 15 Psychological Limitation: Naive (Very Common, Moderate) 10 Psychological Limitation: Intensely Curious (Common, Moderate) 30 Susceptibility : within 1" of Kryptonite 3d6 damage per Segment Uncommon Notes: Lead shielding will eliminate the Kryptonite radiation. Minute traces of Kryptonite might only cause 1 or 2d6 GM's Discretion. 20 Vulnerability : 2 x Effect Magic Based Attacks Common 20 Vulnerability: 2 x STUN Magic Based Attacks Common 835 Experience Points (12 points unspent) Total Disadvantage Points: 1175 Background/History: Believes she is the child of Lois Lane and Superman from an alternate future. And indeed is. Kryptonian and human hybrid. Personality/Motivation: Obviously the child of Superman and Lois, Cir-El is kind hearted, compassionate, curious, and a seeker of truth, justice and the American Way. Quote: Powers/Tactics: Prototypical Kryptonian powers, reduced in power. She also has a few unique abilities; most importantly, she is indeed solar powered, but does not lose her powers in a red sun. Additionally, she can convert yellow solar energy into red solar energy and fire it from her hands. Campaign Use: Another super cutie. Appearance: Combining the best features of her parents; Cir-El is tall and strong for a young woman her age, she has short black hair and blue eyes. She wears a dark blue costume with a big red "S" on her torso. She also wears blue gloves, boots, and a cape. Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted January 19, 2008 Author Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) My second draftee. She is not quite as strong as her "father" or "Cousins". Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted January 19, 2008 Author Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) piccies Quote Link to comment Share on other sites More sharing options...
Hermit Posted January 19, 2008 Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) But she's got great legs Quote Link to comment Share on other sites More sharing options...
Derek Hiemforth Posted January 19, 2008 Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) You could combine the Blast of Breath, Blowing Away the Mist, and Blowing Out Fires slots. Buy a single Dispel that affects both Gas/Mist SFX and Fire SFX, and make it Does Knockback and Double Knockback. Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted January 19, 2008 Author Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) You could combine the Blast of Breath' date=' [i']Blowing Away the Mist[/i], and Blowing Out Fires slots. Buy a single Dispel that affects both Gas/Mist SFX and Fire SFX, and make it Does Knockback and Double Knockback. Ohh. I like that. It's a bit spendy though...well, let's see... I might try that Derek! Quote Link to comment Share on other sites More sharing options...
TheQuestionMan Posted January 19, 2008 Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) I think I am in love. LOL QM Quote Link to comment Share on other sites More sharing options...
Clonus Posted January 19, 2008 Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) Why would Clark name his daughter Cyril? Quote Link to comment Share on other sites More sharing options...
Enforcer84 Posted January 19, 2008 Author Report Share Posted January 19, 2008 Re: Supergirl (Cir-El) well, turns out he didn't (she's a clone dammit!) but I still like the name. Quote Link to comment Share on other sites More sharing options...
Legatus Posted January 20, 2008 Report Share Posted January 20, 2008 Re: Supergirl (Cir-El) Not my type, I confess! But Enforcer, you are doing a great job with your write-ups. Please feel free to do some more. Quote Link to comment Share on other sites More sharing options...
matrix3 Posted January 22, 2008 Report Share Posted January 22, 2008 Re: Supergirl (Cir-El) Great write up! Eh, "Must spread rep around..." blah, blah, blah. Quote Link to comment Share on other sites More sharing options...
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