Adventus Posted January 20, 2008 Report Share Posted January 20, 2008 I saw this on RPG.net. It is 10 different kinds of awesome! Flamepunk Rpg.net thread Flamepunk WIKI Very cool idea and excution! If this was here I would definitely Rep HIM(LoneAmigo) Quote Link to comment Share on other sites More sharing options...
tadk Posted January 20, 2008 Report Share Posted January 20, 2008 Re: Flamepunk!! That is one of the most awesome ideas I have seen. Thanks for the linkage Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted January 20, 2008 Report Share Posted January 20, 2008 Re: Flamepunk!! Very nice. It would be good to see this actually turned into a game or setting for real. I'd certainly try it out. Quote Link to comment Share on other sites More sharing options...
Curufea Posted January 20, 2008 Report Share Posted January 20, 2008 Re: Flamepunk!! This beggars the question - are there other worlds of other elements and would there ever be an interelemental/world war? Quote Link to comment Share on other sites More sharing options...
NuSoardGraphite Posted January 21, 2008 Report Share Posted January 21, 2008 Re: Flamepunk!! My guess would be is that there would be other societies that would be based on the other elements, though fire is probably far and away the most dominant. Kinda like Avatar. Quote Link to comment Share on other sites More sharing options...
Old Man Posted January 21, 2008 Report Share Posted January 21, 2008 Re: Flamepunk!! Use of the other elements could be illegal, their adherents outlawed or otherwise downtrodden. I can especially see why use of water elementalism would be discouraged in that setting. Quote Link to comment Share on other sites More sharing options...
SteveZilla Posted January 21, 2008 Report Share Posted January 21, 2008 Re: Flamepunk!! I saw this on RPG.net. It is 10 different kinds of awesome! Flamepunk Rpg.net thread Flamepunk WIKI Very cool idea and excution! If this was here I would definitely Rep HIM(LoneAmigo) Flamepunk: "Your dad dressed you funny and your mom wears 3 real point combat boots!" (whisperwhisperwhisper) Oh, you meant flame like fire not flame like flamewar. My bad. Quote Link to comment Share on other sites More sharing options...
Dr Divago Posted January 21, 2008 Report Share Posted January 21, 2008 Re: Flamepunk!! I saw this on RPG.net. It is 10 different kinds of awesome!Cool! this is a nice idea :-) btw it comes in mind a question: if i whanna do a cyberpunk game, why i don't play plain old cyberpunk? ok, ok, cyberpunk is dead 10 years ago (and now is not future but present... well... nevermind...) but still: if i whant play a game fantasy but cyberpunk, with all cyberpunk elements like dark gritty game, technology fastforwarded, megacorp (ops, guild) and human becoming machine (where tachikomas are more human than "human" cyborg... ops, off topic ) then why i need to create a new "flamepunk" game, when i can just play cyberpunk? i thought it some years ago, while i was planning a "technomantic" game and a friend of mine said "well, ok, it's fine. but is cyberpunk with sword and automatic magic missile casting rod in lieu of guns..." no problem with me: i love(d) cyberpunk, and i like this idea. just... it's difficult make something "similar" to cyberpunk but different enough to give it a sense just my two cents Quote Link to comment Share on other sites More sharing options...
Curufea Posted January 21, 2008 Report Share Posted January 21, 2008 Re: Flamepunk!! Cool! this is a nice idea :-) btw it comes in mind a question: if i whanna do a cyberpunk game, why i don't play plain old cyberpunk? ok, ok, cyberpunk is dead 10 years ago (and now is not future but present... well... nevermind...) but still: if i whant play a game fantasy but cyberpunk, with all cyberpunk elements like dark gritty game, technology fastforwarded, megacorp (ops, guild) and human becoming machine (where tachikomas are more human than "human" cyborg... ops, off topic ) then why i need to create a new "flamepunk" game, when i can just play cyberpunk? i thought it some years ago, while i was planning a "technomantic" game and a friend of mine said "well, ok, it's fine. but is cyberpunk with sword and automatic magic missile casting rod in lieu of guns..." no problem with me: i love(d) cyberpunk, and i like this idea. just... it's difficult make something "similar" to cyberpunk but different enough to give it a sense just my two cents I think you're missing the point here. "punk" in this sense is a genre style descriptor. Much like cyberpunk is a dystopian future of opressesive governments, private corporations, cyberwear using Thatcherite rebels (ie punks) - this game is not that setting. Steampunk for example is a style of play where rebels use steampower in an oppressive Victorian age setting (often dystopian, but occasionally idyllic). Flamepunk is a fantasy dystopian oppressive setting where the rebels use flame based magic. The important thing here is the use of the word punk in the title to describe a rebel against authority that is somewhat chaotic and possibly self destructive. Quote Link to comment Share on other sites More sharing options...
Zeropoint Posted January 23, 2008 Report Share Posted January 23, 2008 Re: Flamepunk!! Hmm, maybe I should invent Dieselpunk. Heck, you could jigger the details of your typical fantasy world around a little and wind up with Manapunk. Actually, that has potential, especially if you graft in advanced golemology, as in the Eberron setting--people could have golem limbs attached to their bodies, which could be popular among rebellious types who need a discreet edge, or who want to flaunt their disregard for convention, or who lost limbs in action. It seems that the key ingredients of a good foopunk setting are twofold: first, a societal structure that creates a class of disaffected people who have little to gain from perpetuating the existing order, and second, some form of resource which benefits the society as a whole, is relatively new and causing a flux in society, but also and more importantly, gives that disaffected bunch a tool with which to act against the established order. Quote Link to comment Share on other sites More sharing options...
Curufea Posted January 23, 2008 Report Share Posted January 23, 2008 Re: Flamepunk!! Hmm, maybe I should invent Dieselpunk. Heck, you could jigger the details of your typical fantasy world around a little and wind up with Manapunk. Actually, that has potential, especially if you graft in advanced golemology, as in the Eberron setting--people could have golem limbs attached to their bodies, which could be popular among rebellious types who need a discreet edge, or who want to flaunt their disregard for convention, or who lost limbs in action. It seems that the key ingredients of a good foopunk setting are twofold: first, a societal structure that creates a class of disaffected people who have little to gain from perpetuating the existing order, and second, some form of resource which benefits the society as a whole, is relatively new and causing a flux in society, but also and more importantly, gives that disaffected bunch a tool with which to act against the established order. Yep - pretty much That's what naming genres is all about really. Quote Link to comment Share on other sites More sharing options...
tadk Posted January 23, 2008 Report Share Posted January 23, 2008 Re: Flamepunk!! I have a Manapunk started document, I am a huge Steam and Cyberpunk fan. Dieselpunk has yet to be well represented with the sole entry I know of being Children of the Sun link http://en.wikipedia.org/wiki/Children_of_the_Sun_(role-playing_game) It does not succeed in what I think it should given the term Dieselpunk but I do like the setting. I do own the book. I would like a real Dieselpunk game or setting at least. Need to come up with terms to relate to it. Quote Link to comment Share on other sites More sharing options...
Tonio Posted January 23, 2008 Report Share Posted January 23, 2008 Re: Flamepunk!! I think you're missing the point here. "punk" in this sense is a genre style descriptor. Much like cyberpunk is a dystopian future of opressesive governments, private corporations, cyberwear using Thatcherite rebels (ie punks) - this game is not that setting. Steampunk for example is a style of play where rebels use steampower in an oppressive Victorian age setting (often dystopian, but occasionally idyllic). Flamepunk is a fantasy dystopian oppressive setting where the rebels use flame based magic. The important thing here is the use of the word punk in the title to describe a rebel against authority that is somewhat chaotic and possibly self destructive. So you're saying Star Wars is Forcepunk? Quote Link to comment Share on other sites More sharing options...
Curufea Posted January 23, 2008 Report Share Posted January 23, 2008 Re: Flamepunk!! So you're saying Star Wars is Forcepunk? And Firefly is Shinypunk, and Farscape is Drenpunk. Quote Link to comment Share on other sites More sharing options...
Ocelot Posted January 24, 2008 Report Share Posted January 24, 2008 Re: Flamepunk!! Thanks for the link. Repped. Quote Link to comment Share on other sites More sharing options...
dustytomes Posted January 24, 2008 Report Share Posted January 24, 2008 Re: Flamepunk!! Orsome! rep to Adventus our Prometheus bringer of flame! Quote Link to comment Share on other sites More sharing options...
dustytomes Posted January 28, 2008 Report Share Posted January 28, 2008 Re: Flamepunk!! Any thoughts on writing this up for hero? Quote Link to comment Share on other sites More sharing options...
Old Man Posted January 28, 2008 Report Share Posted January 28, 2008 Re: Flamepunk!! It'd have to be fleshed out a lot first. It's not even clear what the power level would be, or whether the campaign would be heroic or superheroic. Quote Link to comment Share on other sites More sharing options...
dustytomes Posted January 29, 2008 Report Share Posted January 29, 2008 Re: Flamepunk!! I'm thinking 200pt range... Quote Link to comment Share on other sites More sharing options...
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