Evil Steve Posted May 18, 2008 Report Share Posted May 18, 2008 I'm working on a character that uses scorpion venom to paralize his opponents. I guessed it would best be represented by Entangle vs CON. Here's the hitch:Is that an Advantage or a Limitation and what is it worth Entangle vs Ego is +1.5 in advantages and -1 in limitations Mental powers based on CON is is a -1 limitation Your thoughts? Quote Link to comment Share on other sites More sharing options...
Lord Liaden Posted May 18, 2008 Report Share Posted May 18, 2008 Re: Entangle vs CON? Well, CON is twice as expensive as STR, and in Champions campaigns there are many brickish characters with much higher STR than CON. OTOH for most non-bricks CON is often higher than STR. But then, such characters usually have some other ability to break out of Entangles. If this is a venom attack, it wouldn't make sense for someone else to be able help the victim break the Entangle. Based on the precedent for EGO-based Entangles, I'd require this build to take Takes No Damage From Attacks (+1/2) and Works Against CON, not STR (+1/4), for a total Advantage of +3/4. Quote Link to comment Share on other sites More sharing options...
Erkenfresh Posted May 18, 2008 Report Share Posted May 18, 2008 Re: Entangle vs CON? Then there's also "Can't be escaped with teleportation" +1/4. And "Can't be used to form barriers" -1/4. Quote Link to comment Share on other sites More sharing options...
Doc Shocker Posted May 18, 2008 Report Share Posted May 18, 2008 Re: Entangle vs CON? I would think this would have to be linked to some other form of attack to get the venom into the target's system. And limited to only working when the main delivery system does at least 1 point of body. Quote Link to comment Share on other sites More sharing options...
CrosshairCollie Posted May 19, 2008 Report Share Posted May 19, 2008 Re: Entangle vs CON? I'd probably buy it as an Uncontrolled DEX Drain rather than an Entangle. AFAIK, poisons don't go 'bitePARALYSIS!' but rather you start to feel steadily more sluggish and clumsy until you finally flop over and twitch. Quote Link to comment Share on other sites More sharing options...
Erkenfresh Posted May 19, 2008 Report Share Posted May 19, 2008 Re: Entangle vs CON? That's probably a better way of doing it. I think you'd have about 10 modifiers on the Entangle power. The drain would just be Uncontrolled, Gradual Effect, and/or Delayed Return Rate. In my experience, I've always used Drain for poisons and diseases. So, hopefully it will work for you. Quote Link to comment Share on other sites More sharing options...
VwVRavenseyeVwV Posted May 21, 2008 Report Share Posted May 21, 2008 Re: Entangle vs CON? Why not drain speed instead? If you can't move...ya can't move -Mike Quote Link to comment Share on other sites More sharing options...
Kenn Posted May 21, 2008 Report Share Posted May 21, 2008 Re: Entangle vs CON? Because the minimum SPD is 1. And even at SPD 1 you'd still have your full DEX and inches of movement. Quote Link to comment Share on other sites More sharing options...
Tech Posted May 21, 2008 Report Share Posted May 21, 2008 Re: Entangle vs CON? I have no problem with Entangle, based on CON. There are quite a few times in the comics where someone is tapped on the skin and instant paralysis occurs. I have a player whose character just bought something like this and it works just fine. Quote Link to comment Share on other sites More sharing options...
Arkham Posted May 21, 2008 Report Share Posted May 21, 2008 Re: Entangle vs CON? I'd probably buy it as an Uncontrolled DEX Drain rather than an Entangle. AFAIK' date=' poisons don't go 'bitePARALYSIS!' but rather you start to feel steadily more sluggish and clumsy until you finally flop over and twitch.[/quote'] Yeah, I would say a Drain would be better. It is the 'rare' poison that someone else can 'shoot off' targeting the entangle instead of the person. Quote Link to comment Share on other sites More sharing options...
Kirby Posted May 23, 2008 Report Share Posted May 23, 2008 Re: Entangle vs CON? I'm working on a character that uses scorpion venom to paralize his opponents. I guessed it would best be represented by Entangle vs CON. Here's the hitch:Is that an Advantage or a Limitation and what is it worth Entangle vs Ego is +1.5 in advantages and -1 in limitations Mental powers based on CON is is a -1 limitation Your thoughts? My personal opinion is buying it with Based On ECV (+1), Takes No Damage From Physical Attacks (+1/4) would be enough. I don't know if I'd necessarily add in the (+1/4) Works Against CON, Not STR, since most PCs tend to have around 4d6+ of CON anyway. (This doesn't include other Advantages or Limitations such as not taking damage, affecting teleport, barriers, etc.) As a GM, I wouldn't have a problem with it, depending on SFX. For example someone with electricity powers could use it as built, but someone who was using poison might have to have an additional limitation of causing Body first (and possibly linked to a killing attack). Quote Link to comment Share on other sites More sharing options...
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