JmOz Posted June 28, 2008 Report Share Posted June 28, 2008 I have removed this post, due to personal reasons, that in a year will hopefully be self evident Quote Link to comment Share on other sites More sharing options...
OddHat Posted June 28, 2008 Report Share Posted June 28, 2008 Re: Bat gear If this level of Super Obsession doesn't deserve rep, what does? So, write ups? Quote Link to comment Share on other sites More sharing options...
Bloodstone Posted June 28, 2008 Report Share Posted June 28, 2008 Re: Bat gear Agreed. So, for the Utility Belt: VPP, multiple MP's or one big MP and with a hellacious Power Skill roll? Quote Link to comment Share on other sites More sharing options...
Psybolt Posted June 28, 2008 Report Share Posted June 28, 2008 Re: Bat gear Wow Is that including The Batman? repped Quote Link to comment Share on other sites More sharing options...
JmOz Posted June 28, 2008 Author Report Share Posted June 28, 2008 Re: Bat gear No just Batman the animated series, you will see a couple belts described as filmation or Dark Knight, they are both from an episode called Legends of the Dark Knight where some kids were telling stories (Great episode) It does include the Superman Animated Series but not the JL stuff or static shock Quote Link to comment Share on other sites More sharing options...
JmOz Posted June 28, 2008 Author Report Share Posted June 28, 2008 Re: Bat gear Agreed. So, for the Utility Belt: VPP, multiple MP's or one big MP and with a hellacious Power Skill roll? Depending on the character I would go with a cosmic VPP for some with a custom lim on only can carry 10 items (at -1/4) or a MP Quote Link to comment Share on other sites More sharing options...
JmOz Posted June 28, 2008 Author Report Share Posted June 28, 2008 Re: Bat gear If this level of Super Obsession doesn't deserve rep, what does? So, write ups? On write ups...well that is kind of why I made this list and posted it, I will be slowly working on them as time permits Quote Link to comment Share on other sites More sharing options...
aylwin13 Posted June 28, 2008 Report Share Posted June 28, 2008 Re: Bat gear Sweet. Soon we'll have the DCU Bat-family Equipment Manual. Quote Link to comment Share on other sites More sharing options...
JmOz Posted June 29, 2008 Author Report Share Posted June 29, 2008 Re: Bat gear The Equipment I have removed this post, due to personal reasons, that in a year will hopefully be self evident Quote Link to comment Share on other sites More sharing options...
JmOz Posted July 22, 2008 Author Report Share Posted July 22, 2008 Re: Bat gear As I approach the speed of molasis with this project I present a few new items for you all Added to the list are KO Bombs Bat goggles IR Aersol Radio Rebreather Shuriken Knife Removed from the list is also the red gogles and the summon bat vehicles, the later being considered a part of onboard computers and the radio, while the former is part of the Bat goggles Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 7, 2008 Author Report Share Posted August 7, 2008 Re: Bat gear Added more Camera Explosives Caltropes (2 versions) Batarang (2 versions) Pink Sprey Paint Tracking Unit (2 versions) Net Collapsable Staff Smoke Bombs (2 versions) Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 7, 2008 Author Report Share Posted August 7, 2008 Re: Bat gear just added the car door ripping teaaser, this was actualy a hard one for me, as the intended purpose seems to be anti personel that he improvised, but the damage output was enough to blow a door off a car I finaly decided on a reduced pen EB (Appropriatly non leathal) but giving it boostable charges, to allow the damage up, also to do the car door thing you just need to do about 4 Body, so this should work Quote Link to comment Share on other sites More sharing options...
Vann the Red Posted August 7, 2008 Report Share Posted August 7, 2008 Re: Bat gear How wonderful! Repped. VtR Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 8, 2008 Author Report Share Posted August 8, 2008 Re: Bat gear When I reread this post it sounded a little catty, it is not intended, and I could not come up with a way to get my sentiment acrost without sounding rude, so take my word it is not intended and try to get to the intent instead of how it is said, I appoligise to any who takes offence A bit on my mentality about the Utility Belts, I feel that the UT Belts should be 30 point MP's (Or VPP depending), as such I am trying to limit myself to a 30 active point limit, I am also trying to make sure the real cost is 15 points or less (So it rounds to 1 point in a MP) While this might mean making some odd choices, well it's my project, if you want to do some "More accurate" versions, be my guest, post them here for us all to see, but I will be doing my best to keep to this guideline (HAndcuffs thread is part of the reason for this) Quote Link to comment Share on other sites More sharing options...
DusterBoy Posted August 8, 2008 Report Share Posted August 8, 2008 Re: Bat gear JmOz - for the sheer amount of time and work put into this wonderful (and wonderfully comprehensive) list you are hereby reppped to the tenth power. :thumbup: Quote Link to comment Share on other sites More sharing options...
phookz Posted August 9, 2008 Report Share Posted August 9, 2008 Re: Bat gear When I reread this post it sounded a little catty' date=' it is not intended, and I could not come up with a way to get my sentiment acrost without sounding rude, so take my word it is not intended and try to get to the intent instead of how it is said, I appoligise to any who takes offence[/color'] A bit on my mentality about the Utility Belts, I feel that the UT Belts should be 30 point MP's (Or VPP depending), as such I am trying to limit myself to a 30 active point limit, I am also trying to make sure the real cost is 15 points or less (So it rounds to 1 point in a MP) While this might mean making some odd choices, well it's my project, if you want to do some "More accurate" versions, be my guest, post them here for us all to see, but I will be doing my best to keep to this guideline (HAndcuffs thread is part of the reason for this) Didn't sound catty to me. I'm pretty sure everyone appreciates the amazing effort and possibly OCD level attention to detail this took . Repped Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 11, 2008 Author Report Share Posted August 11, 2008 Re: Bat gear Added the following Bolas Electronic lockpicks (2 verisions, 3rd one will be included in another power) Binoculars Handcuffs Flashlight (2 versions) Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 11, 2008 Author Report Share Posted August 11, 2008 Re: Bat gear Added: Dart Gun Antitoxin/Venom Skill Kits Skill Kits replace the following from the main list First Aid Kit: Paramedics Lockpicks: Lockpicking Miniaturized Tools: MIsc... Evidence kit: Criminology DNA sampler: SS: Criminal Forensics Clippers (Part of a bomb defusing kit?): Demolitions Hypo: SS: Medicine Scapel: SS:Medicine or Paramedic (Used offensivly with a Power SKill Roll) Wall Spikes: Climbing The lim on Skill list represents that at times good equipment will not give you a bonus, it should be rare, thus the -1/4 value Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 12, 2008 Author Report Share Posted August 12, 2008 Re: Bat gear Added the following 5 Anti-Epoxy Flashbangs Oxy accelerate torch Listening Bug Bola net gun Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 17, 2008 Author Report Share Posted August 17, 2008 Re: Bat gear Rope is an improvised use of a Swingline II, probably requireing a gadgetry roll Quote Link to comment Share on other sites More sharing options...
JmOz Posted August 17, 2008 Author Report Share Posted August 17, 2008 Re: Bat gear Just finished posting all of the items in Batman's Belt. I will be bolding his equipment and the items that he shares with his SK's tomorow some time, then I will finish up the odd ball items in the other belts...then I will be shelving this project for a few weeks to dedicate myself to my fantacy game Quote Link to comment Share on other sites More sharing options...
JmOz Posted September 1, 2008 Author Report Share Posted September 1, 2008 Re: Bat gear I am having ALOT of trouble with a piece of Batgirl's equipment, the "Silicate pouder-prevents electrical attacks". I am about to say it can not be done on budget and move on from it... Quote Link to comment Share on other sites More sharing options...
CoreBrute Posted September 2, 2008 Report Share Posted September 2, 2008 Re: Bat gear Wouldn't a dispel electrical attacks be the best choice? Or if it is for some kind of armour you wear that earths electricity, thus making it useless try this: Silicate pouder: Armor (0 PD/22 ED) (33 Active Points); Only Works Against electrical attacks Limited Type of Attack (-1/2) Quote Link to comment Share on other sites More sharing options...
JmOz Posted September 2, 2008 Author Report Share Posted September 2, 2008 Re: Bat gear Wouldn't a dispel electrical attacks be the best choice? Or if it is for some kind of armour you wear that earths electricity, thus making it useless try this: Silicate pouder: Armor (0 PD/22 ED) (33 Active Points); Only Works Against electrical attacks Limited Type of Attack (-1/2) there is a thread in the hero system about it, but it was a attack made that robbed her of all of her powers (Enemy was livewire) until Harly sprayed her clean with water... Quote Link to comment Share on other sites More sharing options...
CoreBrute Posted September 2, 2008 Report Share Posted September 2, 2008 Re: Bat gear Oh. Then I would recommend a suppress, that has reduced Endurance 0, and can only be removed by washing off the powder. Here is an example I did in a hurry: Silicate powder: Suppress 4d6, Reduced Endurance (0 END; Remove by washing with water; +1/2), Persistent (+1/2), Continuous (+1) (60 Active Points) Not the best, but I'm not really that good with suppresses. If you don't like the idea of suppresses, Drains are the way to go. Quote Link to comment Share on other sites More sharing options...
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