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Making up a current Day Germany for Champions.....


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Re: Making up a current Day Germany for Champions.....

 

Frankenstein is a very Germanic sounding name, so I figured it would be cool to go for it there, you could even have "The Monster" it self as a Hero (Brick tiype), or even just a body that's a brick, one of your master villain's come-backs in his "body." As far as the Dr... I Think him as a good guy is cool too, I was just having a brain-gasm.

 

Werewolves... I was just following the information in that link, I don't know How Literal it is.

 

I was also thinking a Classic Barbarian, Or even a Gaul Maybe a Classic Knight... Heck, continuing with the Ring and the Nibelung Sigurd or even Fafnir, both as the actual Hero and Dragon, or as names for supers with powers that evoke the image of those in the story.

 

The Prussian- a militant like super.

 

Here's more from The Ring and the Nibelung http://www.timelessmyths.com/norse/german.html#German and some from Beowulf.

http://en.wikipedia.org/wiki/List_of_Germanic_deities_and_heroes Outside of the Wagner epic, a list of Pseudo-Norse gods.

 

Dr Frankenstein actually practised his craft near Ingolstadt ( a old important Garrison/University City in Bavaria.)

 

Yes the Test at the draft was a good Idea, only trouble is it misses most of the female Supers.

Females are allowed to serve in the german military, but only if they volunteer.

Does anybody have a particular good Idea how to get the Girls ? (pun intended.)

 

BTW: I am a Hessian/Bavarian Prussians are Red Flags to us.

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Re: Making up a current Day Germany for Champions.....

 

Yes the Test at the draft was a good Idea, only trouble is it misses most of the female Supers.

Females are allowed to serve in the german military, but only if they volunteer.

Does anybody have a particular good Idea how to get the Girls ? (pun intended.)

 

Tests for various controlled substances are ubiquitous in amateur athletics these days, and since most supers settings ban athletes with superhuman powers from competing with "normals" there'd probably be tests for mutations and the like on Champions Earth. How is German state funding for amateur athletic competition? The German government might provide funds for disqualified athletes who serve the state as superheroes as a sort of "consolation prize."

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Re: Making up a current Day Germany for Champions.....

 

Tests for various controlled substances are ubiquitous in amateur athletics these days' date=' and since most supers settings ban athletes with superhuman powers from competing with "normals" there'd probably be tests for mutations and the like on Champions Earth. How is German state funding for amateur athletic competition? The German government might provide funds for disqualified athletes who serve the state as superheroes as a sort of "consolation prize."[/quote']

 

Harr !

Thats Genius. A lot of the sports are sponsored by several Verbände (Associations ?) That are sponsored by.... drummrolls please: Da Govermint!

 

(I would give you rep, but....)

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Re: Making up a current Day Germany for Champions.....

 

Testing the girls for paranormal abilities could be linked to the vaccination program versus rubella/German measles in school.

 

But since I am from Schleswig-Holstein (and so theoretically a Prussian) I might not be of any help. 99.gif

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Re: Making up a current Day Germany for Champions.....

 

Testing the girls for paranormal abilities could be linked to the vaccination program versus rubella/German measles in school.

 

But since I am from Schleswig-Holstein (and so theoretically a Prussian) I might not be of any help. 99.gif

 

Nah you are a poor supressed Nordlicht........:P

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Re: Making up a current Day Germany for Champions.....

 

aren't dr frankenstein and the werewolf more assosiated wit transilvania/romania than germany? if you do use dr. frankenstein though he could be one of the HEROES or an ally wanting to REDEEM his family honor instead of a villain avenging it

 

As I recall, Dr. Frankenstein was Swiss, wasn't he? And I seem to recall that he did his expirements while attending the university at Geneva.

 

Close enough for Champions work, anyway! :D

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Re: Making up a current Day Germany for Champions.....

 

Some story ideas:

 

Shield and Sword of the Party: In the German Democratic Republic the socialist regime tested all citizens for paranormal abilities. Those who tested positive were enlisted into service for the Ministry for State Security (Ministerium für Staatssicherheit or short Stasi), the secret police. With the downfall of the Berlin wall and the unification of the two German states most of these individuals went into hiding. They adopted new identities and used their powers secretly to avoid getting caught. In those last crazy days of the GDR the headquartes of the Stasi had been looted and destroyed by the people.But not all of them were citizens of Eastern Germany, some were CIA agents who secured some of the Stasi files for their own purposes. Amongst these, all of the files about the paranormals. These files were given back to Germany in 2000.

The heroes are approached by government officials to investigate some of the names that can be found in these files.

1) some live in the US and work for the CIA

2) some used their powers for personal gain and created a network of former Stasi employees now engaged in criminal activities

3) some completely turned away from their past and tried to live a quiet live, hiding their secret, trying to forget everything

4) and only a few became full-scale supervillains

 

Wayland the Smith: this legendary character came back to Germany. He uses his powers to forge magical items and weapons which he sells for horrendous prices or, most likely, personal favors. The heroes might encounter a group of other superpowered characters (good or evil?, you decide) who are all wearing equipment forged by Wayland. It is now up to them to determine what his plans and goals are. And why does he need these minions?

http://en.wikipedia.org/wiki/Wayland_Smith

http://de.wikipedia.org/wiki/Wieland_der_Schmied

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Re: Making up a current Day Germany for Champions.....

 

You might be able to filch some ideas from the Perry Rhodan series. (Is that still running? Last I heard of it was nearly a decade ago, when another abortive attempt was made to bring it to the States.)

 

With the draft screenings, it looks like most of your "rogue" supers below a certain age will be draft dodgers (knew about their powers ahead of time and didn't want to go into public service) or somehow gained powers in adulthood not having to do with their genetics. Oh, and since female supers are detected by athletic competition, most of the women on the official teams will be "jocks". Though early bloomers, both male and female, might choose to volunteer for public service.

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Re: Making up a current Day Germany for Champions.....

 

Where are you setting the game? If you want to statr it in real time a terrorist attack on the Wies'n (Oktoberfest for you foriegners) would be a blast.

 

Hundreds of thousands of drunks in dirndls and lederhosen are just crying out to be endangered.

 

I had BavariApe (a king kong rip-off in lederhosen stolen from our very own Red "Thorsten" Baron)attack in my game. I gave the beastie Drunken Monkey style kung fu so as it got drunk on the beer delivery trucks which just made it a better fighter.

 

Quite a funny fight as the heroes spent just as much time saving beer trucks from the ape's clutches as people from death.

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Re: Making up a current Day Germany for Champions.....

 

Quite a funny fight as the heroes spent just as much time saving beer trucks from the ape's clutches as people from death.

 

I am sure there is something to learn from that, but I won't speculate on what it might be.

 

Still, "King Kong" with drunken monkey kung fu sounds like a winner!

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Re: Making up a current Day Germany for Champions.....

 

Yansuf may have a valid point here, but you gotta set your priorities. And with Oktoberfest at its peak, protecting the beer trucks is probably what the majority of the people wants the heroes to do.

 

The second difficulty in this scenario is distinguishing the injured from the drunk. And deciding who needs more help in some cases.

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Re: Making up a current Day Germany for Champions.....

 

Where are you setting the game? If you want to statr it in real time a terrorist attack on the Wies'n (Oktoberfest for you foriegners) would be a blast.

 

Hundreds of thousands of drunks in dirndls and lederhosen are just crying out to be endangered.

 

I had BavariApe (a king kong rip-off in lederhosen stolen from our very own Red "Thorsten" Baron)attack in my game. I gave the beastie Drunken Monkey style kung fu so as it got drunk on the beer delivery trucks which just made it a better fighter.

 

Quite a funny fight as the heroes spent just as much time saving beer trucks from the ape's clutches as people from death.

 

Munich. They want to stay directly at home.

Everything is better with monkeys.

Too bad we have so few Skyscrapers here in Munich.

But a Ape in Lederhosen with drunken Monkey Kung Fu ?

Do I dare ask for the backround ?

 

@ SKJAM: Yes Perry is still up and running. It turned RPG recently. But there is not much stuff to filch. Way too cosmic.

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Re: Making up a current Day Germany for Champions.....

 

The game was set in Mega City 1, the players playing judges, and is often the case in 2000AD they take what we do now and twist it and misremember it and then play it straight.

 

So... with this in mind I had an "Oktoberfest" starting on the 1st of October with an American lite beer as the offering instead of Augustiner or Paulaner and the rest.

 

Now, a deranged group of Real Bavarian Beer fanatics were so incensed with the attack on the Reinheitsgebot (they see that as a kind of bible in that cult) that they engineered a Giant Ape, dressed it in Lederhosen and delivered it to the Wies'n in a beer delivery truck where it promptly ran amok.

 

The climatic battle was one PC in a giant Mech battling the BavariApe while the other battled the Lederhosen clad cultists.

 

Very silly but fun and with a bit of work could be made to work in a champions setting. I toyed with making Viper infect the Oktoberfest beer, (for whatever reason)and have some mad scientist be enraged and release his pet Ape to attack the undercover Viper agents.

 

So the plot would be defeat the beastie, trace it back to scientist battle him and then find out about the viper plot. Race back to the Wies'n and battle viper just before they switch the beer with the infected brew.

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Re: Making up a current Day Germany for Champions.....

 

Yup. Too bad that.

 

BTW: Here is the first PC.

Not bad for a first timer. (Of course I had to lent him the Ultimate Brick)

 

[b]Murx - Max Schröder[/b]

[b][u]VAL[/u]   [u]CHA[/u]   [u]Cost[/u]   [u]Total[/u]   [u]Roll[/u]      [u]Notes[/u][/b]
65    STR     55   65      22-       HTH Damage 13d6  END [6]
17    DEX     21   17      12-       OCV 6 DCV 6
23    CON     26   23      14-
15    BODY    10   15      12-
13    INT     3   13      12-       PER Roll 12-
11    EGO     2   11      11-       ECV: 4
15    PRE     5   15      12-       PRE Attack: 3d6
10    COM     0   10      11-
25    PD      12   25             25 PD (20 rPD)
20    ED      15   20             20 ED (20 rED)
4    SPD     13   4                 Phases:  3, 6, 9, 12
18    REC     0   18
46    END     0   46
60    STUN    0   60
10    RUN      0   10"                END [2]
2    SWIM     0   2"                END [1]
13    LEAP     0   13"                13" forward, 6 1/2" upward

[b]CHA Cost: 162[/b]

[b][u]Cost[/u]   [u]POWERS[/u][/b]
25     [b][i]superdense Skin[/i][/b]: Damage Resistance (20 PD/20 ED), Hardened (+1/4) (25 Active Points) - END=0
33     [b][i]Improvised thrown Weaponry[/i][/b]: EB 10d6, Side Effects (almost always causes considerable damage to the environment; +0), Variable Special Effects (+1/2) (75 Active Points); OIF (appropriate materials of opportunity; -1/2), Extra Time (Full Phase, -1/2), Limited Range (15"; -1/4) - END=7
6     [b][i]bracing[/i][/b]: Knockback Resistance -3" - END=0
5     Lack Of Weakness (-5) for Resistant Defense - END=0
3     Life Support  (Safe in High Pressure; Safe in Low Pressure/Vacuum) - END=0
1     [b][i]Breath holding[/i][/b]: Life Support  (Extended Breathing: 1 END per Turn) - END=0
30     Luck 6d6 - END=0
15     [b][i]Catching my breath[/i][/b]: +15 REC (30 Active Points); Only When Character Takes A Full Phase Recovery (-1) - END=
8     [b][i]trained Runner[/i][/b]: Running +4" (10" total) - END=1

[b]POWERS Cost: 126[/b]


[b][u]Cost[/u]   [u]SKILLS[/u][/b]
3      Bureaucratics 12-
3      +3 with any single attack with one specific weapon
3      Conversation 12-
     Everyman Skills
0      1)  Acting 8-
3      2)  Climbing 12-
0      3)  Concealment 8-
0      4)  Deduction 8-
0      5)  Paramedics 8-
0      6)  Persuasion 8-
0      7)  Shadowing 8-
3      8)  Stealth 12-
0      9)  TF:  Custom Adder, Small Motorized Ground Vehicles [Notes: Custom Mod is Everyman Skill]
9      Hoist 15-
3      High Society 12-
3      Interrogation 12-
3      Analyze:  Combat 12-
2      CK: Munich 11-
3      Language:  English (fluent conversation; literate)
3      Streetwise 12-
3      Teamwork 12-
4      WF:  Common Melee Weapons, Small Arms

[b]SKILLS Cost: 48[/b]

[b][u]Cost[/u]   [u]PERKS[/u][/b]
10      Fringe Benefit:  Lieutenant, Local Police Powers, Security Clearance

[b]PERKS Cost: 10[/b]

[b][u]Cost[/u]   [u]TALENTS[/u][/b]
4      Lightning Reflexes: +4 DEX to act first with Punch

[b]TALENTS Cost: 4[/b]
[b][u]Value[/u]  [u]DISADVANTAGES[/u][/b]
15     Dependent NPC:  Parents 8- (Normal; Group DNPC: x2 DNPCs)
25     Hunted:  German Goverment 14- (Mo Pow; NCI; PC has a Public ID or is otherwise very easy to find; Watching)
20     Hunted:  VIPER 8- (Mo Pow; NCI; Harshly Punish)
20     Psychological Limitation:  Impressed with his physique, Vain (Very Common; Strong)
10     Psychological Limitation:  Code against Killing (Common; Moderate)
15     Psychological Limitation:  Must Be In Charge In Any Situation (Common; Strong)
15     Psychological Limitation:  Just Wants To Get The Job Done; Can't Stand Procedures Or Paperwork (Common; Strong)
10     Unluck: 2d6
10     Physical Limitation:  Medical-Resistant Skin (Infrequently; Greatly Impairing)
10     Dependent NPC:  Girlfriend (Sandra "Sandy" Koch) 11- (Normal; Useful Noncombat Position or Skills)

[b]DISADVANTAGES Points: 150[/b]

Base Pts: 200
Exp Required: 0
Total Exp Available: 0
Exp Unspent: 0
Total Character Cost: 350



 

Murx means something akin to Snafu or Fubar in german.

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Re: Making up a current Day Germany for Champions.....

 

An idea I was toying with was if someone was animating statues in Munich there's a few which are quite mean or could be vicious.

 

Perseus

 

residenz-statue.jpg

 

The Grim Reaper :)

 

scooter06.1150746840.dsc01815.jpg

 

The walking man

 

0705europe+494.jpg

 

A lesser dragon

 

img_2814.jpg

 

Any number of boars, lions and Bavarian Kings and the like. If they all came to life at one time it would be Chaos of course.

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Re: Making up a current Day Germany for Champions.....

 

Here is the next one.

To be honest she makes me worry :

 

[b]Anja - Anja Brandt[/b]

[b][u]VAL[/u]   [u]CHA[/u]   [u]Cost[/u]   [u]Total[/u]   [u]Roll[/u]      [u]Notes[/u][/b]
11    STR     1   11      11-       HTH Damage 2d6  END [1]
17    DEX     21   17      12-       OCV 6 DCV 6
18    CON     16   18      13-
15    BODY    10   15      12-
19    INT     9   19      13-       PER Roll 13-
23    EGO     26   23      14-       ECV: 8
13    PRE     3   13      12-       PRE Attack: 2 1/2d6
10    COM     0   10      11-
7    PD      5   7/12             7/12 PD (0/5 rPD)
4    ED      0   4/8             4/8 ED (0/4 rED)
3    SPD     3   3                 Phases:  4, 8, 12
10    REC     8   10
36    END     0   36
30    STUN    0   30
6    RUN      0   6"                END [1]
2    SWIM     0   2"                END [1]
2    LEAP     0   2"                2" forward, 1" upward

[b]CHA Cost: 102[/b]

[b][u]Cost[/u]   [u]POWERS[/u][/b]
15     [b][i]Mental Reserves[/i][/b]: Endurance Reserve  (60 END, 10 REC) Reserve:  (16 Active Points); Limited Power Power loses about a fourth of its effectiveness (only for mental Powers; -1/4) - END=0
25     [b][i]Group Mental Link II[/i][/b]: Mind Link , Specific Group of Minds, Number of Minds (x8) - END=0
9     [b][i]Body Armor[/i][/b]: Armor (5 PD/4 ED) (14 Active Points); OIF (-1/2) - END=0
20     [b][i]Pulson Pistol[/i][/b]: Energy Blast 8d6, 2 clips of 12 Charges (+0) (40 Active Points); OAF (-1) - END=[12]
23     [b][i]Mental Powers[/i][/b]: Elemental Control, 46-point powers - END=
23     1)  [b][i]Mind Blast[/i][/b]: Ego Attack 4d6 (40 Active Points) - END=4
23     2)  [b][i]Weak Brain Drain I[/i][/b]: Drain EGO 1 1/2d6, Ranged (+1/2), Based On EGO Combat Value (Mental Defense; Mental Defense applies; +1) (37 Active Points) - END=4
37     3)  [b][i]Hidden Telepathy[/i][/b]: (Total: 70 Active Cost, 55 Real Cost) Telepathy 8d6 (Real Cost: 40) [b]plus[/b] Telepathy + 6d6 (30 Active Points); Only To Make Telepathy Undetectable By Victim (-1) (Real Cost: 15) - END=7

[b]POWERS Cost: 175[/b]


[b][u]Cost[/u]   [u]SKILLS[/u][/b]
     Everyman Skills
0      1)  Acting 8-
0      2)  Climbing 8-
0      3)  Concealment 8-
0      4)  Conversation 8-
0      5)  Deduction 8-
0      6)  Paramedics 8-
3      7)  Shadowing 13-
3      8)  Stealth 12-
3      9)  Persuasion 12-
0      10) TF:  Custom Adder, Small Motorized Ground Vehicles [Notes: Custom Mod is Everyman Skill]
3      Breakfall 12-
3      Bribery 12-
3      Bureaucratics 12-
3      Language:  English (fluent conversation; literate)
3      Language:  French (fluent conversation; literate)
2      AK: Bavaria 11-
2      KS: Punk Rock 11-
3      Streetwise 12-
3      Teamwork 12-
18      +3 with Mental and Ranged Combat

[b]SKILLS Cost: 52[/b]

[b][u]Cost[/u]   [u]PERKS[/u][/b]
6      Fringe Benefit:  Concealed Weapon Permit (where appropriate), Local Police Powers, Sergeant
15      Contact (Contact has significant Contacts of his own, Contact has useful Skills or resources, Good relationship with Contact), Organization Contact (x3) (15 Active Points) 11-

[b]PERKS Cost: 21[/b]

[b][u]Value[/u]  [u]DISADVANTAGES[/u][/b]
10     Dependent NPC:  younger Brother  (Michael Brandt) 8- (Normal)
15     Dependent NPC:  Grandmother (Anna Brandt) 8- (Incompetent)
5     Distinctive Features:  Punk, the works. (Concealable; Noticed and Recognizable; Detectable By Commonly-Used Senses; Not Distinctive In Some Cultures)
25     Hunted:  German Goverment 14- (Mo Pow; NCI; PC has a Public ID or is otherwise very easy to find; Watching)
20     Hunted:  VIPER 8- (Mo Pow; NCI; Harshly Punish)
5     Hunted:  local Streetgang 8- (Less Pow; Harshly Punish)
10     Physical Limitation:  Very small and thin (Frequently; Slightly Impairing)
5     Physical Limitation:  Bad Eyesight (Wears Contacts) (Infrequently; Slightly Impairing)
10     Psychological Limitation:  Antiauthoritarian (Common; Moderate)
10     Psychological Limitation:  Code Against Killing (Common; Moderate)
10     Psychological Limitation:  Short tempered (Common; Moderate)
15     Psychological Limitation:  Trys to act tough (Common; Strong)
5     Social Limitation:  Punker (Occasionally; Minor)
5     Unluck: 1d6

[b]DISADVANTAGES Points: 150[/b]

Base Pts: 200
Exp Required: 0
Total Exp Available: 0
Exp Unspent: 0
Total Character Cost: 350



 

I am unsure if I should allow her. Any Ideas ?

I know the Player, the Punk attitude makes me worry but he is a capable sniper, networker. But is he able to hide ?

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