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Cassandra's Corner


Cassandra

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Re: Cassandra's Corner

 

Everyone seems to come back. I didn't mind Sharon Carter coming back but when Bucky came back I stopped believing in Marvel.

 

Definately too much for me also. He and uncle Ben and Barry Allen are my line on that and well we're 2/3 there.

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Re: Cassandra's Corner

 

Here is a Wonder Woman based on my Templates.

 

 

Wonder Woman

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

18 EGO 16

15 PRE 5

20 COM 5

15 PD 5

15 ED 10

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Washington, D.C. 11-

3 Breakfall 13-

5 CSL: HTH Combat +1

2 FB: Amazon Princess

2 FB: U.S. Military Officer

3 Paramedic 12-

2 PS: Intelligence Officer 11-

3 Tactics 12-

Total Skills Cost: 25 Points

 

Cost Powers

5 Damage Resistance 5 rPD 5 rED

7 ES: RPT, IAF: JLA Communicator (-1/2)

15 [Amazon Magic]-15 Points

12 1) Flight 10", Variable Advantages (+1/2), Megascale or 1/2 END Only (-1/2)

10 2) Force Field +10 rPD +10 rED, No END (+1/2), OIF: Bracelets (-1/2)

14 3) Mind Control 10d6, No Range (-1/2), OAF: Magic Lasso (-1)

7 4) Stretching 4", No END (+1/2), OAF: Magic Lasso (-1)

5 LS: Longetive [immortal]

Total Powers Cost: 75 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Etta Candy (Unaware Useful Normal) 8-

10 DNPC: Steve Trevor (Unaware Useful Normal) 8-

10 Hunted: Cheetah (As Powerful) 8-

5 Hunted: Queen Hippolyte (As Powerful/NCI/Watch) 8-

20 PsyL: Honorable (Very Common/Strong)

20 PsyL: Protective of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Princess Diana of Themyscira/Diana Prince) (Occasionally/Major)

15 Vuln: Ambushes/Treacherous Attacks, 1 1/2x STUN (Very Common)

Total Disadvantages Cost: 250 Points

 

 

Wonder Woman has a varient of the Brink/Mystic template. I really like this design. It covers all bases without any complications.

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Re: Cassandra's Corner

 

Template Hero version of the She Hulk

 

 

 

She Hulk

 

Val Char Cost

50 STR 40

18 DEX 24

25 CON 30

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 4

20 PD 10

20 ED 15

4 SPD 12

15 REC 0

50 END 0

48 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Los Angeles 11-

2 AK: New York City 11-

3 Breakfall 13-

5 CSL: HTH Combat +1

3 Conversation 13-

1 FB: License to Practice Law

3 Oratory 13-

3 Persuation 13-

2 PS: Attorney 11-

3 Streetwise 13-

Total Skills Cost: 30 Points

 

Cost Powers

15 Damage Resistance 15 rPD 15 rED

7 ES: RPT, IAF: Avenger Communicator (-1/2)

6 Knockback Resistance -3"

15 Leaping +10", 4x NCM

20 LS: Extended Breathing [1 END/Turn], High Pressure, High Radition, Immunity [Disease], Intense Cold, Intense Heat, Low Pressure/Vacuum

7 Transform: Instant Change [One Set of Clothes]

Total Powers Cost: 70 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPD: Wyatt Wingfoot (Useful Normal) 8-

15 Hunted: Enemies of The Avengers (As Powerful/NCI) 8-

20 PsyL: Overconfidence (Very Common/Strong)

20 PsyL: Protective of Innocents (Very Common/Strong)

10 SocL: Secret Identity [Jennifer Walters] (Occasionally/Major)

30 Vuln: When Attacked in Her Secret Identity, 2x STUN (Very Common)

Total Disadvantatges Cost: 250 Points

 

 

One of my favorites. She doesn't really have a weaker version of herself (except for the Vulnerability to begin attacked in her Secret Identity, but uses her Transform: Instant Change to turn green.

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Re: Cassandra's Corner

 

She Hulk vs. Wonder Woman

 

I think it would be interesting to match up two of the strongest heroines of the Marvel and DC universe. Wonder Woman using her stretching via her lasso gives her an advantage in hand to hand combat. The She Hulk could retreat into a hostile environment if there was one available, but that itself woundn't defeat Wonder Woman. Both can hit just as hard, but Wonder Woman's force field bracelets give her and edge in a slugging match, and her mind control lasso could force the She Hulk to surrender.

 

End Result.

 

The fight would never begin because She Hulk would immediately try to talk her way out of trouble, and Wonder Woman would approve of that, or visa versa.

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Re: Cassandra's Corner

 

Everyone seems to come back. I didn't mind Sharon Carter coming back but when Bucky came back I stopped believing in Marvel.

 

Really? I hated it at first then dove into the story and the reasoning and it won me over. Add to that Winter Soldier is now one of Marvel's best books and one of the few I'll buy now, it's a win win for me.

 

~Rex....

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Re: Cassandra's Corner

 

Template GL

 

 

Green Lantern

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

13 INT 3

18 EGO 16

15 PRE 5

18 COM 4

6 PD 2

4 ED 0

4 SPD 12

8 REC 0

40 END 0

32 STUN

Total Characteristics Cost: 100 Points

 

Cost Skills

2 AK: Space Sector 2814

3 Combat Piloting [Military Aircraft] 13-

5 CSL: Ranged Attack +1

Total Skills Cost: 10 Points

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

17 100 END 15 REC, OIF: Power Ring (-1/2)

40 Multipower (60 Points) OIF: Power Ring (-1/2)

4 u) EB 10d6, 1/2 END on EB 8d6 (+1/4)

4 u) Entangle 5d6 DEF 5, 1/2 END on Entangle 4d6 DEF 4 (+1/4)

4 u) FTL Travel 32 Million LY/Year

4 u) FW 10 rPD 10 rED, 1/2 END on FW 8 rPD 8 rED (+1/4)

4 u) Telekinesis 40 STR

4 u) Telekinesis 20 STR, Fine Manipulation, No END (+1/2)

7 ES: RPT, IAF: JLA Communicator (-1/2)

10 EC [Emerald Energy]-15 Points, OIF: Power Ring (-1/2)

9 1) Flight 10", Variable Advantages (+1/2), Megascale or Use Underwater or 1/2 END Only (-1/4)

10 2) FF +10 rPD +10 rED, No END (+1/2)

13 LS: High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Self Contained,

OIF: Power Ring (-1/2)

Total Powers Cost: 140 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Star Sapphire [Carol Ferris] (Unaware As Powerful) 8-

10 Hunted: Guardians of the Galaxy (More Powerful/NCI/Watch) 8-

10 Hunted: Sinestro (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code of the Hero (Very Common/Strong)

20 PsyL: Fearless (Very Common/Strong)

10 SocL: Secret Identity [Hal Jordan] (Occasionally/Major)

5 Vuln: Yellow Based Attacks, 1 1/2x STUN (Uncommon)

Total Disadvantages Cost: 250 Points

 

 

 

This Green Lantern uses the Mystic Template.

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  • 4 months later...

Re: Cassandra's Corner

 

Oh' date=' sure. Inflate her ego.[/quote']

Ego Boost: Aid 1d6+1, Lingering up to 1 Day (+2) (39 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 ¼), Incantations (postings; -¼), Limited Power Power loses about a fourth of its effectiveness (voice or sight range; -¼) 14/39 AP

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Re: Cassandra's Corner

 

Mind Link with Superman, No LOS, Only to Send Distress Call and Location (-1/2), Gestures (-1/4), IAF: Signal Watch (-1/2)

 

6 Points

 

Jimmy Olsen's Signal Watch

 

Recently there was some controversary regarding how to create the Signal watch. Some thought that Summon was the way to go, but that seemed too expensive. I originally used Contact, but that lacked a focus. I got to thinking what does the signal watch actually do, and this seemed the way to go.

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Re: Cassandra's Corner

 

Superman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characterisitics Cost: 100 Points

 

Cost Skills

2 AK: Metropolis 11-

6 Combat Luck +3 rPD +3 rED

3 Conversation 13-

3 Deduction 13-

1 FB: Press Pass

3 Rep: Superhero 14-

3 Streetwise 13-

Total Skills Cost: 20 Points

 

Cost Powers

36 Armor +19 rPD +11 rED, Does Not Work During Red Solar Radiation Exposure (-1/4)

16 100 END 10 REC, Does Not Work During Red Solar Radiation Exposure (-1/4)

32 Multipower (40 Points) Does Not Work During Red Solar Radiation Exposure (-1/4)

2 u) EB [Heat] 8d6, 2x END (-1/2)

2 u) Entangle 4d6 DEF 4, 2x END (-1/2)

1 u) Healing: Regenetion 1 BODY/Turn

3 u) STR +40

2 u) Telekinesis 20 STR, Fine Manipulation, 2x END (-1/2)

2 u) Tunneling 8" DEF 8, 2x END (-1/2)

6 ES: RPT, Gestures (-1/4), IAF: JLA Communicator (-1/2)

20 Flight 10", Variable Advantages (+1/2), [Megascale [1km], Use Underwater, or 1/2 END Only (-1/4)]

8 LS: Extended Breathing [1 END/Turn], High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum, Does Not Work During Red Solar Radiation Exposure (-1/4)

Total Powers Cost: 130 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Jimmy Olsen (Unaware Slightly Less Powerful) 8-

5 DNPC: Lois Lane (Slightly Less Powerful) 8-

10 Hunted: Lex Luthor (As Powerful) 8-

20 PsyL: Code Of The Hero (Very Common/Strong)

20 PsyL: Code Versus Killing (Common/Total)

10 SocL: Secret Identity [Kal-El/Clark Kent] (Occasionally/Major)

15 Suscept: Green Kryptonite Radiation, 3d6 STUN/Minute (Uncommon)

10 Vuln: Magic, 1 1/2x STUN (Common)

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Re: Cassandra's Corner

 

Bruce Wayne

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

3 Bureaucratics 13-

6 Combat Luck +3 rPD +3 rED

3 Contortionist 13-

3 Conversation 13-

3 High Society 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

15 Money: Filthy Rich

5 Offensive Strike

3 Shadowing 13-

3 Stealth 13-

Total Skills Cost: 70 Points

 

Cost Powers

12 Armor +5 rPD +5 rED, IIF: Concealed Body Armor (-1/2)

60 Multiform 4x 250 Points

8 ES: RPT, IIF: Concealed Radio (-1/4)

Total Powers Cost: 80 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: James Gordon (Useful Unaware Normal) 8-

10 DNCP: Lucius Fox (Unaware Useful Normal) 8-

5 DNPC: Selina Kyle (Unaware As Powerful) 8-

10 DNPC: Vicki Vale (Unaware Useful Normal) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

Total Disadvantages Cost: 250 Points

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Re: Cassandra's Corner

 

Batman

 

Val Char Cost

20 STR 10

18 DEX 24

20 CON 20

12 BODY 4

18 INT 8

11 EGO 2

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 100 Points

 

Cost Skills

3 Acrobatics 13-

2 AK: Gotham City 11-

3 Breakfall 13-

3 Bugging 13-

6 Combat Luck +3 rPD +3 rED

3 Contortionist 13-

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

3 Fast Draw 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

3 Security Systems 13-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

3 Tactics 13-

Total Skills Cost: 80 Points

 

Cost Powers

10 Armor 5 rPD +5 rED, OIF: Costume (-1/2)

33 Multipower (50 Points) OIF: Utility Belt (-1/2)

1 u) Darkness [sight] AE 2"r, Personal Immunity (+1/4), [12c/Duration 1 Turn] (+1/4), OAF: Smoke Bombs (-1)

1 u) EB [Physical] 6d6, [16c] (-0), OAF: Batarangs (-1)

2 u) EB 5d6, AE One Hex (+1/2), Variable Special Effects [Any] (+1/2), [16c] (-0), OAF: Special Weapons (-1)

1 u) EB 3d6, NND [LS: Self Contained] (+1), [16c] (-0), OAF: Sleep Gas (-1)

1 u) Entangle 3d6 DEF 3, [16c] (-0), OAF: Bolas (-1)

1 u) Flight 10", OIF: Cape (-1)

1 u) STR +20, No END (+1/2), OIF: Bat Armor (-1/2)

1 u) Stretching 4", No END (+1/2), OAF: Line Gun (-1)

1 u) Swinging 15", 4x NCM, OAF: Swing Line (-1)

7 DEX +5, NFC (-1/2), OIF: Costume (-1/2)

3 ES: Nightvision, OIF: Cowl (-1/2)

7 ES: RPT, OIF: Cowl (-1/2)

Total Powers Cost: 70 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

5 DNPC: Alfred Pennyworth (Useful Normal) 8-

10 DNPC: James Gordon (Unaware Useful Normal) 8-

5 Hunted: Catwoman (As Powerful/Mild) 8-

10 Hunted: Joker (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Versus Killing (Common/Total)

20 PsyL: Protective Of Innocents (Very Common/Strong)

10 SocL: Secret Identity [bruce Wayne] (Occasionally/Major)

Total Disadvantages Cost: 250 Points

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  • 3 weeks later...

Re: Cassandra's Corner

 

Thor

 

Val Char Cost

50 STR 40

15 DEX 15

25 CON 30

14 BODY 8

13 INT 3

10 EGO 0

20 PRE 10

18 COM 4

25 PD 15

15 ED 10

4 SPD 15

15 REC 0

50 END 0

52 STUN 0

Total Characteristics Cost: 150 Points

 

Cost Skills

3 FB: Federal Police Powers

1 FB: Medical License

3 Paramedic 12-

3 SS[iNT]: Medicine 12-

Total Skills Cost: 10 Points

 

Cost Powers

15 Damage Resistance 20 rPD 10 rED

12 EC [Hammer]-15 Points, OIHID (-1/4)

23 1) EB 8d6, Variable Special Effects [Hammer/Lightning] (+1/4), Gestures (-1/4)

9 2) Flight 10", Variable Advantages (+1/2), [Megascale [1km], or 1/2 END Only (-1/4)], Gestures (-1/4)

7 ES: RPT, IAF: Avengers Communicator (-1/2)

7 Force Field +5 rPD +5 rED, Gestures (-1/4), OIHID (-1/4)

7 HA +2d6, HTH Attack (-1/2), Variable Special Effects [Hammer/Lighting] (+1/4), OIHID (-1/4)

4 LS: Longevity [1600 Years]

6 Transform: Instant Change [One Set of Clothes], Gestures (-1/4)

Total Powers Cost: 90 Points

 

Total Cost: 250 Points

 

150+ Disadvantages

10 DNPC: Jane Foster (Unaware Useful Normal) 8-

5 DNPC: Sif (Slightly Less Powerful) 8-

10 Hunted: Avengers Enemies (As Powerful) 8-

10 Hunted: Loki (As Powerful) 8-

5 Hunted: Odin (As Powerful/NCI/Watch) 8-

10 Hunted: SHIELD (More Powerful/NCI/Watch) 8-

10 PsyL: Must Live Up To Family Reputation For Achievement (Uncommon/Strong)

15 PsyL: Overconfidence (Very Common/Moderate)

15 PsyL: Protective Of Innocents (Common/Strong)

10 SocL: Secret Identity [Dr. Don Blake] (Occasionally/Major)

Total Disadvantages Cost:

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