Re: Underpowered tropes?
Shapechangers come in three kinds:
1) Those with Ult. Mmorph "Simple Shapeshift"
2) Those who take Sshift against all the sense Groups and every "unusual" sense they can think of, and get the GM to promise not to throw "Detect (some BS or other)", and have no points left to be effective with
3) Those that buy a few Groups and either
A) Get detected in the first 3 minutes of every scene and are hosed
Aren't really metamorphs, their "Mr. Fantastic" clones.
IOW, building someone who TURNS INTO something/someone else leaves your PC with nothing else s/he can do, or means your no good at it. Unless you can talk bribe your GM into using the best part of Ult. Mmorph.