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Ninja-Bear

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  1. Haha
    Ninja-Bear got a reaction from Duke Bushido in Why Are You Yelling?   
    I do and the family says I’m yelling.😁
  2. Like
    Ninja-Bear got a reaction from Sketchpad in Why Are You Yelling?   
    I do want to add that over the the entry years, it hasn’t always been rainbows and unicorns. One thing that helped though is Faith and Psy lim: Marriage Vows 20 pts Total.  She would tell you Psy Lim: Stubborn (and that politely putting it) 35 points. There are times and places where being stubborn is good.
     
    Note on Communication. My father always said “ You can tell people who you are but your actions tell them what you are.”
     
  3. Like
    Ninja-Bear reacted to DeleteThisAccount in Action set pieces?   
    Our intrepid heroes are being shot at. (This works better if they don't have plenty of guns of their own, yet.) Luckily, they're on a riverside pier, surrounded by a maze of box walls, made of wooden crates full of dried corn. (Whether its true or not, we're going to say that these would stop bullets.) All they need to do is sneak round to clock the mobsters in the head without the mobsters getting a clear shot at them. 
     
    Throw in a falling crate or two as a crane got hit by a stray bullet, and a few screaming animals running away from the sound of guns, and even maybe a small boat pulling up at the pier right at the end for a get-away, just as the mob's reinforcements arrive by car.
  4. Haha
    Ninja-Bear got a reaction from Duke Bushido in Why Are You Yelling?   
    A friend at work said if your wife buys you Star Wars shirts, don’t let  her go. 😂 She did roll her eyes earlier because I was watching Buggs Bunny. 😁
  5. Like
    Ninja-Bear got a reaction from Duke Bushido in Why Are You Yelling?   
    If you mean the shirts? Well, what ever she buys, I wear! 😁 (I prefer the classic myself).
  6. Haha
    Ninja-Bear reacted to Lord Liaden in Why Are You Yelling?   
    I sometimes feel like the rest of us are supporting characters on The Duke Bushido Show. 😉
  7. Like
    Ninja-Bear reacted to Lord Liaden in Question for Canadians: Where could one put a Fictional City in CU Canada ?   
    There could be an interesting temporal paradox in that, though. Heroes go on a mission in the past, and when they return there's this whole city where there never was before. Or, an existing city is erased from the time line. For example, the heroes think they were involved in Northgate's founding, only to discover they did something so it never came to be, and whoever they knew in the city doesn't exist any more.
  8. Like
    Ninja-Bear reacted to dmjalund in Question for Canadians: Where could one put a Fictional City in CU Canada ?   
    but a strangely similar person appears in Vancouver
  9. Haha
    Ninja-Bear reacted to DShomshak in Question for Canadians: Where could one put a Fictional City in CU Canada ?   
    If anyone says temporal physics won't allow <fill in the blank>, just raise your eyebrow and say, "Not if you apply a sliding Mobius loop matrix to the para-temporal manifold."
     
    Or, you know, reverse the polarity of the neutron flow.
     
    Meet nonsense with nonsense. 😜
     
    Dean Shomshak
  10. Sad
    Ninja-Bear reacted to Ternaugh in Why Are You Yelling?   
    It's often hard to value time spent together until that's not an option anymore. I'm almost at the 14-year mark since my wife passed away, and it's those moments that we spent together that I cherish most.
     
  11. Haha
    Ninja-Bear reacted to Old Man in A Thread For Random RPG Musings   
    The only color GW sees is green.  (Or the equivalent color in UK funny money.)
  12. Like
    Ninja-Bear reacted to Lord Liaden in Why Are You Yelling?   
    Kind of sounds like you're saying the advice is, don't be selfish with your time.
  13. Haha
    Ninja-Bear got a reaction from Gauntlet in Why Are You Yelling?   
    I exposed her to it slowly. And after twenty years of marriage she accepts if not understands it. It’s part of “For Better or Worse” 😉 She actually has bought a Champions book for me on her own. 😱
     
    However, I tell my friends that if you want any of my gaming stuff after I die, hurry cause it won’t be in the house too long after the funeral! 😂
  14. Like
    Ninja-Bear got a reaction from Duke Bushido in 5-point Doubling for Innate Powers   
    I forgot to say, yay it’s the original author so it has more weight than being published. It’s neat if you take a chance to read on the whole thing because of some of his thought processes are laid out. Interestingly he notes how Choke Hold is a misprint BUT then Steve Long modified it so it works the way it’s printed and he’s ok with it. Also he had a rule but didn’t make in (Tai Chi can push multiple people) until again Mr. Long asked him for the rules. Oops. I myself want to try sometime the S-Damage rule and see how that works out instead of NND. Again, I dig on how and why he came up with that optional rule. 
  15. Like
    Ninja-Bear reacted to DeleteThisAccount in Which is Better, Figured Characteristics or No Figured Characteristics?   
    I prefer an unfigured characteristic simply because even when using a version of Hero that has figured characteristics, I was always using disads to buy my characteristics as if they were unfigured. I sold back all of every characteristic as the first step of making a PC, so every single characteristic was at zero, but then buy them all back up as a whole bunch of separate things.
     
    For example, I would lower my Dexterity to 0, then buy it back to where I wanted but with it limited as "Does not contribute to Speed or Combat Value", then also buy a bunch of Dexterity, with it limited as "Only for improving score with OCV", and a third Dexterity with it limited as "Only for improving score with DCV". Then I would buy Speed at the usual 10 points each.
     
    And the same for Strength with PD, Recovery and Stun. And the same for Consitution with ED, Recovery, Endurance, and Stun. And the same for Body with Stun. And the same for Ego with OMCV and DMCV.
     
    That was all a bit complicated to write out each time, and far too expensive (I never asked for an enormous discount, and then end up buying each characteristic up separately, so I ended up paying several times at only just a little less than full price each time...) but I loved the fact that I could buy a high DCV for my psychic who sensed future attacks, and not also have her be an acrobat sniper for no reason.
     
    That was a very clunky fix, and I am very glad that I don't have to use it anymore in 6e.
  16. Like
    Ninja-Bear reacted to MrAgdesh in Which is Better, Figured Characteristics or No Figured Characteristics?   
    In order to lessen the impact of failures (not a bad thing but repeated failures are not fun), I've toyed with Heroic Action Points (HAPs) in the past but I've never really been happy with implementing them in terms of the bookkeeping involved. I've found that players tend to forget about them and I've typically forgotten to remind them, but I do like the idea of them in principle (like Karma in the old TSR Marvel Superheroes game).
  17. Thanks
    Ninja-Bear reacted to Christopher R Taylor in Which is Better, Figured Characteristics or No Figured Characteristics?   
    This bears repeating.  Players want to win.  They want to not suck. Often, they are tired of sucking in life and want their characters to do what they cannot.  If you make your foes too tough, too hard to hit, too hard to hurt, then:
     
    1) they won't stand out, when there's that extra tough bad guy to face
    2) If you roll to hit and miss, you're DONE until your phase comes around again, after everyone else has moved, sometimes more than once. 
    3) Players feel like losers.  You failed, you tried and struck out, you weren't heroic.
    EDIT: I should add one:
    4) they will start to power up and stop showing any restraint because they are frustrated and angry at failing or a feeling of not being heroic
     
    I'm not arguing that it should necessarily be easy to hit all the time or easy to defeat, just keep in mind what players are expecting and want from their characters.  After all, some players are there just to do something fun with their friends, or to see how the story unfolds, or to role play their character's personality and background without worrying about how well they do in combat.  But for the ones who care, they care a lot.
  18. Like
    Ninja-Bear reacted to Duke Bushido in Which is Better, Figured Characteristics or No Figured Characteristics?   
    I don't know id this helps anyone (or if it is even appropriate here),  but I use a methid originally designed just to speed things up, but it works well for skills in general:
     
    If you have a skill level of 11 or greater, if after all your modifiers (posistive and negative) are applied, you cannot fail spectacularly.  You can still fail, but not "you accidentally hit your friend" fail.
     
    If I may borrow Chris's example above, the xhracter may have missed the nad guy, but he xould have easily flipped or spun his way through the window.
     
    Further, if you havw a score of at least 11 or less, you do not roll for routine uses of that skill:
     
    I want to write a script that will log each time the lab is accessed.
     
    What is your xomputer programming?
     
    14 or less.
     
    Arw you doing amythinf fancy-  hidden transmission of the data or making the script hidden?
     
    No; I just want a simple,script that tracks what keycard,opened rhe door and when ans stores the data for later retrieval on-site.
     
    Okay; no need for you roll for that.
     
    If your skill is less,than 11 or less, you roll, but if it is a routine use of the skill, you cannot fail spectacularly.
     
     
  19. Like
    Ninja-Bear reacted to Christopher R Taylor in Which is Better, Figured Characteristics or No Figured Characteristics?   
    Yeah I don't think its inherent to the rules as written but it tends to be a common mindset, particularly for people like me who grind out hundreds of characters and are working on the most meticulous build to get it just right.  Its always good to break away from that and be more easy and focused on the game aspect of fun and entertainment.
  20. Like
    Ninja-Bear reacted to unclevlad in Which is Better, Figured Characteristics or No Figured Characteristics?   
    This isn't a Hero failing, tho.  It's pretty much system-agnostic.  You're also not unique there;  for some reason, it feels pretty common that "don't make the roll" gets treated as a complete, utter FAILURE.  Like in D&D?  Roll a 1 on your attack roll?  Oh, you hit your buddy!  It can be appropriate at times, but it's really easy to overdo or misuse it.  We tend to like over-dramatizing.  
     
    I wonder if a lot of this is related to how Hero promotes a bean-counter mindset...nothing for nothing, the push to cram as much as you can into the limited points you have.
  21. Like
    Ninja-Bear reacted to Duke Bushido in 5-point Doubling for Innate Powers   
    Thanks, N-B.
     
    And while it might not have been distributed through formal company channels, it is by Allston; I think I would treat it as being just as official as if it had been bound and printed with the HERO logo on it. 
     
     
  22. Thanks
    Ninja-Bear got a reaction from Duke Bushido in 5-point Doubling for Innate Powers   
    Here it is @Duke Bushido
    NINFIX13.ZIP
  23. Thanks
    Ninja-Bear got a reaction from Duke Bushido in 5-point Doubling for Innate Powers   
    It’s in errata. When I get home I’ll check to see if it’s in the book. Also I’ll see if I can send the errata file.
  24. Thanks
    Ninja-Bear got a reaction from Duke Bushido in 5-point Doubling for Innate Powers   
    Fourth Edition of Ninja Hero however the errata is something I downloaded from the Red October (RSS?) So it’s not an “official” publication. 
  25. Thanks
    Ninja-Bear reacted to Christopher R Taylor in Which is Better, Figured Characteristics or No Figured Characteristics?   
    Hero Skills System already has an auto-roll rule: you only need to use your skill or characteristic rolls for actions out of the ordinary or under stressful conditions:
     
     
    I discovered this while copying the rules for Western Hero, and it made a world of sense to me.
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