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Dreamstreamer

HERO Member
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    Technical Writer

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  1. Re: [New Product] Champions Complete I'm excited about this, but I'm also wondering: how are they going to cram so much stuff into 240 pages?
  2. Re: What "Pulp" have you read lately ? I just received Dinocalypse Now from the kickstarter and have been enjoying it immensely! Of course, it also happens to be my first foray into pulp. Or pulp-like, I guess, as it is a recent production...
  3. Re: History of Space Opera, aka Finally an io9 article that doesn't suck. More recently, the FATE-powered Starblazer Adventures RPG (based on, and including a great deal of art from, the 80's British comic of the same name) embraces its space opera roots. Also, wouldn't Warhammer 40K fall a little short of space opera because of the smaller scope that an individual's influence has on the galaxy at large? In other words, do the actions of individuals in that game affect galactic affairs? I always thought that characters in that game were treated more as cogs in a machine, ground down by an uncaring universe.
  4. Re: Why is Speed so unpopular? Will combat still start on Segment 12? If that is the case, any character with SPD 1 won't get an action in the first turn. Looking at the current speed chart for 6E, I guess that is the way it works now anyways, so maybe it's not an issue?
  5. Re: Slayer For animal stats I would consult the Hero System Bestiary. Dogs on pgs. 462-464 and wolves on pg. 494. Slayers and monster hunters? Depends on how those terms are defined. Forensic medicine? Depends on how you perceive their background. Forensic medicine sounds like a pretty specialized field. What justification can you give for the skill?
  6. Re: Damage Negation! What about it do you like? What do you find frustrating?
  7. Re: Character Size and combat Sounds like a Howitzer machine gun! That'll leave a mark! Does it also have the Area of Effect advantage? Another option might be to use the "Accurate Sprayfire" Autofire Skill (6EV2, pg. 65), which would eliminate the 2m limitation.
  8. Re: Character Size and combat Perhaps the additional distance penalty is offset by the size of your target? At 100m tall (I went with Gigantic), those creatures are providing a +16 to hit (see 6E251), which means that the targets can be quite a bit further away from each other. Just two targets? If they are the same size as the colossal creature, they can be up to 32m away from each other before penalties, right?
  9. Re: Hero System Sixth Edition Concise A couple of thoughts I've had as I've read through this thread: The Hero System Core Library is not yet complete. I'm still waiting (perhaps indefinitely) for Hero System Vehicles to finish off the Core Library mentioned in the Introduction of Volume One. Before any further revisions are made to the system, I would like to see the Core Library completed. Then I can feel like I have all of the rules intended for the Hero System Sixth Edition. Once the entire Core Library is complete, then introduce the "concise" version of all of the rules in one book. Of course, there is another point I've been thinking about. References. All current rules references point to volumes one and two. Do you intend to have the references now point to this new book? When will that change be made? For example, rules references from Champions, Fantasy Hero, or Star Hero will need to point to the new core book, right? Will the changes be made on the next printing of those books? What about the current lot? Will people who pick up the new book miss references if they get a first printing of a genre book? It's not a huge deal, but it is inconvenient. To me, what is being presented as a new core book sounds like it would serve better for the next or revised edition of the game. Perhaps it could be called ShREd (Sixth Revised Edition)?
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