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Dreamstreamer

HERO Member
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Everything posted by Dreamstreamer

  1. Re: [New Product] Champions Complete I'm excited about this, but I'm also wondering: how are they going to cram so much stuff into 240 pages?
  2. Re: What "Pulp" have you read lately ? I just received Dinocalypse Now from the kickstarter and have been enjoying it immensely! Of course, it also happens to be my first foray into pulp. Or pulp-like, I guess, as it is a recent production...
  3. Re: History of Space Opera, aka Finally an io9 article that doesn't suck. More recently, the FATE-powered Starblazer Adventures RPG (based on, and including a great deal of art from, the 80's British comic of the same name) embraces its space opera roots. Also, wouldn't Warhammer 40K fall a little short of space opera because of the smaller scope that an individual's influence has on the galaxy at large? In other words, do the actions of individuals in that game affect galactic affairs? I always thought that characters in that game were treated more as cogs in a machine, ground down by an uncaring universe.
  4. Re: Why is Speed so unpopular? Will combat still start on Segment 12? If that is the case, any character with SPD 1 won't get an action in the first turn. Looking at the current speed chart for 6E, I guess that is the way it works now anyways, so maybe it's not an issue?
  5. Re: Slayer For animal stats I would consult the Hero System Bestiary. Dogs on pgs. 462-464 and wolves on pg. 494. Slayers and monster hunters? Depends on how those terms are defined. Forensic medicine? Depends on how you perceive their background. Forensic medicine sounds like a pretty specialized field. What justification can you give for the skill?
  6. Re: Damage Negation! What about it do you like? What do you find frustrating?
  7. Re: Character Size and combat Sounds like a Howitzer machine gun! That'll leave a mark! Does it also have the Area of Effect advantage? Another option might be to use the "Accurate Sprayfire" Autofire Skill (6EV2, pg. 65), which would eliminate the 2m limitation.
  8. Re: Character Size and combat Perhaps the additional distance penalty is offset by the size of your target? At 100m tall (I went with Gigantic), those creatures are providing a +16 to hit (see 6E251), which means that the targets can be quite a bit further away from each other. Just two targets? If they are the same size as the colossal creature, they can be up to 32m away from each other before penalties, right?
  9. Re: Hero System Sixth Edition Concise A couple of thoughts I've had as I've read through this thread: The Hero System Core Library is not yet complete. I'm still waiting (perhaps indefinitely) for Hero System Vehicles to finish off the Core Library mentioned in the Introduction of Volume One. Before any further revisions are made to the system, I would like to see the Core Library completed. Then I can feel like I have all of the rules intended for the Hero System Sixth Edition. Once the entire Core Library is complete, then introduce the "concise" version of all of the rules in one book. Of course, there is another point I've been thinking about. References. All current rules references point to volumes one and two. Do you intend to have the references now point to this new book? When will that change be made? For example, rules references from Champions, Fantasy Hero, or Star Hero will need to point to the new core book, right? Will the changes be made on the next printing of those books? What about the current lot? Will people who pick up the new book miss references if they get a first printing of a genre book? It's not a huge deal, but it is inconvenient. To me, what is being presented as a new core book sounds like it would serve better for the next or revised edition of the game. Perhaps it could be called ShREd (Sixth Revised Edition)?
  10. Re: Religion in Science-Fiction? An interesting idea! Let's take it further. They're immortal and invulnerable. At first, this kind of character sounds rather boring. They can't be physically hurt and they'll never die. What happens to their minds over time? Can they reproduce? If so, will their takeover of the universe be inevitable? What happens to such a character in a black hole? Considering invulnerability, can their muscles atrophy/grow? As they cannot die, would they consider themselves gods, despite not sensing everything in the universe at once? Could they, given enough time, know all things about all things? What happens when there is a disagreement between two of them? Will they fight for eternity because they can?
  11. Re: Character Creation Session report Good luck! Looks like you have quite the eclectic mix, though it appears that most are tied to a rather "small" theme.
  12. Re: Religion and Faith I think bigbywolfe nailed the boilerplate Hero response: it depends. I've seen a number of definitions of faith. For me, there is a large difference between belief and faith. One of my favorite definitions identifies faith as a source of power. So, even if the miracles are occurring with greater frequency, the source of the miracles is still faith. Perhaps it represents the strength of the connection between an individual and the divine?
  13. Re: Need some serious help This kind of thing seems to frequently happen in Burn Notice, though the unknown enemy eventually appears/is discovered. Sometimes, it was just a matter of waiting for the shadow organization/individual to make a mistake. I agree that more information would be helpful.
  14. Re: Complete your "Ultimate" collection! So, the first package arrived. Aside from the packing material that my six year old son happily distributed around my bedroom, I was extremely happy with what I received. I've only had a few moments to thumb through a few of the books, but am pleased with my purchase. I also decided to pull the trigger on the second deal. Though I am committed to Sixth Edition, I think I'll find all of the books to be useful. Besides, I might just do some reviews of the books with an eye towards usefulness to Sixth Edition players! After all, it mentions the plethora of existing (albeit, older) material available for use by Sixth edition players. I'll likely post again when the second deal's package arrives.
  15. Re: Complete your "Ultimate" collection! And they have a new deal today, which (coincidentally) is the same day I'm expecting to receive the first offer in the mail! Here's the link: http://gamerati.com/loot/2011/11/16/heroes-systems-and-bundles/ Five supplements for $16.47 plus shipping. Here's what you get: 1) Conquerors, Killers and Crooks 2) Cops, Crews and Cabals 3) Monsters, Minions and Marauders 4) Nobles, Knights and Necromancers 5) Villains, Vandals and Vermin Again, ends today. Sorry for the short notice! I'll post up my response to getting the first package later today (hopefully).
  16. Re: Is this fighter kosher? Only of starships! In order to make a judgment call on appropriateness, we might need a little more info on the baseline for the campaign. Do you have the group's ship handy, as well?
  17. Re: [APGI] Temporarily Removing Limitations - "Naked Disadvantages" What about a bonus to DCV (that would equal 1/2 the total DCV of the character) that only works when using missile weapons?
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