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penemue

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Everything posted by penemue

  1. Re: Classic Comic Book Characters These characters are great! I'd love to see Batman's Rouge Gallery. I've always had trouble with the Penguin, Riddler and others, but there are cool characters like Ra's al Ghul, Talia, Bane and Manbat. If all else fails.... The Joker and Harley Quinn!!!
  2. Re: at 43 spetsnatz kolossus The mechs are in this opening for Sakura Wars.. Game play .. More game play with some nice cut animation. I love the top hat robot. I like that the mechs are being superheroic here. Sort of like really chunky steampunk powered armour characters.
  3. Re: at 43 spetsnatz kolossus Oh, they don't have a jet pack and I think they are more tank-like.. the flame throwers are movable for a pretty good front arc actually. It's more like they are designed for the game to clear a path and withstand getting shot at as infantry run beside them and pick things off with RPGs.
  4. Re: at 43 spetsnatz kolossus They seem to move just fine (the cards I have have infantry moving at 14 and Kolossus moving at 10). I'm not sure of the scale, etc. as I don't have the actual game. I was thinking that the Flamers could easily be depicted as some kind of blasters... I'm not looking to emulate the game, but describe the mechs in Hero Games terms. I'll have to give it a go when I have some time this weekend. It'd be nice to see people's ideas. They really remind me of the mechs in Sakura Taisen. http://www.sakurawarsdvd.com/gallery.php?file=/images/gallery/oav2/005.jpg
  5. Re: at 43 spetsnatz kolossus I bought them because they actually look like some mechs I designed for a book I did a few years ago and was hoping to put into a campaign.
  6. Re: at 43 spetsnatz kolossus http://www.fantasyflightgames.com/at-43/products/?faction=62 The actual vehicle is a one person mech,. From Rackham's site: "The spetsnatz kolossus are legendary units. Each step taken by a spetsnatz kolossus reinforces the superiority of the Red Blok’s ideas. Each shot that does not fall a spetsnatz kolossus weakens the trust of the shackled masses have in the blinding tyrannies they live in. For those who refuse to open their eyes, a fire storm blown by the flamers will take care of passing on the revolutionary message. This Unit Box contains a unit of three spetsnatz kolossus, including two standard spetsnatz kolossus and a spetsnatz kolossus leader, each equipped with two flamers. One of them can be promoted sergeant. A spetsnatz kolossus can easily withstand machine gun fire and make its way through the densest artillery barrage. These steady giants are deployed as anti-personnel units. Scratching off the paint is the best light fire weapons can do to them." http://www.rackham-store.com/boutique_us/fiche_produit.cfm?type=804&ref=RBTA01&code_lg=lg_us&pag=1&num=48
  7. AT 43 has some really neat minis out there. I was wondering how some of you would translate the anti-personnel mech Kolossus? http://www.rackham-store.com/boutique_us/fiche_produit.cfm?type=804&ref=RBTA01&code_lg=lg_us&pag=1&num=48 I thought they would be cool for a cyberpunk near future campaign.
  8. Re: Gothic Fantasy Hero Well, i have some plans, maps and many photos of Mont Saint Michael in France and the place really captures my imagination.
  9. Re: Custom Figures Images In my experience, spray fixatives just mess up computer printouts.
  10. Re: Gothic Fantasy Hero I'm thinking that the smuggling would be the island's dirty little secret. People coming back from the mainland with trinkets, supplies and stories of the island's further isolation. Abandoned cities, scattered with skeletons, victims of the plague, unburied, covered in vegetation. Packs of feral dogs and something else, an oppressive presence, out there, just out of sight. Something monstrous.
  11. Re: Gothic Fantasy Hero Yeah, I want some of the characters to really support the Baron, but I don't want him as campy as GG's Baron. I would like to think that if the characters were in his place they would have done the same thing. I'm considering having him haunted by his decision, wandering the ramparts of the castle late at night, confronted by the ghosts of the innocents he had to order killed. His "Villainy" will be the subject of some debate also considering some of the characters will have had close relatives killed by his order. Plot Update: I was thinking that after 10 years of isolation, the islanders are in need of some supplies, specifically firewood as the winter approaches. An order is given to send a barge and men to chop wood on the mainland. What will they find? Well, they certainly won't be coming back and it will be up to the characters to go and find out, against the orders of the Baron, they'll have to do it in secret because if the Baron finds out he might order them killed as well. They find one salty sailor who will do it, turns out he does it all the time and runs quite a nice little smuggling operation, making trips to the mainland to gather delicacies all the time. He is a little mad, of course, so his description of what he encounters leaves much to be desired. I think involving a wide range of characters in this "conspiracy" will allow for characters who normally wouldn't work together to become quickly "guilty by association" and build a team with a shared secret. Of course one of them will be a traitor.
  12. Re: Meta-Backgrounds My entire campaign is built on the conceit that it was a collection of (fictional) comic book companies that got together to create a universe. It's actually kind of what happened when I combined 3 separate Champions campaigns back in the 80s, then added more in the 90s. http://www.herogames.com/forums/showthread.php?t=67371
  13. Re: Gothic Fantasy Hero Woo Curufea, good resources there. Going to map out that castle and village.
  14. Re: Gothic Fantasy Hero Mirgos, I have that adventure, thanks. I had totally forgotten about it. I like how the D&D monster (I won't spoil which one it was) was built up to be a horrific creature. I ran it as a Fantasy Hero adventure back in 1985 or 1986. It was a big hit. Cpt. O., I like the 50 point idea. 75 points might work too. Really, they are supposed to be real people, not professional adventurers. I ran a Horror Hero one-shot with pre-gens a few years ago with 50 point characters, they loved it, even asking for a sequel (for the survivors). Hmm... I may have to sit down and start writing this and mapping it.
  15. Re: Custom Figures Images Mactac is a cupboard liner. An adhesive, pressure sensitive film. I never pay more than a dollar for it. It's a demon to stick so it doesn't bunch up or crinkle.. sometimes it's more trouble than it's worth, but you end up with a really cool-looking waterproof surface.
  16. Re: Custom Figures Images Myrlyn, I bought the tiles from Worldworks. It's so worth it. I have even modified some of the tiles in photoshop for custom effect, etc. My Worldworks garbage truck I built yesterday was the hit of last night's game even though they never used it. Everyone picked it up and admired it. I print out the tiles on card stock with my printer. I then use clear Mactac (Not really mactac, because I get it at the dollar store. to cover it. It's like a clear laminating thing.. I then use gluesticks to glue it to corrugated cardboard. Try to make sure the cardboard is the same thickness or else it looks funny. Gluesticks are important because white glue will warp the cardboard. Oy! I think Worldworks has the best selection of models, but you gotta pay for them.
  17. Ok, I need everyone's help here. I haven't ran a Fantasy Hero campaign in years. I ran a few fantasy games using the Storyteller (WOD) system back in the 90s, but they don't really count. Are there any good online resources for low points campaigns or characters? I'm thinking of a dark fantasy story where the characters are all sort of outcasts from the campaign setting. Monsters are real, but lurking in the shadows and more myth than reality. Magic works, but at a high, high cost. A plague has swept the land 10 years ago and the character's village has been spared, but the surrounding cities and towns are wastelands and very scary. I want some kind of powerful leader that is ruthless, but loved because he somehow steered the town clear of the plague. He did, however make lots of enemies by making the tough decisions and a faction has formed to kill him and seize power. The village would have roughly 300 citizens additionally there would be 50 professional men at arms that guard the keep. Half of those are noble "knights", the others not so much. The leader has a family consisting of his wife, his mistress, his two children (boys) and his bastard son (somehow horrifying and scary). There are roughly 20 civil servants, staff, horsemen, etc. that tend to the family and the keep's needs. The noble family are mostly horrible examples of humanity; lazy, stupid and corrupt to the core. The main resource is fishing as the campaign setting is an island keep very similar to Mont Saint-Michel in France, except it is much further out to see (you can JUST see land from the keep on a clear day). http://en.wikipedia.org/wiki/Mont_Saint-Michel Some examples of what the leader (Baron?) did to avoid the plague: 1. immediately cut off contact with the mainland 2. burned a ship of plague victims (former island residents returning home) before it made it to port. 3. used the plague as an excuse to persecute the rival noble family in town. I was thinking of the Decameron and Hamlet when considering the setting. What do people think? Any tips or suggestions? How many points is good for PCs? I'm going to create pregenerated characters for the players as I may want to turn this into a comic at some point.
  18. Re: Cantapole: The Sentient Cantaloupe Oh yeah... repped!
  19. Re: Cantapole: The Sentient Cantaloupe Seriously .. repped. I love it. Don't go changin... Can't wait to see the Mackinaw Pear.
  20. Re: What happens when a new GM doesn't understand game balance This is why I am the GM and I've been the GM for 25 years... I'm also a grumpy player.
  21. Re: Custom Figures Images I came across some older heroclix I made when the game first came out. I also (finally) printed out and glued to cardboard and cut out some ground tiles. It really changes the overall look of the game. I am inspired to make some of my own now. I have a Steampunk setting that needs work. Hmm.. Steampunk...
  22. Re: Custom Figures Images Sounds like really good painting advice. Thanks Remjin!
  23. Re: A question to all Hey, my characters are built on 200-250 points and the really tough characters are built on 350-400. Superman and Batman (core Justice League Level characters) are based on 400-500 points. "God" level characters are roughly 500-600 points. I appreciate your work, it really helps me figure out my own characters which I am currently transferring to digital format.
  24. Re: Spyder from V&V's Most Wanted Vol 1. (Last test post for a while) Pro, I love your site, such a blast from the past. I used to love that old V&V stuff and it was very influential in my early Champions campaign. Memories...(sung in a Ren Hoek voice, of course)
  25. Re: Justice League of America (Silver Age) Myzy, Myxy.. Thought I'd Myx it up..
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