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pruttm

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Everything posted by pruttm

  1. Garycon Results Things went very well on the two CROSS sessions at Garycon. The players really got the setting I was trying to make and really pushed the scenes to play up both the spy angle and the Catholic angle that is so much a part of what I have been trying to build with CROSS. That said, I saw some holes in the setting that I will be trying to fix over the next several weeks. In general, though, I feel that I can now solidly write the Character Creation side of the CROSS source book so that will begin in earnest. Wish me luck! And a big thank you to any of my Garycon players that may be watching this space. Thanks so much!
  2. Here is a template for an Exorcist. It uses the bases of the Catholic Priest Template but adds all the goodies needed to combat the infernal baddies. Cost Skills Exorcist Template 3 1) KS: Biblical Texts 11- 3 2) KS: Catholic Teachings 11- 3 3) KS: Demonology 11- 3 4) KS: Mystical Lore 11- 3 5) KS: Philosophy 11- 3 6) KS: Supernatural World 11- 3 7) KS: Theology 11- 3 8) Language: Latin (fluent conversation; literate) 3 9) Language: Hebrew (fluent conversation; literate) 3 10) Language: Aramaic (fluent conversation; literate) 3 11) Language: Greek (Byzantine) (fluent conversation; literate) Language Options 3 1) Language: Enochian (fluent conversation; literate) 3 2) Language: Sanskrit (fluent conversation; literate) 3 3) Language: Assyrian (fluent conversation; literate) 3 4) Language: Babylonian (fluent conversation; literate) 3 5) Language: Hitite (fluent conversation; literate) Skills Total: 33 + Extra Languages Cost Perks Exorcist Template 2 1) Contact: Catholic Priest's Bishop (Contact has useful Skills or resources) 8- 6 2) Fringe Benefit: Membership: Catholic Priesthood, Priest 3 3) Contact: Additional Contact Related To Exorcism (Contact has useful Skills or resources) 11- Perks Total: 11 Value Complications Choose One: Catholic Diocesan Priest 15 1) Psychological Complication: Promise To Obey Their Catholic Bishop Frequently, Major 10 2) Psychological Complication: Promise To Pray The Liturgy Of The Hours Every Day Frequently, Minor 15 3) Psychological Complication: Promise Of Celibacy Frequently, Major Catholic Religious Priest 15 1) Psychological Complication: Vow of Poverty Frequently, Major 15 2) Psychological Complication: Vow of Chastity Frequently, Major 15 3) Psychological Complication: Vow Of Obedience To Catholic Superiors Frequently, Major Complications Points: 40 or 45
  3. I have begun cleaning up some of the templates I will be using for Garycon. Here is the Catholic Priest Skill template. Comments welcome. Cost Skills Catholic Priest Template 3 1) KS: Biblical Texts 11- 3 2) KS: Catholic Teachings 11- 3 3) KS: Philosophy 11- 3 4) KS: Theology 11- 3 5) Oratory 11- 3 6) Persuasion 11- 3 7) PS: Priest 11- Skills Total: 21 Cost Perks Catholic Priest Template 2 1) Contact: Catholic Priest's Bishop (Contact has useful Skills or resources) 8- 6 2) Fringe Benefit: Membership: Catholic Priesthood, Priest Perks Total: 8 Value Complications Note: Choose One Of These: Catholic Diocesan Priest 15 1) Psychological Complication: Promise To Obey Their Catholic Bishop Frequently, Major 10 2) Psychological Complication: Promise To Pray The Liturgy Of The Hours Every Day Frequently, Minor 15 3) Psychological Complication: Promise Of Celibacy Frequently, Major Catholic Religious Priest 15 1) Psychological Complication: Vow of Poverty Frequently, Major 15 2) Psychological Complication: Vow of Chastity Frequently, Major 15 3) Psychological Complication: Vow Of Obedience To Catholic Superiors Frequently, Major Complications Points: 40 or 45
  4. Re: Running older scenarios Why do you try to do this?
  5. Re: Deckplans for UNTIL Submarine? Probably in the same issue as the Wendigo.
  6. Re: CROSS: Secret Agents of the Vatican Source Book Yes, I could do that or make separate books for those other systems. My concern with a multi-system book is there will already be heroic and superheroic versions of things that need to be presented. It could be pretty cluttered with SW and whatever else there too.
  7. Re: CROSS: Secret Agents of the Vatican Source Book That is certainly one of the avenues I could use, but I haven't made any definitive plans on how I'll get it published.
  8. Re: CROSS: Secret Agents of the Vatican Source Book Garycon Events Join me on March 14th-17th at Garycon in Lake Geneva, Wisconsin for two sessions of CROSS. Here is the ad copy for the event: Why has a small time art dealer garnered the attention of several terrorist groups? Chatter indicates he has something code named The King's Trump on the auction block. Your mission is to discover what the item is and prevent it from falling into enemy hands. Join in and play test a new HERO System setting where you play secret agents of the Vatican. Fueled with faith and high-tech weaponry you will defend all God-fearing Christians from the likes of terrorists, demons and things that go bump in the night.
  9. I thought it was time to start a thread about my CROSS: Secret Agents of the Vatican project. I have been working on building this Organization and setting for several years and it is finally taking shape. Here is a summary of what the source book will include: “Without politics, without compromise, and without fear, CROSS will stand and protect all God-fearing people from evil.” Anton Marolf, CROSS Archdeacon of Strategic Operations This book is your guide to understanding the clandestine spy agency known as the Catholic Response Organization to Strategize and Strike or CROSS. Read the details of an organization that secretly fights evil for the good of Christianity using cutting-edge technology coupled with saintly magic honed over two-thousand years of history. For gamemasters, this book provides a complete setting to guide players into the world of religious espionage. The book is also intended to allow CROSS to be added to your existing campaigns whether they be urban fantasy, superhero or sci-fi. In addition, this book will detail numerous NPCs, plot seeds, artifacts and villains to add to just about any campaign setting. For players, it will provide you with character ideas and templates you could use in building a CROSS agent for your campaign. Consider having the power of an organization with two-thousand year old roots whispering help over your communication link. I have also included the current outline. I know some of this won't make sense based on just a line in the outline, but it should give you some idea as to the contents of the book. [TABLE=width: 459] [TR] [TD]<1> INTRODUCTION[/TD] [/TR] [TR] [TD]<4> SUMMARY OF THIS BOOK[/TD] [/TR] [TR] [TD]<4> REAL LIFE VS. THIS BOOK[/TD] [/TR] [TR] [TD] CHAPTER ONE: THE NEED FOR CROSS[/TD] [/TR] [TR] [TD]<1> HISTORY OF CROSS[/TD] [/TR] [TR] [TD]<2> WITH BUT A KISS[/TD] [/TR] [TR] [TD]<2> CRUCIFIXION[/TD] [/TR] [TR] [TD]<2> RESURRECTION[/TD] [/TR] [TR] [TD]<2> THE EARLY CHURCH[/TD] [/TR] [TR] [TD]<2> EMPEROR NERO[/TD] [/TR] [TR] [TD]<2> THE BISHOPS OF ROME[/TD] [/TR] [TR] [TD]<2> THE GREAT PERSECUTION[/TD] [/TR] [TR] [TD]<2> EMPEROR CONSTANTINE I[/TD] [/TR] [TR] [TD]<2> STANDARDIZATION BRINGS DISSATISFACTION[/TD] [/TR] [TR] [TD]<2> AFTER THE FALL[/TD] [/TR] [TR] [TD]<2> EAST VERSUS WEST AND CHARLEMANGE[/TD] [/TR] [TR] [TD]<2> THE CRUSADES[/TD] [/TR] [TR] [TD]<4> THE FIRST CRUSADE[/TD] [/TR] [TR] [TD]<4> THE SECOND CRUSADE[/TD] [/TR] [TR] [TD]<4> THE THIRD CRUSADE[/TD] [/TR] [TR] [TD]<4> THE FOURTH CRUSADE[/TD] [/TR] [TR] [TD]<4> ALBIGENSIAN CRUSADE[/TD] [/TR] [TR] [TD]<4> THE CHILDREN'S CRUSADE[/TD] [/TR] [TR] [TD]<4> THE FfIFTH CRUSADE[/TD] [/TR] [TR] [TD]<4> THE SIXTH CRUSADE[/TD] [/TR] [TR] [TD]<4> THE REMAINING CRUSADES[/TD] [/TR] [TR] [TD]<2> THE FALL OF KNIGHTS TEMPLAR[/TD] [/TR] [TR] [TD]<2> THE SPANISH INQUISITION[/TD] [/TR] [TR] [TD]<2> MAGIC AND THE VATICAN[/TD] [/TR] [TR] [TD]<2> FRENCH REVOLUTION[/TD] [/TR] [TR] [TD]<2> WORLD WAR I[/TD] [/TR] [TR] [TD]<2> WORLD WAR II[/TD] [/TR] [TR] [TD]<2> THE COLD WAR[/TD] [/TR] [TR] [TD]<2> THE GREY WOLVES[/TD] [/TR] [TR] [TD]<2> BISHOP MCDONNELL BEGINS HIS CRUSADE[/TD] [/TR] [TR] [TD]<2> THE VATICAN UNDER SEIGE[/TD] [/TR] [TR] [TD]<2> THE BIRTH OF CROSS[/TD] [/TR] [TR] [TD]<2>MCDONNELL AND THE JESUITS UNITE[/TD] [/TR] [TR] [TD]<2> THE MISSIONS ROLL ON[/TD] [/TR] [TR] [TD]<2> JESUIT TEAM UP ON THE ROCKS[/TD] [/TR] [TR] [TD]<2> AROUND THE WORLD IN EIGHTY DAYS[/TD] [/TR] [TR] [TD]<3> MONEY[/TD] [/TR] [TR] [TD]<3> TECHNOLOGY[/TD] [/TR] [TR] [TD]<3> MEDICAL[/TD] [/TR] [TR] [TD]<3> SPIRIT[/TD] [/TR] [TR] [TD]<3> MILITARY[/TD] [/TR] [TR] [TD]<2> HOME SWEET HOME[/TD] [/TR] [TR] [TD]<2> THE EARLY YEARS[/TD] [/TR] [TR] [TD]<2> ENTER THE IRON SHROUD CORPS[/TD] [/TR] [TR] [TD]<2> GENERAL HOSPITAL[/TD] [/TR] [TR] [TD]<2> SCIFOLOGY 101[/TD] [/TR] [TR] [TD]<2> STARLIN, ANDE STARLIN[/TD] [/TR] [TR] [TD]<3> THE CLOCKWORK KNIGHTS[/TD] [/TR] [TR] [TD]<3> FUELING THE WAR MACHINE[/TD] [/TR] [TR] [TD]<2> SUNDAY, CYBORG SUNDAY[/TD] [/TR] [TR] [TD]<2> KILLING THE ROOT OF EVIL[/TD] [/TR] [TR] [TD]<3> HELLHUNTERS[/TD] [/TR] [TR] [TD]<3> SPIES & DOUBLE-AGENTS[/TD] [/TR] [TR] [TD]<3> SILENT KNIGHTS[/TD] [/TR] [TR] [TD]<3> AERIAL RECONNAISSANCE[/TD] [/TR] [TR] [TD]<2> GONE! GONE! THE DAYS OF HAPPINESS! RISE THE DEMON DOOMICUS![/TD] [/TR] [TR] [TD]<2> CROSS INTO THE FUTURE[/TD] [/TR] [TR] [TD]<2> CROSS IN PRESENT DAY[/TD] [/TR] [TR] [TD]CHAPTER2: CROSS COMMAND STRUCTURE[/TD] [/TR] [TR] [TD]<2> VATICAN INFLUENCE FUNNELED THROUGH MCDONNELL[/TD] [/TR] [TR] [TD]<2> HOLY GENERAL[/TD] [/TR] [TR] [TD]<2> ASSISTANT HOLY GENERAL[/TD] [/TR] [TR] [TD]<2> SYNOD OF ARCHDEACONS[/TD] [/TR] [TR] [TD]<3> ARCHDEACON OF STRATEGIC OPERATIONS[/TD] [/TR] [TR] [TD]<3> ARCHDEACON OF TECHNOLOGY[/TD] [/TR] [TR] [TD]<3> ARCHDEACON OF THAUMATURGY[/TD] [/TR] [TR] [TD]<3> ARCHDEACON OF EXORCISM[/TD] [/TR] [TR] [TD]<3> ARCHDEACON OF TRANSPORTATION[/TD] [/TR] [TR] [TD]<3> ARCHDEACON OF INTELLIGENCE[/TD] [/TR] [TR] [TD]<3> ARCHDEACON OF MEDICINE[/TD] [/TR] [TR] [TD]CHAPTER 3: SKILL TEMPLATES[/TD] [/TR] [TR] [TD]<1> SKILLS FOR CROSS AGENTS[/TD] [/TR] [TR] [TD]<2> BASIC TRAINING TEMPLATE[/TD] [/TR] [TR] [TD]<2> ACTOR TEMPLATE[/TD] [/TR] [TR] [TD]<2> ARCHAEOLOGIST TEMPLATE[/TD] [/TR] [TR] [TD]<2> COMBAT PARAMEDIC TEMPLATE[/TD] [/TR] [TR] [TD]<2> COMPUTER SECURITY TEMPLATE[/TD] [/TR] [TR] [TD]<2> COMBAT PILOT TEMPLATE[/TD] [/TR] [TR] [TD]<2> DETECTIVE TEMPLATE[/TD] [/TR] [TR] [TD]<2> DISGUISE ARTIST TEMPLATE[/TD] [/TR] [TR] [TD]<2> FIELD RETRIEVAL SPECIALIST TEMPLATE[/TD] [/TR] [TR] [TD]<2> GYMNAST TEMPLATE[/TD] [/TR] [TR] [TD]<2> HOSTAGE NEGOTIATOR TEMPLATE[/TD] [/TR] [TR] [TD]<2> INFILTRATOR TEMPLATE[/TD] [/TR] [TR] [TD]<2> INSTRUCTOR TEMPLATE[/TD] [/TR] [TR] [TD]<2> SAILOR TEMPLATE[/TD] [/TR] [TR] [TD]<2> LINGUIST TEMPLATE[/TD] [/TR] [TR] [TD]<2> MANHUNTER TEMPLATE[/TD] [/TR] [TR] [TD]<2> PILOT TEMPLATE[/TD] [/TR] [TR] [TD]<2> SURVIVALIST TEMPLATE[/TD] [/TR] [TR] [TD]<2> TRANSPORTER TEMPLATE[/TD] [/TR] [TR] [TD]<2> HELL HUNTER TEMPLATE[/TD] [/TR] [TR] [TD]<2> WITCH HUNTERS TEMPLATE[/TD] [/TR] [TR] [TD]<2> MONSTER HUNTER TEMPLATE[/TD] [/TR] [TR] [TD]<2> TECHNOLOGY OPERATIONS TEMPLATE[/TD] [/TR] [TR] [TD]<2> ADDITIONAL SKILLS[/TD] [/TR] [TR] [TD]<2> ADDITIONAL MARTIAL ARTS[/TD] [/TR] [TR] [TD] CHAPTER 4: PATRON SAINT[/TD] [/TR] [TR] [TD] CHAPTER 5: MIRACLEWORKING[/TD] [/TR] [TR] [TD]<2>THAUMATURGE ABILITIES[/TD] [/TR] [TR] [TD]<2> EXORCIST ABILITIES[/TD] [/TR] [TR] [TD]CHAPTER 6: CYBERNETICS[/TD] [/TR] [TR] [TD] CHAPTER 7: HACKING[/TD] [/TR] [TR] [TD]CHAPTER 8: EQUIPMENT[/TD] [/TR] [TR] [TD]<2>IRON SHROUD CROPS ARMOR[/TD] [/TR] [TR] [TD]<4> IRON SHROUD CORPS WEAPONS[/TD] [/TR] [TR] [TD]<4> CRUSADER KNIGHT ARMOR AND CLOTHING[/TD] [/TR] [TR] [TD]<4> CRUSADER KNIGHTS EXPERIMENTAL WEAPONS[/TD] [/TR] [TR] [TD]<4> CRUSADER KNIGHTS HANDHELD WEAPONS[/TD] [/TR] [TR] [TD]<4> CRUSADER KNIGHTS MISCELLANEOUS WEAPONS[/TD] [/TR] [TR] [TD]<4> CRUSADER KNIGHTS PISTOLS[/TD] [/TR] [TR] [TD]<4> CRUSADER KNIGHTS RIFLES[/TD] [/TR] [TR] [TD]<4> ESPIONAGE EQUIPMENT[/TD] [/TR] [TR] [TD] CHAPTER 9: THE VATICAN'S SECRET FILES[/TD] [/TR] [TR] [TD]<1> PLOT SEED FOR PREVIOUS CHAPTERS[/TD] [/TR] [TR] [TD] CHAPTER 10: CAMPAIGN USE OF CROSS[/TD] [/TR] [TR] [TD]<3> FANTASY[/TD] [/TR] [TR] [TD]<3> HORROR[/TD] [/TR] [TR] [TD]<3> POST-APOCALYPSE[/TD] [/TR] [TR] [TD]<3> PULP[/TD] [/TR] [TR] [TD]<3> SPACE[/TD] [/TR] [TR] [TD] CHAPTER 11: ARTIFACTS[/TD] [/TR] [TR] [TD]<4> THE BLOOD QURAN[/TD] [/TR] [TR] [TD]<4> BUDDHIST IRON MAN[/TD] [/TR] [TR] [TD]<4> JUDAS COINS[/TD] [/TR] [TR] [TD]<4> SWORD OF PETER/SWORD OF ST. GEORGE[/TD] [/TR] [TR] [TD]<4> THE EAR OF MALCHUS[/TD] [/TR] [TR] [TD]<4> THE DOOMSDAY CHAIR[/TD] [/TR] [TR] [TD]<4>ST. KEVIN'S STUMP[/TD] [/TR] [TR] [TD] CHAPTER 12: ANGELS & DEMONS[/TD] [/TR] [TR] [TD] CHAPTER 13: ADVERSARIES OF CROSS[/TD] [/TR] [TR] [TD]<1> THE BAPHOMET AND THE FOUR HORSEMEN[/TD] [/TR] [TR] [TD]<2>THE ANTI-POPE[/TD] [/TR] [TR] [TD]<2>THE TEMPLAR[/TD] [/TR] [TR] [TD]<3>THE VANTH[/TD] [/TR] [TR] [TD]<2> THE SPIRIT OF JEANNE D' ARC[/TD] [/TR] [TR] [TD]<2>THE SAMURAI[/TD] [/TR] [TR] [TD]<3>SENTAI CENTURION PINK[/TD] [/TR] [TR] [TD]<4>POISON DART FROG MOTORCYCLE[/TD] [/TR] [TR] [TD]<3>SENTAI CENTURION GREEN[/TD] [/TR] [TR] [TD]<4>VTOL DRAGON TRANSPORT[/TD] [/TR] [TR] [TD]<3>SENTAI CENTURION RED[/TD] [/TR] [TR] [TD]<4>CORAL SNAKE SERPENTINE TANK[/TD] [/TR] [TR] [TD]<3>SENTAI CENTURION YELLOW[/TD] [/TR] [TR] [TD]<4>WASP COMBAT HELICOPTER[/TD] [/TR] [TR] [TD]<3>SENTAI CENTURION BLUE[/TD] [/TR] [TR] [TD]<4>TIGER SPORTCAR[/TD] [/TR] [TR] [TD]<3>SENTAI CENTURIAN MEGAMECH[/TD] [/TR] [TR] [TD]<3>KIYOYAMA TAKESHI: THE NUCLEAR SUMO[/TD] [/TR] [TR] [TD]<1> NEW RUSSIAN EMPIRE[/TD] [/TR] [TR] [TD]<2> YURI MARCHENKO[/TD] [/TR] [TR] [TD]<2>ASENA[/TD] [/TR] [TR] [TD]<2> ASENA'S LYCANTHROPY TEMPLATE[/TD] [/TR] [TR] [TD]<2>ASENA FOLLOWER[/TD] [/TR] [TR] [TD]<2> THE PRI-MEN[/TD] [/TR] [TR] [TD]<2> HUMANZEES[/TD] [/TR] [TR] [TD]<2> MUROMETS[/TD] [/TR] [TR] [TD]<2> DOMOVOI[/TD] [/TR] [TR] [TD]<2>UPYR[/TD] [/TR] [TR] [TD]<2> A.T.O.M. (ANOTHER TRY ORIGINATING MAN)[/TD] [/TR] [TR] [TD]<2> ZENITH GUARD[/TD] [/TR] [TR] [TD]<1>DELILAH'S FINISHING ACADEMY[/TD] [/TR] [TR] [TD]<2> DELILAH[/TD] [/TR] [TR] [TD]<2>SCORCHER[/TD] [/TR] [TR] [TD]<2>LUNATEKA[/TD] [/TR] [TR] [TD]<1> THE PARTY OF GREEN[/TD] [/TR] [TR] [TD]<2>JACK IN THE GREEN[/TD] [/TR] [TR] [TD]<2>PYRE DANCER[/TD] [/TR] [TR] [TD]<2>SCHEREWODE[/TD] [/TR] [TR] [TD]<2>BRITANNIUS[/TD] [/TR] [TR] [TD]<2>BOGIE[/TD] [/TR] [TR] [TD] CHAPTER 14: ALLIES OF CROSS[/TD] [/TR] [TR] [TD]<2> ORGANIZATIONS[/TD] [/TR] [TR] [TD]<2> INDIVIDUALS[/TD] [/TR] [TR] [TD]<2>THE BLACK LEGEND[/TD] [/TR] [TR] [TD]<2>CRESCENDO[/TD] [/TR] [TR] [TD]APPENDIX[/TD] [/TR] [TR] [TD]<2> CATHOLIC JARGON[/TD] [/TR] [TR] [TD]<2> SPY JARGON[/TD] [/TR] [/TABLE]
  10. Re: Villain gains the powers of a Wendigo So it wasn't a dream that it made it into an issue? I guess I could go through each issue and hunt it down. This thing is harder to find than Bigfoot.
  11. Re: Ordered Products Online this is an old post on contacting Tina: http://www.herogames.com/forums/showthread.php/50542-Package-Tracking?p=1195014#post1195014 (found with the seach URL above )
  12. Re: Ordered Products Online I use this to search Hero Games: http://www.google.com/cse/home?cx=013105740352067758952:oyhc9azca34
  13. Re: Organization for use in both Very Powerful Heroic and Standard Superheroic gaming For the Heroic option: Very Power Heroic 275 Pts For the Superhero option: Standard Superheroic 400 Pts That said many of the NPCs are coming in at 360ish points because they have a lot of skills and Knowledge Skills, in particular. These are high ranking members of the organization though and PCs wouldn't be at this point yet, so I am thinking 275 makes sense for a beginning agent. Pete
  14. So I have been working on building a high-tech spy organization that I have used successfully with PCs being members of the organization and it seems to work best as gritty and deadly with characters designed around 275 points. However, I have also successfully used the same organization in Champions Universe games with superheroic level villains opposing organization members along with Superheroic PC supers. Most of the villains I have created seem to be more geared for the Superheroic games, but some could be used in a Very Power Heroic game too. I guess what I am trying to figure out how to organize this stuff into a document for use with both power levels. Here are some options I have considered: 1) Write it Heroic with notes to make it Superheroic. 2) Write it Superheroic with notes to make it Heroic. 3) Just decide already. Make it one or the other. 4) Make separate files for each. 5) Make it all the same power level (Superheroic), but turn on things like hit locations and bleeding to keep the grit. 6) The answer I can't obviously figure out. Help? Pete Ruttman
  15. Re: Kamarathin Setting Here is the company that produces that setting: http://d3adventures.com/wordpress/
  16. Re: [New Product] Champions Complete MPL = Milwaukee Public Library I used to be the one to stop people like him from downloading to the hard drive at the library.
  17. Re: Wish List: Other Licensed Content Write it in 5th and we'll update it to 6e. See how easy it is?
  18. Re: Wish List: Other Licensed Content Thundarr the barbarian! Now!
  19. Re: Pulp Hero Reprint anytime soon? http://www.rpgnow.com/product/19566/Pulp-Hero---PDF?it=1
  20. Re: [New Product] Champions Complete Yay! We got our naysayer!
  21. Re: Champions Quick Reference Tables for a 6th GM screen http://sites.google.com/a/legendsmiths.com/legendsmiths/downloads/HeroReferenceSheet-Landscape.pdf?attredirects=0&d=1
  22. Re: CHAMPIONS LIVE ACTION Kickstarter from Darren and Silverback Press! Put in $45. I needed a stopwatch anyway.
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